diff --git a/Codes.xml b/Codes.xml index df092bf..81927ed 100644 --- a/Codes.xml +++ b/Codes.xml @@ -3498,9 +3498,9 @@ Erzwungene Plaza Events Forcer les événements de la place Delfino ドルピックタウンイベントの強制再生 - Noki Doki - 1.0 - Mar 8, 2020 + Noki Doki, sup39(サポミク) + 1.1 + Feb 23, 2023 Forces the unlock events for Ricco, Gelato and Yoshi to happen any time the correct version of the plaza is loaded via the Level Select code. @@ -3519,7 +3519,7 @@ la priorité sur celui de Yoshi si leurs conditions sont remplies. - 強制的に次のイベントを再生します: 「リコの解除イベント」「マンマの解除イベント」「正しいバージョンのドルピックタウンがロードされるたびに出現するヨッシー」 + 強制的に次のイベントを再生します: 「リコの解除イベント」「マンマの解除イベント」「正しいバージョンのドルピックタウンがロードされるたびに出現するヨッシー」。 「ノズルロック解除イベント」は、条件が満たされている場合、ヨッシーのイベントよりも優先されます。 @@ -3528,6 +3528,12 @@ 042B78C4 48000018 042B78F0 60000000 042B7940 60000000 + C22B7764 00000005 + 806D9FA0 899D0001 + 558BF7BC 7D8C5B78 + 558C16FA 3D60FFF3 + 616BFF01 5D6B6636 + 99630070 00000000 0410C4C8 48000018 @@ -3535,6 +3541,12 @@ 0410C57C 48000018 0410C5A8 60000000 0410C5F8 60000000 + C210C41C 00000005 + 806D97D0 899D0001 + 558BF7BC 7D8C5B78 + 558C16FA 3D60FFF3 + 616BFF01 5D6B6636 + 99630070 00000000 04297020 48000018 @@ -3542,6 +3554,12 @@ 042970D4 48000018 04297100 60000000 04297150 60000000 + C2296F74 00000005 + 806D9E60 899D0001 + 558BF7BC 7D8C5B78 + 558C16FA 3D60FFF3 + 616BFF01 5D6B6636 + 99630070 00000000 042AF7E0 48000018 @@ -3549,6 +3567,12 @@ 042AF894 48000018 042AF8C0 60000000 042AF910 60000000 + C22AF734 00000005 + 806D9EC8 899D0001 + 558BF7BC 7D8C5B78 + 558C16FA 3D60FFF3 + 616BFF01 5D6B6636 + 99630070 00000000 diff --git a/changelog.md b/changelog.md index c959e0c..54e2455 100644 --- a/changelog.md +++ b/changelog.md @@ -3,6 +3,11 @@ ### GCI Loader 0.4 Fixed hook address of GMSE01 code +## Feb 23, 2023 +### Updated 'Force Plaza Events' +Set the correct BH/RH/GB unlock flag +>>>>>>> gct/master + ## Feb 21, 2023 Disable Z menu for Instant Level Select to prevent broken texture diff --git a/site/de/code-reference/index.md b/site/de/code-reference/index.md index 5bd94ed..1d77685 100644 --- a/site/de/code-reference/index.md +++ b/site/de/code-reference/index.md @@ -5,4 +5,4 @@ editLink: false # Code Referenz - \ No newline at end of file + diff --git a/site/fr/code-reference/index.md b/site/fr/code-reference/index.md index 59b5403..8a1900d 100644 --- a/site/fr/code-reference/index.md +++ b/site/fr/code-reference/index.md @@ -5,4 +5,4 @@ editLink: false # Référence des codes - \ No newline at end of file + diff --git a/site/guide.md b/site/guide.md index 03f8146..3967411 100644 --- a/site/guide.md +++ b/site/guide.md @@ -140,14 +140,15 @@ Right click the game in Dolphin and click on "Properties". In the "Game Config" Select the "Gecko-Codes" tab in the game properties and check all the codes you want to be active. Most (but not all codes) will work with Dolphin. - ## Appendix: Using large cheat file with Nintendont + There is a file size limit of 5000 bytes in Nintendont. To use cheat file with size larger than 5000 bytes, you need to store the cheat file in your Gamecube memory card and load it on runtime. ### Preparation: Installing GCMM + You need GCMM to store the cheat file to your Gamecube memory card. [Download the latest GCMM release](https://github.com/suloku/gcmm/releases/download/1.4f/gcmm_1.4f.zip) and unzip it. Copy the `apps/gcmm` folder to `/apps/` folder in your SD card. @@ -155,6 +156,7 @@ Copy the `apps/gcmm` folder to `/apps/` folder in your SD card. ![File list after GCMM is installed](/img/gci/0-gcmm-files.jpg) ### [Step 1/3] Generating cheat file + Select the game version and the functions you want in [GCT Generator](/). Choose `GCI + GCT` as Download Format and press the download button. @@ -166,6 +168,7 @@ Create the folders if they do not exist. ![File list after downloading the cheat files](/img/gci/1-cheat-files.jpg) ### [Step 2/3] Write the GCI file to Gamecube memory card with GCMM + Open your Homebrew channel and run GCMM. ![Run GCMM in Homebrew channel](/img/gci/2-0-open-gcmm.png) @@ -195,6 +198,7 @@ and then press Start to return to Homebrew. ![Restore Complete](/img/gci/2-5-complete.png) #### For the second time and onwards + There will be a message to confirm whether you want to overwrite the file since the second time. Press B and then Z to overwrite. @@ -203,6 +207,7 @@ Press B and then Z to overwrite. ![Overwrite confirm 2](/img/gci/2-6-overwrite-2.png) ### [Step 3/3] Run the game with Nintendont + Run the game with Nintendont with your Gamecube memory card plugged in. The GCI file stored in your memory card will be loaded automatically. You can remove your memory card diff --git a/site/ja/code-reference/index.md b/site/ja/code-reference/index.md index 812ede9..4e1fd7e 100644 --- a/site/ja/code-reference/index.md +++ b/site/ja/code-reference/index.md @@ -5,4 +5,4 @@ editLink: false # チートコード一覧 - \ No newline at end of file +