Support blender 2.93
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f7e03ce679
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1 changed files with 24 additions and 15 deletions
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@ -1,13 +1,15 @@
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isReload = "bl_info" in locals()
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bl_info = {
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"name": "Export COL for Super Mario Sunshine",
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"author": "Blank",
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"version": (1, 0, 0),
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"blender": (2, 71, 0),
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"name": "Import/Export COL for Super Mario Sunshine",
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"author": "Blank (modified by sup39)",
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"version": (1, 0, 1),
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"blender": (2, 93, 0),
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"location": "File > Export > Collision (.col)",
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"description": "This script allows you do export col files directly from blender. Based on Blank's obj2col",
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"warning": "Runs update function every 0.2 seconds",
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"category": "Import-Export"
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}
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import random
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import bpy
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import bmesh
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@ -194,10 +196,9 @@ class ImportCOL(Operator, ExportHelper): #Operator that exports the collision mo
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mesh = bpy.data.meshes.new("mesh") # add a new mesh
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obj = bpy.data.objects.new("CollisionObj", mesh) # add a new object using the mesh
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scene = bpy.context.scene
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scene.objects.link(obj) # put the object into the scene (link)
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scene.objects.active = obj # set as the active object in the scene
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obj.select = True # select object
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bpy.context.scene.collection.objects.link(obj) # put the object into the scene (link)
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bpy.context.view_layer.objects.active = obj # set as the active object in the scene
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obj.select_set(True) # select object
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mesh = obj.data
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bm = bmesh.new()
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@ -352,8 +353,8 @@ def register():
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for i in classes:
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register_class(i)
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bpy.types.Material.ColEditor = PointerProperty(type=CollisionProperties) #store in the scene
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bpy.types.INFO_MT_file_export.append(menu_export) #Add to export menu
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bpy.types.INFO_MT_file_import.append(menu_import) #Add to import menu
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bpy.types.TOPBAR_MT_file_export.append(menu_export) #Add to export menu
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bpy.types.TOPBAR_MT_file_import.append(menu_import) #Add to import menu
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def menu_export(self, context):
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@ -365,12 +366,20 @@ def menu_import(self, context):
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def unregister():
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for i in classes:
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unregister_class(i)
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bpy.types.INFO_MT_file_export.remove(menu_export)
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bpy.types.INFO_MT_file_import.remove(menu_import)
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bpy.types.TOPBAR_MT_file_export.remove(menu_export)
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bpy.types.TOPBAR_MT_file_import.remove(menu_import)
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# This allows you to run the script directly from blenders text editor
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# to test the addon without having to install it.
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if __name__ == "__main__":
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register()
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register()
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else: # on add-on enabled
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# try unregister first
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if isReload:
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try:
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unregister()
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except Exception:
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import traceback
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traceback.print_exc()
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# call register to add option to menu
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register()
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