Add files via upload

This commit is contained in:
Matteias Collet 2018-03-15 16:59:00 +01:00 committed by GitHub
parent b06fd3a53c
commit 5aaf196939
3 changed files with 1151 additions and 1151 deletions

View file

@ -1,457 +1,457 @@
if (navigator.userAgent.toLowerCase().indexOf("firefox") > -1) { if (navigator.userAgent.toLowerCase().indexOf("firefox") > -1) {
HTMLElement.prototype.click = function() { HTMLElement.prototype.click = function() {
var evt = this.ownerDocument.createEvent("MouseEvents"); var evt = this.ownerDocument.createEvent("MouseEvents");
evt.initMouseEvent("click", true, true, this.ownerDocument.defaultView, 1, 0, 0, 0, 0, false, false, false, false, 0, null); evt.initMouseEvent("click", true, true, this.ownerDocument.defaultView, 1, 0, 0, 0, 0, false, false, false, false, 0, null);
this.dispatchEvent(evt); this.dispatchEvent(evt);
} }
} }
document.getElementById("checklist").addEventListener("click", function(ev) { document.getElementById("checklist").addEventListener("click", function(ev) {
if (ev.target && ev.target.nodeName == "LI") { if (ev.target && ev.target.nodeName == "LI") {
ev.target.classList.toggle("checked"); ev.target.classList.toggle("checked");
} }
}); });
function parseXML(name) { function parseXML(name) {
var xml = new XMLHttpRequest(); var xml = new XMLHttpRequest();
var file = "codes/" + name + ".xml"; var file = "codes/" + name + ".xml";
xml.onreadystatechange = function() { xml.onreadystatechange = function() {
if (this.status == 200 && this.readyState == 4) { if (this.status == 200 && this.readyState == 4) {
var xmlData = xml.responseXML; var xmlData = xml.responseXML;
xmlData = (new DOMParser()).parseFromString(xml.responseText, "text/xml"); xmlData = (new DOMParser()).parseFromString(xml.responseText, "text/xml");
xmlData = xmlData.getElementsByTagName("code"); xmlData = xmlData.getElementsByTagName("code");
var i = 0; var i = 0;
for (; i < xmlData.length; i++) { for (; i < xmlData.length; i++) {
var li = document.createElement("li"); var li = document.createElement("li");
var desc = xmlData[i].getElementsByTagName("title")[0].textContent; var desc = xmlData[i].getElementsByTagName("title")[0].textContent;
var t = document.createTextNode(desc); var t = document.createTextNode(desc);
li.appendChild(t); li.appendChild(t);
li.setAttribute("data-codename", btoa(xmlData[i].getElementsByTagName("title")[0].textContent)); li.setAttribute("data-codename", btoa(xmlData[i].getElementsByTagName("title")[0].textContent));
li.setAttribute("data-codeauthor", btoa(xmlData[i].getElementsByTagName("author")[0].textContent)); li.setAttribute("data-codeauthor", btoa(xmlData[i].getElementsByTagName("author")[0].textContent));
li.setAttribute("data-codedesc", btoa(xmlData[i].getElementsByTagName("description")[0].textContent)); li.setAttribute("data-codedesc", btoa(xmlData[i].getElementsByTagName("description")[0].textContent));
li.setAttribute("data-codeversion", btoa(xmlData[i].getElementsByTagName("version")[0].textContent)); li.setAttribute("data-codeversion", btoa(xmlData[i].getElementsByTagName("version")[0].textContent));
li.setAttribute("data-codedate", btoa(xmlData[i].getElementsByTagName("date")[0].textContent)); li.setAttribute("data-codedate", btoa(xmlData[i].getElementsByTagName("date")[0].textContent));
li.setAttribute("data-codesrc", btoa(xmlData[i].getElementsByTagName("source")[0].textContent.replace(/[\s\n\r\t]+/gm, ""))); li.setAttribute("data-codesrc", btoa(xmlData[i].getElementsByTagName("source")[0].textContent.replace(/[\s\n\r\t]+/gm, "")));
li.setAttribute("onmouseover", "updateDescription(this)"); li.setAttribute("onmouseover", "updateDescription(this)");
document.getElementById("checklist").appendChild(li); document.getElementById("checklist").appendChild(li);
} }
var buttons = document.getElementsByTagName("button"); var buttons = document.getElementsByTagName("button");
for (var i = 0; i < buttons.length; i++) buttons[i].disabled = false; for (var i = 0; i < buttons.length; i++) buttons[i].disabled = false;
document.getElementById("gameversion").disabled = false; document.getElementById("gameversion").disabled = false;
} }
}; };
xml.open("GET", file); xml.open("GET", file);
xml.send(); xml.send();
} }
function updateFastCode(name) { function updateFastCode(name) {
var xml = new XMLHttpRequest(); var xml = new XMLHttpRequest();
var file = "codes/fast/" + name + ".json"; var file = "codes/fast/" + name + ".json";
xml.onreadystatechange = function() { xml.onreadystatechange = function() {
if (this.status == 200 && this.readyState == 4) { if (this.status == 200 && this.readyState == 4) {
document.getElementById("route_levels").setAttribute("data-json", btoa(xml.responseText)); document.getElementById("route_levels").setAttribute("data-json", btoa(xml.responseText));
} }
} }
xml.open("GET",file); xml.open("GET",file);
xml.send(); xml.send();
} }
function downloadFile(data, filename) { function downloadFile(data, filename) {
var file = new Blob([data], { var file = new Blob([data], {
type: "application/octet-stream" type: "application/octet-stream"
}); });
if (window.navigator.msSaveOrOpenBlob) window.navigator.msSaveOrOpenBlob(file, filename.replace("GMSJ0A","GMSJ01")); if (window.navigator.msSaveOrOpenBlob) window.navigator.msSaveOrOpenBlob(file, filename.replace("GMSJ0A","GMSJ01"));
else { else {
var a = document.createElement("a"), var a = document.createElement("a"),
url = window.URL.createObjectURL(file); url = window.URL.createObjectURL(file);
a.href = url; a.href = url;
a.download = filename.replace("GMSJ0A","GMSJ01"); a.download = filename.replace("GMSJ0A","GMSJ01");
a.click(); a.click();
setTimeout(function() { window.URL.revokeObjectURL(url); }, 500); setTimeout(function() { window.URL.revokeObjectURL(url); }, 500);
} }
} }
function generateGCT() { function generateGCT() {
if (document.getElementById("gameversion").value === "Choose Version") { if (document.getElementById("gameversion").value === "Choose Version") {
alert("Select the game version!"); alert("Select the game version!");
return; return;
} }
var data = "00D0C0DE00D0C0DE"; var data = "00D0C0DE00D0C0DE";
var codeList = document.getElementById("checklist").getElementsByTagName("li"); var codeList = document.getElementById("checklist").getElementsByTagName("li");
var valueSelected = false; var valueSelected = false;
for (var i = 0; i < codeList.length; i++) { for (var i = 0; i < codeList.length; i++) {
if (codeList[i].className === "checked") { if (codeList[i].className === "checked") {
data += atob(codeList[i].getAttribute("data-codesrc")); data += atob(codeList[i].getAttribute("data-codesrc"));
valueSelected = true; valueSelected = true;
} }
} }
var fastcode = getFastCode(); var fastcode = getFastCode();
if(fastcode !== false) { if(fastcode !== false) {
data += fastcode; data += fastcode;
valueSelected = true; valueSelected = true;
} }
if (valueSelected) { if (valueSelected) {
data += "FF00000000000000"; data += "FF00000000000000";
var rawData = new Uint8Array(data.length / 2); var rawData = new Uint8Array(data.length / 2);
for (var x = 0; x < rawData.length; x++) { for (var x = 0; x < rawData.length; x++) {
rawData[x] = parseInt(data.substr(x * 2, 2), 16); rawData[x] = parseInt(data.substr(x * 2, 2), 16);
} }
downloadFile(rawData, document.getElementById("gameversion").value + ".gct"); downloadFile(rawData, document.getElementById("gameversion").value + ".gct");
} else { } else {
alert("No cheat(s) selected!"); alert("No cheat(s) selected!");
} }
} }
function generateTXT() { function generateTXT() {
var dolphin = (document.getElementById("downloadformat").value === "ini"); var dolphin = (document.getElementById("downloadformat").value === "ini");
if (document.getElementById("gameversion").value === "Choose Version") { if (document.getElementById("gameversion").value === "Choose Version") {
alert("Select the game version!"); alert("Select the game version!");
return; return;
} }
if (dolphin) var data = "Paste the following on top of your games .ini file:\r\n[Gecko]"; if (dolphin) var data = "Paste the following on top of your games .ini file:\r\n[Gecko]";
else var data = document.getElementById("gameversion").value.replace("GMSJ0A","GMSJ01") + "\r\nSuper Mario Sunshine"; else var data = document.getElementById("gameversion").value.replace("GMSJ0A","GMSJ01") + "\r\nSuper Mario Sunshine";
var codeList = document.getElementById("checklist").getElementsByTagName("li"); var codeList = document.getElementById("checklist").getElementsByTagName("li");
var valueSelected = false; var valueSelected = false;
for (var i = 0; i < codeList.length; i++) { for (var i = 0; i < codeList.length; i++) {
if (codeList[i].className === "checked") { if (codeList[i].className === "checked") {
data += "\r\n"; data += "\r\n";
if (dolphin) data += "$"; if (dolphin) data += "$";
else data += "\r\n"; else data += "\r\n";
data += atob(codeList[i].getAttribute("data-codename")) + " (" + atob(codeList[i].getAttribute("data-codedate")) + ") [" + atob(codeList[i].getAttribute("data-codeauthor")) + "]\r\n"; data += atob(codeList[i].getAttribute("data-codename")) + " (" + atob(codeList[i].getAttribute("data-codedate")) + ") [" + atob(codeList[i].getAttribute("data-codeauthor")) + "]\r\n";
data += (atob(codeList[i].getAttribute("data-codesrc")).match(/.{8}/g).join(" ")).replace(/(.{17})./g, "$1\r\n"); data += (atob(codeList[i].getAttribute("data-codesrc")).match(/.{8}/g).join(" ")).replace(/(.{17})./g, "$1\r\n");
valueSelected = true; valueSelected = true;
} }
} }
var fastcode = getFastCode(); var fastcode = getFastCode();
if(fastcode !== false) { if(fastcode !== false) {
data += "\r\n"; data += "\r\n";
if (dolphin) data += "$"; if (dolphin) data += "$";
else data += "\r\n"; else data += "\r\n";
data += "Stage list loader [Noki Doki]\r\n"; data += "Stage list loader [Noki Doki]\r\n";
data += (fastcode.match(/.{8}/g).join(" ")).replace(/(.{17})./g, "$1\r\n"); data += (fastcode.match(/.{8}/g).join(" ")).replace(/(.{17})./g, "$1\r\n");
valueSelected = true; valueSelected = true;
} }
if (valueSelected) if (valueSelected)
downloadFile(data, document.getElementById("gameversion").value + ".txt"); downloadFile(data, document.getElementById("gameversion").value + ".txt");
else alert("No cheat(s) selected!"); else alert("No cheat(s) selected!");
} }
function downloadCodes() { function downloadCodes() {
if (document.getElementById("downloadformat").value === "gct") generateGCT(); if (document.getElementById("downloadformat").value === "gct") generateGCT();
else generateTXT(); else generateTXT();
} }
function updateCodelist() { function updateCodelist() {
resetDescription(); resetDescription();
document.getElementById("gameversion").disabled = true; document.getElementById("gameversion").disabled = true;
var buttons = document.getElementsByTagName("button"); var buttons = document.getElementsByTagName("button");
for (var i = 0; i < buttons.length; i++) buttons[i].disabled = true; for (var i = 0; i < buttons.length; i++) buttons[i].disabled = true;
document.getElementById("checklist").innerHTML = ""; document.getElementById("checklist").innerHTML = "";
var gameVersion = document.getElementById("gameversion").value; var gameVersion = document.getElementById("gameversion").value;
parseXML(gameVersion); parseXML(gameVersion);
updateFastCode(gameVersion); updateFastCode(gameVersion);
document.getElementById("left").style.visibility = "visible"; document.getElementById("left").style.visibility = "visible";
while (document.getElementsByClassName("initialhidden").length > 0) { while (document.getElementsByClassName("initialhidden").length > 0) {
document.getElementsByClassName("initialhidden")[0].classList.remove("initialhidden"); document.getElementsByClassName("initialhidden")[0].classList.remove("initialhidden");
} }
} }
function updateDescription(s) { function updateDescription(s) {
document.getElementById("descriptionbox").innerHTML = "<h2>" + document.getElementById("descriptionbox").innerHTML = "<h2>" +
atob(s.getAttribute("data-codename")) + "</h2><p style=\"margin:0\"><i>Author(s): " + atob(s.getAttribute("data-codename")) + "</h2><p style=\"margin-top:0\"><i>Author(s): " +
atob(s.getAttribute("data-codeauthor")) + "</i></p><p style=\"margin:0\"><i>Version: " + atob(s.getAttribute("data-codeauthor")) + "</i></p><p style=\"margin-top:0\"><i>Version: " +
atob(s.getAttribute("data-codeversion")) + " (" + atob(s.getAttribute("data-codeversion")) + " (" +
atob(s.getAttribute("data-codedate")) + ")</i></p>" + "<br /><h4>Description:</h4><p>" + atob(s.getAttribute("data-codedate")) + ")</i></p>" + "<br /><h4>Description:</h4><p>" +
atob(s.getAttribute("data-codedesc")) + "</p>"; atob(s.getAttribute("data-codedesc")) + "</p>";
} }
function updateUIDescription(s) { function updateUIDescription(s) {
if (s.id === "route_notext") if (s.id === "route_notext")
document.getElementById("descriptionbox").innerHTML = "<h2>Remove Dialogue</h2><p>Replaces all Dialogue with \"!!!\". 'Always' and 'Not in Pianta 5' will override the dialogue skip from the DPad Functions.</p>"; document.getElementById("descriptionbox").innerHTML = "<h2>Remove Dialogue</h2><p>Replaces all Dialogue with \"!!!\". 'Always' and 'Not in Pianta 5' will override the dialogue skip from the DPad Functions.</p>";
else if (s.id === "route_nofmvs") else if (s.id === "route_nofmvs")
document.getElementById("descriptionbox").innerHTML = "<h2>Skippable Cutscenes</h2><p>Makes FMVs Skippable. 'Always' has the same effect as the 'FMV Skips' code. Also, having 'FMV Skips' enabled will override 'Not in Pinna 1' - so don't use both simultaneously.</p>"; document.getElementById("descriptionbox").innerHTML = "<h2>Skippable Cutscenes</h2><p>Makes FMVs Skippable. 'Always' has the same effect as the 'FMV Skips' code. Also, having 'FMV Skips' enabled will override 'Not in Pinna 1' - so don't use both simultaneously.</p>";
else if (s.id === "route_order") else if (s.id === "route_order")
document.getElementById("descriptionbox").innerHTML = "<h2>Level Order</h2><p>The order in which levels are loaded:</p><h4>As specified</h4><p>The code loads levels in the order of the list.</p><h4>Random, no duplicates</h4><p>The code picks levels at random, excluding levels that youve finished already.</p><h4>Fully random</h4><p>The code picks levels at random, even levels that youve finished already.</p>"; document.getElementById("descriptionbox").innerHTML = "<h2>Level Order</h2><p>The order in which levels are loaded:</p><h4>As specified</h4><p>The code loads levels in the order of the list.</p><h4>Random, no duplicates</h4><p>The code picks levels at random, excluding levels that youve finished already.</p><h4>Fully random</h4><p>The code picks levels at random, even levels that youve finished already.</p>";
else if (s.id === "route_ending") else if (s.id === "route_ending")
document.getElementById("descriptionbox").innerHTML = "<h2>Route Ending</h2><p>What to do after you complete the final level on the list. This has no effect if the level order is set to Fully random.</p>"; document.getElementById("descriptionbox").innerHTML = "<h2>Route Ending</h2><p>What to do after you complete the final level on the list. This has no effect if the level order is set to Fully random.</p>";
else if (s.id === "downloadformat") else if (s.id === "downloadformat")
document.getElementById("descriptionbox").innerHTML = "<h2>File Format</h2><p>You can choose between 3 file formats:</p><h4>GCT</h4><p>Download a GCT file for use with Nintendont</p><h4>Dolphin INI</h4><p>Download a textfile containing the formatted codes for use with Dolphin. Copy the contents of the file on top of your games .ini file.</p><p>You can open the .ini file by right clicking the game in Dolphin. In the context menu select 'Properties' and then 'Edit configuration'.</p><h4>Cheat Manager TXT</h4><p>Download the cheats in a textfile formatted for use with the <a target=\"_blank\" href=\"http://wiibrew.org/wiki/CheatManager\">Gecko Cheat Manager</a>. Place the txt file in SD:/txtcodes/.</p><p>A zip archive containing pregenerated txt files with all available codes on this site can be downloaded <a target=\"_blank\" href=\"files/GCMCodes.zip\">here</a>.</p>"; document.getElementById("descriptionbox").innerHTML = "<h2>File Format</h2><p>You can choose between 3 file formats:</p><h4>GCT</h4><p>Download a GCT file for use with Nintendont</p><h4>Dolphin INI</h4><p>Download a textfile containing the formatted codes for use with Dolphin. Copy the contents of the file on top of your games .ini file.</p><p>You can open the .ini file by right clicking the game in Dolphin. In the context menu select 'Properties' and then 'Edit configuration'.</p><h4>Cheat Manager TXT</h4><p>Download the cheats in a textfile formatted for use with the <a target=\"_blank\" href=\"http://wiibrew.org/wiki/CheatManager\">Gecko Cheat Manager</a>. Place the txt file in SD:/txtcodes/.</p><p>A zip archive containing pregenerated txt files with all available codes on this site can be downloaded <a target=\"_blank\" href=\"files/GCMCodes.zip\">here</a>.</p>";
else if (s.id === "stageloader") else if (s.id === "stageloader")
document.getElementById("descriptionbox").innerHTML = "<h2>Stage Loader</h2><p>Select yes if you want to use a custom stage loader, which automatically loads the levels you choose, similiar to 'Fast Any%'.</p>"; document.getElementById("descriptionbox").innerHTML = "<h2>Stage Loader</h2><p>Select yes if you want to use a custom stage loader, which automatically loads the levels you choose, similiar to 'Fast Any%'.</p>";
} }
function resetDescription() { function resetDescription() {
document.getElementById("descriptionbox").innerHTML = "<p><h3>Choose your codes from the list...</h3></p>"; document.getElementById("descriptionbox").innerHTML = "<p><h3>Choose your codes from the list...</h3></p>";
} }
function updateChangelog() { function updateChangelog() {
document.getElementById("gameversion").style.visibility = "visible"; document.getElementById("gameversion").style.visibility = "visible";
var xml = new XMLHttpRequest(); var xml = new XMLHttpRequest();
var file = "changelog.xml"; var file = "changelog.xml";
xml.onload = function() { xml.onload = function() {
if (this.status == 200 && this.responseXML != null) { if (this.status == 200 && this.responseXML != null) {
var changelogData = xml.responseXML; var changelogData = xml.responseXML;
changelogData = (new DOMParser()).parseFromString(xml.responseText, "text/xml"); changelogData = (new DOMParser()).parseFromString(xml.responseText, "text/xml");
changelogData = changelogData.getElementsByTagName("update"); changelogData = changelogData.getElementsByTagName("update");
var recentchanges = ""; var recentchanges = "";
try { try {
document.getElementById("lastupdate").innerHTML = "Last Updated: " + changelogData[0].getElementsByTagName("date")[0].textContent; document.getElementById("lastupdate").innerHTML = "Last Updated: " + changelogData[0].getElementsByTagName("date")[0].textContent;
for (var i = 0; i < changelogData.length && i < 3;i++) { for (var i = 0; i < changelogData.length && i < 3;i++) {
recentchanges += "<p style=\"margin:0\"><i>" + changelogData[i].getElementsByTagName("date")[0].textContent + ":</i> "; recentchanges += "<p style=\"margin-top:0\"><i>" + changelogData[i].getElementsByTagName("date")[0].textContent + ":</i>";
var changes = changelogData[i].getElementsByTagName("change"); var changes = changelogData[i].getElementsByTagName("change");
for (var k = 0; k < changes.length && (i+k-1) < 3; k++) { for (var k = 0; k < changes.length && (i+k-1) < 3; k++) {
recentchanges += changes[k].getElementsByTagName("head")[0].textContent + " "; recentchanges += changes[k].getElementsByTagName("head")[0].textContent + " ";
} }
i += k-1; i += k-1;
recentchanges += "</p>"; recentchanges += "</p>";
} }
} catch (err) {} } catch (err) {}
document.getElementById("changelog").innerHTML += recentchanges + "<a target=\"_blank\" href=\"changelog.html\"><i>more ...</i></a>"; document.getElementById("changelog").innerHTML += recentchanges + "<p style=\"margin-top:0\"><a target=\"_blank\" href=\"changelog.html\"><i>more ...</i></a></p>";
}; };
} }
xml.open("GET", file); xml.open("GET", file);
xml.send(); xml.send();
} }
/**************************** /****************************
* *
* Fastcode, https://github.com/QbeRoot/fastcodes/blob/master/script.js * Fastcode, https://github.com/QbeRoot/fastcodes/blob/master/script.js
* *
****************************/ ****************************/
const levels = document.querySelector("#route_levels"); const levels = document.querySelector("#route_levels");
const template = levels.lastElementChild; const template = levels.lastElementChild;
template.ondragstart = function() { return false; }; template.ondragstart = function() { return false; };
function appendLevel(code) { function appendLevel(code) {
const clone = template.cloneNode(true); const clone = template.cloneNode(true);
clone.draggable = true; clone.draggable = true;
selSetHandlers(clone); selSetHandlers(clone);
clone.querySelector("select").value = code; clone.querySelector("select").value = code;
levels.insertBefore(clone, template); levels.insertBefore(clone, template);
} }
function clearLevels() { function clearLevels() {
while (levels.firstChild !== template) levels.removeChild(levels.firstChild); while (levels.firstChild !== template) levels.removeChild(levels.firstChild);
} }
template.addEventListener("change", function () { template.addEventListener("change", function () {
appendLevel(template.querySelector("select").value); appendLevel(template.querySelector("select").value);
template.querySelector("select").value = "0F00"; template.querySelector("select").value = "0F00";
}) })
levels.addEventListener("change", function (ev) { levels.addEventListener("change", function (ev) {
if (ev.target.value === "0F00" && ev.target.parentNode !== template) levels.removeChild(ev.target.parentNode); if (ev.target.value === "0F00" && ev.target.parentNode !== template) levels.removeChild(ev.target.parentNode);
}) })
levels.addEventListener("click", function (ev) { levels.addEventListener("click", function (ev) {
if (ev.target.tagName.toUpperCase() === "BUTTON") levels.removeChild(ev.target.parentNode); if (ev.target.tagName.toUpperCase() === "BUTTON") levels.removeChild(ev.target.parentNode);
}) })
document.querySelector("#route_ending").disabled = document.querySelector("#route_order").value === "random"; document.querySelector("#route_ending").disabled = document.querySelector("#route_order").value === "random";
document.querySelector("#route_order").addEventListener("change", function (ev) { document.querySelector("#route_order").addEventListener("change", function (ev) {
document.querySelector("#route_ending").disabled = ev.currentTarget.value === "random"; document.querySelector("#route_ending").disabled = ev.currentTarget.value === "random";
}) })
document.querySelector("#route_presets").addEventListener("change", function (ev) { document.querySelector("#route_presets").addEventListener("change", function (ev) {
if (levels.childElementCount <= 1 || confirm("Loading a preset will erase your current list. Continue?")) { if (levels.childElementCount <= 1 || confirm("Loading a preset will erase your current list. Continue?")) {
clearLevels(); clearLevels();
const preset = ev.currentTarget.value.split(";")[0]; const preset = ev.currentTarget.value.split(";")[0];
const ending = ev.currentTarget.value.split(";")[1]; const ending = ev.currentTarget.value.split(";")[1];
for (let i = 0; i <= preset.length - 4; i += 4) appendLevel(preset.substr(i, 4)); for (let i = 0; i <= preset.length - 4; i += 4) appendLevel(preset.substr(i, 4));
if (ending) document.querySelector("#route_ending").value = ending if (ending) document.querySelector("#route_ending").value = ending
} }
ev.currentTarget.value = ""; ev.currentTarget.value = "";
}) })
document.querySelector("#route_clear").addEventListener("click", function () { document.querySelector("#route_clear").addEventListener("click", function () {
confirm("Do you really want to clear the list?") && clearLevels(); confirm("Do you really want to clear the list?") && clearLevels();
}) })
{ {
let selection; let selection;
function selDragStart(e) { function selDragStart(e) {
selection = this; selection = this;
e.dataTransfer.effectAllowed = "move"; e.dataTransfer.effectAllowed = "move";
e.dataTransfer.setData("html", this.querySelector("select").value); e.dataTransfer.setData("html", this.querySelector("select").value);
this.classList.add("dragelement"); this.classList.add("dragelement");
} }
function selDragOver(e) { function selDragOver(e) {
if (e.preventDefault) { if (e.preventDefault) {
e.preventDefault(); e.preventDefault();
} }
this.classList.add("dragover"); this.classList.add("dragover");
e.dataTransfer.dropEffect = "move"; e.dataTransfer.dropEffect = "move";
return false; return false;
} }
function selDragLeave() { function selDragLeave() {
this.classList.remove("dragover"); this.classList.remove("dragover");
} }
function selDragDrop(e) { function selDragDrop(e) {
if (e.stopPropagation) { if (e.stopPropagation) {
e.stopPropagation(); e.stopPropagation();
} }
if (selection != this) { if (selection != this) {
this.parentNode.removeChild(selection); this.parentNode.removeChild(selection);
this.insertAdjacentHTML("afterend", template.outerHTML); this.insertAdjacentHTML("afterend", template.outerHTML);
this.nextSibling.querySelector("select").value = e.dataTransfer.getData('html'); this.nextSibling.querySelector("select").value = e.dataTransfer.getData('html');
this.nextSibling.draggable = true; this.nextSibling.draggable = true;
selSetHandlers(this.nextSibling); selSetHandlers(this.nextSibling);
} }
this.classList.remove("dragover"); this.classList.remove("dragover");
return false; return false;
} }
function selDragEnd() { function selDragEnd() {
this.classList.remove("dragelement"); this.classList.remove("dragelement");
} }
function selSetHandlers(elem) { function selSetHandlers(elem) {
elem.addEventListener('dragstart', selDragStart, false); elem.addEventListener('dragstart', selDragStart, false);
elem.addEventListener('dragover', selDragOver, false); elem.addEventListener('dragover', selDragOver, false);
elem.addEventListener('dragleave', selDragLeave, false); elem.addEventListener('dragleave', selDragLeave, false);
elem.addEventListener('drop', selDragDrop, false); elem.addEventListener('drop', selDragDrop, false);
elem.addEventListener('dragend', selDragEnd, false); elem.addEventListener('dragend', selDragEnd, false);
} }
} }
//Interface //Interface
function getFastCode() { function getFastCode() {
var levelCodes = []; var levelCodes = [];
for (var c = levels.getElementsByTagName("select"), i = 0; i < c.length; i++) { for (var c = levels.getElementsByTagName("select"), i = 0; i < c.length; i++) {
levelCodes.push(c[i].value); levelCodes.push(c[i].value);
} }
levelCodes.pop(); levelCodes.pop();
if (!(document.getElementById("usefastcode").checked) || levelCodes.length <= 1) return false; if (!(document.getElementById("usefastcode").checked) || levelCodes.length <= 1) return false;
let game = JSON.parse(atob(document.getElementById("route_levels").getAttribute("data-json"))); let game = JSON.parse(atob(document.getElementById("route_levels").getAttribute("data-json")));
const order = document.getElementById("route_order").value; const order = document.getElementById("route_order").value;
const ending = document.getElementById("route_ending").value; const ending = document.getElementById("route_ending").value;
const branchBase = 0x18 + 0x24 * (order !== 'list'); const branchBase = 0x18 + 0x24 * (order !== 'list');
const asm = []; const asm = [];
asm.push("48" + ("00000" + (Math.ceil(levelCodes.length / 2) + 1 << 2 | 1).toString(16).toUpperCase()).slice(-6)); // bl code asm.push("48" + ("00000" + (Math.ceil(levelCodes.length / 2) + 1 << 2 | 1).toString(16).toUpperCase()).slice(-6)); // bl code
for (let i = levelCodes.length - 1; i >= 0; i -= 2) { for (let i = levelCodes.length - 1; i >= 0; i -= 2) {
asm.push(levelCodes[i] + (levelCodes[i - 1] || "0000")); asm.push(levelCodes[i] + (levelCodes[i - 1] || "0000"));
} }
// code: // code:
//Timer compatibility //Timer compatibility
asm.push("3C80817F"); // lis r4, 0x817F asm.push("3C80817F"); // lis r4, 0x817F
asm.push("38000000"); // li r0, 0 asm.push("38000000"); // li r0, 0
asm.push("9004010C"); // stw r0, 0x010C(r4) asm.push("9004010C"); // stw r0, 0x010C(r4)
asm.push("38000001"); // li r0, 1 asm.push("38000001"); // li r0, 1
asm.push("98040101"); // stb r0, 0x0101(r4) asm.push("98040101"); // stb r0, 0x0101(r4)
asm.push("887F0012"); // lbz r3, 0x12(r31) asm.push("887F0012"); // lbz r3, 0x12(r31)
asm.push("2C030001"); // cmpwi r3, 1 asm.push("2C030001"); // cmpwi r3, 1
asm.push("4181" + ("000" + (branchBase + 0x48).toString(16).toUpperCase()).slice(-4)); // bgt- done asm.push("4181" + ("000" + (branchBase + 0x48).toString(16).toUpperCase()).slice(-4)); // bgt- done
asm.push("98040100"); // stb r0, 0x0100(r4) asm.push("98040100"); // stb r0, 0x0100(r4)
asm.push("80AD" + game.fmOffset); // lwz r5, TFlagManager::smInstance asm.push("80AD" + game.fmOffset); // lwz r5, TFlagManager::smInstance
asm.push("7CC802A6"); // mflr r6 asm.push("7CC802A6"); // mflr r6
asm.push("80640000"); // lwz r3, 0(r4) asm.push("80640000"); // lwz r3, 0(r4)
asm.push("881F000E"); // lbz r0, 0x0E(r31) asm.push("881F000E"); // lbz r0, 0x0E(r31)
asm.push("2C00000F"); // cmpwi r0, 15 asm.push("2C00000F"); // cmpwi r0, 15
asm.push("40820010"); // bne- 0x10 asm.push("40820010"); // bne- 0x10
asm.push("3860" + ("000" + ((levelCodes.length - (order === 'random')) * 2).toString(16).toUpperCase()).slice(-4)); // li r3, length asm.push("3860" + ("000" + ((levelCodes.length - (order === 'random')) * 2).toString(16).toUpperCase()).slice(-4)); // li r3, length
asm.push("90640000"); // stw r3, 0(r4) asm.push("90640000"); // stw r3, 0(r4)
asm.push("48000018"); // b 0x18 asm.push("48000018"); // b 0x18
asm.push("2C030000"); // cmpwi r3, 0 asm.push("2C030000"); // cmpwi r3, 0
asm.push("4180" + ("000" + (0x1C + 0x14 * (order !== "list")).toString(16).toUpperCase()).slice(-4)); // blt- loadEnding asm.push("4180" + ("000" + (0x1C + 0x14 * (order !== "list")).toString(16).toUpperCase()).slice(-4)); // blt- loadEnding
asm.push("880500CC"); // lbz r0, 0xCC(r5) asm.push("880500CC"); // lbz r0, 0xCC(r5)
asm.push("54000673"); // rlwinm. r0, r0, 0, 25, 25 asm.push("54000673"); // rlwinm. r0, r0, 0, 25, 25
asm.push("4182" + ("000" + branchBase.toString(16).toUpperCase()).slice(-4)); // beq- loadIndex asm.push("4182" + ("000" + branchBase.toString(16).toUpperCase()).slice(-4)); // beq- loadIndex
if (order === "random") { if (order === "random") {
asm.push("38630002"); // addi r3, r3, 2 asm.push("38630002"); // addi r3, r3, 2
} }
if (order !== "list") { if (order !== "list") {
asm.push("7CEC42E6"); // mftbl r7 asm.push("7CEC42E6"); // mftbl r7
asm.push("7C071B96"); // divwu r0, r7, r3 asm.push("7C071B96"); // divwu r0, r7, r3
asm.push("7C0019D6"); // mullw r0, r0, r3 asm.push("7C0019D6"); // mullw r0, r0, r3
asm.push("7CE03850"); // sub r7, r7, r0 asm.push("7CE03850"); // sub r7, r7, r0
asm.push("54E7003C"); // rlwinm r7, r7, 0, 0, 30 asm.push("54E7003C"); // rlwinm r7, r7, 0, 0, 30
} }
asm.push("3463FFFE"); // subic. r3, r3, 2 asm.push("3463FFFE"); // subic. r3, r3, 2
if (order !== "random") { if (order !== "random") {
asm.push("90640000"); // stw r3, 0(r4) asm.push("90640000"); // stw r3, 0(r4)
} }
asm.push("4080000C"); // bge- 0xC asm.push("4080000C"); // bge- 0xC
// loadEnding: // loadEnding:
asm.push("3860" + ending); // li r3, ending asm.push("3860" + ending); // li r3, ending
asm.push("4800" + ("000" + (0x8 + 0x10 * (order !== "list")).toString(16).toUpperCase()).slice(-4)); // b loadStage asm.push("4800" + ("000" + (0x8 + 0x10 * (order !== "list")).toString(16).toUpperCase()).slice(-4)); // b loadStage
if (order !== "list") { if (order !== "list") {
asm.push("7C061A2E"); // lhzx r0, r6, r3 asm.push("7C061A2E"); // lhzx r0, r6, r3
asm.push("7C863A2E"); // lhzx r4, r6, r7 asm.push("7C863A2E"); // lhzx r4, r6, r7
asm.push("7C063B2E"); // sthx r0, r6, r7 asm.push("7C063B2E"); // sthx r0, r6, r7
asm.push("7C861B2E"); // sthx r4, r6, r3 asm.push("7C861B2E"); // sthx r4, r6, r3
} }
// loadIndex: // loadIndex:
asm.push("7C661A2E"); // lhzx r3, r6, r3 asm.push("7C661A2E"); // lhzx r3, r6, r3
// loadStage: // loadStage:
asm.push("B07F0012"); // sth r3, 0x12(r31) asm.push("B07F0012"); // sth r3, 0x12(r31)
asm.push("986500DF"); // stb r3, 0xDF(r5) asm.push("986500DF"); // stb r3, 0xDF(r5)
// done: // done:
asm.push("807F0020"); // lwz r3, 0x20(r31) asm.push("807F0020"); // lwz r3, 0x20(r31)
if (asm.length % 2 === 0) { if (asm.length % 2 === 0) {
asm.push("60000000"); // nop asm.push("60000000"); // nop
} }
asm.push("00000000"); asm.push("00000000");
const geckoLines = asm.length / 2; const geckoLines = asm.length / 2;
let gecko = "C2" + game.injectAddr + " " + ("0000000" + geckoLines.toString(16).toUpperCase()).slice(-8) + "\r\n"; let gecko = "C2" + game.injectAddr + " " + ("0000000" + geckoLines.toString(16).toUpperCase()).slice(-8) + "\r\n";
for (let i = 0; i < geckoLines; ++i) { for (let i = 0; i < geckoLines; ++i) {
gecko += asm[2 * i] + " " + asm[2 * i + 1] + "\r\n"; gecko += asm[2 * i] + " " + asm[2 * i + 1] + "\r\n";
} }
let codes = gecko + let codes = gecko +
game.notext[document.getElementById("route_notext").value] + game.notext[document.getElementById("route_notext").value] +
game.nofmvs[document.getElementById("route_nofmvs").value]; game.nofmvs[document.getElementById("route_nofmvs").value];
return codes.replace(/[^0-9A-F]/g, ''); return codes.replace(/[^0-9A-F]/g, '');
} }

View file

@ -1,291 +1,291 @@
<!DOCTYPE HTML> <!DOCTYPE HTML>
<html lang="en"> <html lang="en">
<head> <head>
<meta http-equiv="content-type" content="text/html; charset=utf-8"> <meta http-equiv="content-type" content="text/html; charset=utf-8">
<meta name="description" content="Generates cheatfiles for Super Mario Sunshine speedrun practice."> <meta name="description" content="Generates cheatfiles for Super Mario Sunshine speedrun practice.">
<meta name="viewport" content="width=480px, initial-scale=1.0"> <meta name="viewport" content="width=480px, initial-scale=1.0">
<link rel="stylesheet" href="style/style.css"> <link rel="stylesheet" href="style/style.css">
<link rel="shortcut icon" href="favicon.ico" type="image/x-icon"> <link rel="shortcut icon" href="favicon.ico" type="image/x-icon">
<title>Super Mario Sunshine Practice Code Generator</title> <title>Super Mario Sunshine Practice Code Generator</title>
</head> </head>
<body onload="updateChangelog()"> <body onload="updateChangelog()">
<div id="mainContainer"> <div id="mainContainer">
<input type="checkbox" id="usefastcode" style="display:none" autocomplete="off" /> <input type="checkbox" id="usefastcode" style="display:none" autocomplete="off" />
<div id="left" class="section"> <div id="left" class="section">
<div id="generalsettings"> <div id="generalsettings">
<table><tbody> <table><tbody>
<tr> <tr>
<td nowrap> <td nowrap>
Game Version: Game Version:
</td> </td>
<td id="ph_gameversion" style="width:100%"> <td id="ph_gameversion" style="width:100%">
<select id="gameversion" onchange="updateCodelist()" autocomplete="off" style="visibility:hidden"> <select id="gameversion" onchange="updateCodelist()" autocomplete="off" style="visibility:hidden">
<option selected disabled>Choose Version</option> <option selected disabled>Choose Version</option>
<option value="GMSE01">GMSE01 (NTSC-U)</option> <option value="GMSE01">GMSE01 (NTSC-U)</option>
<option value="GMSP01">GMSP01 (PAL)</option> <option value="GMSP01">GMSP01 (PAL)</option>
<option value="GMSJ01">GMSJ01 (NTSC-J 1.0)</option> <option value="GMSJ01">GMSJ01 (NTSC-J 1.0)</option>
<option value="GMSJ0A">GMSJ01 (NTSC-J 1.1/A)</option> <option value="GMSJ0A">GMSJ01 (NTSC-J 1.1/A)</option>
</select> </select>
</td> </td>
</tr> </tr>
<tr class="initialhidden"> <tr class="initialhidden">
<td nowrap> <td nowrap>
Stage Loader: Stage Loader:
</td> </td>
<td style="width:100%"> <td style="width:100%">
<select id="stageloader" onmouseover="updateUIDescription(this)" onchange="document.getElementById('usefastcode').checked = (this.value === 'yes');" style="width:100%" autocomplete="off"> <select id="stageloader" onmouseover="updateUIDescription(this)" onchange="document.getElementById('usefastcode').checked = (this.value === 'yes');" style="width:100%" autocomplete="off">
<option value="yes">Yes</option> <option value="yes">Yes</option>
<option selected value="no">No</option> <option selected value="no">No</option>
</select> </select>
</td> </td>
</tr> </tr>
<tr class="initialhidden"> <tr class="initialhidden">
<td nowrap> <td nowrap>
File Format: File Format:
</td> </td>
<td style="width:100%"> <td style="width:100%">
<select id="downloadformat" onmouseover="updateUIDescription(this)" style="width:100%"> <select id="downloadformat" onmouseover="updateUIDescription(this)" style="width:100%">
<option selected value="gct">GCT</option> <option selected value="gct">GCT</option>
<option value="ini">Dolphin INI</option> <option value="ini">Dolphin INI</option>
<option value="gcm">Cheat Manager TXT</option> <option value="gcm">Cheat Manager TXT</option>
</select> </select>
</td> </td>
</tr> </tr>
<tr class="initialhidden"> <tr class="initialhidden">
<td></td> <td></td>
<td> <td>
<button onclick="downloadCodes()" id="downloadbutton">Download</button> <button onclick="downloadCodes()" id="downloadbutton">Download</button>
</td> </td>
</tr> </tr>
</tbody></table> </tbody></table>
</div> </div>
<div id="codes" class="framed initialhidden"> <div id="codes" class="framed initialhidden">
<ul id="checklist"></ul> <ul id="checklist"></ul>
</div> </div>
</div> </div>
<div id="center" class="section initialhidden"> <div id="center" class="section initialhidden">
<div class="framed"> <div class="framed">
<h2>Stage Loader</h2> <h2>Stage Loader</h2>
<div> <div>
<table style="width:100%"><tbody> <table style="width:100%"><tbody>
<tr> <tr>
<td nowrap> <td nowrap>
<label for="route_notext">Remove Dialogue:</label> <label for="route_notext">Remove Dialogue:</label>
</td> </td>
<td style="width:100%"> <td style="width:100%">
<select id="route_notext" style="width:100%" onmouseover="updateUIDescription(this)"> <select id="route_notext" style="width:100%" onmouseover="updateUIDescription(this)">
<option value="yes">Always</option> <option value="yes">Always</option>
<option selected value="pv5">Not in Pianta 5</option> <option selected value="pv5">Not in Pianta 5</option>
<option value="no">Don't include</option> <option value="no">Don't include</option>
</select> </select>
</td> </td>
</tr> </tr>
<tr> <tr>
<td nowrap> <td nowrap>
<label for="route_nofmvs">Skippable Cutscenes:</label> <label for="route_nofmvs">Skippable Cutscenes:</label>
</td> </td>
<td style="width:100%"> <td style="width:100%">
<select id="route_nofmvs" style="width:100%" onmouseover="updateUIDescription(this)"> <select id="route_nofmvs" style="width:100%" onmouseover="updateUIDescription(this)">
<option value="yes">Always</option> <option value="yes">Always</option>
<option selected value="pp1">Not in Pinna 1</option> <option selected value="pp1">Not in Pinna 1</option>
<option value="no">Don't include</option> <option value="no">Don't include</option>
</select> </select>
</td> </td>
</tr> </tr>
<tr> <tr>
<td nowrap> <td nowrap>
<label for="route_order">Level Order:</label> <label for="route_order">Level Order:</label>
</td> </td>
<td style="width:100%"> <td style="width:100%">
<select id="route_order" style="width:100%" onmouseover="updateUIDescription(this)"> <select id="route_order" style="width:100%" onmouseover="updateUIDescription(this)">
<option selected value="list">As specified</option> <option selected value="list">As specified</option>
<option value="shuffle">Random, no duplicates</option> <option value="shuffle">Random, no duplicates</option>
<option value="random">Fully random</option> <option value="random">Fully random</option>
</select> </select>
</td> </td>
</tr> </tr>
<tr> <tr>
<td nowrap> <td nowrap>
<label for="route_ending">After the last level:</label> <label for="route_ending">After the last level:</label>
</td> </td>
<td style="width:100%"> <td style="width:100%">
<select id="route_ending" style="width:100%" onmouseover="updateUIDescription(this)"> <select id="route_ending" style="width:100%" onmouseover="updateUIDescription(this)">
<option selected value="0F00">Return to the title screen</option> <option selected value="0F00">Return to the title screen</option>
<option value="3400">Load Corona Mountain</option> <option value="3400">Load Corona Mountain</option>
<option value="3C00">Load the Bowser fight</option> <option value="3C00">Load the Bowser fight</option>
</select> </select>
</td> </td>
</tr> </tr>
</tbody></table> </tbody></table>
</div> </div>
<div> <div>
<ul id="route_levels"> <ul id="route_levels">
<li draggable="false"> <li draggable="false">
<div class="route_drag">&#8801;</div> <div class="route_drag">&#8801;</div>
<select> <select>
<option value="0F00" selected disabled>Select a level…</option> <option value="0F00" selected disabled>Select a level…</option>
<optgroup label="Delfino Plaza"> <optgroup label="Delfino Plaza">
<option value="1400">Airstrip (red coins)</option> <option value="1400">Airstrip (red coins)</option>
<option value="1500">Slide</option> <option value="1500">Slide</option>
<option value="1600">Pachinko</option> <option value="1600">Pachinko</option>
<option value="1700">Grass pipe</option> <option value="1700">Grass pipe</option>
<option value="1800">Lily Pad Ride</option> <option value="1800">Lily Pad Ride</option>
<option value="1D00">Jail secret</option> <option value="1D00">Jail secret</option>
</optgroup> </optgroup>
<optgroup label="Bianco Hills"> <optgroup label="Bianco Hills">
<option value="0200">Bianco 1</option> <option value="0200">Bianco 1</option>
<option value="0201">Bianco 2</option> <option value="0201">Bianco 2</option>
<option value="0202">Bianco 3</option> <option value="0202">Bianco 3</option>
<option value="0203">Bianco 4</option> <option value="0203">Bianco 4</option>
<option value="0204">Bianco 5</option> <option value="0204">Bianco 5</option>
<option value="0205">Bianco 6</option> <option value="0205">Bianco 6</option>
<option value="0206">Bianco 7</option> <option value="0206">Bianco 7</option>
<option value="0207">Bianco 8</option> <option value="0207">Bianco 8</option>
</optgroup> </optgroup>
<optgroup label="Ricco Harbor"> <optgroup label="Ricco Harbor">
<option value="0300">Ricco 1</option> <option value="0300">Ricco 1</option>
<option value="0301">Ricco 2</option> <option value="0301">Ricco 2</option>
<option value="0302">Ricco 3</option> <option value="0302">Ricco 3</option>
<option value="0303">Ricco 4</option> <option value="0303">Ricco 4</option>
<option value="0304">Ricco 5</option> <option value="0304">Ricco 5</option>
<option value="0305">Ricco 6</option> <option value="0305">Ricco 6</option>
<option value="0306">Ricco 7</option> <option value="0306">Ricco 7</option>
<option value="0307">Ricco 8</option> <option value="0307">Ricco 8</option>
</optgroup> </optgroup>
<optgroup label="Gelato Beach"> <optgroup label="Gelato Beach">
<option value="0400">Gelato 1</option> <option value="0400">Gelato 1</option>
<option value="0401">Gelato 2</option> <option value="0401">Gelato 2</option>
<option value="0402">Gelato 3</option> <option value="0402">Gelato 3</option>
<option value="0403">Gelato 4</option> <option value="0403">Gelato 4</option>
<option value="0404">Gelato 5</option> <option value="0404">Gelato 5</option>
<option value="0405">Gelato 6</option> <option value="0405">Gelato 6</option>
<option value="0406">Gelato 7</option> <option value="0406">Gelato 7</option>
<option value="0407">Gelato 8</option> <option value="0407">Gelato 8</option>
</optgroup> </optgroup>
<optgroup label="Pinna Park"> <optgroup label="Pinna Park">
<option value="0500">Pinna 1</option> <option value="0500">Pinna 1</option>
<option value="0501">Pinna 2</option> <option value="0501">Pinna 2</option>
<option value="0502">Pinna 3</option> <option value="0502">Pinna 3</option>
<option value="0503">Pinna 4</option> <option value="0503">Pinna 4</option>
<option value="0504">Pinna 5</option> <option value="0504">Pinna 5</option>
<option value="0505">Pinna 6</option> <option value="0505">Pinna 6</option>
<option value="0506">Pinna 7</option> <option value="0506">Pinna 7</option>
<option value="0507">Pinna 8</option> <option value="0507">Pinna 8</option>
</optgroup> </optgroup>
<optgroup label="Sirena Beach"> <optgroup label="Sirena Beach">
<option value="0600">Sirena 1</option> <option value="0600">Sirena 1</option>
<option value="0601">Sirena 2</option> <option value="0601">Sirena 2</option>
<option value="0602">Sirena 3</option> <option value="0602">Sirena 3</option>
<option value="0603">Sirena 4</option> <option value="0603">Sirena 4</option>
<option value="0604">Sirena 5</option> <option value="0604">Sirena 5</option>
<option value="0605">Sirena 6</option> <option value="0605">Sirena 6</option>
<option value="0606">Sirena 7</option> <option value="0606">Sirena 7</option>
<option value="0607">Sirena 8</option> <option value="0607">Sirena 8</option>
</optgroup> </optgroup>
<optgroup label="Noki Bay"> <optgroup label="Noki Bay">
<option value="0900">Noki 1</option> <option value="0900">Noki 1</option>
<option value="0901">Noki 2</option> <option value="0901">Noki 2</option>
<option value="0902">Noki 3</option> <option value="0902">Noki 3</option>
<option value="0903">Noki 4</option> <option value="0903">Noki 4</option>
<option value="0904">Noki 5</option> <option value="0904">Noki 5</option>
<option value="0905">Noki 6</option> <option value="0905">Noki 6</option>
<option value="0906">Noki 7</option> <option value="0906">Noki 7</option>
<option value="0907">Noki 8</option> <option value="0907">Noki 8</option>
</optgroup> </optgroup>
<optgroup label="Pianta Village"> <optgroup label="Pianta Village">
<option value="0800">Pianta 1</option> <option value="0800">Pianta 1</option>
<option value="0801">Pianta 2</option> <option value="0801">Pianta 2</option>
<option value="0802">Pianta 3</option> <option value="0802">Pianta 3</option>
<option value="0803">Pianta 4</option> <option value="0803">Pianta 4</option>
<option value="0804">Pianta 5</option> <option value="0804">Pianta 5</option>
<option value="0805">Pianta 6</option> <option value="0805">Pianta 6</option>
<option value="0806">Pianta 7</option> <option value="0806">Pianta 7</option>
<option value="0807">Pianta 8</option> <option value="0807">Pianta 8</option>
</optgroup> </optgroup>
<optgroup label="Secret areas"> <optgroup label="Secret areas">
<option value="2F00">Bianco 3 secret</option> <option value="2F00">Bianco 3 secret</option>
<option value="2E00">Bianco 6 secret</option> <option value="2E00">Bianco 6 secret</option>
<option value="3000">Ricco 4 secret</option> <option value="3000">Ricco 4 secret</option>
<option value="2000">Gelato 1 secret</option> <option value="2000">Gelato 1 secret</option>
<option value="3200">Pinna 2 secret</option> <option value="3200">Pinna 2 secret</option>
<option value="2900">Pinna 6 secret</option> <option value="2900">Pinna 6 secret</option>
<option value="3300">Sirena 2 secret</option> <option value="3300">Sirena 2 secret</option>
<option value="2800">Sirena 4 secret</option> <option value="2800">Sirena 4 secret</option>
<option value="1F00">Noki 6 secret</option> <option value="1F00">Noki 6 secret</option>
<option value="2A00">Pianta 5 secret</option> <option value="2A00">Pianta 5 secret</option>
</optgroup> </optgroup>
<optgroup label="Sublevels"> <optgroup label="Sublevels">
<option value="3700">Petey Piranha fight (Bianco 2)</option> <option value="3700">Petey Piranha fight (Bianco 2)</option>
<option value="3B00">Gooper Blooper fight (Ricco 1)</option> <option value="3B00">Gooper Blooper fight (Ricco 1)</option>
<option value="1E00">Race course (Ricco 2)</option> <option value="1E00">Race course (Ricco 2)</option>
<option value="2100">Sand bird (Gelato 4)</option> <option value="2100">Sand bird (Gelato 4)</option>
<option value="3A01">Mecha-Bowser fight (Pinna 1)</option> <option value="3A01">Mecha-Bowser fight (Pinna 1)</option>
<option value="3A00">Rollercoaster (Pinna 8)</option> <option value="3A00">Rollercoaster (Pinna 8)</option>
<option value="0E00">Casino Delfino (Sirena 4)</option> <option value="0E00">Casino Delfino (Sirena 4)</option>
<option value="0E01">Casino Delfino (Sirena 5)</option> <option value="0E01">Casino Delfino (Sirena 5)</option>
<option value="3800">King Boo fight (Sirena 5)</option> <option value="3800">King Boo fight (Sirena 5)</option>
<option value="2C00">Bottle (Noki 3)</option> <option value="2C00">Bottle (Noki 3)</option>
<option value="3900">Deep Sea of Mare (Noki 4)</option> <option value="3900">Deep Sea of Mare (Noki 4)</option>
<option value="1000">Deep Sea of Mare (Noki 8)</option> <option value="1000">Deep Sea of Mare (Noki 8)</option>
</optgroup> </optgroup>
</select> </select>
<button type="button" class="route_remove">&#215;</button> <button type="button" class="route_remove">&#215;</button>
</li> </li>
</ul> </ul>
</div> </div>
<div style="text-align:center"> <div style="text-align:center">
<button id="route_clear" type="button">Clear list</button> <button id="route_clear" type="button">Clear list</button>
<select id="route_presets"> <select id="route_presets">
<option value="" selected>Load a preset…</option> <option value="" selected>Load a preset…</option>
<option value="020002020203020404000406080008010802080308040805080605000501050205030502050603000301030203030304030503060205020606000601060206030604060506060900090109020903090409050906;3400">Any% usual route</option> <option value="020002020203020404000406080008010802080308040805080605000501050205030502050603000301030203030304030503060205020606000601060206030604060506060900090109020903090409050906;3400">Any% usual route</option>
<option value="020002020203020404000406080008010802080308040805080605000501050205030502050602050206060006010602060306040605060609000901090209030904090509060300030103020303030403050306;3400">Any% Ricco late</option> <option value="020002020203020404000406080008010802080308040805080605000501050205030502050602050206060006010602060306040605060609000901090209030904090509060300030103020303030403050306;3400">Any% Ricco late</option>
<option value="020002020203020404000401040204030404040504060500050105020503050405050506030003010302030303040305030602050206060006010602060306040605060609000901090209030904090509060800080108020803080408050806;3400">Any% No Major Skips</option> <option value="020002020203020404000401040204030404040504060500050105020503050405050506030003010302030303040305030602050206060006010602060306040605060609000901090209030904090509060800080108020803080408050806;3400">Any% No Major Skips</option>
<option value="02000201020202030800080108020803080408050806080705000501050205030504050505060507030003010302030303040305030603070204020502060207060006010602060306040605060606070900090109020903090409050906090704000401040204030404040304050406;3400">All Episodes</option> <option value="02000201020202030800080108020803080408050806080705000501050205030504050505060507030003010302030303040305030603070204020502060207060006010602060306040605060606070900090109020903090409050906090704000401040204030404040304050406;3400">All Episodes</option>
<option value="02000201020202020800080108020803080408040804080508060807080705000501050105020503050405040505050505060507030003010301030203030303030403050305030603070203020402050205020502060207060006010601060206030603060306040605060606070900090109010901090209030904090509050906090704000400040004010402040304050404040304020406;3400">All Level Shines</option> <option value="02000201020202020800080108020803080408040804080508060807080705000501050105020503050405040505050505060507030003010301030203030303030403050305030603070203020402050205020502060207060006010601060206030603060306040605060606070900090109010901090209030904090509050906090704000400040004010402040304050404040304020406;3400">All Level Shines</option>
<optgroup label="Individual Worlds"> <optgroup label="Individual Worlds">
<option value="020002020203020402050206">Bianco Hills</option> <option value="020002020203020402050206">Bianco Hills</option>
<option value="0300030103020303030403050306">Ricco Harbor</option> <option value="0300030103020303030403050306">Ricco Harbor</option>
<option value="0400040104020403040404050406">Gelato Beach</option> <option value="0400040104020403040404050406">Gelato Beach</option>
<option value="050005010502050305020506">Pinna Park</option> <option value="050005010502050305020506">Pinna Park</option>
<option value="0600060106020603060406050606">Sirena Beach</option> <option value="0600060106020603060406050606">Sirena Beach</option>
<option value="0900090109020903090409050906">Noki Bay</option> <option value="0900090109020903090409050906">Noki Bay</option>
<option value="0800080108020803080408050806">Pianta Village</option> <option value="0800080108020803080408050806">Pianta Village</option>
</optgroup> </optgroup>
<optgroup label="All Shines IWs"> <optgroup label="All Shines IWs">
<option value="02000201020202020203020402050205020502060207">Bianco Hills</option> <option value="02000201020202020203020402050205020502060207">Bianco Hills</option>
<option value="03000301030103020303030303040305030503060307">Ricco Harbor</option> <option value="03000301030103020303030303040305030503060307">Ricco Harbor</option>
<option value="04000406040404060401040504000400040204020403">Gelato Beach</option> <option value="04000406040404060401040504000400040204020403">Gelato Beach</option>
<option value="05000501050105020503050405040505050505060507">Pinna Park</option> <option value="05000501050105020503050405040505050505060507">Pinna Park</option>
<option value="06000601060106020603060306030604060506060607">Sirena Beach</option> <option value="06000601060106020603060306030604060506060607">Sirena Beach</option>
<option value="09000901090109020903090409050905090609060907">Noki Bay</option> <option value="09000901090109020903090409050905090609060907">Noki Bay</option>
<option value="08000801080208030804080408040805080608070807">Pianta Village</option> <option value="08000801080208030804080408040805080608070807">Pianta Village</option>
</optgroup> </optgroup>
</select> </select>
</div> </div>
</div> </div>
</div> </div>
<div id="right" class="section"> <div id="right" class="section">
<div id="descriptionbox" class="framed"> <div id="descriptionbox" class="framed">
<h1>Super Mario Sunshine Practice Code Generator v2</h1> <h1>Super Mario Sunshine Practice Code Generator v2</h1>
<p style="margin:0"><i id="lastupdate"></i></p> <p style="margin-top:0"><i id="lastupdate"></i></p>
<br /> <br />
<p>This is a cheatfile generator for Super Mario Sunshine speedrun practice. A guide on how to use the generator and practice codes on your Wii can be found here: <a target="_blank" href="guide.html">Guide</a>. Visit the <a target="_blank" href="guide.html#3">troubleshooting section</a> if you encounter any issues.</p> <p>This is a cheatfile generator for Super Mario Sunshine speedrun practice. A guide on how to use the generator and practice codes on your Wii can be found here: <a target="_blank" href="guide.html">Guide</a>. Visit the <a target="_blank" href="guide.html#3">troubleshooting section</a> if you encounter any issues.</p>
<br /> <br />
<h4>Changelog:</h4> <h4>Changelog:</h4>
<div id="changelog"></div> <div id="changelog"></div>
<p style="margin:0;text-align:right"><i>Made by <a target="_blank" href="https://twitter.com/psychonauter">Psychonauter</a>, <a target="_blank" href="https://twitter.com/qbe_root">Noki Doki</a> &amp; <a target="_blank" href="https://twitter.com/srlmilk">Milk</a></i></p> <p style="margin:0;text-align:right"><i>Made by <a target="_blank" href="https://twitter.com/psychonauter">Psychonauter</a>, <a target="_blank" href="https://twitter.com/qbe_root">Noki Doki</a> &amp; <a target="_blank" href="https://twitter.com/srlmilk">Milk</a></i></p>
<hr /> <hr />
<div id="smscommunity"> <div id="smscommunity">
<a target="_blank" href="https://discord.gg/0SoktBcRDw8B1NJB" title="Sunshine Community Discord"><img src="img/discord_bubble.png" alt="Sunshine Community Discord" /></a> <a target="_blank" href="https://discord.gg/0SoktBcRDw8B1NJB" title="Sunshine Community Discord"><img src="img/discord_bubble.png" alt="Sunshine Community Discord" /></a>
<a target="_blank" href="https://speedrun.com/sms" title="Sunshine Leaderboards"><img src="img/src_bubble.png" alt="Sunshine Leaderboards" /></a> <a target="_blank" href="https://speedrun.com/sms" title="Sunshine Leaderboards"><img src="img/src_bubble.png" alt="Sunshine Leaderboards" /></a>
<h4 style="display:inline;vertical-align:middle;margin:0px 10px">Sunshine Community</h4> <h4 style="display:inline;vertical-align:middle;margin:0px 10px">Sunshine Community</h4>
<a target="_blank" href="https://twitter.com/SMSCommunity" title="Sunshine Community Twitter"><img src="img/twitter_bubble.png" alt="Sunshine Community Twitter" /></a> <a target="_blank" href="https://twitter.com/SMSCommunity" title="Sunshine Community Twitter"><img src="img/twitter_bubble.png" alt="Sunshine Community Twitter" /></a>
<a target="_blank" href="https://www.twitch.tv/SunshineCommunity" title="Sunshine Community Twitch"><img src="img/twitch_bubble.png" alt="Sunshine Community Twitch" /></a> <a target="_blank" href="https://www.twitch.tv/SunshineCommunity" title="Sunshine Community Twitch"><img src="img/twitch_bubble.png" alt="Sunshine Community Twitch" /></a>
</div> </div>
</div> </div>
</div> </div>
</div> </div>
<script language="javascript" src="gctGenerator.js"></script> <script language="javascript" src="gctGenerator.js"></script>
</body> </body>
</html> </html>

View file

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