Reordered code, for better output
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1a46661c6a
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1 changed files with 1 additions and 3 deletions
4
loader.c
4
loader.c
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@ -30,7 +30,6 @@ __attribute__((noreturn)) int main();
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enum {
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MEM1_START = 0x80000000,
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MEM1_END = 0x81800000,
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MEM1_RANGE = MEM1_START - MEM1_END,
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CODEHANDLER_ENTRY = 0x800018A8,
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GAME_ENTRY = 0xDEADBEEF,
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GCT_MAGIC = 0x00D0C0DE
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@ -185,9 +184,8 @@ static inline void memCopy(u32* to, u32* from, s32 size)
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static inline BOOL initMods(struct DiscInfo* discResources)
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{
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s32 sizeDiff = (gInfo._loaderFullSize - gInfo._loaderSize) / 4; /*Calculate size of codelist*/
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setHeap(discResources, gInfo.allocsize); /*Reallocate the internal heap*/
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s32 sizeDiff = (gInfo._loaderFullSize - gInfo._loaderSize) / 4; /*Calculate size of codelist*/
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/*Copy codelist to the new allocation*/
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memCopy(discResources->mHeapPointer, findU32Instance((u32*)&gInfo, MEM1_END, GCT_MAGIC), sizeDiff);
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