An easy way to have near unlimited code space, allowing thousands of lines of gecko code for every Wii/GCN game. Forked from https://github.com/JoshuaMKW/GeckoLoader
.vs | ||
bin | ||
.gitignore | ||
children_ui.py | ||
dolreader.py | ||
fileutils.py | ||
GeckoLoader.py | ||
kernel.py | ||
LICENSE | ||
loader.cpp | ||
main_ui.py | ||
README.md | ||
setup.py | ||
tools.py | ||
versioncheck.py |
GeckoLoader
GeckoLoader is a command line tool, providing an easy way to have near unlimited code space, allowing thousands of lines of gecko code for every Wii/GCN game.
Steps to prepare a codelist
- Download
Ocarina Manager
- Open
Ocarina Manager
and supply it with the codes you desire, checking the boxes of the codes that you want to be used inGeckoLoader
- Save it as a txt file in your
current working directory
Steps to prepare a .dol file
- Copy a clean
dol
file from your choice game into yourcurrent working directory
Steps to compile GeckoLoader
- Run the installer and choose to install
GeckoLoader
- In command prompt, input
GeckoLoader -h
for help on syntax and options - Run the command
GeckoLoader <dol> <codelist> <options>
filling in the variables as needed
Your new patched dol
file will be in the folder ./geckoloader-build
by default
*NOTE: can be an Ocarina formatted txt file, a gct, or a folder containing the previous mentioned files.