seperate 'Free Pause' and 'Exit Area Everywhere'
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8 changed files with 115 additions and 84 deletions
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changelog.html
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changelog.html
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<!DOCTYPE HTML>
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<!DOCTYPE HTML>
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<html lang="en">
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<html lang="en">
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<head>
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<meta http-equiv="content-type" content="text/html; charset=utf-8">
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<head>
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<link rel="stylesheet" href="style/guide.css">
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<meta http-equiv="content-type" content="text/html; charset=utf-8">
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<link rel="shortcut icon" href="favicon.ico" type="image/x-icon">
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<link rel="stylesheet" href="style/guide.css">
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<title>SMS GCT Generator</title>
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<link rel="shortcut icon" href="favicon.ico" type="image/x-icon">
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</head>
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<title>SMS GCT Generator</title>
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<body>
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</head>
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<div style="width: 50%; min-width:600px; position:absolute; left:50%; transform:translate(-50%, 0);">
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<div id="guide_content">
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<body>
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<h1 align="center">Detailed Changelog</h1>
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<div style="width: 50%; min-width:600px; position:absolute; left:50%; transform:translate(-50%, 0);">
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<p align="center" style="margin: 0;">Main Page: <a href="https://bitpatty.github.io/gctGenerator/">https://bitpatty.github.io/gctGenerator/</a></p>
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<div id="guide_content">
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<h1 style="text-align: center; width: 100%;">Detailed Changelog</h1>
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<p style="margin: 0; width: 100%; text-align: center;">Main Page: <a href="https://bitpatty.github.io/gctGenerator/">https://bitpatty.github.io/gctGenerator/</a></p>
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<br />
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<br />
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<h2 id="171106">
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<h2 id="171107"><a href="#171107">Nov 07, 2017</a> </h2>
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<a href="#171106">Nov 06, 2017</a></h3>
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<h3 id="1711071"><a href="#1711071">Seperated 'Exit Area Everywhere' from 'Free Pause'</a></h3>
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<h3 id="1711061">
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<p>Seperated these two codes again since they don't depend on each other.</p>
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<a href="#1711061">Updated Ingame Timers and Level Select</a>
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<h2 id="171106"> <a href="#171106">Nov 06, 2017</a></h2>
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</h2>
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<h3 id="1711061"> <a href="#1711061">Updated Ingame Timers and Level Select</a> </h3>
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<p>The Original Ingame Timer has been marked as deprecated. You can still find it on the bottom of the codelist though if you still want to use it. Instead, there are now two other timers:
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<p>The Original Ingame Timer has been marked as deprecated. You can still find it on the bottom of the codelist though if you still want to use it. Instead, there are now two other timers:
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<br />
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<br />
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<ul>
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<ul>
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<li>Shine Touch Timer: Starts on the last black frame of the loading screen and ends when you touch the shine.</li>
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<li>Shine Touch Timer: Starts on the last black frame of the loading screen and ends when you touch the shine.</li>
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<li>Shine Get Timer: Starts on the last black frame of the loading screen and ends when the Shine Get animation starts (similiar to the x-cam timer of SM64).</li>
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<li>Shine Get Timer: Starts on the last black frame of the loading screen and ends when the Shine Get animation starts (similiar to the x-cam timer of SM64).</li>
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</ul>
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</ul>
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</p>
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</p>
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<p>Since the Shine Get timer contained a way better Level Select, the Level Select code has been replaced with the one from the timer. It includes the most recent fixes and also has some maintenance advantages.</p>
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<p>Since the Shine Get timer contained a way better Level Select, the Level Select code has been replaced with the one from the timer. It includes the most recent fixes and also has some maintenance advantages.</p>
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<br />
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<br />
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<p>Level Select changes:
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<p>Level Select changes:
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<ul>
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<ul>
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<li>Mashing A during loading screens doesn't affect your level selection anymore.</li>
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<li>Mashing A during loading screens doesn't affect your level selection anymore.</li>
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<li>Pinna game resets have been fixed.</li>
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<li>Pinna game resets have been fixed.</li>
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<li>Level Names in the intro have been fixed (shoutouts to Noki Doki).</li>
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<li>Level Names in the intro have been fixed (shoutouts to Noki Doki).</li>
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<li>Sirena 5 now loads the right casino.</li>
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<li>Sirena 5 now loads the right casino.</li>
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<li>Reloading Sirena does no longer respawn you in the Hotel. Reason: You can move earlier than usual if you do that, making it too inaccurate for practice.</li>
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<li>Reloading Sirena does no longer respawn you in the Hotel. Reason: You can move earlier than usual if you do that, making it too inaccurate for practice.</li>
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</ul>
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</ul>
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</p>
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</p>
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<p>Timer changes (compared to original timer):
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<p>Timer changes (compared to original timer):
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<ul>
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<ul>
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<li>Changed timing (see above).</li>
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<li>Changed timing (see above).</li>
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<li>Resets on death.</li>
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<li>Resets on death.</li>
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<li>Resets when using Shine Select.</li>
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<li>Resets when using Shine Select.</li>
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<li>Only uses existing timers for Piantissimo, Sirena/Pianta 6 and Ricco 2 underground.</li>
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<li>Only uses existing timers for Piantissimo, Sirena/Pianta 6 and Ricco 2 underground.</li>
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<li>Fixed Pinna 8 HUD.</li>
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<li>Fixed Pinna 8 HUD.</li>
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</ul>
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</ul>
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</p>
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</p>
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<p>Known bugs:
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<p>Known bugs:
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<ul>
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<ul>
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<li>Can't reset Pinna 8 properly after finishing the rollercoaster. Use the cannon to reenter or reset the game instead.</li>
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<li>Can't reset Pinna 8 properly after finishing the rollercoaster. Use the cannon to reenter or reset the game instead.</li>
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<li>Box game timer doesn't work properly.</li>
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<li>Box game timer doesn't work properly.</li>
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</ul>
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</ul>
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</p>
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</p>
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<h3 id="1711062"><a href="#1711062">Added 'Free Pause'</a></h3>
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<h3 id="1711062"><a href="#1711062">Added 'Free Pause'</a></h3>
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<p>'Free Pause' replaces 'Enable Pause Mid-Air' and 'Enable Exit Area Everywhere'. It now also allows you to pause during cutscenes.</p>
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<p>'Free Pause' replaces 'Enable Pause Mid-Air' and 'Enable Exit Area Everywhere'. It now also allows you to pause during cutscenes.</p>
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<h3 id="1711063"><a href="#1711063">Site Changes</a></h3>
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<h3 id="1711063"><a href="#1711063">Site Changes</a></h3>
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<ul>
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<ul>
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<li>Added detailed changelog.</li>
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<li>Added detailed changelog.</li>
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<li>Updated guide with more information about the maximum code size.</li>
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<li>Updated guide with more information about the maximum code size.</li>
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</ul>
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</ul>
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<h2 id="171104"><a href="#171104">Nov 04, 2017</a>
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<h2 id="171104"><a href="#171104">Nov 04, 2017</a> </h2>
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</h2>
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<h3 id="1711041"><a href="#1711041">Changed Shine Get Timer</a></h3>
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<h3 id="1711041"><a href="#1711041">Changed Shine Get Timer</a></h2>
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<p>Fixed timer resetting during wrong cutscenes when using 'Exit Area' after touching a Shine.</p>
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<p>Fixed timer resetting during wrong cutscenes when using 'Exit Area' after touching a Shine.</p>
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<h2 id="171030"><a href="#171030">Oct 30, 2017</a>
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<h2 id="171030"><a href="#171030">Oct 30, 2017</a> </h2>
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</h2>
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<h3 id="1710301"><a href="#1710301">Added 'Enable Exit Area Everywhere'</a></h3>
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<h3 id="1710301"><a href="#1710301">Added 'Enable Exit Area Everywhere'</a></h2>
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<p>Allows you to choose 'Exit Area' in the pause menu on Plaza.</p>
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<p>Allows you to choose 'Exit Area' in the pause menu on Plaza.</p>
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<h2 id="171029"><a href="#171029">Oct 29, 2017</a></h3>
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<h2 id="171029"><a href="#171029">Oct 29, 2017</a></h2>
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<h3 id="1710291"><a href="#1710291">Added 'Shine Get Timer'</a></h2>
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<h3 id="1710291"><a href="#1710291">Added 'Shine Get Timer'</a></h3>
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<p>New timer that starts and ends consistently in different levels, making comparisons easier.</p>
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<p>New timer that starts and ends consistently in different levels, making comparisons easier.</p>
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<h2 id="171028"><a href="#171028">Oct 28, 2017</a></h3>
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<h2 id="171028"><a href="#171028">Oct 28, 2017</a></h2>
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<h3 id="1710281"><a href="#1710281">Updated 'DPad Functions'</a></h2>
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<h3 id="1710281"><a href="#1710281">Updated 'DPad Functions'</a></h3>
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<p>New functions have been added to the DPad Functions:</p>
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<p>New functions have been added to the DPad Functions:</p>
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<p>
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<p>
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<ul>
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<ul>
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<li>X+D-Pad left: No FLUDD in secrets</li>
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<li>X+D-Pad left: No FLUDD in secrets</li>
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<li>X+D-Pad right: Always FLUDD in secrets</li>
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<li>X+D-Pad right: Always FLUDD in secrets</li>
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<li>X+D-Pad up: Unlock Yoshi in stages</li>
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<li>X+D-Pad up: Unlock Yoshi in stages</li>
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<li>X+D-Pad down: Defauld FLUDD behaviour for secrets</li>
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<li>X+D-Pad down: Defauld FLUDD behaviour for secrets</li>
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</ul>
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</ul>
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</p>
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</p>
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<h2 id="171026"><a href="#171026">Oct 26, 2017</a></h3>
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<h2 id="171026"><a href="#171026">Oct 26, 2017</a></h2>
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<h3 id="1710261"><a href="#1710261">Added 'Enable Pause Mid-Air'</a></h2>
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<h3 id="1710261"><a href="#1710261">Added 'Enable Pause Mid-Air'</a></h3>
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<p>Allows you to pause mid-air.</p>
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<p>Allows you to pause mid-air.</p>
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<h2 id="171024"><a href="#171024">Oct 24, 2017</a></h3>
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<h2 id="171024"><a href="#171024">Oct 24, 2017</a></h2>
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<h3 id="1710241"><a href="#1710241">Added 'Shine Outfit'</a></h2>
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<h3 id="1710241"><a href="#1710241">Added 'Shine Outfit'</a></h2> <p>Always wear glasses and the shirt.</p> <h2 id="171015"><a href="#171015">Oct 15, 2017</a></h2> <h3 id="1710151"><a href="#1710151">Site Changes</a></h2> <p>Fixed the download button not working for Firefox.</p> <h2 id="171014"><a href="#171014">Oct 14, 2017</a></h2> <h3 id="1710141"><a href="#1710141">Added 'Fast Any%' for JP and PAL</a></h2> <p>-</p> <h2 id="171030"><a href="#171011">Oct 11, 2017</a></h2> <h3 id="1710301"><a href="#1710111">Added 'Stage Randomizer' for NTSC-U</a></h3>
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<p>Always wear glasses and the shirt.</p>
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<h2 id="171015"><a href="#171015">Oct 15, 2017</a></h3>
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<h3 id="1710151"><a href="#1710151">Site Changes</a></h2>
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<p>Fixed the download button not working for Firefox.</p>
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<h2 id="171014"><a href="#171014">Oct 14, 2017</a></h3>
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<h3 id="1710141"><a href="#1710141">Added 'Fast Any%' for JP and PAL</a></h2>
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<p>-</p>
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<h2 id="171030"><a href="#171011">Oct 11, 2017</a></h3>
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<h3 id="1710301"><a href="#1710111">Added 'Stage Randomizer' for NTSC-U</a></h2>
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<p><i>Experimental!</i> Loads a random stage after exiting of finishing a level.</p>
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<p><i>Experimental!</i> Loads a random stage after exiting of finishing a level.</p>
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<br />
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</div>
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</div>
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</div>
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</div>
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</body>
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</body>
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</html>
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</html>
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<?xml version="1.0" encoding="UTF-8"?>
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<?xml version="1.0" encoding="UTF-8"?>
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<updates>
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<updates>
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<update>
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<date>Nov 7, 2017</date>
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<change>Seperated 'Free Pause' and 'Exit Area everywhere'.</change>
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</update>
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<update>
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<update>
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<date>Nov 6, 2017</date>
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<date>Nov 6, 2017</date>
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<change>Updated 'Level Select'. Added 'Shine Touch Timer'. Marked original IGT as deprecated. Replaced 'Exit Area Everywhere' and 'Pause Mid-Air' with 'Free Pause'.</change>
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<change>Updated 'Level Select'. Added 'Shine Touch Timer'. Marked original IGT as deprecated. Replaced 'Exit Area Everywhere' and 'Pause Mid-Air' with 'Free Pause'.</change>
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<author>Noki Doki</author>
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<author>Noki Doki</author>
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<version>1.0</version>
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<version>1.0</version>
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<date>Nov 5, 2017</date>
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<date>Nov 5, 2017</date>
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<description>Allows you to pause mid-air and during cutscenes. Additionally, it enables the 'Exit Area' option on Plaza.</description>
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<description>Allows you to pause mid-air and during cutscenes.</description>
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<source>
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<source>
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C6297AB0 80297ABC
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C6297AB0 80297ABC
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C6156B78 80156B84
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C22979D8 00000007
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C22979D8 00000007
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887F007C 2803000F
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887F007C 2803000F
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41820028 807F0018
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41820028 807F0018
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3C60803A 00000000
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3C60803A 00000000
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</source>
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</source>
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</code>
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</code>
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<code>
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<title lang="en">Enable Exit Area Everywhere</title>
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<author>Noki Doki</author>
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<version>1.0</version>
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<date>Okt 30, 2017</date>
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<description>Enables 'Exit Area' on Plaza and Airstrip.</description>
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<source>
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C6156B78 80156B84
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</source>
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</code>
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<code>
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<code>
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<title lang="en">Shine Touch Timer</title>
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<title lang="en">Shine Touch Timer</title>
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<author>Psychonauter</author>
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<author>Psychonauter</author>
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<author>Noki Doki</author>
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<author>Noki Doki</author>
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<version>1.0</version>
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<version>1.0</version>
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<date>Nov 5, 2017</date>
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<date>Nov 5, 2017</date>
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<description>Allows you to pause mid-air and during cutscenes. Additionally, it enables the 'Exit Area' option on Plaza.</description>
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<description>Allows you to pause mid-air and during cutscenes.</description>
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<source>
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<source>
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C60EB06C 800EB078
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C60EB06C 800EB078
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C6218054 80218060
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C20EAF94 00000007
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C20EAF94 00000007
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887F007C 2803000F
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887F007C 2803000F
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41820028 807F0018
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41820028 807F0018
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3C608037 00000000
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3C608037 00000000
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</source>
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</source>
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</code>
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</code>
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<code>
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<title lang="en">Enable Exit Area Everywhere</title>
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<author>Noki Doki</author>
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<version>1.0</version>
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<date>Okt 30, 2017</date>
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<description>Enables 'Exit Area' on Plaza and Airstrip.</description>
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<source>
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C6218054 80218060
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</source>
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</code>
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<code>
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<code>
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<title lang="en">Shine Touch Timer</title>
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<title lang="en">Shine Touch Timer</title>
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<author>Psychonauter</author>
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<author>Psychonauter</author>
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<author>Noki Doki</author>
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<author>Noki Doki</author>
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<version>1.0</version>
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<version>1.0</version>
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<date>Nov 5, 2017</date>
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<date>Nov 5, 2017</date>
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<description>Allows you to pause mid-air and during cutscenes. Additionally, it enables the 'Exit Area' option on Plaza.</description>
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<description>Allows you to pause mid-air and during cutscenes.</description>
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<source>
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<source>
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C628F948 8028F954
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C628F948 8028F954
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C614BB94 8014BBA0
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C228F870 00000007
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C228F870 00000007
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887F007C 2803000F
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887F007C 2803000F
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41820028 807F0018
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41820028 807F0018
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@ -121,6 +120,17 @@
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3C60803A 00000000
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3C60803A 00000000
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</source>
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</source>
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</code>
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</code>
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<code>
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<title lang="en">Enable Exit Area Everywhere</title>
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<author>Noki Doki</author>
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<version>1.0</version>
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<date>Okt 30, 2017</date>
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<description>Enables 'Exit Area' on Plaza and Airstrip.</description>
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<source>
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C614BB94 8014BBA0
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</source>
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</code>
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<code>
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<code>
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<code>
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<title lang="en">Shine Touch Timer</title>
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<title lang="en">Shine Touch Timer</title>
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<author>Psychonauter</author>
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<author>Psychonauter</author>
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<body>
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<body>
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<div style="width: 50%; min-width:600px; position:absolute; left:50%; transform:translate(-50%, 0);">
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<div style="width: 50%; min-width:600px; position:absolute; left:50%; transform:translate(-50%, 0);">
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<div id="guide_content">
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<div id="guide_content">
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||||||
<h1 align="center">How to install and use practice codes</h1>
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<h1 style="text-align: center; width: 100%";>How to install and use practice codes</h1>
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<p align="center">This page is a simple guide to explain the recommended way to install practice codes on your Nintendo Wii.</p>
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<p style="margin: 0; text-align: center; width: 100%;">This page is a simple guide to explain the recommended way to install practice codes on your Nintendo Wii.</p>
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<br />
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<br />
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<h2 id="1"><a href="#1">1. Preparing your Wii</a></h2>
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<h2 id="1"><a href="#1">1. Preparing your Wii</a></h2>
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<h3 id="1.1"><a href="#1.1">1.1 Install Homebrew</a></h3>
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<h3 id="1.1"><a href="#1.1">1.1 Install Homebrew</a></h3>
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@ -33,7 +33,7 @@
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<p>
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<p>
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||||||
<h2>Mario Sunshine Cheatfile Generator</h2>
|
<h2>Mario Sunshine Cheatfile Generator</h2>
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||||||
</p>
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</p>
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<p><i>Authors: <a href="https://twitter.com/psychonauter">Psy</a> & <a href="https://twitter.com/srlmilk">Milk</a><br />Last Updated: Nov 6, 2017</i></p>
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<p><i>Authors: <a href="https://twitter.com/psychonauter">Psy</a> & <a href="https://twitter.com/srlmilk">Milk</a><br />Last Updated: Nov 7, 2017</i></p>
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<p>Description:<br />This is a cheatfile generator for SMS Speedrun practice. A guide on how to use the generator and cheatfiles on your Wii can be found here: <a target="_blank" href="guide.html">Guide</a></p>
|
<p>Description:<br />This is a cheatfile generator for SMS Speedrun practice. A guide on how to use the generator and cheatfiles on your Wii can be found here: <a target="_blank" href="guide.html">Guide</a></p>
|
||||||
<h4>Changelog:</h4>
|
<h4>Changelog:</h4>
|
||||||
<p id="changelog"></p>
|
<p id="changelog"></p>
|
||||||
|
|
|
@ -1,15 +1,22 @@
|
||||||
body {
|
body {
|
||||||
margin: 50px 50px 0 50px;
|
margin: 50px 50px 0 50px;
|
||||||
width: 1200px;
|
width: 1200px;
|
||||||
|
text-align: justify;
|
||||||
}
|
}
|
||||||
html {
|
html {
|
||||||
background-color: #262626;
|
background-color: #262626;
|
||||||
color: #f1f1f1;
|
color: #f1f1f1;
|
||||||
font-family: Calibri;
|
font-family: Calibri;
|
||||||
}
|
}
|
||||||
|
div {
|
||||||
|
padding: 0;
|
||||||
|
}
|
||||||
img {
|
img {
|
||||||
border-radius: 4px;
|
border-radius: 4px;
|
||||||
}
|
}
|
||||||
|
h1 {
|
||||||
|
margin: 50px 0px 20px 0px;
|
||||||
|
}
|
||||||
h2 {
|
h2 {
|
||||||
font-size: 16px;
|
font-size: 16px;
|
||||||
margin: 30px 0px 0px 0px;
|
margin: 30px 0px 0px 0px;
|
||||||
|
@ -19,10 +26,11 @@ h3 {
|
||||||
margin: 20px 0px 5px 40px;
|
margin: 20px 0px 5px 40px;
|
||||||
}
|
}
|
||||||
p {
|
p {
|
||||||
margin: 0px 0px 0px 60px;
|
margin: 0px 60px 0px 60px;
|
||||||
}
|
}
|
||||||
ul li {
|
ul li {
|
||||||
margin: 0px 0px 0px 60px;
|
margin: 0px 0px 0px 60px;
|
||||||
|
width: 80%;
|
||||||
}
|
}
|
||||||
#guide_content {
|
#guide_content {
|
||||||
clear: both;
|
clear: both;
|
||||||
|
|
Loading…
Reference in a new issue