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botw-hundo-dupl/scripts/lint.py
Michael 8b824512e3
Implement inventory nuking and fix remove all hang (#4)
* support inventory nuking

* style fix

* add init gamedata command

* add hint for new command
2022-07-17 13:50:02 -07:00

94 lines
2.1 KiB
Python

#!/usr/bin/python3
"""Check LF line ending and empty new line in the end"""
from os import listdir
from os.path import isfile, isdir, join
import sys
ignore = [
"build",
"release",
"node_modules",
".git",
"__pycache__",
".vscode",
"target",
"binaryen-version_105",
"pkg",
"wasmlib",
"docs"
]
ignore_exts = [
"CNAME",
".png",
".gif",
".vsix",
".celer",
".ico",
".ps1",
".wasm",
".webp",
".tar.gz",
".otf",
".svg",
".log"
]
ROOT = "."
if len(sys.argv) > 1:
VERBOSE = sys.argv[1] == "--verbose"
else:
VERBOSE = False
def lint_path(rel_path):
"""Lint path (file or directory)"""
if isfile(rel_path):
lint_file(rel_path)
elif isdir(rel_path):
for subpath in listdir(rel_path):
if should_lint_subpath(subpath):
lint_path(join(rel_path, subpath))
def should_lint_subpath(subpath):
"""Check if a subpath should be processed or ignored"""
if subpath in ignore:
return False
for ignore_ext in ignore_exts:
if subpath.endswith(ignore_ext):
return False
return True
bad_files = []
def lint_file(file_path):
"""Lint file"""
if VERBOSE:
print(f"Checking {file_path}")
with open(file_path, 'r', encoding="utf-8", newline="") as file:
last_line = None
while True:
line = file.readline()
if not line:
break
if line.find("\r") != -1:
bad_files.append(("Line Ending", file_path))
return
last_line = line
if last_line is not None:
if last_line[-1] != "\n":
if VERBOSE:
print(f"lastline={last_line} length={len(last_line)}")
bad_files.append(("Needs trailing new line", file_path))
elif last_line[0] == "\n":
bad_files.append(("Too many trailing new lines", file_path))
lint_path(ROOT)
if len(bad_files) > 0:
for reason, path in bad_files:
print(f"{path}: {reason}")
sys.exit(1)