And poof, it was gone
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README.md
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README.md
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@ -4,21 +4,21 @@ A WIP C library for everyone's favorite game: Super Mario Sunshine.
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TODO: Add more examples.. (Please)
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TODO: Actually fix the code listed in the main example.
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What can this do?
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#What can this do?
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You can make Gecko code modifications in C for Super Mario Sunshine, and Super Mario Sunshine only, for now. (I'll probably make another kit for some other games in the future, though only me working on them; I don't want to involve Miluaces into the pain. ^ ^' )
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Neato!... Well, how do I set this up?
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#Neato!... Well, how do I set this up?
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First, you need to install devkitPro in order for your code to compile, and don't forget to set up the environment for devkitPPC. (Ex., C:\devkitPro\devkitPPC\bin) You can install the lib anywhere on your computer, as long as a folder in the file path doesn't contain any spaces. To compile your code, simply drag your C code file into build.bat.
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Alright. Do you have any examples to show?
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#Alright. Do you have any examples to show?
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Yes, actually. Here's an item spawning example from Miluaces:
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#include "sms.h"
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include "sms.h"
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static int laststate __attribute__((section(".sdata"))); //Last state
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@ -63,10 +63,7 @@ int OnUpdate(MarDirector* director) {
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return GameUpdate(director);
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}
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You can find other examples on the GitHub page. (Thanks MrRean for making a repo for us. :) )
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My code compiled! What do I do now?
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#My code compiled! What do I do now?
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That's good! The Gecko code should have automatically been copied to your clipboard. (Thanks Miluaces :D ) With that, you should now be able to paste that into your cheat code list in Dolphin and play your modification!
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