* fix leaked napi refcount in `Buffer` when cloning
Cloning unconditionally increased the refcount in `Buffer::clone`, but only called `napi_reference_unref` on dropping the last Buffer (the one with `strong_count == 1`). This means that the refcount will never drop back to zero after cloning, leaking the Buffer.
This commit changes it to also unconditionally unref the buffer.
* fix multiple sources of UB in `Buffer`
- `slice::from_raw_parts` may never be created with a null pointer, but `napi_get_buffer_info` was not sufficiently checked → UB when passing an empty Buffer
- `&'static mut [u8],` is invalid, as it certainly doesn't live for `'static`
Switching to `NonNull<u8>` and a `len` field fixes both of these.
- I also don't really understand how the `impl ToNapiValue for &mut Buffer` could have been sound. It creates an entirely new `Arc`, but reuses the same `Vec` allocation, leading to... a double free of the `Vec` on drop? I have replaced it with a simple call to `clone` instead.
* remove overcomplicated bool and drop impl
As far as I can tell, by just removing the bool and letting the drop code do its thing we clean up correctly in all cases. Because `napi_create_external_buffer` gets an owned `Buffer` attached to it via the Box, we can rely on `from_raw` retrieving it in the `drop_buffer` function.
* napi procedural macro for basic rust/JavaScript types
* introduce the `compat-mode` for `napi` and `napi-derive` crates for backward compatible
* remove #[inline] and let compiler to decide the inline behavior
* cli now can produce the `.d.ts` file for native binding
* many tests and example for the new procedural macro
Co-authored-by: LongYinan <lynweklm@gmail.com>