add QFT freeze options

- When Mario holds, throws, puts down an object
- When Mario triple jumps, spin jumps, ledge grabs, wall kicks, bounces, rope jumps
This commit is contained in:
sup39 2023-01-10 16:55:28 +09:00
parent 0888e03db5
commit 9b767a4cbb
9 changed files with 145 additions and 15 deletions

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@ -1,4 +1,10 @@
# Changelog
## Jan 10, 2023
### Updated 'Quarterframe Timer'
Added the following options to freeze QFT:
- When Mario holds, throws, puts down an object
- When Mario triple jumps, spin jumps, ledge grabs, wall kicks, bounces, rope jumps
## Jan 7, 2023
### Updated 'Quarterframe Timer'
Reworked the existing freezes and added the option to freeze when mounting Yoshi

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@ -1,7 +1,8 @@
export const r13off = -0x6048;
export const onChangeStatusAddr = 0x802541c8;
/**
* @type {{[key: string]: number}}
* @type {{[key: string]: number|{addr: number, orig: number}}}
*/
export const freezeCodeHooks = {
yellowCoin: 0x801bee10,
@ -13,4 +14,6 @@ export const freezeCodeHooks = {
cleaned: 0x80215c6c,
bowser: 0x801fb7ac,
yoshi: 0x802704d4,
take: { addr: 0x8023f9a8, orig: 0x801f0384 },
drop: { addr: 0x802437d4, orig: 0x38000000 },
};

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@ -1,7 +1,8 @@
export const r13off = -0x6818;
export const onChangeStatusAddr = 0x801335b8;
/**
* @type {{[key: string]: number}}
* @type {{[key: string]: number|{addr: number, orig: number}}}
*/
export const freezeCodeHooks = {
yellowCoin: 0x80196cb0,
@ -13,4 +14,6 @@ export const freezeCodeHooks = {
cleaned: 0x8017a3d4,
bowser: 0x801d3380,
yoshi: 0x8014f830,
take: { addr: 0x8011eae4, orig: 0x801f0384 },
drop: { addr: 0x80122964, orig: 0x38000000 },
};

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@ -1,7 +1,8 @@
export const r13off = -0x6188;
export const onChangeStatusAddr = 0x80233f18;
/**
* @type {{[key: string]: number}}
* @type {{[key: string]: number|{addr: number, orig: number}}}
*/
export const freezeCodeHooks = {
yellowCoin: 0x8019eb98,
@ -13,4 +14,6 @@ export const freezeCodeHooks = {
cleaned: 0x801f5b0c,
bowser: 0x801db550,
yoshi: 0x80250224,
take: { addr: 0x8021f6f0, orig: 0x801f0384 },
drop: { addr: 0x8022351c, orig: 0x38000000 },
};

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@ -1,7 +1,8 @@
export const r13off = -0x6120;
export const onChangeStatusAddr = 0x8024bf54;
/**
* @type {{[key: string]: number}}}
* @type {{[key: string]: number|{addr: number, orig: number}}}
*/
export const freezeCodeHooks = {
yellowCoin: 0x801b6cc8,
@ -13,4 +14,6 @@ export const freezeCodeHooks = {
cleaned: 0x8020db50,
bowser: 0x801f3690,
yoshi: 0x80268260,
take: { addr: 0x80237734, orig: 0x801f0384 },
drop: { addr: 0x8023b560, orig: 0x38000000 },
};

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@ -0,0 +1,9 @@
export default {
put: [0x80000387],
tripleJump: [0x882],
spinJump: [0x895, 0x896],
ledgeGrab: [0x3800034b],
wallKick: [0x2000886],
bounce: [0x884],
ropeJump: [0x892, 0x893],
};

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@ -23,6 +23,15 @@ export const defaultConfig = {
cleaned: true,
bowser: true, // onBathhubGripDestroyed
yoshi: true,
take: true,
drop: true,
put: true,
tripleJump: true,
spinJump: true,
ledgeGrab: true,
wallKick: true,
ropeJump: true,
bounce: true,
},
};
@ -48,6 +57,9 @@ import * as GMSP01 from './code/GMSP01.js';
import * as GMSJ0A from './code/GMSJ0A.js';
export const codes = { GMSJ01, GMSE01, GMSP01, GMSJ0A };
import statusDB from './code/status.js';
export const statusKeys = Object.keys(statusDB);
/****
## save freeze frame, load and save QF
## this function destroys r11 and r12
@ -71,18 +83,24 @@ export default function codegen(version, baseCode) {
if (!baseCode) return '';
const config = getConfig();
const { freezeCodeHooks, r13off } = codes[version] ?? {};
const { freezeCodeHooks, r13off, onChangeStatusAddr } = codes[version] ?? {};
let code = baseCode;
const { freezeDuration: frame } = config;
// freezing code
const enabledFreezes = [];
const statuses = [];
if (frame > 0) {
for (const [key, enabled] of Object.entries(config.freeze)) {
const addr = freezeCodeHooks[key];
if (enabled && addr) {
if (!enabled) continue;
// add status
statuses.push(...(statusDB[key] ?? []));
// add hook
const hook = freezeCodeHooks[key];
if (hook) {
if (key === 'blueCoin') {
const addr = hook;
// special: needs to adjust QF -> use separate C2 instead
code += [
0xc2000000 + (addr & 0x1ffffff),
@ -100,15 +118,32 @@ export default function codegen(version, baseCode) {
]
.map(int2gecko)
.join('');
} else {
} else if (typeof hook === 'number') {
// handle regular freezing code later
const addr = hook;
enabledFreezes.push(addr);
} else {
// {addr: number, orig: number}
// separate C2 code to handle orig
const { addr, orig } = hook;
code += [
0xc2000000 + (addr & 0x1ffffff),
0x00000003,
0x3d800000 + (freezeCodeAddr >>> 16), // lis r12, freezeCodeAddr@h
0x618c0000 + (freezeCodeAddr & 0xffff), // ori r12, r12, freezeCodeAddr@l
0x7d8803a6, // mtlr r12
0x4e800021, // blrl
orig,
0x00000000,
]
.map(int2gecko)
.join('');
}
}
}
}
// handle regular freezing code
if (enabledFreezes.length <= 1) {
if (enabledFreezes.length <= 1 && statuses.length === 0) {
// use C2 directly
code += enabledFreezes
.flatMap((addr) => [
@ -149,6 +184,54 @@ export default function codegen(version, baseCode) {
code += [...hooks, ...freezer].map(int2gecko).join('');
}
// onChangeStatus hook
if (statuses.length) {
const c = [
// check each status
...statuses.flatMap((x, i) => {
const cr = i > 0 ? 0x800000 : 0; // i>0 ? cr1 : cr0
const c =
x < 0x10000
? [
0x281d0000 + cr + x, // cmplwi crX, r29, $x
]
: [
0x3c000000 + (x >>> 16), // lis r0, $x@h
0x60000000 + (x & 0xffff), // ori r0, r0, $x@l
0x7c1d0040 + cr, // cmplw crX, r29, r0
];
if (i > 0) {
// cror 4*cr0+eq, 4*cr0+eq, 4*cr1+eq
c.push(0x4c423382);
}
return c;
}),
// freeze
0x3d800000 + (freezeCodeAddr >>> 16), // lis r12, freezeCodeAddr@h
0x618c0000 + (freezeCodeAddr & 0xffff), // ori r12, r12, freezeCodeAddr@l
0x7d8803a6, // mtlr r12
0x4d820021, // beqlrl
// orig
0x38000000, // li r0, 0
];
// pad nop
if (c.length % 2 === 0) {
c.push(0x60000000);
}
// end of C2
c.push(0x00000000);
// apply code
code += [
0xc2000000 + (onChangeStatusAddr & 0x1ffffff),
c.length >> 1, // line count
...c,
]
.map(int2gecko)
.join('');
}
// ui
/* bounds */
const { x, y, fontSize, width } = config;

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@ -35,14 +35,13 @@
</template>
<script>
import { getConfig, lskey, codes } from './codegen.js';
import { getConfig, lskey, codes, statusKeys } from './codegen.js';
import { rgbI2S, rgbS2I, rgbaI2S } from '../utils';
import labels from './labels.json';
import TextConfig from '../TextConfig.vue';
function updateConfig() {
const { x, y, fontSize, width, fgRGB, fgA, fgRGB2, fgA2, bgRGB, bgA, freeze, freezeDuration } =
this;
const { x, y, fontSize, width, fgRGB, fgA, fgRGB2, fgA2, bgRGB, bgA, freeze, freezeDuration } = this;
const config = {
x,
y,
@ -104,7 +103,10 @@ export default {
freeze,
freezeDuration,
// const
freezeKeys: Object.keys(codes[this.version]?.freezeCodeHooks ?? {}),
freezeKeys: [
...Object.keys(codes[this.version]?.freezeCodeHooks ?? {}),
...statusKeys,
],
};
},
computed: {

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@ -25,7 +25,16 @@
"demo": "カットシーン開始時",
"cleaned": "NPCを洗った時",
"bowser": "クッパ戦の足場を破壊した時",
"yoshi": "ヨッシーに乗った時"
"yoshi": "ヨッシーに乗った時",
"take": "オブジェクトを持った時",
"drop": "オブジェクトを投げた時",
"put": "オブジェクトを置いた時",
"tripleJump": "三段ジャンプした時",
"spinJump": "スピンジャンプした時",
"ledgeGrab": "崖掴まりした時",
"wallKick": "壁キックした時",
"ropeJump": "ロープ、大車輪でジャンプした時",
"bounce": "アメンボやジャンプ台で跳ねた時"
}
}
},
@ -55,7 +64,16 @@
"demo": "When a cutscene starts",
"cleaned": "When an NPC is cleaned",
"bowser": "When a platform is destroyed in the Bowser fight",
"yoshi": "When Yoshi is mounted"
"yoshi": "When Yoshi is mounted",
"take": "When Mario holds an object",
"drop": "When Mario throws an object",
"put": "When Mario puts down an object",
"tripleJump": "When Mario triple jumps",
"spinJump": "When Mario spin jumps",
"ledgeGrab": "When Mario ledge grabs",
"wallKick": "When Mario wall kicks",
"ropeJump": "When Mario jumps from a rope",
"bounce": "When Mario bounces (e.g. on a roof)"
}
}
},