diff --git a/src/api/stream/othello-game.ts b/src/api/stream/othello-game.ts
index a5fb379e8..d08647815 100644
--- a/src/api/stream/othello-game.ts
+++ b/src/api/stream/othello-game.ts
@@ -55,9 +55,7 @@ export default function(request: websocket.request, connection: websocket.connec
let winner;
if (isEnded) {
- const blackCount = o.board.filter(s => s == 'black').length;
- const whiteCount = o.board.filter(s => s == 'white').length;
- winner = blackCount == whiteCount ? null : blackCount > whiteCount ? game.black_user_id : game.white_user_id;
+ winner = o.blackCount == o.whiteCount ? null : o.blackCount > o.whiteCount ? game.black_user_id : game.white_user_id;
}
const log = {
@@ -79,9 +77,6 @@ export default function(request: websocket.request, connection: websocket.connec
}
});
- publishOthelloGameStream(gameId, 'set', {
- color: myColor,
- pos
- });
+ publishOthelloGameStream(gameId, 'set', log);
}
}
diff --git a/src/common/othello.ts b/src/common/othello.ts
index fc27d72dc..1057e6b9a 100644
--- a/src/common/othello.ts
+++ b/src/common/othello.ts
@@ -3,6 +3,11 @@ const BOARD_SIZE = 8;
export default class Othello {
public board: Array<'black' | 'white'>;
+ public stats: Array<{
+ b: number;
+ w: number;
+ }> = [];
+
/**
* ゲームを初期化します
*/
@@ -17,6 +22,27 @@ export default class Othello {
null, null, null, null, null, null, null, null,
null, null, null, null, null, null, null, null
];
+
+ this.stats.push({
+ b: 0.5,
+ w: 0.5
+ });
+ }
+
+ public get blackCount() {
+ return this.board.filter(s => s == 'black').length;
+ }
+
+ public get whiteCount() {
+ return this.board.filter(s => s == 'white').length;
+ }
+
+ public get blackP() {
+ return this.blackCount / (this.blackCount + this.whiteCount);
+ }
+
+ public get whiteP() {
+ return this.whiteCount / (this.blackCount + this.whiteCount);
}
public setByNumber(color, n) {
@@ -88,6 +114,11 @@ export default class Othello {
break;
}
});
+
+ this.stats.push({
+ b: this.blackP,
+ w: this.whiteP
+ });
}
public set(color, pos) {
@@ -118,10 +149,11 @@ export default class Othello {
/**
* 指定の位置に石を打つことができるかどうか(相手の石を1つでも反転させられるか)を取得します
*/
- public canReverse2(myColor, targetx, targety): boolean {
- return this.getReverse(myColor, targetx, targety) !== null;
+ public canReverse2(myColor, x, y): boolean {
+ return this.canReverse(myColor, x + (y * 8));
}
public canReverse(myColor, pos): boolean {
+ if (this.board[pos] != null) return false;
const x = pos % BOARD_SIZE;
const y = Math.floor(pos / BOARD_SIZE);
return this.getReverse(myColor, x, y) !== null;
@@ -181,7 +213,7 @@ export default class Othello {
// 右下
iterate = createIterater();
- for (let c = 0, i = 1; i < Math.min(BOARD_SIZE - targetx, BOARD_SIZE - targety); c++, i++) {
+ for (let c = 0, i = 1; i <= Math.min(BOARD_SIZE - targetx, BOARD_SIZE - targety); c++, i++) {
if (iterate(targetx + i, targety + i)) {
res.push([3, c]);
break;
@@ -199,7 +231,7 @@ export default class Othello {
// 左下
iterate = createIterater();
- for (let c = 0, i = 1; i < Math.min(targetx, BOARD_SIZE - targety); c++, i++) {
+ for (let c = 0, i = 1; i <= Math.min(targetx, BOARD_SIZE - targety); c++, i++) {
if (iterate(targetx - i, targety + i)) {
res.push([5, c]);
break;
diff --git a/src/web/app/common/views/components/othello.game.vue b/src/web/app/common/views/components/othello.game.vue
index b7c23e704..70c9965ee 100644
--- a/src/web/app/common/views/components/othello.game.vue
+++ b/src/web/app/common/views/components/othello.game.vue
@@ -2,12 +2,13 @@
{{ game.black_user.name }}(黒) vs {{ game.white_user.name }}(白)
{{ turn.name }}のターンです
+
{{ turn.name }}のターン
{{ isMyTurn ? 'あなたのターンです' : '相手のターンです' }}
-
+
{{ winner.name }}の勝ち
引き分け
-
+
+
黒:{{ o.blackCount }} 白:{{ o.whiteCount }} 合計:{{ o.blackCount + o.whiteCount }}
+
+
+ %fa:fast-backward%
+ %fa:backward%
+ {{ logPos }} / {{ logs.length }}
+ %fa:forward%
+ %fa:fast-forward%
+
@@ -26,9 +43,12 @@ import Othello from '../../../../../common/othello';
export default Vue.extend({
props: ['game'],
+
data() {
return {
o: new Othello(),
+ logs: [],
+ logPos: 0,
turn: null,
isMyTurn: null,
isEnded: false,
@@ -36,6 +56,7 @@ export default Vue.extend({
connection: null
};
},
+
computed: {
iAmPlayer(): boolean {
return this.game.black_user_id == (this as any).os.i.id || this.game.white_user_id == (this as any).os.i.id;
@@ -47,24 +68,57 @@ export default Vue.extend({
return this.myColor == 'black' ? 'white' : 'black';
}
},
+
+ watch: {
+ logPos(v) {
+ if (!this.isEnded) return;
+ this.o = new Othello();
+ this.turn = this.game.black_user;
+ this.logs.forEach((log, i) => {
+ if (i < v) {
+ this.o.set(log.color, log.pos);
+
+ if (log.color == 'black' && this.o.getPattern('white').length > 0) {
+ this.turn = this.game.white_user;
+ }
+ if (log.color == 'black' && this.o.getPattern('white').length == 0) {
+ this.turn = this.game.black_user;
+ }
+ if (log.color == 'white' && this.o.getPattern('black').length > 0) {
+ this.turn = this.game.black_user;
+ }
+ if (log.color == 'white' && this.o.getPattern('black').length == 0) {
+ this.turn = this.game.white_user;
+ }
+ }
+ });
+ this.$forceUpdate();
+ }
+ },
+
created() {
this.game.logs.forEach(log => {
this.o.set(log.color, log.pos);
});
+ this.logs = this.game.logs;
+ this.logPos = this.logs.length;
this.turn = this.game.turn_user_id == this.game.black_user_id ? this.game.black_user : this.game.white_user;
this.isMyTurn = this.game.turn_user_id == (this as any).os.i.id;
this.isEnded = this.game.is_ended;
this.winner = this.game.winner;
},
+
mounted() {
this.connection = new OthelloGameStream((this as any).os.i, this.game);
this.connection.on('set', this.onSet);
},
+
beforeDestroy() {
this.connection.off('set', this.onSet);
this.connection.close();
},
+
methods: {
set(pos) {
if (!this.isMyTurn) return;
@@ -75,9 +129,7 @@ export default Vue.extend({
this.turn = this.myColor == 'black' ? this.game.white_user : this.game.black_user;
} else if (this.o.getPattern(this.myColor).length == 0) {
this.isEnded = true;
- const blackCount = this.o.board.filter(s => s == 'black').length;
- const whiteCount = this.o.board.filter(s => s == 'white').length;
- this.winner = blackCount == whiteCount ? null : blackCount > whiteCount ? this.game.black_user : this.game.white_user;
+ this.winner = this.o.blackCount == this.o.whiteCount ? null : this.o.blackCount > this.o.whiteCount ? this.game.black_user : this.game.white_user;
}
this.connection.send({
type: 'set',
@@ -85,13 +137,15 @@ export default Vue.extend({
});
this.$forceUpdate();
},
+
onSet(x) {
+ this.logs.push(x);
+ this.logPos++;
this.o.set(x.color, x.pos);
+
if (this.o.getPattern('black').length == 0 && this.o.getPattern('white').length == 0) {
this.isEnded = true;
- const blackCount = this.o.board.filter(s => s == 'black').length;
- const whiteCount = this.o.board.filter(s => s == 'white').length;
- this.winner = blackCount == whiteCount ? null : blackCount > whiteCount ? this.game.black_user : this.game.white_user;
+ this.winner = this.o.blackCount == this.o.whiteCount ? null : this.o.blackCount > this.o.whiteCount ? this.game.black_user : this.game.white_user;
} else {
if (this.iAmPlayer && this.o.getPattern(this.myColor).length > 0) {
this.isMyTurn = true;
@@ -126,7 +180,7 @@ export default Vue.extend({
padding 8px
border-bottom dashed 1px #c4cdd4
- > div
+ > .board
display grid
grid-template-rows repeat(8, 1fr)
grid-template-columns repeat(8, 1fr)
@@ -168,4 +222,29 @@ export default Vue.extend({
display block
width 100%
height 100%
+
+ > .graph
+ display grid
+ grid-template-columns repeat(61, 1fr)
+ width 300px
+ height 38px
+ margin 0 auto 16px auto
+
+ > div
+ &:not(:empty)
+ background #ccc
+
+ > div:first-child
+ background #333
+
+ > div:last-child
+ background #ccc
+
+ > .player
+ margin-bottom 16px
+
+ > span
+ display inline-block
+ margin 0 8px
+ min-width 70px