Fast Any% episode names and timer compatibility

This commit is contained in:
QbeRoot 2018-01-20 15:46:59 +01:00
parent f9d6cb0e1c
commit a81e7ff4ed
6 changed files with 47 additions and 25 deletions

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@ -16,6 +16,10 @@
<h2 id="180120"><a href="#180120">Jan 20, 2018</a> </h2> <h2 id="180120"><a href="#180120">Jan 20, 2018</a> </h2>
<h3 id="1801201"><a href="#1801201">Added 'Remove Save Boxes'</a></h3> <h3 id="1801201"><a href="#1801201">Added 'Remove Save Boxes'</a></h3>
<p>Adds the option to have save boxes removed outside of 'Fast Any%'</p> <p>Adds the option to have save boxes removed outside of 'Fast Any%'</p>
<h3 id="1801202"><a href="#1801202">Fixed episode names in 'Fast Any%'.</a></h3>
<p>Makes the correct episode names appear in the demo cutscenes and the pause menu in Fast Any%.</p>
<h3 id="1801203"><a href="#1801203">Made 'Fast Any%' compatible with 'Shine Get Timer' and 'Shine Touch Timer'.</a></h3>
<p>Allows the use of IGT in Fast Any%, which was previously impossible.</p>
<h2 id="180118"><a href="#180118">Jan 18, 2018</a> </h2> <h2 id="180118"><a href="#180118">Jan 18, 2018</a> </h2>
<h3 id="1801181"><a href="#1801181">Site changes</a></h3> <h3 id="1801181"><a href="#1801181">Site changes</a></h3>
<p>Updated guides.</p> <p>Updated guides.</p>

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@ -3,6 +3,8 @@
<update> <update>
<date>Jan 20, 2018</date> <date>Jan 20, 2018</date>
<change>Added 'Remove Save Boxes'.</change> <change>Added 'Remove Save Boxes'.</change>
<change>Fixed episode names in 'Fast Any%'.</change>
<change>Made 'Fast Any%' compatible with the timers.</change>
</update> </update>
<update> <update>
<date>Jan 18, 2018</date> <date>Jan 18, 2018</date>

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@ -132,7 +132,7 @@
<author>Psychonauter</author> <author>Psychonauter</author>
<version>1.6</version> <version>1.6</version>
<date>Nov 29, 2017</date> <date>Nov 29, 2017</date>
<description><![CDATA[Adds the ingame timer to every level, starting on the last black frame after the loading screen and ending when you touch a Shine.<br /><br /><b><font color ="#ff8297">Requires the Level Select code to be active.</font></b>]]></description> <description><![CDATA[Adds the ingame timer to every level, starting on the last black frame after the loading screen and ending when you touch a Shine.<br /><br /><b><font color ="#ff8297">Requires the Level Select code or Fast Any% to be active.</font></b>]]></description>
<source> <source>
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@ -233,7 +233,7 @@
<title lang="en">Shine Get Timer</title> <title lang="en">Shine Get Timer</title>
<author>Psychonauter</author> <author>Psychonauter</author>
<version>1.6</version> <version>1.6</version>
<description><![CDATA[Adds the ingame timer to every level, starting on the last black frame after the loading screen and ending as soon as the 'Shine Get' animation starts (Similiar to the x-cam timer of SM64). <br /><br /><b><font color ="#ff8297">Requires the Level Select code to be active.</font></b>]]></description> <description><![CDATA[Adds the ingame timer to every level, starting on the last black frame after the loading screen and ending as soon as the 'Shine Get' animation starts (Similiar to the x-cam timer of SM64). <br /><br /><b><font color ="#ff8297">Requires the Level Select code or Fast Any% to be active.</font></b>]]></description>
<date>Nov 29, 2017</date> <date>Nov 29, 2017</date>
<source> <source>
C2031F68 0000000F C2031F68 0000000F
@ -480,11 +480,14 @@
<code> <code>
<title lang="en">Fast Any%</title> <title lang="en">Fast Any%</title>
<author>Psychonauter, Noki Doki</author> <author>Psychonauter, Noki Doki</author>
<version>1.2</version> <version>1.3</version>
<description>Loads stages in any% order, skips all save boxes, replaces all dialog with "!!!" (except for the Pianta 5 secret) and makes all FMVs skippable (except for the Pinna 1 cutscenes). This code is not compatible with the Level Select or Stage Randomizer code.</description> <description>Loads stages in any% order, skips all save boxes, replaces all dialog with "!!!" (except for the Pianta 5 secret) and makes all FMVs skippable (except for the Pinna 1 cutscenes). This code is not compatible with the Level Select or Stage Randomizer code.</description>
<date>Dec 19, 2017</date> <date>Jan 20, 2018</date>
<source> <source>
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@ -134,7 +134,7 @@
<author>Psychonauter</author> <author>Psychonauter</author>
<version>1.6</version> <version>1.6</version>
<date>Nov 29, 2017</date> <date>Nov 29, 2017</date>
<description><![CDATA[Adds the ingame timer to every level, starting on the last black frame after the loading screen and ending when you touch a Shine. <br /><br /><b><font color ="#ff8297">Requires the Level Select code to be active.</font></b>]]></description> <description><![CDATA[Adds the ingame timer to every level, starting on the last black frame after the loading screen and ending when you touch a Shine. <br /><br /><b><font color ="#ff8297">Requires the Level Select code or Fast Any% to be active.</font></b>]]></description>
<source> <source>
C23617C4 0000000F C23617C4 0000000F
3CC0817F 60C60100 3CC0817F 60C60100
@ -235,7 +235,7 @@
<title lang="en">Shine Get Timer</title> <title lang="en">Shine Get Timer</title>
<author>Psychonauter</author> <author>Psychonauter</author>
<version>1.6</version> <version>1.6</version>
<description><![CDATA[Adds the ingame timer to every level, starting on the last black frame after the loading screen and ending as soon as the 'Shine Get' animation starts (Similiar to the x-cam timer of SM64).<br /><br /><b><font color ="#ff8297">Requires the Level Select code to be active.</font></b>]]></description> <description><![CDATA[Adds the ingame timer to every level, starting on the last black frame after the loading screen and ending as soon as the 'Shine Get' animation starts (Similiar to the x-cam timer of SM64).<br /><br /><b><font color ="#ff8297">Requires the Level Select code or Fast Any% to be active.</font></b>]]></description>
<date>Nov 29, 2017</date> <date>Nov 29, 2017</date>
<source> <source>
C23617C4 0000000F C23617C4 0000000F
@ -482,11 +482,14 @@
<code> <code>
<title lang="en">Fast Any%</title> <title lang="en">Fast Any%</title>
<author>Psychonauter, Noki Doki</author> <author>Psychonauter, Noki Doki</author>
<version>1.2</version> <version>1.3</version>
<date>Dec 19, 2017</date> <date>Jan 20, 2018</date>
<description>Loads stages in any% order, skips all save boxes, replaces all dialog with "!!!" (except for the Pianta 5 secret) and makes all FMVs skippable (except for the Pinna 1 cutscenes). This code is not compatible with the Level Select code.</description> <description>Loads stages in any% order, skips all save boxes, replaces all dialog with "!!!" (except for the Pianta 5 secret) and makes all FMVs skippable (except for the Pinna 1 cutscenes). This code is not compatible with the Level Select code.</description>
<source> <source>
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@ -134,7 +134,7 @@
<author>Psychonauter, Noki Doki</author> <author>Psychonauter, Noki Doki</author>
<version>1.6</version> <version>1.6</version>
<date>Jan 17, 2018</date> <date>Jan 17, 2018</date>
<description><![CDATA[Adds the ingame timer to every level, starting on the last black frame after the loading screen and ending when you touch a Shine. <br /><br /><b><font color ="#ff8297">Requires the Level Select code to be active.</font></b>]]></description> <description><![CDATA[Adds the ingame timer to every level, starting on the last black frame after the loading screen and ending when you touch a Shine. <br /><br /><b><font color ="#ff8297">Requires the Level Select code or Fast Any% to be active.</font></b>]]></description>
<source> <source>
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@ -235,7 +235,7 @@
<title lang="en">Shine Get Timer</title> <title lang="en">Shine Get Timer</title>
<author>Psychonauter, Noki Doki</author> <author>Psychonauter, Noki Doki</author>
<version>1.6</version> <version>1.6</version>
<description><![CDATA[Adds the ingame timer to every level, starting on the last black frame after the loading screen and ending as soon as the 'Shine Get' animation starts (Similiar to the x-cam timer of SM64).<br /><br /><b><font color ="#ff8297">Requires the Level Select code to be active.</font></b>]]></description> <description><![CDATA[Adds the ingame timer to every level, starting on the last black frame after the loading screen and ending as soon as the 'Shine Get' animation starts (Similiar to the x-cam timer of SM64).<br /><br /><b><font color ="#ff8297">Requires the Level Select code or Fast Any% to be active.</font></b>]]></description>
<date>Jan 17, 2018</date> <date>Jan 17, 2018</date>
<source> <source>
C2363E70 0000000F C2363E70 0000000F
@ -482,11 +482,14 @@
<code> <code>
<title lang="en">Fast Any%</title> <title lang="en">Fast Any%</title>
<author>Psychonauter, Noki Doki</author> <author>Psychonauter, Noki Doki</author>
<version>1.2</version> <version>1.3</version>
<date>Jan 17, 2018</date> <date>Jan 20, 2018</date>
<description>Loads stages in any% order, skips all save boxes, replaces all dialog with "!!!" (except for the Pianta 5 secret) and makes all FMVs skippable (except for the Pinna 1 cutscenes). This code is not compatible with the Level Select code.</description> <description>Loads stages in any% order, skips all save boxes, replaces all dialog with "!!!" (except for the Pianta 5 secret) and makes all FMVs skippable (except for the Pinna 1 cutscenes). This code is not compatible with the Level Select code.</description>
<source> <source>
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@ -142,7 +142,7 @@
<author>Psychonauter</author> <author>Psychonauter</author>
<version>1.6</version> <version>1.6</version>
<date>Nov 29, 2017</date> <date>Nov 29, 2017</date>
<description><![CDATA[Adds the ingame timer to every level, starting on the last black frame after the loading screen and ending when you touch a Shine.<br /><br /><b><font color ="#ff8297">Requires the Level Select code to be active.</font></b>]]></description> <description><![CDATA[Adds the ingame timer to every level, starting on the last black frame after the loading screen and ending when you touch a Shine.<br /><br /><b><font color ="#ff8297">Requires the Level Select code or Fast Any% to be active.</font></b>]]></description>
<source> <source>
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@ -243,7 +243,7 @@
<title lang="en">Shine Get Timer</title> <title lang="en">Shine Get Timer</title>
<author>Psychonauter</author> <author>Psychonauter</author>
<version>1.6</version> <version>1.6</version>
<description><![CDATA[Adds the ingame timer to every level, starting on the last black frame after the loading screen and ending as soon as the 'Shine Get' animation starts (Similiar to the x-cam timer of SM64). <br /><br /><b><font color ="#ff8297">Requires the Level Select code to be active.</font></b>]]></description> <description><![CDATA[Adds the ingame timer to every level, starting on the last black frame after the loading screen and ending as soon as the 'Shine Get' animation starts (Similiar to the x-cam timer of SM64). <br /><br /><b><font color ="#ff8297">Requires the Level Select code or Fast Any% to be active.</font></b>]]></description>
<date>Nov 29, 2017</date> <date>Nov 29, 2017</date>
<source> <source>
C2032020 0000000F C2032020 0000000F
@ -490,11 +490,14 @@
<code> <code>
<title lang="en">Fast Any%</title> <title lang="en">Fast Any%</title>
<author>Psychonauter, Noki Doki</author> <author>Psychonauter, Noki Doki</author>
<version>1.2</version> <version>1.3</version>
<date>Dec 19, 2017</date> <date>Jan 20, 2018</date>
<description>Loads stages in any% order, skips all save boxes, replaces all dialog with "!!!" (except for the Pianta 5 secret) and makes all FMVs skippable (except for the Pinna 1 cutscenes). This code is not compatible with the Level Select code.</description> <description>Loads stages in any% order, skips all save boxes, replaces all dialog with "!!!" (except for the Pianta 5 secret) and makes all FMVs skippable (except for the Pinna 1 cutscenes). This code is not compatible with the Level Select code.</description>
<source> <source>
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