/* Process inline math */ /* Like markdown-it-simplemath, this is a stripped down, simplified version of: https://github.com/runarberg/markdown-it-math It differs in that it takes (a subset of) LaTeX as input and relies on KaTeX for rendering output. */ 'use strict'; var katex = require('katex'); function scanDelims(state, start, delimLength) { var pos = start, lastChar, nextChar, count, can_open, can_close, isLastWhiteSpace, isLastPunctChar, isNextWhiteSpace, isNextPunctChar, left_flanking = true, right_flanking = true, max = state.posMax, isWhiteSpace = state.md.utils.isWhiteSpace, isPunctChar = state.md.utils.isPunctChar, isMdAsciiPunct = state.md.utils.isMdAsciiPunct; // treat beginning of the line as a whitespace lastChar = start > 0 ? state.src.charCodeAt(start - 1) : 0x20; if (pos >= max) { can_open = false; } pos += delimLength; count = pos - start; // treat end of the line as a whitespace nextChar = pos < max ? state.src.charCodeAt(pos) : 0x20; isLastPunctChar = isMdAsciiPunct(lastChar) || isPunctChar(String.fromCharCode(lastChar)); isNextPunctChar = isMdAsciiPunct(nextChar) || isPunctChar(String.fromCharCode(nextChar)); isLastWhiteSpace = isWhiteSpace(lastChar); isNextWhiteSpace = isWhiteSpace(nextChar); if (isNextWhiteSpace) { left_flanking = false; } else if (isNextPunctChar) { if (!(isLastWhiteSpace || isLastPunctChar)) { left_flanking = false; } } if (isLastWhiteSpace) { right_flanking = false; } else if (isLastPunctChar) { if (!(isNextWhiteSpace || isNextPunctChar)) { right_flanking = false; } } can_open = left_flanking; can_close = right_flanking; return { can_open: can_open, can_close: can_close, delims: count }; } function makeMath_inline(open, close) { return function math_inline(state, silent) { var startCount, found, res, token, closeDelim, max = state.posMax, start = state.pos, openDelim = state.src.slice(start, start + open.length); if (openDelim !== open) { return false; } if (silent) { return false; } // Don’t run any pairs in validation mode res = scanDelims(state, start, openDelim.length); startCount = res.delims; if (!res.can_open) { state.pos += startCount; // Earlier we checked !silent, but this implementation does not need it state.pending += state.src.slice(start, state.pos); return true; } state.pos = start + open.length; while (state.pos < max) { closeDelim = state.src.slice(state.pos, state.pos + close.length); if (closeDelim === close) { res = scanDelims(state, state.pos, close.length); if (res.can_close) { found = true; break; } } state.md.inline.skipToken(state); } if (!found) { // Parser failed to find ending tag, so it is not a valid math state.pos = start; return false; } // Found! state.posMax = state.pos; state.pos = start + close.length; // Earlier we checked !silent, but this implementation does not need it token = state.push('math_inline', 'math', 0); token.content = state.src.slice(state.pos, state.posMax); token.markup = open; state.pos = state.posMax + close.length; state.posMax = max; return true; }; } function makeMath_block(open, close) { return function math_block(state, startLine, endLine, silent) { var openDelim, len, params, nextLine, token, firstLine, lastLine, lastLinePos, haveEndMarker = false, pos = state.bMarks[startLine] + state.tShift[startLine], max = state.eMarks[startLine]; if (pos + open.length > max) { return false; } openDelim = state.src.slice(pos, pos + open.length); if (openDelim !== open) { return false; } pos += open.length; firstLine = state.src.slice(pos, max); // Since start is found, we can report success here in validation mode if (silent) { return true; } if (firstLine.trim().slice(-close.length) === close) { // Single line expression firstLine = firstLine.trim().slice(0, -close.length); haveEndMarker = true; } // search end of block nextLine = startLine; for (;;) { if (haveEndMarker) { break; } nextLine++; if (nextLine >= endLine) { // unclosed block should be autoclosed by end of document. // also block seems to be autoclosed by end of parent break; } pos = state.bMarks[nextLine] + state.tShift[nextLine]; max = state.eMarks[nextLine]; if (pos < max && state.tShift[nextLine] < state.blkIndent) { // non-empty line with negative indent should stop the list: break; } if (state.src.slice(pos, max).trim().slice(-close.length) !== close) { continue; } if (state.tShift[nextLine] - state.blkIndent >= 4) { // closing block math should be indented less then 4 spaces continue; } lastLinePos = state.src.slice(0, max).lastIndexOf(close); lastLine = state.src.slice(pos, lastLinePos); pos += lastLine.length + close.length; // make sure tail has spaces only pos = state.skipSpaces(pos); if (pos < max) { continue; } // found! haveEndMarker = true; } // If math block has heading spaces, they should be removed from its inner block len = state.tShift[startLine]; state.line = nextLine + (haveEndMarker ? 1 : 0); token = state.push('math_block', 'math', 0); token.block = true; token.content = (firstLine && firstLine.trim() ? firstLine + '\n' : '') + state.getLines(startLine + 1, nextLine, len, true) + (lastLine && lastLine.trim() ? lastLine : ''); token.info = params; token.map = [ startLine, state.line ]; token.markup = open; return true; }; } module.exports = function math_plugin(md, options) { // Default options var inlineOpen = '$', inlineClose = '$', blockOpen = '$$', blockClose = '$$'; options = options || {}; // set KaTeX as the renderer for markdown-it-simplemath var katexInline = function(latex){ options.displayMode = false; return katex.renderToString(latex, options); }; var inlineRenderer = function(tokens, idx){ return katexInline(tokens[idx].content); }; var katexBlock = function(latex){ options.displayMode = true; return katex.renderToString(latex, options); } var blockRenderer = function(tokens, idx){ return katexBlock(tokens[idx].content) + '\n'; } var math_inline = makeMath_inline(inlineOpen, inlineClose); var math_block = makeMath_block(blockOpen, blockClose); md.inline.ruler.before('escape', 'math_inline', math_inline); md.block.ruler.after('blockquote', 'math_block', math_block, { alt: [ 'paragraph', 'reference', 'blockquote', 'list' ] }); md.renderer.rules.math_inline = inlineRenderer; md.renderer.rules.math_block = blockRenderer; };