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Augs 2018-05-10 18:43:57 +01:00
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BlenderCOL.py Normal file
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bl_info = {
"name": "Export COL with Obj2Col",
"author": "Blank",
"version": (1, 0, 0),
"blender": (2, 71, 0),
"location": "File > Export > Collision (.col)",
"description": "This script allows you do export col files quickly using obj2col directly from blender",
"warning": "Might break, doing this mostly for my own convinience",
"category": "Import-Export"
}
import bpy
import os
from bpy_extras.io_utils import ExportHelper
from bpy.props import (BoolProperty,
FloatProperty,
StringProperty,
EnumProperty,
)
class Header(Struct):
vertex_count = uint32
vertex_offset = uint32
group_count = uint32
group_offset = uint32
class Vertex(Struct):
x = float32
y = float32
z = float32
def __init__(self,x,y,z):
self.x = x
self.y = y
self.z = z
class Group(Struct):
unknown0 = uint8 # 0,1,2,4,6,7,8,64,128,129,132,135,160,192, bitfield?
unknown1 = uint8 # 0-12
triangle_count = uint16
__padding__ = Padding(1,b'\x00')
has_unknown4 = bool8
__padding__ = Padding(2)
vertex_index_offset = uint32
unknown2_offset = uint32 # 0-18,20,21,23,24,27-31
unknown3_offset = uint32 # 0-27
unknown4_offset = uint32 # 0,1,2,3,4,8,255,6000,7500,7800,8000,8400,9000,10000,10300,12000,14000,17000,19000,20000,21000,22000,27500,30300
class Triangle:
def __init__(self):
self.vertex_indices = None
self.unknown0 = 128
self.unknown1 = 0
self.unknown2 = 0
self.unknown3 = 0
self.unknown4 = None
@property
def has_unknown4(self):
return self.unknown4 is not None
def pack(stream,vertices,triangles): #pack triangles into col file
groups = []
for triangle in triangles:
for group in groups: #for each triangle add to appropriate group
if triangle.unknown0 != group.unknown0: continue #break out of loop to next cycle
if triangle.unknown1 != group.unknown1: continue
if triangle.has_unknown4 != group.has_unknown4: continue
group.triangles.append(triangle)
break
else: #if no group has been found
group = Group() #create a new group
group.unknown0 = triangle.unknown0
group.unknown1 = triangle.unknown1
group.has_unknown4 = triangle.has_unknown4
group.triangles = [triangle]
groups.append(group) #add to list of groups
header = Header()
header.vertex_count = len(vertices)
header.vertex_offset = Header.sizeof() + Group.sizeof()*len(groups)
header.group_count = len(groups)
header.group_offset = Header.sizeof()
Header.pack(stream,header)
stream.write(b'\x00'*Group.sizeof()*len(groups))
for vertex in vertices:
Vertex.pack(stream,vertex)
for group in groups:
group.triangle_count = len(group.triangles)
group.vertex_index_offset = stream.tell()
for triangle in group.triangles:
uint16.pack(stream,triangle.vertex_indices[0])
uint16.pack(stream,triangle.vertex_indices[1])
uint16.pack(stream,triangle.vertex_indices[2])
for group in groups:
group.unknown2_offset = stream.tell()
for triangle in group.triangles:
uint8.pack(stream,triangle.unknown2)
for group in groups:
group.unknown3_offset = stream.tell()
for triangle in group.triangles:
uint8.pack(stream,triangle.unknown3)
for group in groups:
if not group.has_unknown4:
group.unknown4_offset = 0
else:
group.unknown4_offset = stream.tell()
for triangle in group.triangles:
uint16.pack(stream,triangle.unknown4)
stream.seek(header.group_offset)
for group in groups:
Group.pack(stream,group)
def unpack(stream):
header = Header.unpack(stream)
stream.seek(header.group_offset)
groups = [Group.unpack(stream) for _ in range(header.group_count)]
stream.seek(header.vertex_offset)
vertices = [Vertex.unpack(stream) for _ in range(header.vertex_count)]
for group in groups:
group.triangles = [Triangle() for _ in range(group.triangle_count)]
for triangle in group.triangles:
triangle.unknown0 = group.unknown0
triangle.unknown1 = group.unknown1
for group in groups:
stream.seek(group.vertex_index_offset)
for triangle in group.triangles:
triangle.vertex_indices = [uint16.unpack(stream) for _ in range(3)]
for group in groups:
stream.seek(group.unknown2_offset)
for triangle in group.triangles:
triangle.unknown2 = uint8.unpack(stream)
for group in groups:
stream.seek(group.unknown3_offset)
for triangle in group.triangles:
triangle.unknown3 = uint8.unpack(stream)
for group in groups:
if not group.has_unknown4: continue
stream.seek(group.unknown4_offset)
for triangle in group.triangles:
triangle.unknown4 = uint16.unpack(stream)
triangles = sum((group.triangles for group in groups),[])
return vertices,triangles
class ExportCOL(bpy.types.Operator, ExportHelper):
"""Save a COL file"""
bl_idname = "export_mesh.col"
bl_label = "Export COL"
filter_glob = StringProperty(
default="*.col",
options={'HIDDEN'},
)
check_extension = True
filename_ext = ".col"
#To do: add material presets
def execute(self, context): # execute() is called by blender when running the operator.
Obj = bpy.context.scene.objects.active
Mesh = Obj.data
VertexList = []
Triangles = []
for Vert in Mesh.vertices:
VertexList.append(Vertex(Vert.co.x,Vert.co.y,Vert.co.z)) #add in verts
for Face in Mesh.polygons:
MyTriangle = Triangle()
MyTriangle.vertex_indices = [Face.vertices[0],Face.vertices[1],Face.vertices[2]] #add three vertex indicies
Triangles.append(MyTriangle) #add triangles
ColStream = open(self.filepath,'wb')
pack(ColStream,VertexList,Triangles)
return {'FINISHED'} # this lets blender know the operator finished successfully.
def register():
bpy.utils.register_class(ExportCOL)
bpy.types.INFO_MT_file_export.append(menu_func)
def menu_func(self, context):
self.layout.operator(ExportCOL.bl_idname, text="Collision (.col)")
def unregister():
bpy.utils.unregister_class(ExportCOL)
bpy.types.INFO_MT_file_export.remove(menu_func)
# This allows you to run the script directly from blenders text editor
# to test the addon without having to install it.
if __name__ == "__main__":
register()

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btypes/__init__.py Normal file
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"""Module for reading and writing data structures."""
from btypes.types import *
class FormatError(Exception): pass
def align(stream,length,padding=b'This is padding data to alignment.'):
if stream.tell() % length == 0: return
n,r = divmod(length - (stream.tell() % length),len(padding))
stream.write(n*padding + padding[0:r])
SEEK_POS = 0
SEEK_CUR = 1
SEEK_END = 2
NATIVE_ENDIAN = '='
LITTLE_ENDIAN = '<'
BIG_ENDIAN = '>'

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btypes/big_endian.py Normal file
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from btypes import *
bool8 = BasicType('?',BIG_ENDIAN)
sint8 = BasicType('b',BIG_ENDIAN)
uint8 = BasicType('B',BIG_ENDIAN)
sint16 = BasicType('h',BIG_ENDIAN)
uint16 = BasicType('H',BIG_ENDIAN)
sint32 = BasicType('l',BIG_ENDIAN)
uint32 = BasicType('L',BIG_ENDIAN)
sint64 = BasicType('q',BIG_ENDIAN)
uint64 = BasicType('Q',BIG_ENDIAN)
float32 = BasicType('f',BIG_ENDIAN)
float64 = BasicType('d',BIG_ENDIAN)
cstring = CString('ascii')
pstring = PString(uint8,'ascii')

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btypes/types.py Normal file
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import struct as _struct
class BasicType:
def __init__(self,format_character,endianess):
self.format_character = format_character
self.endianess = endianess
self.format_string = endianess + format_character
self.size = _struct.calcsize(self.format_string)
def pack(self,stream,value):
stream.write(_struct.pack(self.format_string,value))
def unpack(self,stream):
return _struct.unpack(self.format_string,stream.read(self.size))[0]
def sizeof(self):
return self.size
class FixedPointConverter:
def __init__(self,integer_type,scale):
self.integer_type = integer_type
self.scale = scale
def pack(self,stream,value):
self.integer_type.pack(stream,int(value/self.scale))
def unpack(self,stream):
return self.integer_type.unpack(stream)*self.scale
def sizeof(self):
return self.integer_type.sizeof()
class ByteString:
def __init__(self,length):
self.length = length
def pack(self,stream,string):
if len(string) != self.length:
raise ValueError('wrong string length')
stream.write(string)
def unpack(self,stream):
return stream.read(self.length)
def sizeof(self):
return self.length
class Array:
def __init__(self,element_type,length):
self.element_type = element_type
self.length = length
def pack(self,stream,array):
if len(array) != self.length:
raise ValueError('wrong array length')
for value in array:
self.element_type.pack(stream,value)
def unpack(self,stream):
return [self.element_type.unpack(stream) for i in range(self.length)]
def sizeof(self):
return self.length*self.element_type.sizeof()
class CString:
def __init__(self,encoding):
self.encoding = encoding
def pack(self,stream,string):
stream.write((string + '\0').encode(self.encoding))
def unpack(self,stream):
#XXX: This might not work for all encodings
null = '\0'.encode(self.encoding)
string = b''
while True:
c = stream.read(len(null))
if c == null: break
string += c
return string.decode(self.encoding)
def sizeof(self):
return None
class PString:
def __init__(self,length_type,encoding):
self.length_type = length_type
self.encoding = encoding
def pack(self,stream,string):
string = string.encode(self.encoding)
self.length_type.pack(stream,len(string))
stream.write(string)
def unpack(self,stream):
length = self.length_type.unpack(stream)
return stream.read(length).decode(self.encoding)
def sizeof(self):
return None
class Field:
def __init__(self,name,field_type):
self.name = name
self.field_type = field_type
def pack(self,stream,struct):
self.field_type.pack(stream,getattr(struct,self.name))
def unpack(self,stream,struct):
setattr(struct,self.name,self.field_type.unpack(stream))
def sizeof(self):
return self.field_type.sizeof()
def equal(self,struct,other):
return getattr(struct,self.name) == getattr(other,self.name)
class Padding:
def __init__(self,length,padding=b'\xFF'):
self.length = length
self.padding = padding
def pack(self,stream,struct):
stream.write(self.padding*self.length)
def unpack(self,stream,struct):
stream.read(self.length)
def sizeof(self):
return self.length
def equal(self,struct,other):
return True
class StructClassDictionary(dict):
def __init__(self):
super().__init__()
self.struct_fields = []
def __setitem__(self,key,value):
if not key[:2] == key[-2:] == '__' and not hasattr(value,'__get__'):
self.struct_fields.append(Field(key,value))
elif key == '__padding__':
self.struct_fields.append(value)
else:
super().__setitem__(key,value)
class StructMetaClass(type):
@classmethod
def __prepare__(metacls,cls,bases):
return StructClassDictionary()
def __new__(metacls,cls,bases,classdict):
if any(field.sizeof() is None for field in classdict.struct_fields):
struct_size = None
else:
struct_size = sum(field.sizeof() for field in classdict.struct_fields)
struct_class = type.__new__(metacls,cls,bases,classdict)
struct_class.struct_fields = classdict.struct_fields
struct_class.struct_size = struct_size
return struct_class
def __init__(self,cls,bases,classdict):
super().__init__(cls,bases,classdict)
class Struct(metaclass=StructMetaClass):
__slots__ = tuple()
def __eq__(self,other):
return all(field.equal(self,other) for field in self.struct_fields)
@classmethod
def pack(cls,stream,struct):
for field in cls.struct_fields:
field.pack(stream,struct)
@classmethod
def unpack(cls,stream):
struct = cls.__new__(cls) #TODO: what if __init__ does something important?
for field in cls.struct_fields:
field.unpack(stream,struct)
return struct
@classmethod
def sizeof(cls):
return cls.struct_size