An easy way to have near unlimited code space, allowing thousands of lines of gecko code for every Wii/GCN game. Forked from https://github.com/JoshuaMKW/GeckoLoader
codehandler.bin | ||
loader.c | ||
main.py | ||
README.md |
GeckoLoader
An easy way to have near unlimited code space, allowing thousands of lines of gecko code for every Wii/GCN game.
Steps to compile GeckoLoader
- Extract main.dol/Start.dol (varies by extraction method) from the desired game into the same directory as "GeckoLoader.exe"
- Move your GCT into the same directory as "GeckoLoader.exe"
- In command prompt, input: GeckoLoader.exe -h, for help on syntax and options, then run accordingly
Your new patched main.dol/Start.dol will be in the folder ./BUILD/