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BIN
bin2gecko.exe
Normal file
BIN
bin2gecko.exe
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Binary file not shown.
BIN
bin2gekko.exe
Normal file
BIN
bin2gekko.exe
Normal file
Binary file not shown.
13
build.bat
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13
build.bat
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C:\devkitPro\devkitPPC\bin\powerpc-eabi-gcc.exe %1 -S -o %~n1.s -O1
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C:\devkitPro\devkitPPC\bin\powerpc-eabi-gcc.exe %1 -c -o %~n1.o -O1
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if ERRORLEVEL 1 pause
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if ERRORLEVEL 1 exit
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C:\devkitPro\devkitPPC\bin\powerpc-eabi-ld.exe -Os -T linker -T smsFuncs -o obj_%~n1.o %~n1.o -Map %~n1.map
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if ERRORLEVEL 1 pause
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if ERRORLEVEL 1 exit
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C:\devkitPro\devkitPPC\bin\powerpc-eabi-objdump.exe obj_%~n1.o --full-content
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if ERRORLEVEL 1 pause
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if ERRORLEVEL 1 exit
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C:\devkitPro\devkitPPC\bin\powerpc-eabi-objcopy.exe obj_%~n1.o %~n1.bin -O binary -R .eh_frame -R .comment -R .sdata -R .gnu.attributes -g -S
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bin2gecko.exe %~n1.bin -m %~n1.map -c OnUpdate:0x802a6160:3 -c OnSetup:0x802998b8:0 -c OnDraw2D:0x80143f14:0 -c OnWaterHitsGround:0x8027f7dc:0 -c OnObjectTouchMario:0x801b02fc:3 -c OnAllNPCsUpdate:0x8003e2f0:0
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pause
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5
builds.bat
Normal file
5
builds.bat
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powerpc-eabi-gcc.exe sms.s -c -o sms.o
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C:\devkitPro\devkitPPC\bin\powerpc-eabi-ld.exe -T linker -o smsobj.o sms.o
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C:\devkitPro\devkitPPC\bin\powerpc-eabi-objdump.exe smsobj.o --full-content
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C:\devkitPro\devkitPPC\bin\powerpc-eabi-objcopy.exe smsobj.o sms.bin -O binary -R .comment -g -S
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bin2gekko.exe sms.bin 0x80248b18
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13
buildsmall.bat
Normal file
13
buildsmall.bat
Normal file
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C:\devkitPro\devkitPPC\bin\powerpc-eabi-gcc.exe %1 -S -o %~n1.s -Os
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C:\devkitPro\devkitPPC\bin\powerpc-eabi-gcc.exe %1 -c -o %~n1.o -Os
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if ERRORLEVEL 1 pause
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if ERRORLEVEL 1 exit
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C:\devkitPro\devkitPPC\bin\powerpc-eabi-ld.exe -T linker -T smsFuncs -o obj_%~n1.o %~n1.o "C:\devkitPro\devkitPPC\lib\gcc\powerpc-eabi\4.8.2\libgcc.a" -Map %~n1.map
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if ERRORLEVEL 1 pause
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if ERRORLEVEL 1 exit
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C:\devkitPro\devkitPPC\bin\powerpc-eabi-objdump.exe obj_%~n1.o --full-content
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if ERRORLEVEL 1 pause
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if ERRORLEVEL 1 exit
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C:\devkitPro\devkitPPC\bin\powerpc-eabi-objcopy.exe obj_%~n1.o %~n1.bin -O binary -R .eh_frame -R .comment -R .sdata -R .gnu.attributes -g -S
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bin2gecko.exe %~n1.bin -m %~n1.map -c OnUpdate:0x802a6160:3 -c OnSetup:0x802998b8:0 -c OnDraw2D:0x80143f14:0 -c OnWaterHitsGround:0x8027f7dc:0 -c OnObjectTouchMario:0x801b02fc:3 -c OnAllNPCsUpdate:0x8003e2f0:0
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pause
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BIN
cmd.exe
Normal file
BIN
cmd.exe
Normal file
Binary file not shown.
122
linker
Normal file
122
linker
Normal file
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__destroy_global_chain = 0x80337dc0;
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__register_global_object = 0x80337e08;
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__destroy_new_array = 0x80337e20;
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__destroy_arr = 0x80337e9c;
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__construct_array = 0x80337f14;
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__dt__26__partial_array_destructorFv = 0x80338014;
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__construct_new_array = 0x803380cc;
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__ptmf_test = 0x803381d4;
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__ptmf_scall = 0x80338204;
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__unregister_fragment = 0x8033822c;
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__register_fragment = 0x80338260;
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__dt__26__partial_array_destructorFv = 0x80338014;
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__cvt_fp2unsigned = 0x8033829c;
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exit = 0x80338978;
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rand = 0x8033b1a4;
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srand = 0x8033b19c;
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long2str = 0x8033aaa0;
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longlong2str = 0x8033a7c0;
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round_decimal = 0x8033a68c;
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float2str = 0x8033a054;
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toupper = 0x80338f3c;
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tolower = 0x80338f64;
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__num2dec = 0x80338a84;
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__flush_buffer = 0x80338e38;
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__prep_buffer = 0x80338f04;
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__kill_critical_regions = 0x80338f38;
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__div2u = 0x803382f8;
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__div2i = 0x803383e4;
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__mod2u = 0x8033851c;
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__mod2i = 0x80338600;
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__shl2i = 0x8033870c;
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__shr2u = 0x80338730;
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__shr2i = 0x80338754;
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__cvt_sll_flt = 0x8033877c;
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__cvt_dbl_usll = 0x80338830;
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GetR2__Fv = 0x803388fc;
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__fini_cpp_exceptions = 0x80338904;
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__init_cpp_exceptions = 0x80338938;
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fwrite = 0x80338f8c;
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wcstombs = 0x80339268;
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memcmp = 0x803392a4;
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memchr = 0x803392e8;
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memmove = 0x80339314;
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__copy_longs_rev_unaligned = 0x803393f0;
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__copy_longs_unaligned = 0x803394a0;
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__copy_longs_rev_aligned = 0x80339564;
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__copy_longs_aligned = 0x80339610;
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__stdio_atexit = 0x803396cc;
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sprintf = 0x803396d0;
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snprintf = 0x803397a4;
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vsnprintf = 0x80339874;
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vprintf = 0x803398e4;
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__StringWrite = 0x80339960;
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__FileWrite = 0x803399cc;
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__pformatter = 0x80339a24;
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parse_format = 0x8033acc4;
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__StringRead = 0x8033b1c8;
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strstr = 0x8033b258;
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strrchr = 0x8033b30c;
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strchr = 0x8033b30c;
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strcmp = 0x8033b33c;
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strcat = 0x8033b460;
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strncpy = 0x8033b48c;
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strcpy = 0x8033b4d0;
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strlen = 0x8033b584;
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strtol = 0x8033b5a4;
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strtoul = 0x8033b694;
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__strtoul = 0x8033b740;
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__close_console = 0x8033ba88;
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__write_console = 0x8033ba90;
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__read_console = 0x8033bb28;
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fwide = 0x8033bc08;
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fabs__Fd = 0x8033bc88;
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__ieee754_atan2 = 0x8033bc90;
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atan = 0x8033bf28;
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frexp = 0x8033c168;
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atan2 = 0x8033c204;
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fabsf__Ff = 0x8033c224;
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atanf = 0x8033c22c;
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atan__Ff = 0x8033c420;
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_inv_sqrtf = 0x8033c440;
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acosf = 0x8033c4b0;
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atan2f = 0x8033c4f4;
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tanf = 0x8033c5cc;
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cos__Ff = 0x8033c610;
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sin__Ff = 0x8033c630;
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cosf = 0x8033c650;
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sinf = 0x8033c7e4;
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__sinit_trigf_c = 0x8033c988;
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powf = 0x8033c9b8;
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expf = 0x8033d0f8;
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memset = 0x80003100;
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__fill_mem = 0x80003130;
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memcpy = 0x800031f4;
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__nw__FUl = 0x802c3ba4;
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__nw__FUli = 0x802c3bec;
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__nwa__FUl = 0x802c3ca4;
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__nwa__FUli = 0x802c3cec;
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__dl__FPv = 0x802c3da4;
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__dla__FPv = 0x802c3e08;
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SECTIONS
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{
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. = 0x817fa000;
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.text :
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{
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*(.text)
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}
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.rodata :
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{
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*(.rodata*)
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}
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.data :
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{
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*(.data)
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}
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. += 0x08;
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.sdata :
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{
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*(.sdata)
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}
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}
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102882
marioUS.MAP
Normal file
102882
marioUS.MAP
Normal file
File diff suppressed because it is too large
Load diff
BIN
obj_sms.o
Normal file
BIN
obj_sms.o
Normal file
Binary file not shown.
BIN
sms.bin
Normal file
BIN
sms.bin
Normal file
Binary file not shown.
118
sms.c
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118
sms.c
Normal file
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/* <> are external libs, "" are files we include */
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#include <stdio.h>
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#include <stdlib.h>
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#include <stdint.h>
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#include <stdarg.h>
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#include <string.h>
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#include <stdbool.h>
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#include "sms.h"
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/*
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Super Mario Sunshine Disassembly example
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This example is a basic drawing script. It takes a bunch of
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Mario's statuses and reports them to the screen.
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||||
These states are 0s and 1s, so we call each function and assign it to an int
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so we can call it and get it's result. However, we have to convert it to string first,
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which is what snprintf() does. We also chuck Mario...places. Have fun!
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||||
This doesn't seem to work on console at all. It does work on Dolphin, however.
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||||
- MrRean
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||||
*/
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/* This code is always running, and is constantly updating. */
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||||
static J2DTextBox textbox __attribute__((section(".sdata")));
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||||
static char* info;
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||||
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static int timesjumped = 0;
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||||
static int glasstimer=0;
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static bool eqip=false;
|
||||
int timemilli=30;
|
||||
int time=30;
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||||
int timerx;
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int timery;
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|
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int OnUpdate(MarDirector* director) {
|
||||
int (*GameUpdate)(MarDirector* director) = (void*)*(void**)((int)*(int*)director + 0x64);
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||||
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||||
|
||||
/*
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||||
We simply keep track of Mario's jumping amount.
|
||||
He needs to stop jumping, or else he'll have an effect!
|
||||
*/
|
||||
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||||
/* is he jumping? */
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bool jumping = IsMarioJumping();
|
||||
/* this fixes a bug with the counting. jumping counts for every frame, which is what we do NOT want */
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||||
static bool inAir __attribute__((section(".sdata")));
|
||||
static bool eqip __attribute__((section(".sdata")));
|
||||
static int glasstimer __attribute__((section(".sdata")));
|
||||
/* create our Mario actor. */
|
||||
|
||||
timemilli--;
|
||||
timery++;
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||||
if (timemilli <=0) {
|
||||
time--;
|
||||
timemilli=30;
|
||||
}
|
||||
|
||||
if (ControllerOne->buttons & PRESS_DU) {
|
||||
MarioActor* mario = GetMarioHitActor();
|
||||
SetMarioAnim(1.0, mario, 109);
|
||||
}
|
||||
JUTRect rect;
|
||||
JUTRect_Set(&rect, timerx, timery, 800, 512);
|
||||
|
||||
//Update
|
||||
return GameUpdate(director);
|
||||
}
|
||||
|
||||
void OnDraw2D(J2DOrthoGraph* graphics)
|
||||
{
|
||||
/* Here are his states that we read.
|
||||
If Mario is doing said action, the return should be 1.
|
||||
*/
|
||||
snprintf(info, 128, "Time x %d", time);
|
||||
|
||||
// now we set our string to a J2DTextBox
|
||||
J2DTextBox_SetString(&textbox, info);
|
||||
|
||||
//Run replaced branch
|
||||
J2DGrafContext_Setup2D((J2DGrafContext*)graphics);
|
||||
|
||||
J2DScreen_Draw((J2DScreen*)&textbox, 0, 0, (J2DGrafContext*)graphics, 0x81);
|
||||
GXSetScissor(0, 0, 0x0280, 0x01c0);
|
||||
|
||||
JUTRect rect;
|
||||
JUTRect_Set(&rect, timerx, timery, 800, 512);
|
||||
}
|
||||
|
||||
/* This code gets ran once. */
|
||||
void OnSetup(MarDirector* director)
|
||||
{
|
||||
MarioActor* mario = GetMarioHitActor();
|
||||
WearGlasses(mario);
|
||||
|
||||
time=300;
|
||||
timerx=440;
|
||||
timery=-420;
|
||||
|
||||
JUTRect rect;
|
||||
|
||||
MarDirector_SetupObjects(director); //Run replaced branch
|
||||
|
||||
JUTRect_Set(&rect, timerx, timery, 800, 512);
|
||||
//textbox = (J2DTextBox*)malloc(sizeof(J2DTextBox));
|
||||
J2DTextBox_Create(&textbox, 0, &rect, GameFont, GameStrTable, 2, 0);
|
||||
|
||||
void (*TestNull)(void) = 0x80247fa4;
|
||||
TestNull();
|
||||
|
||||
|
||||
info = (char*)malloc(128);
|
||||
}
|
||||
void *TestNull() {
|
||||
asm(
|
||||
"blr ;"
|
||||
"ori %r1, %r1, 0xd138 ;"
|
||||
);
|
||||
|
||||
}
|
409
sms.h
Normal file
409
sms.h
Normal file
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|||
#ifndef SMS_H
|
||||
#define SMS_H
|
||||
|
||||
#define PRESS_START 0x1000
|
||||
#define PRESS_B 0x0200
|
||||
#define PRESS_A 0x0100
|
||||
#define PRESS_Z 0x0010
|
||||
#define PRESS_X 0x0400
|
||||
#define PRESS_Y 0x0800
|
||||
#define PRESS_DU 0x0008
|
||||
#define PRESS_DD 0x0004
|
||||
#define PRESS_DL 0x0001
|
||||
#define PRESS_DR 0x0002
|
||||
|
||||
#define MARIOFLAG_ALIVE 0x00000001
|
||||
#define MARIOFLAG_INVISIBLE 0x00000004
|
||||
#define MARIOFLAG_DEAD 0x00000040
|
||||
#define MARIOFLAG_SLIP 0x00000080
|
||||
#define MARIOFLAG_HASHELMET_FOLLOWCAMERA 0x00001000
|
||||
#define MARIOFLAG_HASHELMET 0x00002000
|
||||
#define MARIOFLAG_HASFLUDD 0x00008000
|
||||
#define MARIOFLAG_SPLASH 0x00010000
|
||||
#define MARIOFLAG_PUDDLE 0x00020000
|
||||
#define MARIOFLAG_SHIRT 0x00100000
|
||||
#define MARIOFLAG_GONE 0x00200000
|
||||
|
||||
#define STATE_NUMBER 0x0000000F
|
||||
#define STATE_AIRBORN 0x00000800
|
||||
#define STATE_CUTSCENE 0x00001000
|
||||
#define STATE_STUNNED 0x00002000
|
||||
|
||||
#define STATE_RUNNING 0x04000440
|
||||
#define STATE_IDLE 0x0C400200
|
||||
#define STATE_SPIN 0x00000441
|
||||
#define STATE_JUMPSPIN1 0x00000895
|
||||
#define STATE_JUMPSPIN2 0x00000896
|
||||
#define STATE_JUMP 0x02000880
|
||||
#define STATE_JUMPSIDE 0x00000880
|
||||
#define STATE_SIDESTEP 0x0C008220
|
||||
#define STATE_SWIM 0x000024D7
|
||||
#define STATE_DIVE 0x0080088A
|
||||
#define STATE_DIVEJUMP 0x02000889
|
||||
#define STATE_DIVESLIDE 0x00800456
|
||||
#define STATE_CLIMB 0x18100340
|
||||
#define STATE_CLIMBUP 0x10100343
|
||||
#define STATE_WALLJUMP 0x02000886
|
||||
#define STATE_WALLSLIDE 0x000008A7
|
||||
#define STATE_HANG 0x3800034B
|
||||
#define STATE_HANGCLIMB 0x3000054F
|
||||
#define STATE_SLAMSTART 0x008008A9
|
||||
#define STATE_SLAM 0x0080023C
|
||||
#define STATE_SPRAY 0x0C008220
|
||||
#define STATE_THROWN 0x000208B8
|
||||
#define STATE_HOVER 0x0000088B
|
||||
#define STATE_STUCK 0x0002033C
|
||||
#define STATE_TALKING 0x10001308
|
||||
|
||||
typedef struct{
|
||||
uint16_t buttons;
|
||||
uint8_t lanalogx;
|
||||
uint8_t lanalogy;
|
||||
uint8_t ranalogx;
|
||||
uint8_t ranalogy;
|
||||
uint16_t u1;
|
||||
uint8_t status;
|
||||
uint8_t u2;
|
||||
} Controller;
|
||||
|
||||
// MarDirector* mardirector = (MarDirector*)(r13 + 0x9FB8)
|
||||
typedef struct{
|
||||
int u1;
|
||||
} MarDirector;
|
||||
|
||||
typedef struct{
|
||||
float x;
|
||||
float y;
|
||||
float z;
|
||||
} Vector;
|
||||
|
||||
typedef struct{
|
||||
void* Type;
|
||||
void* u2;
|
||||
int u3;
|
||||
int u4;
|
||||
Vector position;
|
||||
int u5;
|
||||
void* u6;
|
||||
Vector scale;
|
||||
Vector direction;
|
||||
void* u7;
|
||||
void* u8;
|
||||
void* u9;
|
||||
int u10;
|
||||
int u11;
|
||||
float u12;
|
||||
float u13;
|
||||
float u14;
|
||||
float u15;
|
||||
float u16;
|
||||
int u17;
|
||||
int u18;
|
||||
int u19;
|
||||
void* u20;
|
||||
} HitActor;
|
||||
|
||||
typedef struct{
|
||||
void* Type;
|
||||
void* u2;
|
||||
int u3;
|
||||
int u4;
|
||||
Vector position;
|
||||
int u5;
|
||||
void* u6;
|
||||
Vector scale;
|
||||
Vector direction;
|
||||
void* u7;
|
||||
void* u8;
|
||||
void* u9;
|
||||
int u10;
|
||||
int u11;
|
||||
float u12;
|
||||
float u13;
|
||||
float u14;
|
||||
float u15;
|
||||
float u16;
|
||||
int u17;
|
||||
int u18;
|
||||
int u19;
|
||||
void* u20;
|
||||
int u21;
|
||||
int u22;
|
||||
uint32_t status;
|
||||
uint32_t laststatus;
|
||||
int statustime;
|
||||
} MarioActor;
|
||||
|
||||
typedef struct{
|
||||
float u1;
|
||||
float u2;
|
||||
float u3;
|
||||
float u4;
|
||||
float x;
|
||||
float y;
|
||||
float z;
|
||||
} Position;
|
||||
|
||||
#define ITEMFLAG_STATIC 0x00000010
|
||||
|
||||
typedef struct{
|
||||
void* Type;
|
||||
void* u2;
|
||||
int u3;
|
||||
int u4;
|
||||
Vector position;
|
||||
int u5;
|
||||
void* u6;
|
||||
Vector scale;
|
||||
Vector direction;
|
||||
void* u7;
|
||||
void* u8;
|
||||
void* u9;
|
||||
int u10;
|
||||
int itemtype;
|
||||
float u12;
|
||||
float u13;
|
||||
float u14;
|
||||
float u15;
|
||||
float u16;
|
||||
int u17;
|
||||
int u18;
|
||||
int u19;
|
||||
void* u20;
|
||||
//0x74
|
||||
int pad1[14];
|
||||
Vector velocity;
|
||||
int pad2[14];
|
||||
int flags;
|
||||
} ItemActor;
|
||||
|
||||
typedef struct {
|
||||
int u1;
|
||||
float u2;
|
||||
} Sound;
|
||||
|
||||
typedef struct {
|
||||
int x1;
|
||||
int y1;
|
||||
int x2;
|
||||
int y2;
|
||||
} JUTRect;
|
||||
typedef struct {
|
||||
void* type;
|
||||
int content[64];
|
||||
} J2DGrafContext;
|
||||
typedef struct {
|
||||
void* type;
|
||||
int content[64];
|
||||
} J2DOrthoGraph;
|
||||
typedef struct {
|
||||
void* type;
|
||||
int content[9];
|
||||
} J2DPrint;
|
||||
typedef struct {
|
||||
void* type;
|
||||
} JUTResFont;
|
||||
typedef struct {
|
||||
} ResFONT;
|
||||
typedef struct {
|
||||
void* type;
|
||||
int pad1[2];
|
||||
int flags;
|
||||
JUTRect bounds;
|
||||
int content[100];
|
||||
} J2DTextBox;
|
||||
typedef struct {
|
||||
void* type;
|
||||
int content[64];
|
||||
} J2DPane;
|
||||
typedef struct {
|
||||
void* type;
|
||||
int content[64];
|
||||
} J2DScreen;
|
||||
typedef struct {
|
||||
void* type;
|
||||
} Talk2D;
|
||||
typedef struct {
|
||||
void* type;
|
||||
} GCConsole;
|
||||
typedef struct {
|
||||
void* type;
|
||||
} PollutionManager;
|
||||
typedef struct {
|
||||
float a1[4];
|
||||
float a2[4];
|
||||
float a3[4];
|
||||
} A3_A4_f;
|
||||
|
||||
//Free is done automatically on stage transition
|
||||
#define malloc(n) __nwa__FUl((n))
|
||||
#define free(n) __dla__FUl((n))
|
||||
|
||||
void GXSetScissor(int x, int y, int x2, int y2);
|
||||
void GXInvalidateTexAll();
|
||||
|
||||
void J2DOrthoGraph_Create(J2DOrthoGraph* targetaddr, JUTRect* view);
|
||||
|
||||
void J2DGrafContext_Setup2D(J2DGrafContext* graphics);
|
||||
|
||||
void J2DPrint_Create(J2DPrint* targetaddr, JUTResFont* font, int u);
|
||||
float J2DPrint_GetWidth(J2DPrint* j2dprint, char* text);
|
||||
void J2DPrint_Initiate(J2DPrint* j2dprint);
|
||||
void J2DPrint_Print(J2DPrint* j2dprint, int x, int y, char* text, int u1, int u2, int u3);
|
||||
void J2DPrint_Delete(J2DPrint* j2dprint, int mask);
|
||||
|
||||
static JUTResFont* DiscErrorFont = (JUTResFont*)0x812fef60;
|
||||
|
||||
#define GameFont (*(ResFONT**)((*(int*)(SceneReference - 0x6038)) + 0x48))
|
||||
#define GameStrTable (RTOC - 19304)
|
||||
void J2DTextBox_Create(J2DTextBox* targetaddr, int u1, JUTRect* bounds, ResFONT* font, void* table, int HBinding, int VBinding);
|
||||
void J2DTextBox_Draw(J2DTextBox* textbox);
|
||||
void J2DTextBox_Drawii(J2DTextBox* textbox, int a1, int a2);
|
||||
void J2DTextBox_DrawSelf(J2DTextBox* textbox, int a1, int a2, A3_A4_f* matrix);
|
||||
void J2DTextBox_SetString(J2DTextBox* textbox, char* string);
|
||||
char* J2DTextBox_GetStringPtr(J2DTextBox* textbox);
|
||||
void J2DTextBox_Delete(J2DTextBox* textbox);
|
||||
|
||||
void J2DPane_Draw(J2DPane* pane, int a1, int a2, J2DGrafContext* graphics, int a3);
|
||||
void J2DPane_SetBasePosition(J2DPane* pane, int pos);
|
||||
void J2DPane_MakeMatrix(J2DPane* pane, int a1, int a2);
|
||||
|
||||
void J2DScreen_Draw(J2DScreen* pane, int a1, int a2, J2DGrafContext* graphics, int a3);
|
||||
|
||||
void JUTRect_Set(JUTRect* rect, int x, int y, int w, int h);
|
||||
|
||||
void MarDirector_SetupObjects(MarDirector* director);
|
||||
void Drama_PrepareUpdate(HitActor* this, int a1, void* drama, void* graphics, int obj);
|
||||
|
||||
/*
|
||||
typedef ObjItemManager{
|
||||
int a1;
|
||||
int a2;
|
||||
void (*__dt__)();
|
||||
void (*GetType)();
|
||||
void (*Load)();
|
||||
void (*Save)();
|
||||
void (*LoadAfter)();
|
||||
void (*SearchF)();
|
||||
void (*Perform)();
|
||||
void (*CreateModelData)();
|
||||
void (*CreateModelData)();
|
||||
void (*CreateAnmData)();
|
||||
void (*CreateModelDataArray)();
|
||||
void (*ClipActors)();
|
||||
void (*SetFlagOutOfCube)();
|
||||
void (*CreateSpcBinary)();
|
||||
bool (*HasMapCollision)();
|
||||
}*/
|
||||
|
||||
register void* RTOC asm ("r2");
|
||||
register void* SceneReference asm ("r13");
|
||||
|
||||
// GC
|
||||
//static void (*GXSetBlendMode)(int a1, int a2, int a3, int a4) = (void*)0x80361dd0;
|
||||
//static void (*GXBegin)(int a1, int a2, int a3) = (void*)0x8035df88;
|
||||
|
||||
static const Controller* Controllers = (Controller*)0x80404454;
|
||||
static const Controller* ControllerOne = (Controller*)0x80404454;
|
||||
static const Controller* ControllerTwo = (Controller*)0x80404460;
|
||||
static const Controller* ControllerThree = (Controller*)0x8040446c;
|
||||
static const Controller* ControllerFour = (Controller*)0x80404478;
|
||||
|
||||
static void* gpSystemFont = (void*)0x8040e188;
|
||||
static void* gpRomFont = (void*)0x8040e18c;
|
||||
static void* gpItemManager = (void*)0x8040df10;
|
||||
|
||||
// SMS
|
||||
static void* gpApplication = (void*)0x803e9700;
|
||||
static Talk2D** TalkManager = (Talk2D**)0x8040ddd8;
|
||||
unsigned int CalcKeyCode(char* key);
|
||||
void Vector_Add(Vector* v1, Vector* v2, Vector* vo);
|
||||
void Vector_Subtract(Vector* v1, Vector* v2);
|
||||
void Vector_Normalize(Vector* vi, Vector* vo);
|
||||
void Vector_Scale(Vector* vi, float scale);
|
||||
float Vector_Magnitude(Vector* v);
|
||||
void Talk2D_OpenWindow(Talk2D* talkmanager, int a1, float f1);
|
||||
void DrawWaterBackground(GCConsole* console);
|
||||
|
||||
void StampPollution(PollutionManager* pollution, int stamp, float x, float y, float z, float r);
|
||||
void CleanPollution(PollutionManager* pollution, float x, float y, float z, float r);
|
||||
|
||||
// Stage
|
||||
static MarDirector** gpMarDirector = (void*)0x8040e178;
|
||||
static void** gpMap = (void*)0x8040de98;
|
||||
static PollutionManager** gpPollution = (void*)0x8040ded0;
|
||||
static void** gpStrategy = (void*)0x8040e080;
|
||||
|
||||
void IsPolluted(void);
|
||||
|
||||
static uint8_t* ChangeScenario = (void*)0x003e9712;
|
||||
static uint8_t* ChangeEpisode = (void*)0x003e9713;
|
||||
void ChangeStage(MarDirector* director, uint32_t stageinfo);
|
||||
HitActor* SearchF(void* namereflist, int keycode, char* ref);
|
||||
#define SearchObjByRef(ref) SearchF((void*)*(((int*)*(int*)(SceneReference - 0x5db8)) + 1), CalcKeyCode((ref)), (ref))
|
||||
int GetShineStage(uint8_t stageid);
|
||||
|
||||
// Mario
|
||||
static HitActor** gpCamera = (void*)0x8040d0a8;
|
||||
static HitActor** gpMarioAddress = (void*)0x8040e108;
|
||||
#define GetFludd(mario) (HitActor*)((mario) + 0x03E4)
|
||||
static Vector** gpMarioPos = (void*)0x8040e10c;
|
||||
static float** gpMarioAngleX = (void*)0x8040e110;
|
||||
static float** gpMarioAngleY = (void*)0x8040e114;
|
||||
static float** gpMarioAngleZ = (void*)0x8040e118;
|
||||
static float** gpMarioSpeedX = (void*)0x8040e11c;
|
||||
static float** gpMarioSpeedY = (void*)0x8040e120;
|
||||
static float** gpMarioSpeedZ = (void*)0x8040e124;
|
||||
static const uint16_t** gpMarioLightID = (void*)0x8040e128;
|
||||
static int** gpMarioFlag = (void*)0x8040e12c;
|
||||
static float** gpMarioThrowPower = (void*)0x8040e130;
|
||||
static const void*** gpMarioGroundPlane = (void*)0x8040e134;
|
||||
MarioActor* GetMarioHitActor();
|
||||
HitActor* GetFLUDD();
|
||||
HitActor* GetMarioYoshi();
|
||||
int GetMarioHP();
|
||||
int GetMarioStatus();
|
||||
int GetMarioStatusFromHitActor(MarioActor* mario);
|
||||
void ChangeMarioStatus(MarioActor* mario, int u1, int u2, int u3);
|
||||
void incGoldCoinFlag(uint32_t coinptr, int stage, int amount);
|
||||
#define IncrementCoin(amount) incGoldCoinFlag(*(int*)(SceneReference - 0x6060), GetShineStage((*(int*)(gpApplication + 0x0E)) & 0xFF), (amount))
|
||||
void GetMarioMapPosition();
|
||||
void ThrowMario(void*, void*, float, float, float);
|
||||
void SetMarioAnim(float a1, int a2, int a3);
|
||||
int IsMarioJumping();
|
||||
void SetMarioStatus(MarioActor* mario, int a2, int a3, int a4);
|
||||
#define MarioDoJump(mario) SetMarioStatus((mario), 0x02000881, 0, 0)
|
||||
#define MarioDoThrow(mario) SetMarioStatus((mario), 0x000208B8, 0, 0)
|
||||
void EmitSweat(MarioActor* mario);
|
||||
void Fludd_Emit(HitActor* fludd);
|
||||
void Mario_StartVoice(MarioActor* mario, int id);
|
||||
void WearGlasses(MarioActor* mario);
|
||||
|
||||
#define MARIOMSG_THROW 0x07
|
||||
#define MARIOMSG_HURTFIRE 0x0a
|
||||
#define MARIOMSG_HURT 0x0e
|
||||
void SendMsgToMario(MarioActor* mario, int msg);
|
||||
|
||||
// Objects
|
||||
static void* ItemManager = (void*)0x8107e3a4;
|
||||
#define OBJ_WATER 0x20000002
|
||||
#define OBJ_ONEUP 0x20000006
|
||||
#define OBJ_COIN 0x2000000E
|
||||
#define OBJ_BLUECOIN 0x20000010
|
||||
#define OBJ_ROCKETNOZZLE 0x20000022
|
||||
#define OBJ_HOVERNOZZLE 0x20000026
|
||||
#define OBJ_TURBONOZZLE 0x2000002A
|
||||
HitActor* MakeObjAppear(const void* itemManager, int id);
|
||||
|
||||
// Effects
|
||||
void GenerateEffectElectric(HitActor* pos);
|
||||
|
||||
// Music / SFX
|
||||
void PlaySound(int rate, Sound* sfx, int nl1, int nl2, int nl3, int four);
|
||||
void StartStageEntranceDemoSeq(int u1, int u2);
|
||||
void startBGM(int u1);
|
||||
void stopBGM(int u1);
|
||||
|
||||
void DraweMarioHP(MarioActor* emario);
|
||||
|
||||
#endif
|
235
sms.map
Normal file
235
sms.map
Normal file
|
@ -0,0 +1,235 @@
|
|||
|
||||
Allocating common symbols
|
||||
Common symbol size file
|
||||
|
||||
timerx 0x4 sms.o
|
||||
timery 0x4 sms.o
|
||||
|
||||
Memory Configuration
|
||||
|
||||
Name Origin Length Attributes
|
||||
*default* 0x00000000 0xffffffff
|
||||
|
||||
Linker script and memory map
|
||||
|
||||
0x80337dc0 __destroy_global_chain = 0x80337dc0
|
||||
0x80337e08 __register_global_object = 0x80337e08
|
||||
0x80337e20 __destroy_new_array = 0x80337e20
|
||||
0x80337e9c __destroy_arr = 0x80337e9c
|
||||
0x80337f14 __construct_array = 0x80337f14
|
||||
0x80338014 __dt__26__partial_array_destructorFv = 0x80338014
|
||||
0x803380cc __construct_new_array = 0x803380cc
|
||||
0x803381d4 __ptmf_test = 0x803381d4
|
||||
0x80338204 __ptmf_scall = 0x80338204
|
||||
0x8033822c __unregister_fragment = 0x8033822c
|
||||
0x80338260 __register_fragment = 0x80338260
|
||||
0x80338014 __dt__26__partial_array_destructorFv = 0x80338014
|
||||
0x8033829c __cvt_fp2unsigned = 0x8033829c
|
||||
0x80338978 exit = 0x80338978
|
||||
0x8033b1a4 rand = 0x8033b1a4
|
||||
0x8033b19c srand = 0x8033b19c
|
||||
0x8033aaa0 long2str = 0x8033aaa0
|
||||
0x8033a7c0 longlong2str = 0x8033a7c0
|
||||
0x8033a68c round_decimal = 0x8033a68c
|
||||
0x8033a054 float2str = 0x8033a054
|
||||
0x80338f3c toupper = 0x80338f3c
|
||||
0x80338f64 tolower = 0x80338f64
|
||||
0x80338a84 __num2dec = 0x80338a84
|
||||
0x80338e38 __flush_buffer = 0x80338e38
|
||||
0x80338f04 __prep_buffer = 0x80338f04
|
||||
0x80338f38 __kill_critical_regions = 0x80338f38
|
||||
0x803382f8 __div2u = 0x803382f8
|
||||
0x803383e4 __div2i = 0x803383e4
|
||||
0x8033851c __mod2u = 0x8033851c
|
||||
0x80338600 __mod2i = 0x80338600
|
||||
0x8033870c __shl2i = 0x8033870c
|
||||
0x80338730 __shr2u = 0x80338730
|
||||
0x80338754 __shr2i = 0x80338754
|
||||
0x8033877c __cvt_sll_flt = 0x8033877c
|
||||
0x80338830 __cvt_dbl_usll = 0x80338830
|
||||
0x803388fc GetR2__Fv = 0x803388fc
|
||||
0x80338904 __fini_cpp_exceptions = 0x80338904
|
||||
0x80338938 __init_cpp_exceptions = 0x80338938
|
||||
0x80338f8c fwrite = 0x80338f8c
|
||||
0x80339268 wcstombs = 0x80339268
|
||||
0x803392a4 memcmp = 0x803392a4
|
||||
0x803392e8 memchr = 0x803392e8
|
||||
0x80339314 memmove = 0x80339314
|
||||
0x803393f0 __copy_longs_rev_unaligned = 0x803393f0
|
||||
0x803394a0 __copy_longs_unaligned = 0x803394a0
|
||||
0x80339564 __copy_longs_rev_aligned = 0x80339564
|
||||
0x80339610 __copy_longs_aligned = 0x80339610
|
||||
0x803396cc __stdio_atexit = 0x803396cc
|
||||
0x803396d0 sprintf = 0x803396d0
|
||||
0x803397a4 snprintf = 0x803397a4
|
||||
0x80339874 vsnprintf = 0x80339874
|
||||
0x803398e4 vprintf = 0x803398e4
|
||||
0x80339960 __StringWrite = 0x80339960
|
||||
0x803399cc __FileWrite = 0x803399cc
|
||||
0x80339a24 __pformatter = 0x80339a24
|
||||
0x8033acc4 parse_format = 0x8033acc4
|
||||
0x8033b1c8 __StringRead = 0x8033b1c8
|
||||
0x8033b258 strstr = 0x8033b258
|
||||
0x8033b30c strrchr = 0x8033b30c
|
||||
0x8033b30c strchr = 0x8033b30c
|
||||
0x8033b33c strcmp = 0x8033b33c
|
||||
0x8033b460 strcat = 0x8033b460
|
||||
0x8033b48c strncpy = 0x8033b48c
|
||||
0x8033b4d0 strcpy = 0x8033b4d0
|
||||
0x8033b584 strlen = 0x8033b584
|
||||
0x8033b5a4 strtol = 0x8033b5a4
|
||||
0x8033b694 strtoul = 0x8033b694
|
||||
0x8033b740 __strtoul = 0x8033b740
|
||||
0x8033ba88 __close_console = 0x8033ba88
|
||||
0x8033ba90 __write_console = 0x8033ba90
|
||||
0x8033bb28 __read_console = 0x8033bb28
|
||||
0x8033bc08 fwide = 0x8033bc08
|
||||
0x8033bc88 fabs__Fd = 0x8033bc88
|
||||
0x8033bc90 __ieee754_atan2 = 0x8033bc90
|
||||
0x8033bf28 atan = 0x8033bf28
|
||||
0x8033c168 frexp = 0x8033c168
|
||||
0x8033c204 atan2 = 0x8033c204
|
||||
0x8033c224 fabsf__Ff = 0x8033c224
|
||||
0x8033c22c atanf = 0x8033c22c
|
||||
0x8033c420 atan__Ff = 0x8033c420
|
||||
0x8033c440 _inv_sqrtf = 0x8033c440
|
||||
0x8033c4b0 acosf = 0x8033c4b0
|
||||
0x8033c4f4 atan2f = 0x8033c4f4
|
||||
0x8033c5cc tanf = 0x8033c5cc
|
||||
0x8033c610 cos__Ff = 0x8033c610
|
||||
0x8033c630 sin__Ff = 0x8033c630
|
||||
0x8033c650 cosf = 0x8033c650
|
||||
0x8033c7e4 sinf = 0x8033c7e4
|
||||
0x8033c988 __sinit_trigf_c = 0x8033c988
|
||||
0x8033c9b8 powf = 0x8033c9b8
|
||||
0x8033d0f8 expf = 0x8033d0f8
|
||||
0x80003100 memset = 0x80003100
|
||||
0x80003130 __fill_mem = 0x80003130
|
||||
0x800031f4 memcpy = 0x800031f4
|
||||
0x802c3ba4 __nw__FUl = 0x802c3ba4
|
||||
0x802c3bec __nw__FUli = 0x802c3bec
|
||||
0x802c3ca4 __nwa__FUl = 0x802c3ca4
|
||||
0x802c3cec __nwa__FUli = 0x802c3cec
|
||||
0x802c3da4 __dl__FPv = 0x802c3da4
|
||||
0x802c3e08 __dla__FPv = 0x802c3e08
|
||||
0x817fa000 . = 0x817fa000
|
||||
|
||||
.text 0x817fa000 0x278
|
||||
*(.text)
|
||||
.text 0x817fa000 0x278 sms.o
|
||||
0x817fa000 OnUpdate
|
||||
0x817fa0d8 OnDraw2D
|
||||
0x817fa19c OnSetup
|
||||
0x817fa26c TestNull
|
||||
|
||||
.glink 0x817fa278 0x0
|
||||
.glink 0x00000000 0x0 sms.o
|
||||
|
||||
.rodata 0x817fa278 0x10
|
||||
*(.rodata*)
|
||||
.rodata.cst4 0x817fa278 0x4 sms.o
|
||||
.rodata.str1.4
|
||||
0x817fa27c 0xc sms.o
|
||||
0xa (size before relaxing)
|
||||
|
||||
.eh_frame 0x817fa288 0x0
|
||||
.eh_frame 0x00000000 0x0 sms.o
|
||||
|
||||
.rela.dyn 0x817fa288 0x0
|
||||
.rela.iplt 0x00000000 0x0 sms.o
|
||||
.rela.text 0x00000000 0x0 sms.o
|
||||
|
||||
.data 0x817fa288 0x0
|
||||
*(.data)
|
||||
.data 0x817fa288 0x0 sms.o
|
||||
0x817fa290 . = (. + 0x8)
|
||||
|
||||
.sdata 0x817fa290 0x1b8
|
||||
*(.sdata)
|
||||
.sdata 0x817fa290 0x1b8 sms.o
|
||||
0x817fa290 time
|
||||
0x817fa294 timemilli
|
||||
0x802b76f4 MarDirector_SetupObjects = 0x802b76f4
|
||||
0x800189d4 PlaySound = 0x800189d4
|
||||
0x80016978 startBGM = 0x80016978
|
||||
0x8001686c stopBGM = 0x8001686c
|
||||
0x802bb880 StartStageEntranceDemoSeq = 0x802bb880
|
||||
0x80262e18 GenerateEffectElectric = 0x80262e18
|
||||
0x801b6e3c MakeObjAppear = 0x801b6e3c
|
||||
0x80273870 SendMsgToMario = 0x80273870
|
||||
0x8026465c EmitSweat = 0x8026465c
|
||||
0x80247fa4 WearGlasses = 0x80247fa4
|
||||
0x8028537c Mario_StartVoice = 0x8028537c
|
||||
0x80268f98 Fludd_Emit = 0x80268f98
|
||||
0x80254034 SetMarioStatus = 0x80254034
|
||||
0x802739b4 IsMarioJumping = 0x802739b4
|
||||
0x80247670 SetMarioAnim = 0x80247670
|
||||
0x80254034 ChangeMarioStatus = 0x80254034
|
||||
0x8007706c ThrowMario = 0x8007706c
|
||||
0x8007706c GetMarioMapPosition = 0x8007706c
|
||||
0x80294610 incGoldCoinFlag = 0x80294610
|
||||
0x80273648 GetMarioStatusFromHitActor = 0x80273648
|
||||
0x802738f0 GetMarioStatus = 0x802738f0
|
||||
0x80273674 GetMarioHP = 0x80273674
|
||||
0x80273a00 GetMarioYoshi = 0x80273a00
|
||||
0x802738c0 GetFLUDD = 0x802738c0
|
||||
0x802739d4 GetMarioHitActor = 0x802739d4
|
||||
0x802a8ac8 GetShineStage = 0x802a8ac8
|
||||
0x802fa7ac SearchF = 0x802fa7ac
|
||||
0x8029a31c ChangeStage = 0x8029a31c
|
||||
0x801492a4 DrawWaterBackground = 0x801492a4
|
||||
0x80150514 Talk2D_OpenWindow = 0x80150514
|
||||
0x8022a414 Vector_Magnitude = 0x8022a414
|
||||
0x8022a43c Vector_Normalize = 0x8022a43c
|
||||
0x80010ca0 Vector_Subtract = 0x80010ca0
|
||||
0x8034a56c Vector_Add = 0x8034a56c
|
||||
0x8034a5b4 Vector_Scale = 0x8034a5b4
|
||||
0x802fa4d8 CalcKeyCode = 0x802fa4d8
|
||||
0x802ca1e0 JUTRect_Set = 0x802ca1e0
|
||||
0x802cfda8 J2DScreen_Draw = 0x802cfda8
|
||||
0x802cbbfc J2DPane_MakeMatrix = 0x802cbbfc
|
||||
0x802cbe54 J2DPane_SetBasePosition = 0x802cbe54
|
||||
0x802cb6d4 J2DPane_Draw = 0x802cb6d4
|
||||
0x802d0a14 J2DTextBox_Delete = 0x802d0a14
|
||||
0x802d0c60 J2DTextBox_GetStringPtr = 0x802d0c60
|
||||
0x802d0c68 J2DTextBox_SetString = 0x802d0c68
|
||||
0x802d0dd8 J2DTextBox_DrawSelf = 0x802d0dd8
|
||||
0x802d0b28 J2DTextBox_Drawii = 0x802d0b28
|
||||
0x802d0b28 J2DTextBox_Draw = 0x802d0b28
|
||||
0x802d0848 J2DTextBox_Create = 0x802d0848
|
||||
0x802cdd70 J2DPrint_Delete = 0x802cdd70
|
||||
0x802ce0ec J2DPrint_Print = 0x802ce0ec
|
||||
0x802cddbc J2DPrint_Initiate = 0x802cddbc
|
||||
0x802ce294 J2DPrint_GetWidth = 0x802ce294
|
||||
0x802cdc7c J2DPrint_Create = 0x802cdc7c
|
||||
0x802eb6bc J2DGrafContext_Setup2D = 0x802eb6bc
|
||||
0x802ecfcc J2DOrthoGraph_Create = 0x802ecfcc
|
||||
0x80360400 GXInvalidateTexAll = 0x80360400
|
||||
0x80363138 GXSetScissor = 0x80363138
|
||||
0x8019de84 StampPollution = 0x8019de84
|
||||
0x8019ddb4 CleanPollution = 0x8019ddb4
|
||||
0x802fcc94 Drama_PrepareUpdate = 0x802fcc94
|
||||
0x8003fdc4 DraweMarioHP = 0x8003fdc4
|
||||
0x801a12e8 IsPolluted = 0x801a12e8
|
||||
LOAD sms.o
|
||||
OUTPUT(obj_sms.o elf32-powerpc)
|
||||
|
||||
.bss 0x817fa448 0x4
|
||||
.bss 0x817fa448 0x4 sms.o
|
||||
|
||||
.sbss 0x817fa44c 0x8
|
||||
.sbss 0x817fa44c 0x8 sms.o
|
||||
0x817fa44c timerx
|
||||
0x817fa450 timery
|
||||
|
||||
.iplt 0x817fa460 0x0
|
||||
.iplt 0x00000000 0x0 sms.o
|
||||
|
||||
.comment 0x00000000 0x22
|
||||
.comment 0x00000000 0x22 sms.o
|
||||
0x23 (size before relaxing)
|
||||
|
||||
.gnu.attributes
|
||||
0x00000000 0x10
|
||||
.gnu.attributes
|
||||
0x00000000 0x10 sms.o
|
BIN
sms.o
Normal file
BIN
sms.o
Normal file
Binary file not shown.
218
sms.s
Normal file
218
sms.s
Normal file
|
@ -0,0 +1,218 @@
|
|||
.file "sms.c"
|
||||
.section ".text"
|
||||
.align 2
|
||||
.globl OnUpdate
|
||||
.type OnUpdate, @function
|
||||
OnUpdate:
|
||||
stwu 1,-32(1)
|
||||
mflr 0
|
||||
stw 0,36(1)
|
||||
stw 30,24(1)
|
||||
stw 31,28(1)
|
||||
mr 31,3
|
||||
lwz 9,0(3)
|
||||
lwz 30,100(9)
|
||||
bl IsMarioJumping
|
||||
lis 10,timemilli@ha
|
||||
lwz 9,timemilli@l(10)
|
||||
addi 9,9,-1
|
||||
stw 9,timemilli@l(10)
|
||||
lis 10,timery@ha
|
||||
lwz 8,timery@l(10)
|
||||
addi 8,8,1
|
||||
stw 8,timery@l(10)
|
||||
cmpwi 7,9,0
|
||||
bgt+ 7,.L2
|
||||
lis 9,time@ha
|
||||
lwz 10,time@l(9)
|
||||
addi 10,10,-1
|
||||
stw 10,time@l(9)
|
||||
li 10,30
|
||||
lis 9,timemilli@ha
|
||||
stw 10,timemilli@l(9)
|
||||
.L2:
|
||||
lis 9,0x8040
|
||||
ori 9,9,17492
|
||||
lhz 9,0(9)
|
||||
rlwinm 9,9,0,28,28
|
||||
andi. 10,9,0xffff
|
||||
beq+ 0,.L3
|
||||
bl GetMarioHitActor
|
||||
lis 9,.LC0@ha
|
||||
lfs 1,.LC0@l(9)
|
||||
li 4,109
|
||||
bl SetMarioAnim
|
||||
.L3:
|
||||
addi 3,1,8
|
||||
lis 9,timerx@ha
|
||||
lwz 4,timerx@l(9)
|
||||
lis 9,timery@ha
|
||||
lwz 5,timery@l(9)
|
||||
li 6,800
|
||||
li 7,512
|
||||
bl JUTRect_Set
|
||||
mr 3,31
|
||||
mtctr 30
|
||||
bctrl
|
||||
lwz 0,36(1)
|
||||
mtlr 0
|
||||
lwz 30,24(1)
|
||||
lwz 31,28(1)
|
||||
addi 1,1,32
|
||||
blr
|
||||
.size OnUpdate, .-OnUpdate
|
||||
.align 2
|
||||
.globl OnDraw2D
|
||||
.type OnDraw2D, @function
|
||||
OnDraw2D:
|
||||
stwu 1,-40(1)
|
||||
mflr 0
|
||||
stw 0,44(1)
|
||||
stw 29,28(1)
|
||||
stw 30,32(1)
|
||||
stw 31,36(1)
|
||||
mr 31,3
|
||||
lis 29,.LANCHOR0@ha
|
||||
lwz 3,.LANCHOR0@l(29)
|
||||
li 4,128
|
||||
lis 5,.LC1@ha
|
||||
la 5,.LC1@l(5)
|
||||
lis 9,time@ha
|
||||
lwz 6,time@l(9)
|
||||
crxor 6,6,6
|
||||
bl snprintf
|
||||
lis 30,textbox@ha
|
||||
la 30,textbox@l(30)
|
||||
mr 3,30
|
||||
lwz 4,.LANCHOR0@l(29)
|
||||
bl J2DTextBox_SetString
|
||||
mr 3,31
|
||||
bl J2DGrafContext_Setup2D
|
||||
mr 3,30
|
||||
li 4,0
|
||||
li 5,0
|
||||
mr 6,31
|
||||
li 7,129
|
||||
bl J2DScreen_Draw
|
||||
li 3,0
|
||||
li 4,0
|
||||
li 5,640
|
||||
li 6,448
|
||||
bl GXSetScissor
|
||||
addi 3,1,8
|
||||
lis 9,timerx@ha
|
||||
lwz 4,timerx@l(9)
|
||||
lis 9,timery@ha
|
||||
lwz 5,timery@l(9)
|
||||
li 6,800
|
||||
li 7,512
|
||||
bl JUTRect_Set
|
||||
lwz 0,44(1)
|
||||
mtlr 0
|
||||
lwz 29,28(1)
|
||||
lwz 30,32(1)
|
||||
lwz 31,36(1)
|
||||
addi 1,1,40
|
||||
blr
|
||||
.size OnDraw2D, .-OnDraw2D
|
||||
.align 2
|
||||
.globl OnSetup
|
||||
.type OnSetup, @function
|
||||
OnSetup:
|
||||
stwu 1,-40(1)
|
||||
mflr 0
|
||||
stw 0,44(1)
|
||||
stw 29,28(1)
|
||||
stw 30,32(1)
|
||||
stw 31,36(1)
|
||||
mr 29,3
|
||||
bl GetMarioHitActor
|
||||
bl WearGlasses
|
||||
li 10,300
|
||||
lis 9,time@ha
|
||||
stw 10,time@l(9)
|
||||
lis 30,timerx@ha
|
||||
li 9,440
|
||||
stw 9,timerx@l(30)
|
||||
lis 31,timery@ha
|
||||
li 9,-420
|
||||
stw 9,timery@l(31)
|
||||
mr 3,29
|
||||
bl MarDirector_SetupObjects
|
||||
addi 3,1,8
|
||||
lwz 4,timerx@l(30)
|
||||
lwz 5,timery@l(31)
|
||||
li 6,800
|
||||
li 7,512
|
||||
bl JUTRect_Set
|
||||
lwz 9,-24632(13)
|
||||
lis 3,textbox@ha
|
||||
la 3,textbox@l(3)
|
||||
li 4,0
|
||||
addi 5,1,8
|
||||
lwz 6,72(9)
|
||||
addi 7,2,-19304
|
||||
li 8,2
|
||||
li 9,0
|
||||
bl J2DTextBox_Create
|
||||
lis 9,0x8024
|
||||
ori 9,9,32676
|
||||
mtctr 9
|
||||
bctrl
|
||||
li 3,128
|
||||
crxor 6,6,6
|
||||
bl __nwa__FUl
|
||||
lis 9,.LANCHOR0@ha
|
||||
stw 3,.LANCHOR0@l(9)
|
||||
lwz 0,44(1)
|
||||
mtlr 0
|
||||
lwz 29,28(1)
|
||||
lwz 30,32(1)
|
||||
lwz 31,36(1)
|
||||
addi 1,1,40
|
||||
blr
|
||||
.size OnSetup, .-OnSetup
|
||||
.align 2
|
||||
.globl TestNull
|
||||
.type TestNull, @function
|
||||
TestNull:
|
||||
# 113 "C:\Users\ronal\Desktop\SunshineKit\Clib\sms.c" 1
|
||||
blr ;ori %r1, %r1, 0xd138 ;
|
||||
# 0 "" 2
|
||||
blr
|
||||
.size TestNull, .-TestNull
|
||||
.comm timery,4,4
|
||||
.comm timerx,4,4
|
||||
.globl time
|
||||
.globl timemilli
|
||||
.section .rodata.cst4,"aM",@progbits,4
|
||||
.align 2
|
||||
.LC0:
|
||||
.4byte 1065353216
|
||||
.section .rodata.str1.4,"aMS",@progbits,1
|
||||
.align 2
|
||||
.LC1:
|
||||
.string "Time x %d"
|
||||
.section .sdata,"aw",@progbits
|
||||
.align 2
|
||||
.type time, @object
|
||||
.size time, 4
|
||||
time:
|
||||
.long 30
|
||||
.type timemilli, @object
|
||||
.size timemilli, 4
|
||||
timemilli:
|
||||
.long 30
|
||||
.type textbox, @object
|
||||
.size textbox, 432
|
||||
textbox:
|
||||
.zero 432
|
||||
.section ".bss"
|
||||
.align 2
|
||||
.set .LANCHOR0,. + 0
|
||||
.type info, @object
|
||||
.size info, 4
|
||||
info:
|
||||
.zero 4
|
||||
.ident "GCC: (devkitPPC release 27) 4.8.2"
|
||||
.gnu_attribute 4, 1
|
62
smsFuncs
Normal file
62
smsFuncs
Normal file
|
@ -0,0 +1,62 @@
|
|||
MarDirector_SetupObjects = 0x802b76f4;
|
||||
PlaySound = 0x800189d4;
|
||||
startBGM = 0x80016978;
|
||||
stopBGM = 0x8001686c;
|
||||
StartStageEntranceDemoSeq = 0x802bb880;
|
||||
GenerateEffectElectric = 0x80262E18;
|
||||
MakeObjAppear = 0x801b6e3c;
|
||||
SendMsgToMario = 0x80273870;
|
||||
EmitSweat = 0x8026465c;
|
||||
WearGlasses = 0x80247fa4;
|
||||
Mario_StartVoice = 0x8028537c;
|
||||
Fludd_Emit = 0x80268f98;
|
||||
SetMarioStatus = 0x80254034;
|
||||
IsMarioJumping = 0x802739b4;
|
||||
SetMarioAnim = 0x80247670;
|
||||
ChangeMarioStatus = 0x80254034;
|
||||
ThrowMario = 0x8007706c;
|
||||
GetMarioMapPosition = 0x8007706c;
|
||||
incGoldCoinFlag = 0x80294610;
|
||||
GetMarioStatusFromHitActor = 0x80273648;
|
||||
GetMarioStatus = 0x802738f0;
|
||||
GetMarioHP = 0x80273674;
|
||||
GetMarioYoshi = 0x80273a00;
|
||||
GetFLUDD = 0x802738c0;
|
||||
GetMarioHitActor = 0x802739d4;
|
||||
GetShineStage = 0x802a8ac8;
|
||||
SearchF = 0x802fa7ac;
|
||||
ChangeStage = 0x8029a31c;
|
||||
DrawWaterBackground = 0x801492A4;
|
||||
Talk2D_OpenWindow = 0x80150514;
|
||||
Vector_Magnitude = 0x8022a414;
|
||||
Vector_Normalize = 0x8022a43c;
|
||||
Vector_Subtract = 0x80010ca0;
|
||||
Vector_Add = 0x8034a56c;
|
||||
Vector_Scale = 0x8034a5b4;
|
||||
CalcKeyCode = 0x802fa4d8;
|
||||
JUTRect_Set = 0x802ca1e0;
|
||||
J2DScreen_Draw = 0x802cfda8;
|
||||
J2DPane_MakeMatrix = 0x802cbbfc;
|
||||
J2DPane_SetBasePosition = 0x802cbe54;
|
||||
J2DPane_Draw = 0x802cb6d4;
|
||||
J2DTextBox_Delete = 0x802d0a14;
|
||||
J2DTextBox_GetStringPtr = 0x802d0c60;
|
||||
J2DTextBox_SetString = 0x802d0c68;
|
||||
J2DTextBox_DrawSelf = 0x802d0dd8;
|
||||
J2DTextBox_Drawii = 0x802d0b28;
|
||||
J2DTextBox_Draw = 0x802d0b28;
|
||||
J2DTextBox_Create = 0x802d0848;
|
||||
J2DPrint_Delete = 0x802cdd70;
|
||||
J2DPrint_Print = 0x802ce0ec;
|
||||
J2DPrint_Initiate = 0x802cddbc;
|
||||
J2DPrint_GetWidth = 0x802ce294;
|
||||
J2DPrint_Create = 0x802cdc7c;
|
||||
J2DGrafContext_Setup2D = 0x802eb6bc;
|
||||
J2DOrthoGraph_Create = 0x802ecfcc;
|
||||
GXInvalidateTexAll = 0x80360400;
|
||||
GXSetScissor = 0x80363138;
|
||||
StampPollution = 0x8019de84;
|
||||
CleanPollution = 0x8019ddb4;
|
||||
Drama_PrepareUpdate = 0x802fcc94;
|
||||
DraweMarioHP = 0x8003fdc4;
|
||||
IsPolluted = 0x801a12e8;
|
Reference in a new issue