options refactoring
This commit is contained in:
parent
155bc5be84
commit
7174332bf1
9 changed files with 360 additions and 375 deletions
68
src/App.css
68
src/App.css
|
@ -24,6 +24,10 @@ h1 {
|
|||
font-size: 10pt;
|
||||
}
|
||||
|
||||
.CommandItemInvalid {
|
||||
color: red;
|
||||
}
|
||||
|
||||
.CommandItem {
|
||||
padding: 2px 2px 2px 10px;
|
||||
cursor: pointer;
|
||||
|
@ -110,7 +114,7 @@ p.Reference {
|
|||
padding-left: 20px;
|
||||
}
|
||||
|
||||
p.Example {
|
||||
.Example {
|
||||
color:#eeee00;
|
||||
}
|
||||
|
||||
|
@ -123,3 +127,65 @@ h3.Reference2 {
|
|||
margin-top: 0;
|
||||
margin-bottom: 0;
|
||||
}
|
||||
|
||||
button.MainButton {
|
||||
font-family: CalamitySans;
|
||||
font-weight: bold;
|
||||
display: inline-block;
|
||||
padding: 5px;
|
||||
width: 100px;
|
||||
margin: 5px;
|
||||
background-color: #00000099;
|
||||
color: #ffffff;
|
||||
border-radius: 0;
|
||||
border: 2px solid #888888;
|
||||
}
|
||||
|
||||
button.MainButton:hover {
|
||||
border-color: #eeeeee;
|
||||
box-shadow: 0 0 5px #eeeeee;
|
||||
}
|
||||
|
||||
button.MainButton:active {
|
||||
background-color: #888888;
|
||||
}
|
||||
|
||||
.FullWidth {
|
||||
width: 100% !important;
|
||||
}
|
||||
|
||||
div.OtherPage {
|
||||
height: 100%;
|
||||
width: 100%;
|
||||
color: #ffffff;
|
||||
}
|
||||
|
||||
div.OtherPageContent{
|
||||
padding: 10px;
|
||||
}
|
||||
|
||||
.MainInput {
|
||||
display: block;
|
||||
width: 100%;
|
||||
background-color: #00000099;
|
||||
color: #ffffff;
|
||||
border-radius: 0;
|
||||
border: 2px solid #888888;
|
||||
margin-bottom: 5px;
|
||||
}
|
||||
|
||||
input.MainInput {
|
||||
font-size: 14pt;
|
||||
font-family: CalamitySans;
|
||||
}
|
||||
|
||||
textarea {
|
||||
resize: none;
|
||||
height: 300px;
|
||||
}
|
||||
|
||||
.MainInput:focus-visible {
|
||||
outline: none;
|
||||
border-color: #eeeeee;
|
||||
box-shadow: 0 0 5px #eeeeee;
|
||||
}
|
124
src/App.tsx
124
src/App.tsx
|
@ -1,4 +1,4 @@
|
|||
import { Command, CommandNothing } from "core/Command";
|
||||
import { Command, CommandNop } from "core/Command";
|
||||
import React, { useCallback, useEffect, useMemo, useRef, useState } from "react";
|
||||
|
||||
import "./App.css";
|
||||
|
@ -11,16 +11,18 @@ import { ItemList } from "components/ItemList";
|
|||
import { TitledList } from "components/TitledList";
|
||||
import { createSimulationState, SimulationState } from "core/SimulationState";
|
||||
import { ReferencePage } from "surfaces/ReferencePage";
|
||||
import { OptionPage } from "surfaces/OptionPage";
|
||||
|
||||
const getDefaultCommands = (): Command[]=>{
|
||||
const encoded = localStorage.getItem("HDS.CurrentCommandsText");
|
||||
if(encoded){
|
||||
const lines = encoded.split("\n");
|
||||
return lines.map(l=>parseCommand(l)).filter(c=>c) as Command[];
|
||||
return lines.map(parseCommand);
|
||||
}
|
||||
return [
|
||||
parseCommand("Get 5 Diamond 1 Slate 1 Glider 4 SpiritOrb"),
|
||||
parseCommand("Save"),
|
||||
parseCommand("# Magically break 4 slots"),
|
||||
parseCommand("Break 4 Slots"),
|
||||
parseCommand("Reload"),
|
||||
parseCommand("Save"),
|
||||
|
@ -30,16 +32,16 @@ const getDefaultCommands = (): Command[]=>{
|
|||
|
||||
export const App: React.FC = () => {
|
||||
const [page, setPageInState] = useState<string>("#simulation");
|
||||
const [overlaySave, setOverlaySave] = useState<boolean>(false);
|
||||
// Option States
|
||||
const [interlaceInventory, setInterlaceInventory] = useState<boolean>(false);
|
||||
|
||||
const [commands, setCommands] = useState<Command[]>(getDefaultCommands());
|
||||
const [selectedSaveName, setSelectedSaveName] = useState<string>("");
|
||||
const [displayIndex, setDisplayIndex] = useState<number>(0);
|
||||
const [contextMenuX, setContextMenuX] = useState<number>(0);
|
||||
const [contextMenuY, setContextMenuY] = useState<number>(0);
|
||||
const [contextMenuShowing, setContextMenuShowing] = useState<boolean>(false);
|
||||
const [contextIndex, setContextIndex] = useState<number>(-1);
|
||||
|
||||
const uploadRef = useRef<HTMLInputElement>(null);
|
||||
const contextMenuRef = useRef<HTMLDivElement>(null);
|
||||
// compute props
|
||||
const simulationStates = useMemo(()=>{
|
||||
|
@ -51,6 +53,9 @@ export const App: React.FC = () => {
|
|||
});
|
||||
return simulationStates;
|
||||
}, [commands]);
|
||||
const commandText = useMemo(()=>{
|
||||
return commands.map(c=>c.getDisplayString()).join("\n");
|
||||
}, [commands]);
|
||||
|
||||
const setPage = useCallback((hash: string)=>{
|
||||
window.location.hash = hash;
|
||||
|
@ -66,7 +71,7 @@ export const App: React.FC = () => {
|
|||
if(e.code==="ArrowDown"){
|
||||
if(displayIndex===commands.length-1){
|
||||
const arrCopy = [...commands];
|
||||
arrCopy.push(new CommandNothing());
|
||||
arrCopy.push(new CommandNop(""));
|
||||
setCommands(arrCopy);
|
||||
setDisplayIndex(arrCopy.length-1);
|
||||
}else{
|
||||
|
@ -88,40 +93,32 @@ export const App: React.FC = () => {
|
|||
}, [commands]);
|
||||
|
||||
useEffect(()=>{
|
||||
if(contextMenuRef.current && contextMenuShowing){
|
||||
if(contextIndex < 0 || contextIndex >= commands.length){
|
||||
setContextIndex(-1);
|
||||
}else if(contextMenuRef.current){
|
||||
const rect = contextMenuRef.current.getBoundingClientRect();
|
||||
if (rect.bottom > window.innerHeight){
|
||||
setContextMenuY(contextMenuY-rect.height);
|
||||
}
|
||||
}
|
||||
}, [contextMenuRef, contextMenuShowing]);
|
||||
}, [contextMenuRef, contextIndex, commands]);
|
||||
|
||||
return (
|
||||
<div className='Calamity'>
|
||||
<input ref={uploadRef} id="Upload" type="File" hidden onChange={(e)=>{
|
||||
const files = e.target.files;
|
||||
if(files?.length && files[0]){
|
||||
const file = files[0];
|
||||
file.text().then(text=>{
|
||||
const lines = text.split("\n");
|
||||
const parsedCommands: Command[] = lines.map(l=>parseCommand(l)).filter(c=>c) as Command[];
|
||||
setDisplayIndex(0);
|
||||
setContextIndex(-1);
|
||||
setContextMenuShowing(false);
|
||||
setCommands(parsedCommands);
|
||||
});
|
||||
}
|
||||
}}/>
|
||||
|
||||
<div id="NavBar" style={{
|
||||
backgroundColor: "#262626",
|
||||
height: 40
|
||||
}}>
|
||||
<button onClick={()=>{
|
||||
<button className="MainButton" onClick={()=>{
|
||||
setPage("#simulation");
|
||||
}}>Simulation</button>
|
||||
<button onClick={()=>{
|
||||
<button className="MainButton" onClick={()=>{
|
||||
setPage("#reference");
|
||||
}}>Reference</button>
|
||||
<button disabled>Options</button>
|
||||
<button className="MainButton" onClick={()=>{
|
||||
setPage("#options");
|
||||
}}>Options</button>
|
||||
</div>
|
||||
|
||||
<div id="SidePane" style={{
|
||||
|
@ -145,8 +142,9 @@ export const App: React.FC = () => {
|
|||
<CommandItem
|
||||
onClick={()=>{
|
||||
setSelectedSaveName("");
|
||||
setPage("#simulation");
|
||||
}}
|
||||
comment={false}
|
||||
useListItem
|
||||
isSelected={selectedSaveName===""}
|
||||
|
||||
>
|
||||
|
@ -159,9 +157,10 @@ export const App: React.FC = () => {
|
|||
<CommandItem
|
||||
onClick={()=>{
|
||||
setSelectedSaveName(name);
|
||||
setPage("#simulation");
|
||||
}}
|
||||
comment={false}
|
||||
isSelected={selectedSaveName===name}
|
||||
useListItem
|
||||
>
|
||||
{name}
|
||||
</CommandItem>
|
||||
|
@ -188,6 +187,7 @@ export const App: React.FC = () => {
|
|||
<CommandItem
|
||||
onClick={()=>{
|
||||
setDisplayIndex(i);
|
||||
setPage("#simulation");
|
||||
const inputField = document.getElementById("CommandInputField");
|
||||
if(inputField){
|
||||
inputField.focus();
|
||||
|
@ -197,12 +197,13 @@ export const App: React.FC = () => {
|
|||
setContextIndex(i);
|
||||
setContextMenuX(x);
|
||||
setContextMenuY(y);
|
||||
setContextMenuShowing(true);
|
||||
}}
|
||||
key={i}
|
||||
isSelected={displayIndex===i}
|
||||
isContextSelected={contextIndex===i}
|
||||
comment={c.getDisplayString().startsWith("#")}
|
||||
isComment={c.getDisplayString().startsWith("#")}
|
||||
useListItem={!c.getDisplayString().startsWith("#")}
|
||||
isInvalid={!c.isValid()}
|
||||
>
|
||||
{c.getDisplayString()}
|
||||
</CommandItem>
|
||||
|
@ -210,24 +211,14 @@ export const App: React.FC = () => {
|
|||
}
|
||||
<CommandItem onClick={()=>{
|
||||
const arrCopy = [...commands];
|
||||
arrCopy.push(new CommandNothing());
|
||||
arrCopy.push(new CommandNop(""));
|
||||
setCommands(arrCopy);
|
||||
}} onContextMenu={()=>{
|
||||
const arrCopy = [...commands];
|
||||
arrCopy.push(new CommandNothing());
|
||||
arrCopy.push(new CommandNop(""));
|
||||
setCommands(arrCopy);
|
||||
}}>(new)</CommandItem>
|
||||
<CommandItem onClick={(x,y)=>{
|
||||
setContextIndex(-1);
|
||||
setContextMenuX(x);
|
||||
setContextMenuY(y);
|
||||
setContextMenuShowing(true);
|
||||
}} onContextMenu={(x,y)=>{
|
||||
setContextIndex(-1);
|
||||
setContextMenuX(x);
|
||||
setContextMenuY(y);
|
||||
setContextMenuShowing(true);
|
||||
}}>(options)</CommandItem>
|
||||
|
||||
|
||||
</ol>
|
||||
</TitledList>
|
||||
|
@ -248,8 +239,6 @@ export const App: React.FC = () => {
|
|||
<div style={{
|
||||
maxHeight: 220,
|
||||
height: "30vh",
|
||||
border: "1px solid black",
|
||||
boxSizing: "border-box",
|
||||
overflowY: "hidden",
|
||||
color: "white",
|
||||
backgroundColor: "#262626"
|
||||
|
@ -291,7 +280,7 @@ export const App: React.FC = () => {
|
|||
}}>
|
||||
{displayIndex >= 0 && displayIndex < commands.length &&
|
||||
<DisplayPane
|
||||
overlaySave={overlaySave}
|
||||
overlaySave={interlaceInventory}
|
||||
displayIndex={displayIndex}
|
||||
command={commands[displayIndex].getDisplayString()}
|
||||
simulationState={simulationStates[displayIndex]}
|
||||
|
@ -309,20 +298,32 @@ export const App: React.FC = () => {
|
|||
{
|
||||
page === "#reference" && <ReferencePage />
|
||||
}
|
||||
{
|
||||
page === "#options" &&
|
||||
<OptionPage
|
||||
interlaceInventory={interlaceInventory}
|
||||
setInterlaceInventory={setInterlaceInventory}
|
||||
commandText={commandText}
|
||||
setCommandText={(value)=>{
|
||||
if(value !== commandText){
|
||||
const commands = value.split("\n").map(parseCommand)
|
||||
setCommands(commands);
|
||||
}
|
||||
}}
|
||||
/>
|
||||
}
|
||||
</div>
|
||||
|
||||
{
|
||||
contextMenuShowing && <div style={{
|
||||
contextIndex >= 0 && contextIndex < commands.length && <div style={{
|
||||
position: "absolute",
|
||||
top: 0,
|
||||
left: 0,
|
||||
width: "100vw",
|
||||
height: "100vh",
|
||||
}} onClick={()=>{
|
||||
setContextMenuShowing(false);
|
||||
setContextIndex(-1);
|
||||
}} onContextMenu={(e)=>{
|
||||
setContextMenuShowing(false);
|
||||
setContextIndex(-1);
|
||||
e.preventDefault();
|
||||
}}>
|
||||
|
@ -339,12 +340,11 @@ export const App: React.FC = () => {
|
|||
listStyleType: "none",
|
||||
paddingInlineStart: 0
|
||||
}}>
|
||||
{contextIndex >= 0 ? <>
|
||||
|
||||
<CommandItem onClick={()=>{
|
||||
const arrCopy = [...commands];
|
||||
arrCopy.splice(contextIndex, 0, new CommandNothing());
|
||||
arrCopy.splice(contextIndex, 0, new CommandNop(""));
|
||||
setCommands(arrCopy);
|
||||
setContextMenuShowing(false);
|
||||
setContextIndex(-1);
|
||||
}}>Insert Above</CommandItem>
|
||||
<CommandItem onClick={()=>{
|
||||
|
@ -354,7 +354,6 @@ export const App: React.FC = () => {
|
|||
arrCopy[contextIndex] = arrCopy[contextIndex-1];
|
||||
arrCopy[contextIndex-1] = temp;
|
||||
setCommands(arrCopy);
|
||||
setContextMenuShowing(false);
|
||||
setContextIndex(-1);
|
||||
}
|
||||
|
||||
|
@ -365,28 +364,9 @@ export const App: React.FC = () => {
|
|||
if(displayIndex >= commands.length){
|
||||
setDisplayIndex(commands.length-1);
|
||||
}
|
||||
setContextMenuShowing(false);
|
||||
setContextIndex(-1);
|
||||
}
|
||||
}}>Delete</CommandItem></> :
|
||||
<>
|
||||
<CommandItem onClick={()=>{
|
||||
setOverlaySave(!overlaySave);
|
||||
}}>Toggle Save Overlay</CommandItem>
|
||||
<CommandItem onClick={()=>{
|
||||
if(uploadRef.current){
|
||||
uploadRef.current.click();
|
||||
}
|
||||
}}>Import</CommandItem>
|
||||
<CommandItem onClick={()=>{
|
||||
const lines = commands.map(c=>c.getDisplayString());
|
||||
const text = lines.join("\n");
|
||||
saveAs(text, "dupe.txt");
|
||||
}}>Export</CommandItem>
|
||||
|
||||
</>
|
||||
|
||||
}
|
||||
}}>Delete</CommandItem>
|
||||
|
||||
</ul>
|
||||
</div>
|
||||
|
|
|
@ -1,30 +1,55 @@
|
|||
import clsx from "clsx";
|
||||
import { PropsWithChildren } from "react";
|
||||
import React, { PropsWithChildren, useCallback } from "react";
|
||||
|
||||
type CommandItemProps = PropsWithChildren<{
|
||||
useListItem?: boolean,
|
||||
isSelected?: boolean,
|
||||
comment?:boolean,
|
||||
isComment?: boolean,
|
||||
isInvalid?: boolean,
|
||||
isContextSelected?: boolean,
|
||||
onClick: (x: number, y: number)=>void,
|
||||
onContextMenu?: (x: number, y: number)=>void
|
||||
}>;
|
||||
|
||||
export const CommandItem: React.FC<CommandItemProps> = ({isSelected, isContextSelected, comment,children, onClick, onContextMenu}) => {
|
||||
if(comment){
|
||||
return <div className={clsx("CommandItem", isSelected && "CommandItemSelected", isContextSelected&& "CommandItemContextSelected",comment && "CommandItemComment")}>{children}</div>;
|
||||
}
|
||||
return <li
|
||||
className={clsx("CommandItem", isSelected && "CommandItemSelected", isContextSelected&& "CommandItemContextSelected",comment && "CommandItemComment")}
|
||||
onClick={(e)=>{
|
||||
onClick(e.clientX, e.clientY);
|
||||
}}
|
||||
onContextMenu={(e)=>{
|
||||
if(onContextMenu){
|
||||
onContextMenu(e.clientX,e.clientY);
|
||||
e.preventDefault();
|
||||
}
|
||||
export const CommandItem: React.FC<CommandItemProps> = ({
|
||||
useListItem,
|
||||
isSelected,
|
||||
isContextSelected,
|
||||
isComment,
|
||||
isInvalid,
|
||||
onClick,
|
||||
onContextMenu,
|
||||
children
|
||||
}) => {
|
||||
const className = clsx(
|
||||
"CommandItem",
|
||||
isSelected && "CommandItemSelected",
|
||||
isContextSelected && "CommandItemContextSelected",
|
||||
isComment && "CommandItemComment",
|
||||
isInvalid && !isComment && "CommandItemInvalid",
|
||||
);
|
||||
|
||||
}}
|
||||
>{children} </li>;
|
||||
const clickHandler = useCallback((e: React.MouseEvent)=>{
|
||||
onClick(e.clientX, e.clientY)
|
||||
}, [onClick]);
|
||||
const contextMenuHandler = useCallback((e: React.MouseEvent)=>{
|
||||
if(onContextMenu){
|
||||
onContextMenu(e.clientX,e.clientY);
|
||||
e.preventDefault();
|
||||
}
|
||||
}, [onContextMenu]);
|
||||
|
||||
if(!useListItem){
|
||||
return (
|
||||
<div className={className} onClick={clickHandler} onContextMenu={contextMenuHandler}>
|
||||
{children}
|
||||
</div>
|
||||
);
|
||||
}
|
||||
return (
|
||||
<li className={className} onClick={clickHandler} onContextMenu={contextMenuHandler}>
|
||||
{children}
|
||||
</li>
|
||||
);
|
||||
};
|
||||
|
||||
|
|
|
@ -1,27 +1,29 @@
|
|||
import { Inventory } from "./Inventory";
|
||||
import { Item, ItemStack } from "./Item";
|
||||
import { SimulationState } from "./SimulationState";
|
||||
|
||||
export interface Command {
|
||||
isValid(): boolean,
|
||||
execute(state: SimulationState): void,
|
||||
getDisplayString(): string,
|
||||
}
|
||||
|
||||
export class CommandNothing implements Command {
|
||||
|
||||
execute(_state: Inventory): void {
|
||||
class CommandImpl implements Command{
|
||||
isValid(): boolean {
|
||||
return true;
|
||||
}
|
||||
execute(_state: SimulationState): void {
|
||||
// nothing
|
||||
}
|
||||
getDisplayString(): string {
|
||||
return "";
|
||||
throw new Error("Method not implemented.");
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
export class CommandInitialize implements Command {
|
||||
export class CommandInitialize extends CommandImpl {
|
||||
|
||||
private stacks: ItemStack[];
|
||||
constructor(stacks: ItemStack[]){
|
||||
super();
|
||||
this.stacks = stacks;
|
||||
}
|
||||
|
||||
|
@ -34,7 +36,7 @@ export class CommandInitialize implements Command {
|
|||
|
||||
}
|
||||
|
||||
export class CommandSave implements Command {
|
||||
export class CommandSave extends CommandImpl {
|
||||
|
||||
public execute(state: SimulationState): void {
|
||||
state.save();
|
||||
|
@ -44,9 +46,10 @@ export class CommandSave implements Command {
|
|||
}
|
||||
}
|
||||
|
||||
export class CommandSaveAs implements Command {
|
||||
export class CommandSaveAs extends CommandImpl {
|
||||
private name: string;
|
||||
constructor(name: string){
|
||||
super();
|
||||
this.name = name;
|
||||
}
|
||||
public execute(state: SimulationState): void {
|
||||
|
@ -57,9 +60,10 @@ export class CommandSaveAs implements Command {
|
|||
}
|
||||
}
|
||||
|
||||
export class CommandReload implements Command {
|
||||
export class CommandReload extends CommandImpl {
|
||||
private name?: string;
|
||||
constructor(name?: string){
|
||||
super();
|
||||
this.name = name;
|
||||
}
|
||||
public execute(state: SimulationState): void {
|
||||
|
@ -70,9 +74,10 @@ export class CommandReload implements Command {
|
|||
}
|
||||
}
|
||||
|
||||
export class CommandUse implements Command {
|
||||
export class CommandUse extends CommandImpl{
|
||||
private name: string;
|
||||
constructor(name: string){
|
||||
super();
|
||||
this.name = name;
|
||||
}
|
||||
public execute(state: SimulationState): void {
|
||||
|
@ -81,12 +86,16 @@ export class CommandUse implements Command {
|
|||
public getDisplayString(): string {
|
||||
return `Use ${this.name}`;
|
||||
}
|
||||
public isValid(): boolean {
|
||||
return false; // this command is deprecated
|
||||
}
|
||||
}
|
||||
|
||||
export class CommandBreakSlots implements Command {
|
||||
export class CommandBreakSlots extends CommandImpl {
|
||||
|
||||
private numToBreak: number;
|
||||
constructor(numToBreak: number){
|
||||
super();
|
||||
this.numToBreak = numToBreak;
|
||||
}
|
||||
|
||||
|
@ -98,11 +107,12 @@ export class CommandBreakSlots implements Command {
|
|||
}
|
||||
}
|
||||
|
||||
export class CommandAdd implements Command {
|
||||
export class CommandAdd extends CommandImpl {
|
||||
private verb: string;
|
||||
private count: number;
|
||||
private item: Item;
|
||||
constructor(verb: string, count: number, item: Item){
|
||||
super();
|
||||
this.verb = verb;
|
||||
this.count = count;
|
||||
this.item = item;
|
||||
|
@ -116,10 +126,11 @@ export class CommandAdd implements Command {
|
|||
}
|
||||
}
|
||||
|
||||
export class CommandAddWithoutCount implements Command {
|
||||
export class CommandAddWithoutCount extends CommandImpl {
|
||||
private verb: string;
|
||||
private item: Item;
|
||||
constructor(verb: string, item: Item){
|
||||
super();
|
||||
this.verb = verb;
|
||||
this.item = item;
|
||||
}
|
||||
|
@ -132,10 +143,11 @@ export class CommandAddWithoutCount implements Command {
|
|||
}
|
||||
}
|
||||
|
||||
export class CommandAddMultiple implements Command {
|
||||
export class CommandAddMultiple extends CommandImpl {
|
||||
private verb: string;
|
||||
private stacks: ItemStack[];
|
||||
constructor(verb: string, stacks: ItemStack[]){
|
||||
super();
|
||||
this.verb = verb;
|
||||
this.stacks = stacks;
|
||||
}
|
||||
|
@ -149,13 +161,14 @@ export class CommandAddMultiple implements Command {
|
|||
}
|
||||
}
|
||||
|
||||
export class CommandRemove implements Command {
|
||||
export class CommandRemove extends CommandImpl {
|
||||
private verb: string;
|
||||
private count: number;
|
||||
private item: Item;
|
||||
private slot: number;
|
||||
private noSlot: boolean;
|
||||
constructor(verb: string, count: number, item: Item, slot: number, noSlot: boolean){
|
||||
super();
|
||||
this.verb = verb;
|
||||
this.count = count;
|
||||
this.item = item;
|
||||
|
@ -171,12 +184,13 @@ export class CommandRemove implements Command {
|
|||
}
|
||||
}
|
||||
|
||||
export class CommandRemoveWithoutCount implements Command {
|
||||
export class CommandRemoveWithoutCount extends CommandImpl {
|
||||
private verb: string;
|
||||
private item: Item;
|
||||
private slot: number;
|
||||
private noSlot: boolean;
|
||||
constructor(verb: string, item: Item, slot: number, noSlot: boolean){
|
||||
super();
|
||||
this.verb = verb;
|
||||
this.item = item;
|
||||
this.slot = slot;
|
||||
|
@ -191,10 +205,11 @@ export class CommandRemoveWithoutCount implements Command {
|
|||
}
|
||||
}
|
||||
|
||||
export class CommandRemoveMultiple implements Command {
|
||||
export class CommandRemoveMultiple extends CommandImpl {
|
||||
private verb: string;
|
||||
private stacks: ItemStack[];
|
||||
constructor(verb: string, stacks: ItemStack[]){
|
||||
super();
|
||||
this.verb = verb;
|
||||
this.stacks = stacks;
|
||||
}
|
||||
|
@ -216,11 +231,12 @@ const joinItemStackString = (initial: string, stacks: ItemStack[]): string => {
|
|||
return parts.join(" ");
|
||||
};
|
||||
|
||||
export class CommandDaP implements Command {
|
||||
export class CommandDaP extends CommandImpl {
|
||||
private count: number;
|
||||
private item: Item;
|
||||
|
||||
constructor(count: number, item: Item,){
|
||||
constructor(count: number, item: Item){
|
||||
super();
|
||||
this.count = count;
|
||||
this.item = item;
|
||||
}
|
||||
|
@ -233,11 +249,12 @@ export class CommandDaP implements Command {
|
|||
}
|
||||
}
|
||||
|
||||
export class CommandEquip implements Command {
|
||||
export class CommandEquip extends CommandImpl {
|
||||
private item: Item;
|
||||
private slot: number;
|
||||
private noSlot: boolean;
|
||||
constructor(item: Item, slot: number, noSlot: boolean){
|
||||
super();
|
||||
this.item = item;
|
||||
this.slot = slot;
|
||||
this.noSlot = noSlot;
|
||||
|
@ -252,11 +269,12 @@ export class CommandEquip implements Command {
|
|||
}
|
||||
}
|
||||
|
||||
export class CommandUnequip implements Command {
|
||||
export class CommandUnequip extends CommandImpl {
|
||||
private item: Item;
|
||||
private slot: number;
|
||||
private noSlot: boolean;
|
||||
constructor(item: Item, slot: number, noSlot: boolean){
|
||||
super();
|
||||
this.item = item;
|
||||
this.slot = slot;
|
||||
this.noSlot = noSlot;
|
||||
|
@ -271,9 +289,10 @@ export class CommandUnequip implements Command {
|
|||
}
|
||||
}
|
||||
|
||||
export class CommandShootArrow implements Command {
|
||||
export class CommandShootArrow extends CommandImpl {
|
||||
private count: number;
|
||||
constructor(count: number){
|
||||
super();
|
||||
this.count = count;
|
||||
}
|
||||
|
||||
|
@ -285,7 +304,7 @@ export class CommandShootArrow implements Command {
|
|||
}
|
||||
}
|
||||
|
||||
export class CommandCloseGame implements Command {
|
||||
export class CommandCloseGame extends CommandImpl {
|
||||
public execute(state: SimulationState): void {
|
||||
state.closeGame();
|
||||
}
|
||||
|
@ -294,9 +313,10 @@ export class CommandCloseGame implements Command {
|
|||
}
|
||||
}
|
||||
|
||||
export class CommandSync implements Command {
|
||||
export class CommandSync extends CommandImpl {
|
||||
private actionString: string;
|
||||
constructor(actionString: string){
|
||||
super();
|
||||
this.actionString = actionString;
|
||||
}
|
||||
|
||||
|
@ -308,20 +328,24 @@ export class CommandSync implements Command {
|
|||
}
|
||||
}
|
||||
|
||||
export class CommandComment implements Command {
|
||||
private name: string;
|
||||
constructor(name: string){
|
||||
this.name = name;
|
||||
export class CommandNop extends CommandImpl {
|
||||
private text: string;
|
||||
constructor(text: string){
|
||||
super();
|
||||
this.text = text;
|
||||
}
|
||||
public isValid(): boolean {
|
||||
return false;
|
||||
}
|
||||
public execute(_state: SimulationState): void {
|
||||
// nothing
|
||||
}
|
||||
public getDisplayString(): string {
|
||||
return `# ${this.name}`;
|
||||
return this.text;
|
||||
}
|
||||
}
|
||||
|
||||
export class CommandSortKey implements Command {
|
||||
export class CommandSortKey extends CommandImpl {
|
||||
static Op = 0x5;
|
||||
// public fromBuffer(_buf: Buffer): number {
|
||||
// return 0;
|
||||
|
@ -339,7 +363,7 @@ export class CommandSortKey implements Command {
|
|||
}
|
||||
}
|
||||
|
||||
export class CommandSortMaterial implements Command {
|
||||
export class CommandSortMaterial extends CommandImpl {
|
||||
static Op = 0x6;
|
||||
// public fromBuffer(_buf: Buffer): number {
|
||||
// return 0;
|
||||
|
|
|
@ -1,215 +0,0 @@
|
|||
// import { Item, ItemStack, itemToItemData, ItemType, ItemTypes } from "./Item";
|
||||
// import { Slots } from "./Slots";
|
||||
|
||||
export class Inventory {
|
||||
// private slots: Slots = new Slots([]);
|
||||
// private savedSlots: Slots = new Slots([]);
|
||||
// private namedSlots: {[name: string]: Slots} = {};
|
||||
// private numBroken = 0;
|
||||
// private isInitialSort = false;
|
||||
// private isAltered = true;
|
||||
// private inaccurate = false;
|
||||
// private turnedInOrbs = 0;
|
||||
// public deepClone(): Inventory {
|
||||
// const other = new Inventory();
|
||||
// other.slots = this.slots.deepClone();
|
||||
// other.savedSlots = this.savedSlots.deepClone();
|
||||
// other.numBroken = this.numBroken;
|
||||
// other.isInitialSort = this.isInitialSort;
|
||||
// other.isAltered = this.isAltered;
|
||||
// other.inaccurate = this.inaccurate;
|
||||
// other.turnedInOrbs = this.turnedInOrbs;
|
||||
// other.namedSlots = {};
|
||||
// for(const name in this.namedSlots){
|
||||
// other.namedSlots[name] = this.namedSlots[name].deepClone();
|
||||
// }
|
||||
// return other;
|
||||
// }
|
||||
|
||||
// public getSlots(): Slots {
|
||||
// return this.slots;
|
||||
// }
|
||||
|
||||
// public getSavedSlots(): Slots {
|
||||
// return this.savedSlots;
|
||||
// }
|
||||
|
||||
// public getNumBroken(): number {
|
||||
// return this.numBroken;
|
||||
// }
|
||||
|
||||
// public isInaccurate(): boolean {
|
||||
// return this.inaccurate;
|
||||
// }
|
||||
|
||||
// public getTurnedInOrbs(): number {
|
||||
// return this.turnedInOrbs;
|
||||
// }
|
||||
|
||||
// public rawInit(stacks: ItemStack[]) {
|
||||
// this.slots = new Slots(stacks);
|
||||
// }
|
||||
|
||||
// public init(stacks: ItemStack[]) {
|
||||
// this.slots = new Slots([]);
|
||||
// stacks.forEach(s=>{
|
||||
// this.slots.add(s.item, s.count);
|
||||
// });
|
||||
// this.numBroken = 0;
|
||||
// this.isInitialSort = false;
|
||||
// this.isAltered = true;
|
||||
// this.inaccurate = false;
|
||||
// }
|
||||
|
||||
// public closeGame() {
|
||||
// this.numBroken = 0;
|
||||
// this.isInitialSort = false;
|
||||
// this.isAltered = true;
|
||||
// this.inaccurate = false;
|
||||
// this.slots = new Slots([]);
|
||||
// }
|
||||
|
||||
// public addBrokenSlots(num: number) {
|
||||
// this.numBroken+=num;
|
||||
// }
|
||||
|
||||
// public setTag(name: string){
|
||||
// this.namedSlots[name] = this.savedSlots.deepClone();
|
||||
// }
|
||||
|
||||
// public applyTag(name: string){
|
||||
// if(name in this.namedSlots){
|
||||
// this.savedSlots = this.namedSlots[name].deepClone();
|
||||
// }else{
|
||||
// this.savedSlots = new Slots([]);
|
||||
// }
|
||||
// }
|
||||
|
||||
// public save() {
|
||||
// if(this.isAltered){
|
||||
// this.savedSlots = this.slots.deepClone();
|
||||
// }
|
||||
// // Inventory Corruption
|
||||
// // get durability transfer slots
|
||||
// const durabilityTransferSlots: number[] = [];
|
||||
// const equippedWeapon = this.slots.getFirstEquippedSlotIndex(ItemType.Weapon);
|
||||
// if(equippedWeapon>=0){
|
||||
// durabilityTransferSlots.push(equippedWeapon);
|
||||
// }
|
||||
// const equippedBow = this.slots.getFirstEquippedSlotIndex(ItemType.Bow);
|
||||
// if(equippedBow>=0){
|
||||
// durabilityTransferSlots.push(equippedBow);
|
||||
// }
|
||||
// const equippedShield = this.slots.getFirstEquippedSlotIndex(ItemType.Shield);
|
||||
// if(equippedShield>=0){
|
||||
// durabilityTransferSlots.push(equippedShield);
|
||||
// }
|
||||
// durabilityTransferSlots.forEach(s=>{
|
||||
// if(s<this.savedSlots.length){
|
||||
// // We ignore the case where durability transfer happens from equipment to equipment
|
||||
|
||||
// if(itemToItemData(this.savedSlots.get(s).item).stackable){
|
||||
// this.savedSlots.get(s).count = 999;
|
||||
// }
|
||||
// }
|
||||
// });
|
||||
// }
|
||||
|
||||
// public reload() {
|
||||
|
||||
// // get things to dupe
|
||||
// const dupeMap: {[k in ItemType]: Slots} = {
|
||||
// [ItemType.Weapon]: new Slots([]),
|
||||
// [ItemType.Bow]: new Slots([]),
|
||||
// [ItemType.Arrow]: new Slots([]),
|
||||
// [ItemType.Shield]: new Slots([]),
|
||||
// [ItemType.Material]: new Slots([]),
|
||||
// [ItemType.Meal]: new Slots([]),
|
||||
// [ItemType.Key]: new Slots([])
|
||||
// };
|
||||
// for(let i=Math.max(0, this.slots.length-this.numBroken);i<this.slots.length;i++){
|
||||
// const stack = this.slots.get(i);
|
||||
// const itemData = itemToItemData(stack.item);
|
||||
// dupeMap[itemData.type].addStackCopy(stack);
|
||||
// }
|
||||
// // apply dupe
|
||||
// //console.log(dupeMap);
|
||||
// this.slots = new Slots([]);
|
||||
// // const dupeType = (type: ItemType) => {
|
||||
|
||||
// // }
|
||||
// ItemTypes.forEach(type=>{
|
||||
// this.slots.addSlotsToEnd(dupeMap[type]);
|
||||
// this.slots.addSlotsToEnd(this.savedSlots.getByType(type).deepClone());
|
||||
// });
|
||||
|
||||
// this.slots.sortArrows();
|
||||
// this.isInitialSort = true;
|
||||
// this.isAltered = false;
|
||||
// }
|
||||
|
||||
// public sortKey() {
|
||||
// const nonKeyItems = this.slots.getBeforeType(ItemType.Key);
|
||||
// const keyItems = this.slots.getByType(ItemType.Key);
|
||||
// keyItems.sort();
|
||||
// nonKeyItems.addSlotsToEnd(keyItems);
|
||||
// this.slots = nonKeyItems;
|
||||
// this.isAltered=true;
|
||||
// this.isInitialSort=false;
|
||||
// }
|
||||
|
||||
// public sortMaterial() {
|
||||
// const beforeMaterial = this.slots.getBeforeType(ItemType.Material);
|
||||
// const afterMaterial = this.slots.getAfterType(ItemType.Material);
|
||||
// const materials = this.slots.getByType(ItemType.Material);
|
||||
// if(this.isInitialSort){
|
||||
// // the materials in broken slots are not sorted
|
||||
// const brokenSlots = Math.max(0, this.numBroken - afterMaterial.length);
|
||||
// const noSortPart = materials.removeFromEnd(brokenSlots);
|
||||
// materials.sort();
|
||||
// beforeMaterial.addSlotsToEnd(materials);
|
||||
// beforeMaterial.addSlotsToEnd(noSortPart);
|
||||
// beforeMaterial.addSlotsToEnd(afterMaterial);
|
||||
// }else{
|
||||
// materials.sort();
|
||||
// beforeMaterial.addSlotsToEnd(materials);
|
||||
// beforeMaterial.addSlotsToEnd(afterMaterial);
|
||||
// }
|
||||
|
||||
// this.slots = beforeMaterial;
|
||||
// this.isInitialSort = false;
|
||||
// this.isAltered=true;
|
||||
// }
|
||||
|
||||
// public remove(item: Item, count: number, slot: number) {
|
||||
// this.slots.remove(item, count, slot);
|
||||
// if(item===Item.SpiritOrb){
|
||||
// this.turnedInOrbs+=count;
|
||||
// }
|
||||
// this.isAltered=true;
|
||||
// }
|
||||
|
||||
// public add(item: Item, count: number) {
|
||||
// this.slots.add(item, count);
|
||||
// if(itemToItemData(item).type===ItemType.Arrow){
|
||||
// this.slots.sortArrows();
|
||||
// }
|
||||
// this.isAltered=true;
|
||||
// }
|
||||
|
||||
// public equipEquipmentOrArrow(item: Item, slot: number) {
|
||||
// this.slots.equip(item, slot);
|
||||
// this.isAltered=true;
|
||||
// }
|
||||
|
||||
// public unequipEquipment(item: Item, slot: number){
|
||||
// this.slots.unequip(item, slot);
|
||||
// this.isAltered=true;
|
||||
// }
|
||||
|
||||
// public shootArrow(item: Item, count: number){
|
||||
// this.slots.shoot(item, count);
|
||||
// this.isAltered=true;
|
||||
// }
|
||||
|
||||
}
|
|
@ -5,11 +5,10 @@ import {
|
|||
CommandAddWithoutCount,
|
||||
CommandBreakSlots,
|
||||
CommandCloseGame,
|
||||
CommandComment,
|
||||
CommandDaP,
|
||||
CommandEquip,
|
||||
CommandInitialize,
|
||||
CommandNothing,
|
||||
CommandNop,
|
||||
CommandReload,
|
||||
CommandRemove,
|
||||
CommandRemoveMultiple,
|
||||
|
@ -25,25 +24,24 @@ import {
|
|||
} from "./Command";
|
||||
import { Item, ItemStack } from "./Item";
|
||||
|
||||
export const parseCommand = (cmdString: string): Command | undefined => {
|
||||
export const parseCommand = (cmdString: string): Command => {
|
||||
|
||||
if(cmdString.startsWith("# ")){
|
||||
return new CommandComment(cmdString.substring(2));
|
||||
}
|
||||
const tokens = cmdString.split(" ").filter(i=>i);
|
||||
if(tokens.length===0){
|
||||
return new CommandNothing();
|
||||
return new CommandNop("");
|
||||
}
|
||||
// intialize
|
||||
if(tokens.length>1 && tokens[0] === "Initialize"){
|
||||
const stacks = parseItemStacks(tokens, 1);
|
||||
return stacks ? new CommandInitialize(stacks) : undefined;
|
||||
if(stacks){
|
||||
return new CommandInitialize(stacks);
|
||||
}
|
||||
}
|
||||
// Save/Reload
|
||||
if(tokens.length===1 && tokens[0] === "Save"){
|
||||
return new CommandSave();
|
||||
}
|
||||
// // Multi Save
|
||||
// Multi Save
|
||||
if (tokens.length === 3 && tokens[0] === "Save" && tokens[1] === "As"){
|
||||
const name = tokens[2];
|
||||
return new CommandSaveAs(name);
|
||||
|
@ -73,18 +71,18 @@ export const parseCommand = (cmdString: string): Command | undefined => {
|
|||
if(Number.isInteger(count) && item in Item){
|
||||
return new CommandAdd(tokens[0], count, Item[item as keyof typeof Item]);
|
||||
}
|
||||
return undefined;
|
||||
}
|
||||
if (tokens.length === 2 && isAddVerb(tokens[0])){
|
||||
const item = tokens[1];
|
||||
if(item in Item){
|
||||
return new CommandAddWithoutCount(tokens[0], Item[item as keyof typeof Item]);
|
||||
}
|
||||
return undefined;
|
||||
}
|
||||
if(tokens.length>2 && isAddVerb(tokens[0])){
|
||||
const stacks = parseItemStacks(tokens, 1);
|
||||
return stacks ? new CommandAddMultiple(tokens[0], stacks) : undefined;
|
||||
if(stacks){
|
||||
return new CommandAddMultiple(tokens[0], stacks);
|
||||
}
|
||||
}
|
||||
// remove X item From Slot Y
|
||||
if (tokens.length === 6 && isRemoveVerb(tokens[0]) && tokens[3] === "From" && tokens[4] ==="Slot" ){
|
||||
|
@ -94,7 +92,6 @@ export const parseCommand = (cmdString: string): Command | undefined => {
|
|||
if(Number.isInteger(count) && Number.isInteger(slot) && item in Item){
|
||||
return new CommandRemove(tokens[0], count, Item[item as keyof typeof Item], slot-1, false);
|
||||
}
|
||||
return undefined;
|
||||
}
|
||||
// remove X item
|
||||
if (tokens.length === 3 && isRemoveVerb(tokens[0]) ){
|
||||
|
@ -103,7 +100,6 @@ export const parseCommand = (cmdString: string): Command | undefined => {
|
|||
if(Number.isInteger(count) && item in Item){
|
||||
return new CommandRemove(tokens[0], count, Item[item as keyof typeof Item], 0, true);
|
||||
}
|
||||
return undefined;
|
||||
}
|
||||
// remove item From Slot Y
|
||||
if (tokens.length === 5 && isRemoveVerb(tokens[0]) && tokens[2] === "From" && tokens[3] ==="Slot" ){
|
||||
|
@ -112,7 +108,6 @@ export const parseCommand = (cmdString: string): Command | undefined => {
|
|||
if(Number.isInteger(slot) && item in Item){
|
||||
return new CommandRemoveWithoutCount(tokens[0], Item[item as keyof typeof Item], slot-1, false);
|
||||
}
|
||||
return undefined;
|
||||
}
|
||||
// remove item
|
||||
if (tokens.length === 2 && isRemoveVerb(tokens[0]) ){
|
||||
|
@ -120,12 +115,13 @@ export const parseCommand = (cmdString: string): Command | undefined => {
|
|||
if(item in Item){
|
||||
return new CommandRemoveWithoutCount(tokens[0], Item[item as keyof typeof Item], 0, true);
|
||||
}
|
||||
return undefined;
|
||||
}
|
||||
// remove multiple
|
||||
if(tokens.length>2 && isRemoveVerb(tokens[0])){
|
||||
const stacks = parseItemStacks(tokens, 1);
|
||||
return stacks ? new CommandRemoveMultiple(tokens[0], stacks) : undefined;
|
||||
if(stacks){
|
||||
return new CommandRemoveMultiple(tokens[0], stacks);
|
||||
}
|
||||
}
|
||||
//Shortcut for drop and pick up
|
||||
if (tokens.length === 3 && tokens[0] === "D&P" ){
|
||||
|
@ -134,7 +130,6 @@ export const parseCommand = (cmdString: string): Command | undefined => {
|
|||
if(Number.isInteger(count) && item in Item){
|
||||
return new CommandDaP(count, Item[item as keyof typeof Item]);
|
||||
}
|
||||
return undefined;
|
||||
}
|
||||
|
||||
// Equip item In Slot X
|
||||
|
@ -144,7 +139,6 @@ export const parseCommand = (cmdString: string): Command | undefined => {
|
|||
if( Number.isInteger(slot) && item in Item){
|
||||
return new CommandEquip(Item[item as keyof typeof Item], slot-1, false);
|
||||
}
|
||||
return undefined;
|
||||
}
|
||||
// Equip item
|
||||
if (tokens.length === 2 && tokens[0] === "Equip"){
|
||||
|
@ -152,7 +146,6 @@ export const parseCommand = (cmdString: string): Command | undefined => {
|
|||
if( item in Item){
|
||||
return new CommandEquip(Item[item as keyof typeof Item], 0, true);
|
||||
}
|
||||
return undefined;
|
||||
}
|
||||
// Unequip item in slot X
|
||||
if (tokens.length === 5 && tokens[0] === "Unequip" && tokens[2] === "In" && tokens[3] ==="Slot" ){
|
||||
|
@ -161,7 +154,6 @@ export const parseCommand = (cmdString: string): Command | undefined => {
|
|||
if( Number.isInteger(slot) && item in Item){
|
||||
return new CommandUnequip(Item[item as keyof typeof Item], slot-1, false);
|
||||
}
|
||||
return undefined;
|
||||
}
|
||||
// Unequip item
|
||||
if (tokens.length === 2 && tokens[0] === "Unequip"){
|
||||
|
@ -169,7 +161,6 @@ export const parseCommand = (cmdString: string): Command | undefined => {
|
|||
if( item in Item){
|
||||
return new CommandUnequip(Item[item as keyof typeof Item], -1, true);
|
||||
}
|
||||
return undefined;
|
||||
}
|
||||
// Shoot X Arrow
|
||||
if (tokens.length === 3 && tokens[0] === "Shoot" && tokens[2] === "Arrow"){
|
||||
|
@ -177,7 +168,6 @@ export const parseCommand = (cmdString: string): Command | undefined => {
|
|||
if( Number.isInteger(count) ){
|
||||
return new CommandShootArrow(count);
|
||||
}
|
||||
return undefined;
|
||||
}
|
||||
|
||||
if(tokens.length===2 && tokens[0] === "Sort" && tokens[1] === "Key"){
|
||||
|
@ -193,15 +183,15 @@ export const parseCommand = (cmdString: string): Command | undefined => {
|
|||
return new CommandSync("Sync GameData");
|
||||
}
|
||||
|
||||
return undefined;
|
||||
return new CommandNop(cmdString);
|
||||
};
|
||||
|
||||
const isAddVerb = (token: string): boolean => {
|
||||
return token === "Get" || token === "Cook" || token === "Add" || token === "Pickup";
|
||||
return token === "Get" || token === "Cook" || token === "Add" || token === "Pickup" || token === "Buy";
|
||||
};
|
||||
|
||||
const isRemoveVerb = (token: string): boolean => {
|
||||
return token === "Remove" || token === "Sell" || token === "Eat" || token === "Drop";
|
||||
return token === "Remove" || token === "Sell" || token === "Eat" || token === "Drop" || token === "With";
|
||||
};
|
||||
|
||||
const parseItemStacks = (tokens: string[], from: number): ItemStack[] | undefined => {
|
||||
|
|
|
@ -53,6 +53,7 @@ export const DisplayPane: React.FC<DisplayPaneProps> = ({command,editCommand,dis
|
|||
outline: "none",
|
||||
}}value={commandString}
|
||||
placeholder="Type command here..."
|
||||
spellCheck={false}
|
||||
onChange={(e)=>{
|
||||
const cmdString = e.target.value;
|
||||
setCommandString(cmdString);
|
||||
|
|
107
src/surfaces/OptionPage.tsx
Normal file
107
src/surfaces/OptionPage.tsx
Normal file
|
@ -0,0 +1,107 @@
|
|||
import { TitledList } from "components/TitledList"
|
||||
import { parseCommand } from "core/Parser";
|
||||
import { saveAs } from "data/FileSaver";
|
||||
import { useRef, useState } from "react";
|
||||
|
||||
type OptionPageProps = {
|
||||
interlaceInventory: boolean,
|
||||
setInterlaceInventory: (value: boolean)=>void,
|
||||
commandText: string,
|
||||
setCommandText: (value: string)=>void,
|
||||
}
|
||||
|
||||
export const OptionPage: React.FC<OptionPageProps> = ({
|
||||
interlaceInventory,
|
||||
setInterlaceInventory,
|
||||
commandText,
|
||||
setCommandText
|
||||
}) => {
|
||||
const [currentText, setCurrentText] = useState<string>(commandText);
|
||||
const [fileName, setFileName] = useState<string>("");
|
||||
const uploadRef = useRef<HTMLInputElement>(null);
|
||||
|
||||
return (
|
||||
<div className="OtherPage">
|
||||
|
||||
<input ref={uploadRef} id="Upload" type="File" hidden onChange={(e)=>{
|
||||
const files = e.target.files;
|
||||
if(files?.length && files[0]){
|
||||
const file = files[0];
|
||||
const fileName = file.name.endsWith(".txt") ? file.name.substring(0, file.name.length-4) : file.name;
|
||||
setFileName(fileName);
|
||||
file.text().then(text=>{
|
||||
setCurrentText(text);
|
||||
setCommandText(text);
|
||||
});
|
||||
}
|
||||
}}/>
|
||||
|
||||
<TitledList title="Options">
|
||||
<div className="OtherPageContent">
|
||||
|
||||
<h3 className="Reference">
|
||||
Interlace Inventory with GameData
|
||||
<button className="MainButton" onClick={()=>{
|
||||
setInterlaceInventory(!interlaceInventory);
|
||||
}}>
|
||||
{interlaceInventory ? "ON" : "OFF"}
|
||||
</button>
|
||||
</h3>
|
||||
<h4 className="Reference">
|
||||
Toggle whether Visible Inventory should be displayed separetely from Game Data or interlaced.
|
||||
</h4>
|
||||
|
||||
<h3 className="Reference">Import / Export</h3>
|
||||
<h4 className="Reference">
|
||||
You can also directly copy, paste, or edit the commands here
|
||||
</h4>
|
||||
<p className="Reference">
|
||||
<button className="MainButton" onClick={()=>{
|
||||
if(uploadRef.current){
|
||||
uploadRef.current.click();
|
||||
}
|
||||
}}>
|
||||
Import
|
||||
</button>
|
||||
<button className="MainButton" onClick={()=>{
|
||||
saveAs(currentText, fileName+".txt" || "dupe.txt");
|
||||
}}>
|
||||
Export
|
||||
</button>
|
||||
<input
|
||||
className="MainInput"
|
||||
spellCheck={false}
|
||||
value={fileName}
|
||||
onChange={(e)=>{
|
||||
setFileName(e.target.value);
|
||||
}}
|
||||
placeholder="File name"
|
||||
/>
|
||||
<textarea
|
||||
className="MainInput"
|
||||
spellCheck={false}
|
||||
value={currentText}
|
||||
onChange={(e)=>{
|
||||
setCurrentText(e.target.value);
|
||||
}}
|
||||
|
||||
/>
|
||||
{
|
||||
currentText !== commandText &&
|
||||
<>
|
||||
<button className="MainButton" onClick={()=>{
|
||||
setCommandText(currentText);
|
||||
}}>
|
||||
Save
|
||||
</button>
|
||||
<span className="Example">Don't forget to save changes</span>
|
||||
</>
|
||||
}
|
||||
|
||||
</p>
|
||||
|
||||
</div>
|
||||
</TitledList>
|
||||
</div>
|
||||
)
|
||||
}
|
|
@ -5,12 +5,12 @@ import React from "react";
|
|||
export const ReferencePage: React.FC = React.memo(()=>{
|
||||
|
||||
return (
|
||||
<div style={{height: "100%", width: "100%", color: "white"}}>
|
||||
<div className="OtherPage">
|
||||
<TitledList title="Reference">
|
||||
<div style={{padding: 10}}>
|
||||
<div className="OtherPageContent">
|
||||
<h2>Items</h2>
|
||||
{
|
||||
getAllItems().map(item=><h4 className="Reference">{item}</h4>)
|
||||
getAllItems().map((item, i)=><h4 key={i} className="Reference">{item}</h4>)
|
||||
}
|
||||
<h2>Commands</h2>
|
||||
<h3 className="Reference">Initialize X item1 Y item2 Z item3 ...</h3>
|
||||
|
@ -81,9 +81,9 @@ export const ReferencePage: React.FC = React.memo(()=>{
|
|||
|
||||
<p className="Reference Example">Example: Break 4 Slots</p>
|
||||
|
||||
<h3 className="Reference">Get/Add/Cook/Pickup item</h3>
|
||||
<h3 className="Reference2">Get/Add/Cook/Pickup X item</h3>
|
||||
<h3 className="Reference2">Get/Add/Cook/Pickup X item1 Y item2 Z item3 ...</h3>
|
||||
<h3 className="Reference">Get/Add/Cook/Pickup/Buy item</h3>
|
||||
<h3 className="Reference2">Get/Add/Cook/Pickup/Buy X item</h3>
|
||||
<h3 className="Reference2">Get/Add/Cook/Pickup/Buy X item1 Y item2 Z item3 ...</h3>
|
||||
<h4 className="Reference">Simulate obtaining items in game</h4>
|
||||
<p className="Reference">
|
||||
Add the item(s) to visible inventory. Sync with Game Data unless you are on Eventide or inside TOTS
|
||||
|
@ -103,11 +103,11 @@ export const ReferencePage: React.FC = React.memo(()=>{
|
|||
<p className="Reference Example">Example 2: Get 10 Apple</p>
|
||||
<p className="Reference Example">Example 3: Pickup 10 Apple 5 Diamond 1 Slate 5 MasterSword</p>
|
||||
|
||||
<h3 className="Reference">Remove/Sell/Eat/Drop item</h3>
|
||||
<h3 className="Reference2">Remove/Sell/Eat/Drop X item</h3>
|
||||
<h3 className="Reference2">Remove/Sell/Eat/Drop item From Slot Y</h3>
|
||||
<h3 className="Reference2">Remove/Sell/Eat/Drop X item From Slot Y</h3>
|
||||
<h3 className="Reference2">Remove/Sell/Eat/Drop X item1 Y item2 Z item3 ...</h3>
|
||||
<h3 className="Reference">With/Remove/Sell/Eat/Drop item</h3>
|
||||
<h3 className="Reference2">With/Remove/Sell/Eat/Drop X item</h3>
|
||||
<h3 className="Reference2">With/Remove/Sell/Eat/Drop item From Slot Y</h3>
|
||||
<h3 className="Reference2">With/Remove/Sell/Eat/Drop X item From Slot Y</h3>
|
||||
<h3 className="Reference2">With/Remove/Sell/Eat/Drop X item1 Y item2 Z item3 ...</h3>
|
||||
<h4 className="Reference">Simulate removing items in game</h4>
|
||||
<p className="Reference">
|
||||
Remove the item(s) to visible inventory. Sync with Game Data unless you are on Eventide or inside TOTS
|
||||
|
@ -170,6 +170,13 @@ export const ReferencePage: React.FC = React.memo(()=>{
|
|||
</p>
|
||||
<p className="Reference Example">Example: Close Game</p>
|
||||
|
||||
<h3 className="Reference">Sync GameData</h3>
|
||||
<h4 className="Reference">Copy Visible Inventory to Game Data</h4>
|
||||
<p className="Reference">
|
||||
Usually done in game by opening and closing inventory.
|
||||
</p>
|
||||
<p className="Reference Example">Example: Sync GameData</p>
|
||||
|
||||
<h3 className="Reference">Sort Key/Material</h3>
|
||||
<h4 className="Reference">Simulates press Y to sort tab</h4>
|
||||
<p className="Reference Example">
|
||||
|
|
Reference in a new issue