refactor: build on Windows without admin privilege.
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cde8dceda9
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1 changed files with 19 additions and 18 deletions
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@ -9,29 +9,30 @@ use cfg_if::cfg_if;
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cfg_if! {
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cfg_if! {
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if #[cfg(windows)] {
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if #[cfg(windows)] {
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use std::env::var;
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use std::env::var;
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use std::fs::File;
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use std::fs::{File, create_dir};
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use std::io::copy;
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use std::io::copy;
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use std::path::PathBuf;
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use std::path::PathBuf;
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pub fn setup() {
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pub fn setup() {
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let node_full_version =
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let node_full_version =
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String::from_utf8(Command::new("node").arg("-v").output().unwrap().stdout).unwrap();
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String::from_utf8(Command::new("node").arg("-v").output().unwrap().stdout).unwrap();
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let node_exec_path = String::from_utf8(
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Command::new("node")
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let dev_dir: PathBuf = [
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.arg("-e")
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&var("HOMEDRIVE").expect("Get env HOMEDRIVE failed"),
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.arg("console.log(process.execPath)")
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&var("HOMEPATH").expect("Get env HOMEDRIVE failed"),
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.output()
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".napi-rs"
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.unwrap()
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].iter().collect();
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.stdout,
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)
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match create_dir(&dev_dir) {
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.unwrap();
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Ok(_) => {},
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let node_exec_path = node_exec_path.trim_end();
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Err(err) => {
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let mut node_lib_file_dir = PathBuf::from(node_exec_path)
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if err.kind() != std::io::ErrorKind::AlreadyExists {
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.parent()
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panic!("create ~/.napi-rs folder failed: {}", err)
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.unwrap()
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}
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.to_path_buf();
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},
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let node_lib_dir = PathBuf::from(&node_lib_file_dir);
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}
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node_lib_file_dir.push(format!("node-{}.lib", node_full_version.trim_end()));
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let node_lib_file_dir = dev_dir.join(format!("node-{}.lib", node_full_version.trim_end()));
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if !node_lib_file_dir.exists() {
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if !node_lib_file_dir.exists() {
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let lib_file_download_url = format!(
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let lib_file_download_url = format!(
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"https://nodejs.org/dist/{}/win-x64/node.lib",
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"https://nodejs.org/dist/{}/win-x64/node.lib",
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@ -46,7 +47,7 @@ cfg_if! {
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"cargo:rustc-link-lib={}",
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"cargo:rustc-link-lib={}",
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&node_lib_file_dir.file_stem().unwrap().to_str().unwrap()
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&node_lib_file_dir.file_stem().unwrap().to_str().unwrap()
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);
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);
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println!("cargo:rustc-link-search={}", node_lib_dir.to_str().unwrap());
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println!("cargo:rustc-link-search={}", dev_dir.to_str().unwrap());
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// Link `win_delay_load_hook.obj` for windows electron
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// Link `win_delay_load_hook.obj` for windows electron
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let node_runtime_env = "npm_config_runtime";
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let node_runtime_env = "npm_config_runtime";
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println!("cargo:rerun-if-env-changed={}", node_runtime_env);
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println!("cargo:rerun-if-env-changed={}", node_runtime_env);
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