gctGenerator/site/.vuepress/components/codes/qft/labels.json

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{
"ja-JP": {
"h3": "見た目",
"preview": "プレビュー",
"previewNote": "※ x座標の範囲は0~600、y座標の範囲は16~464です",
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"freeze": {
"h3": "一時停止",
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"duration": "長さ:",
"frame": "(フレーム)",
"sec": "(秒)",
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"rows": {
"yellowCoin": "黄コインを取った時",
"redCoin": "赤コインを取った時",
"blueCoin": "青コインを取った時",
"item": "アイテム(ノズル等)を取った時",
"talk": "会話開始時",
"demo": "カットシーン開始時",
"cleaned": "NPCを洗った時",
"bowser": "クッパ戦の足場を破壊した時",
"yoshi": "ヨッシーに乗った時",
"take": "オブジェクトを持った時",
"drop": "オブジェクトを投げた時",
"put": "オブジェクトを置いた時",
"tripleJump": "三段ジャンプした時",
"spinJump": "スピンジャンプした時",
"ledgeGrab": "崖掴まりした時",
"wallKick": "壁キックした時",
"ropeJump": "ロープ、大車輪でジャンプした時",
"bounce": "アメンボやジャンプ台で跳ねた時"
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}
}
},
"en-US": {
"h3": "Appearance",
"preview": "Preview",
"previewNote": "※ x ranges from 0 to 600, and y ranges from 16 to 464.",
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"freeze": {
"h3": "Freezing the timer",
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"duration": "Duration: ",
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"frame": "(frames)",
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"sec": "(sec)",
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"rows": {
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"yellowCoin": "When a yellow coin is collected",
"redCoin": "When a red coin is collected",
"blueCoin": "When a blue coin is collected",
"item": "When an item (e.g. nozzle) is collected",
"talk": "When dialogue starts",
"demo": "When a cutscene starts",
"cleaned": "When an NPC is cleaned",
"bowser": "When a platform is destroyed in the Bowser fight",
"yoshi": "When Yoshi is mounted",
"take": "When Mario holds an object",
"drop": "When Mario throws an object",
"put": "When Mario puts down an object",
"tripleJump": "When Mario triple jumps",
"spinJump": "When Mario spin jumps",
"ledgeGrab": "When Mario ledge grabs",
"wallKick": "When Mario wall kicks",
"ropeJump": "When Mario jumps from a rope",
"bounce": "When Mario bounces (e.g. on a roof)"
}
}
},
"fr-FR": {
"h3": "Apparence",
"preview": "Aperçu",
"previewNote": "※ x doit être entre 0 et 600, et y entre 16 et 464.",
"freeze": {
"h3": "Temps intermédiaires",
"duration": "Durée d'affichage : ",
"frame": "(frames)",
"sec": "(sec)",
"rows": {
"yellowCoin": "Quand une pièce jaune est ramassée",
"redCoin": "Quand une pièce rouge est ramassée",
"blueCoin": "Quand une pièce bleue est ramassée",
"item": "Quand un power-up (buse, etc.) est ramassé",
"talk": "Quand un dialogue commence",
"demo": "Quand une cutscene commence",
"cleaned": "Quand un PNJ est nettoyé",
"bowser": "Quand une plate-forme est détruite dans le combat de Bowser",
"yoshi": "Quand Yoshi est monté"
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}
}
}
}