cleanup
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parent
759fe528e7
commit
6c778bb096
7 changed files with 103475 additions and 103475 deletions
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@ -1,4 +1,4 @@
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#include "sms.h"
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#include "inc/sms.h"
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int doublejumped;
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int preva;
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@ -2,7 +2,7 @@
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* Empty c file demonstrating available functions the Bin2Gecko and DolInsert tools can replace
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*/
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#include "sms.h"
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#include "inc/sms.h"
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//Variable
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int variable;
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@ -1,45 +1,45 @@
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#include <stdio.h>
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#include <stdlib.h>
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#include <stdint.h>
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#include <stdarg.h>
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#include <string.h>
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#include "sms.h"
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static J2DTextBox textbox;
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int OnUpdate(MarDirector* director) {
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int (*GameUpdate)(MarDirector* director) = GetObjectFunction(director, Director_GameUpdate);
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//Update
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return GameUpdate(director);
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}
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void OnDraw2D(J2DOrthoGraph* graphics)
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{
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Vector mariopos = **gpMarioPos;
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int state = GetMarioStatus();
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snprintf(J2DTextBox_GetStringPtr(&textbox), 128, "Mario X: %f\nMario Y: %f\nMario Z: %f\nMario State: %X\nNext Stage: %d-%d",
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mariopos.x, mariopos.y, mariopos.z, state, *ChangeScenario, *ChangeEpisode);
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J2DGrafContext_Setup2D((J2DGrafContext*)graphics); //Run replaced branch
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J2DScreen_Draw((J2DScreen*)&textbox, 0, 0, (J2DGrafContext*)graphics, 0x81);
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//GXSetScissor(0, 0, 0x0280, 0x01c0);
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}
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void OnSetup(MarDirector* director)
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{
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JUTRect rect;
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MarDirector_SetupObjects(director); //Run replaced branch
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JUTRect_Set(&rect, 0, 0, 512, 512);
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//textbox = (J2DTextBox*)malloc(sizeof(J2DTextBox));
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J2DTextBox_Create(&textbox, 0, &rect, GameFont, GameStrTable, 2, 0);
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char* info;
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info = (char*)malloc(128);
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J2DTextBox_SetString(&textbox, info);
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#include <stdio.h>
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#include <stdlib.h>
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#include <stdint.h>
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#include <stdarg.h>
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#include <string.h>
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#include "inc/sms.h"
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static J2DTextBox textbox;
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int OnUpdate(MarDirector* director) {
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int (*GameUpdate)(MarDirector* director) = GetObjectFunction(director, Director_GameUpdate);
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//Update
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return GameUpdate(director);
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}
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void OnDraw2D(J2DOrthoGraph* graphics)
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{
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Vector mariopos = **gpMarioPos;
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int state = GetMarioStatus();
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snprintf(J2DTextBox_GetStringPtr(&textbox), 128, "Mario X: %f\nMario Y: %f\nMario Z: %f\nMario State: %X\nNext Stage: %d-%d",
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mariopos.x, mariopos.y, mariopos.z, state, *ChangeScenario, *ChangeEpisode);
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J2DGrafContext_Setup2D((J2DGrafContext*)graphics); //Run replaced branch
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J2DScreen_Draw((J2DScreen*)&textbox, 0, 0, (J2DGrafContext*)graphics, 0x81);
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//GXSetScissor(0, 0, 0x0280, 0x01c0);
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}
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void OnSetup(MarDirector* director)
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{
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JUTRect rect;
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MarDirector_SetupObjects(director); //Run replaced branch
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JUTRect_Set(&rect, 0, 0, 512, 512);
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//textbox = (J2DTextBox*)malloc(sizeof(J2DTextBox));
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J2DTextBox_Create(&textbox, 0, &rect, GameFont, GameStrTable, 2, 0);
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char* info;
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info = (char*)malloc(128);
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J2DTextBox_SetString(&textbox, info);
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}
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@ -5,7 +5,7 @@
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#include <stdarg.h>
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#include <string.h>
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#include <stdbool.h>
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#include "sms.h"
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#include "inc/sms.h"
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/*
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Super Mario Sunshine Disassembly example
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@ -6,7 +6,7 @@
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#include <stdint.h>
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#include <stdarg.h>
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#include <math.h>
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#include "sms.h"
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#include "inc/sms.h"
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//This version is different from the released version:
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/* 4 effects can occur at the same time
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1090
sms.h → inc/sms.h
1090
sms.h → inc/sms.h
File diff suppressed because it is too large
Load diff
File diff suppressed because it is too large
Load diff
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