localize code injector
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21 changed files with 4046 additions and 292 deletions
114
codes/GMSE01.xml
114
codes/GMSE01.xml
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@ -1,10 +1,11 @@
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<?xml version="1.0" encoding="UTF-8"?>
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<codes>
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<code>
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<title lang="en">DPad Functions</title>
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<title lang="en-US">DPad Functions</title>
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<title lang="de-CH">DPad Funktionen</title>
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<author>Psychonauter, Noki Doki, Dan Salvato, Link Master, James0x57</author>
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<version>2.5</version>
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<description lang="en">
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<description lang="en-US">
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Allows various game modifications through a set of button combinations:
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| Combination | Result |
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@ -22,6 +23,7 @@
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| X + D-Pad Down | FLUDD in completed secrets (default) |
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| X + D-Pad Up | Regrab last held object |
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</description>
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<description lang="de-CH">D-Pad Funktionen</description>
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<date>Apr 3, 2019</date>
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<source>
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2440E10C 80000000
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@ -72,21 +74,21 @@
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</source>
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</code>
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<code>
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<title lang="en">Infinite Lives</title>
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<title lang="en-US">Infinite Lives</title>
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<author>Noki Doki</author>
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<version>2.0</version>
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<date>Feb 28, 2020</date>
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<description lang="en">Prevents the life counter from decreasing.</description>
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<description lang="en-US">Prevents the life counter from decreasing.</description>
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<source>
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04298814 60000000
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</source>
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</code>
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<code>
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<title lang="en">Disable Blue Coin Flag</title>
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<title lang="en-US">Disable Blue Coin Flag</title>
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<author>Psychonauter, Noki Doki</author>
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<version>1.1</version>
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<date>Sep 05, 2018</date>
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<description lang="en">Prevents the game from setting the blue coin flag, which makes them respawn after reentering the level.</description>
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<description lang="en-US">Prevents the game from setting the blue coin flag, which makes them respawn after reentering the level.</description>
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<source>
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04294564 60000000
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C22A6728 00000003
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@ -96,65 +98,65 @@
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</source>
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</code>
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<code>
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<title lang="en">FMV Skips</title>
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<title lang="en-US">FMV Skips</title>
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<author>Psychonauter</author>
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<version>1.0</version>
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<date>Jan 20, 2017</date>
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<description lang="en">Allows skipping FMVs without having to watch them once first.</description>
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<description lang="en-US">Allows skipping FMVs without having to watch them once first.</description>
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<source>
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042B5EF4 38600001
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042B5E8C 38600001
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</source>
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</code>
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<code>
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<title lang="en">Mute Background Music</title>
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<title lang="en-US">Mute Background Music</title>
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<author>Psychonauter</author>
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<version>1.0</version>
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<date>Jan 28, 2017</date>
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<description lang="en">Mutes background music, but keeps SFX on.</description>
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<description lang="en-US">Mutes background music, but keeps SFX on.</description>
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<source>
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04016A34 FC210828
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</source>
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</code>
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<code>
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<title lang="en">Remove Save Boxes</title>
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<title lang="en-US">Remove Save Boxes</title>
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<author>Psychonauter</author>
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<version>1.0</version>
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<date>Oct 02, 2017</date>
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<description lang="en">Removes all saveboxes.</description>
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<description lang="en-US">Removes all saveboxes.</description>
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<source>
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0416210C 4E800020
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04157EF8 48000020
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</source>
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</code>
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<code>
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<title lang="en">Unlock Yoshi</title>
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<title lang="en-US">Unlock Yoshi</title>
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<author>Noki Doki</author>
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<version>1.0</version>
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<date>Feb 10, 2018</date>
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<description lang="en">Unlocks Yoshi everywhere.</description>
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<description lang="en-US">Unlocks Yoshi everywhere.</description>
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<source>
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C61BBF70 801BBFA4
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C61BBFB4 801BBFD0
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</source>
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</code>
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<code>
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<title lang="en">Unlock Nozzles</title>
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<title lang="en-US">Unlock Nozzles</title>
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<author>Noki Doki</author>
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<version>1.0</version>
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<date>Feb 12, 2018</date>
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<description lang="en">Unlocks all nozzle boxes.</description>
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<description lang="en-US">Unlocks all nozzle boxes.</description>
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<source>
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0429443C 38600001
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04294440 4E800020
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</source>
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</code>
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<code>
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<title lang="en">Free Pause</title>
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<title lang="en-US">Free Pause</title>
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<author>Noki Doki</author>
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<version>1.1</version>
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<date>Nov 12, 2017</date>
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<description lang="en">Allows you to pause mid-air and during cutscenes.</description>
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<description lang="en-US">Allows you to pause mid-air and during cutscenes.</description>
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<source>
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C6297AB0 80297ABC
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C22979D4 00000007
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@ -168,20 +170,20 @@
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</source>
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</code>
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<code>
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<title lang="en">Enable Exit Area Everywhere</title>
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<title lang="en-US">Enable Exit Area Everywhere</title>
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<author>Noki Doki</author>
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<version>1.0</version>
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<date>Oct 30, 2017</date>
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<description lang="en">Enables 'Exit Area' on Plaza and Airstrip.</description>
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<description lang="en-US">Enables 'Exit Area' on Plaza and Airstrip.</description>
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<source>
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C6156B78 80156B84
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</source>
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</code>
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<code>
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<title lang="en">Shine Get Timer</title>
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<title lang="en-US">Shine Get Timer</title>
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<author>Psychonauter, Noki Doki</author>
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<version>2.0</version>
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<description lang="en">
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<description lang="en-US">
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Adds the ingame timer to every level, starting on the last black frame after the loading screen and ending as soon as the 'Shine Get' animation starts (similar to the x-cam timer of SM64).
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The timer pauses during loading times.
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@ -304,11 +306,11 @@
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</source>
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</code>
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<code>
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<title lang="en">Level Select</title>
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<title lang="en-US">Level Select</title>
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<author>Psychonauter, Dan Salvato, Noki Doki</author>
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<version>1.14</version>
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<date>May 8, 2020</date>
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<description lang="en">
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<description lang="en-US">
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Allows warping to other levels when starting a file or when exiting level by holding the combination until the screen turns black.
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This code is not compatible with the Fast Any%, Stage Loader or Stage Randomizer code.
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@ -446,10 +448,10 @@
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</source>
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</code>
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<code>
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<title lang="en">Fast Any%</title>
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<title lang="en-US">Fast Any%</title>
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<author>Psychonauter, Noki Doki</author>
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<version>1.4</version>
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<description lang="en">Loads stages in any% order, skips all save boxes, replaces all dialog with "!!!" (except for the Pianta 5 secret) and makes all FMVs skippable (except for the Pinna 1 cutscenes). This code is not compatible with the Level Select, Stage Loader or Stage Randomizer code.</description>
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<description lang="en-US">Loads stages in any% order, skips all save boxes, replaces all dialog with "!!!" (except for the Pianta 5 secret) and makes all FMVs skippable (except for the Pinna 1 cutscenes). This code is not compatible with the Level Select, Stage Loader or Stage Randomizer code.</description>
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<date>Feb 16, 2018</date>
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<source>
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C22A6710 00000064
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@ -577,30 +579,30 @@
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</source>
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</code>
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<code>
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<title lang="en">Any Fruit Opens Yoshi Eggs</title>
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<title lang="en-US">Any Fruit Opens Yoshi Eggs</title>
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<author>Unknown, Noki Doki</author>
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<version>1.0</version>
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<date>Aug 19, 2018</date>
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<description lang="en">Allows opening Yoshi eggs with a different fruit than the one depicted.</description>
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<description lang="en-US">Allows opening Yoshi eggs with a different fruit than the one depicted.</description>
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<source>
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041BC900 60000000
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</source>
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</code>
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<code>
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<title lang="en">Infinite Juice</title>
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<title lang="en-US">Infinite Juice</title>
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<author>Noki Doki</author>
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<version>1.0</version>
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<date>Apr 5, 2019</date>
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<description lang="en">Prevents Yoshi from despawning by running out of juice.</description>
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<description lang="en-US">Prevents Yoshi from despawning by running out of juice.</description>
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<source>
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0426E810 60000000
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</source>
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</code>
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<code>
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<title lang="en">Stage Randomizer (Experimental)</title>
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<title lang="en-US">Stage Randomizer (Experimental)</title>
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<author>Noki Doki</author>
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<version>1.0</version>
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<description lang="en">Loads stages in randomized order. This code is not compatible with the Level Select or Fast Any% code.</description>
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<description lang="en-US">Loads stages in randomized order. This code is not compatible with the Level Select or Fast Any% code.</description>
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<date>Oct 11, 2017</date>
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<source>
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C22A6710 00000023
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@ -642,10 +644,10 @@
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</source>
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</code>
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<code>
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<title lang="en">Replace Episode names with their ID</title>
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<title lang="en-US">Replace Episode names with their ID</title>
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<author>Psychonauter, Noki Doki</author>
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<version>1.1</version>
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<description lang="en">Replaces the Episode names with the episode number in the demo screen. (Useful for the stage randomizer and the stage loader.)</description>
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<description lang="en-US">Replaces the Episode names with the episode number in the demo screen. (Useful for the stage randomizer and the stage loader.)</description>
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<date>Feb 13, 2018</date>
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<source>
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C21727B8 00000004
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@ -656,11 +658,11 @@
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</source>
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</code>
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<code>
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<title lang="en">Shine Outfit</title>
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<title lang="en-US">Shine Outfit</title>
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<author>Ralf, Psychonauter</author>
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<version>1.0</version>
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<date>Oct 23, 2017</date>
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<description lang="en">Always wear shine outfit and sunglasses.</description>
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<description lang="en-US">Always wear shine outfit and sunglasses.</description>
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<source>
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04241FD4 60000004
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04241FD8 B01D0004
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@ -668,11 +670,11 @@
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</source>
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</code>
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<code>
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<title lang="en">Position/angle/speed display</title>
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<title lang="en-US">Position/angle/speed display</title>
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<author>Noki Doki</author>
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<version>1.3</version>
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<date>Oct 28, 2019</date>
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<description lang="en">Shows Mario's position, angle and speed at any given time.</description>
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<description lang="en-US">Shows Mario's position, angle and speed at any given time.</description>
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<source>
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062A6160 00000010
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49553F19 60000000
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@ -748,11 +750,11 @@
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</source>
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</code>
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<code>
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<title lang="en">Intro skip</title>
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<title lang="en-US">Intro skip</title>
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<author>Noki Doki</author>
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<version>1.0</version>
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<date>Jun 19, 2019</date>
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<description lang="en">Removes the logos and cutscene that normally play before the title screen when loading or resetting the game.</description>
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<description lang="en-US">Removes the logos and cutscene that normally play before the title screen when loading or resetting the game.</description>
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<source>
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042956AC 480002C4
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04295B20 48000014
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@ -763,11 +765,11 @@
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</source>
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</code>
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<code>
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<title lang="en">Respawn One-Time Shines</title>
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<title lang="en-US">Respawn One-Time Shines</title>
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<author>Noki Doki</author>
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<version>1.0</version>
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<date>Aug 19, 2019</date>
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<description lang="en">Allows Shines obtained by cleaning graffiti, the Shine Gate or the bells to respawn.</description>
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<description lang="en-US">Allows Shines obtained by cleaning graffiti, the Shine Gate or the bells to respawn.</description>
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<source>
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041E792C 48000050
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021E7FFC 00004800
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@ -775,11 +777,11 @@
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</source>
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</code>
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<code>
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<title lang="en">Force Plaza Events</title>
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<title lang="en-US">Force Plaza Events</title>
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<author>Noki Doki</author>
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<version>1.0</version>
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<date>Mar 8, 2020</date>
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<description lang="en">Forces the unlock events for Ricco, Gelato and Yoshi to happen any time the correct version of the plaza is loaded. Nozzle unlock events take precedence over Yoshi's if their conditions are met.</description>
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<description lang="en-US">Forces the unlock events for Ricco, Gelato and Yoshi to happen any time the correct version of the plaza is loaded. Nozzle unlock events take precedence over Yoshi's if their conditions are met.</description>
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<source>
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042B7810 48000018
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042B785C 48000018
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@ -789,22 +791,22 @@
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</source>
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</code>
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<code>
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<title lang="en">Fix Memory Card Encoding</title>
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<title lang="en-US">Fix Memory Card Encoding</title>
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<author>Noki Doki</author>
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<version>2.0</version>
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<date>Jun 25, 2020</date>
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<description lang="en">Enable this if your Nintendont saves do not work on your other loader (e.g. Gecko OS on a Japanese console).</description>
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<description lang="en-US">Enable this if your Nintendont saves do not work on your other loader (e.g. Gecko OS on a Japanese console).</description>
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<source>
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0240CE58 00000001
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</source>
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</code>
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<!--
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<code>
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<title lang="en"><![CDATA[Original Ingame Timer (Deprecated)]]></title>
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<title lang="en-US"><![CDATA[Original Ingame Timer (Deprecated)]]></title>
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<author>Psychonauter</author>
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<version>1.1</version>
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<date>Aug 28, 2017</date>
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<description lang="en"><![CDATA[Adds the ingame timer to every level, starting when the HUD appears and ending on when you touch a Shine. This code contains its own level select.]]></description>
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<description lang="en-US"><![CDATA[Adds the ingame timer to every level, starting when the HUD appears and ending on when you touch a Shine. This code contains its own level select.]]></description>
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<source>
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04348158 7C9E2378
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0434815C 7C1F0378
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@ -1008,11 +1010,11 @@
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</code>
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-->
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<!--<code>
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<title lang="en">Shine Touch Timer</title>
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<title lang="en-US">Shine Touch Timer</title>
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<author>Psychonauter, Noki Doki</author>
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<version>3.0</version>
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<date>Oct 11, 2019</date>
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<description lang="en"><![CDATA[Adds the ingame timer to every level, starting on the last black frame before you gain control of Mario and ending when you touch a Shine.<br /><br /><b><font color ="#0046da">Requires the Level Select code, Fast Any% or Stage Loader to be active.</font></b>]]></description>
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<description lang="en-US"><![CDATA[Adds the ingame timer to every level, starting on the last black frame before you gain control of Mario and ending when you touch a Shine.<br /><br /><b><font color ="#0046da">Requires the Level Select code, Fast Any% or Stage Loader to be active.</font></b>]]></description>
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<source>
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C2298BA0 0000000F
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3CC0817F 60C60100
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@ -1107,10 +1109,10 @@
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</code>-->
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<!--
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<code>
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<title lang="en">Fade-in Timer</title>
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<title lang="en-US">Fade-in Timer</title>
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<author>Psychonauter, Noki Doki</author>
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<version>1.0</version>
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<description lang="en"><![CDATA[Adds the ingame timer to every level, starting on the last black frame before taking control of Mario and ending as soon as the 'Shine Get' animation starts (Similiar to the x-cam timer of SM64). <br /><br /><b><font color ="#0046da">Requires the Level Select code, Fast Any% or Stage Loader to be active.</font></b>]]></description>
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<description lang="en-US"><![CDATA[Adds the ingame timer to every level, starting on the last black frame before taking control of Mario and ending as soon as the 'Shine Get' animation starts (Similiar to the x-cam timer of SM64). <br /><br /><b><font color ="#0046da">Requires the Level Select code, Fast Any% or Stage Loader to be active.</font></b>]]></description>
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<date>Nov 3, 2018</date>
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<source>
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C2298BA0 0000000F
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@ -1207,10 +1209,10 @@
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</source>
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</code>
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<code>
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<title lang="en">Fast 79 Shines</title>
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<title lang="en-US">Fast 79 Shines</title>
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<author>Psychonauter</author>
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<version>1.0</version>
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<description lang="en">Loads stages in 79 Shines (All Level Shines) order, skips all save boxes and replaces all Dialog with "!!!" (except for the Pianta 5 secret and Pinna 8). Note: 100c missions can be done in any stage. If it's not done after everything else is completed it will load the stage where you usually get the 100c shines in 79 Shines. The route can be found in the SMS guide. This code is not compatible with any other code containing a level select.</description>
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<description lang="en-US">Loads stages in 79 Shines (All Level Shines) order, skips all save boxes and replaces all Dialog with "!!!" (except for the Pianta 5 secret and Pinna 8). Note: 100c missions can be done in any stage. If it's not done after everything else is completed it will load the stage where you usually get the 100c shines in 79 Shines. The route can be found in the SMS guide. This code is not compatible with any other code containing a level select.</description>
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<date>Nov 08, 2017</date>
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<source>
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C22A6710 000000BD
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@ -1423,11 +1425,11 @@
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</code>
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-->
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<!--<code>
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<title lang="en">Persistent FMV Skips</title>
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<title lang="en-US">Persistent FMV Skips</title>
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<author>Noki Doki</author>
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<version>1.0</version>
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<date>Jul 26, 2018</date>
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<description lang="en">Allows skipping FMVs without having to watch them once first, except Shadow Mario taking Peach to Pinna Island and the Mecha-Bowser cutscenes. This code activates when starting an empty file and its effects persist on that save file until it is deleted.</description>
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<description lang="en-US">Allows skipping FMVs without having to watch them once first, except Shadow Mario taking Peach to Pinna Island and the Mecha-Bowser cutscenes. This code activates when starting an empty file and its effects persist on that save file until it is deleted.</description>
|
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<source>
|
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C2923DD4 00000004
|
||||
7FE3FB78 A0830072
|
||||
|
|
104
codes/GMSJ01.xml
104
codes/GMSJ01.xml
|
@ -1,10 +1,10 @@
|
|||
<?xml version="1.0" encoding="UTF-8"?>
|
||||
<codes>
|
||||
<code>
|
||||
<title lang="en">DPad Functions</title>
|
||||
<title lang="en-US">DPad Functions</title>
|
||||
<author>Psychonauter, Noki Doki, Dan Salvato, Link Master, James0x57</author>
|
||||
<version>2.5</version>
|
||||
<description lang="en">
|
||||
<description lang="en-US">
|
||||
Allows various game modifications through a set of button combinations:
|
||||
|
||||
| Combination | Result |
|
||||
|
@ -73,21 +73,21 @@
|
|||
</source>
|
||||
</code>
|
||||
<code>
|
||||
<title lang="en">Infinite Lives</title>
|
||||
<title lang="en-US">Infinite Lives</title>
|
||||
<author>Noki Doki</author>
|
||||
<version>2.0</version>
|
||||
<date>Feb 28, 2020</date>
|
||||
<description lang="en">Prevents the life counter from decreasing.</description>
|
||||
<description lang="en-US">Prevents the life counter from decreasing.</description>
|
||||
<source>
|
||||
040EBD80 60000000
|
||||
</source>
|
||||
</code>
|
||||
<code>
|
||||
<title lang="en">Disable Blue Coin Flag</title>
|
||||
<title lang="en-US">Disable Blue Coin Flag</title>
|
||||
<author>Psychonauter, Noki Doki</author>
|
||||
<version>1.1</version>
|
||||
<date>Sep 05, 2018</date>
|
||||
<description lang="en">Prevents the game from setting the blue coin flag, which makes them respawn after reentering the level.</description>
|
||||
<description lang="en-US">Prevents the game from setting the blue coin flag, which makes them respawn after reentering the level.</description>
|
||||
<source>
|
||||
040E7B20 60000000
|
||||
C20FA12C 00000003
|
||||
|
@ -97,65 +97,65 @@
|
|||
</source>
|
||||
</code>
|
||||
<code>
|
||||
<title lang="en">FMV Skips</title>
|
||||
<title lang="en-US">FMV Skips</title>
|
||||
<author>Psychonauter</author>
|
||||
<version>1.0</version>
|
||||
<date>Jan 20, 2017</date>
|
||||
<description lang="en">Allows skipping FMVs without having to watch them once first.</description>
|
||||
<description lang="en-US">Allows skipping FMVs without having to watch them once first.</description>
|
||||
<source>
|
||||
0410AF5C 38600001
|
||||
0410AFC0 38600001
|
||||
</source>
|
||||
</code>
|
||||
<code>
|
||||
<title lang="en">Mute Background Music</title>
|
||||
<title lang="en-US">Mute Background Music</title>
|
||||
<author>Psychonauter</author>
|
||||
<version>1.0</version>
|
||||
<date>Jan 28, 2017</date>
|
||||
<description lang="en">Mutes background music, but keeps SFX on.</description>
|
||||
<description lang="en-US">Mutes background music, but keeps SFX on.</description>
|
||||
<source>
|
||||
0417FF58 FC210828
|
||||
</source>
|
||||
</code>
|
||||
<code>
|
||||
<title lang="en">Remove Save Boxes</title>
|
||||
<title lang="en-US">Remove Save Boxes</title>
|
||||
<author>Psychonauter</author>
|
||||
<version>1.0</version>
|
||||
<date>Oct 02, 2017</date>
|
||||
<description lang="en">Removes all saveboxes.</description>
|
||||
<description lang="en-US">Removes all saveboxes.</description>
|
||||
<source>
|
||||
042193D8 48000020
|
||||
04223094 4E800020
|
||||
</source>
|
||||
</code>
|
||||
<code>
|
||||
<title lang="en">Unlock Yoshi</title>
|
||||
<title lang="en-US">Unlock Yoshi</title>
|
||||
<author>Noki Doki</author>
|
||||
<version>1.0</version>
|
||||
<date>Feb 10, 2018</date>
|
||||
<description lang="en">Unlocks Yoshi everywhere.</description>
|
||||
<description lang="en-US">Unlocks Yoshi everywhere.</description>
|
||||
<source>
|
||||
C6193F58 80193F8C
|
||||
C6193F9C 80193FB8
|
||||
</source>
|
||||
</code>
|
||||
<code>
|
||||
<title lang="en">Unlock Nozzles</title>
|
||||
<title lang="en-US">Unlock Nozzles</title>
|
||||
<author>Noki Doki</author>
|
||||
<version>1.0</version>
|
||||
<date>Feb 12, 2018</date>
|
||||
<description lang="en">Unlocks all nozzle boxes.</description>
|
||||
<description lang="en-US">Unlocks all nozzle boxes.</description>
|
||||
<source>
|
||||
040E79F8 38600001
|
||||
040E79FC 4E800020
|
||||
</source>
|
||||
</code>
|
||||
<code>
|
||||
<title lang="en">Free Pause</title>
|
||||
<title lang="en-US">Free Pause</title>
|
||||
<author>Noki Doki</author>
|
||||
<version>1.1</version>
|
||||
<date>Nov 12, 2017</date>
|
||||
<description lang="en">Allows you to pause mid-air and during cutscenes.</description>
|
||||
<description lang="en-US">Allows you to pause mid-air and during cutscenes.</description>
|
||||
<source>
|
||||
C60EB06C 800EB078
|
||||
C20EAF90 00000007
|
||||
|
@ -169,20 +169,20 @@
|
|||
</source>
|
||||
</code>
|
||||
<code>
|
||||
<title lang="en">Enable Exit Area Everywhere</title>
|
||||
<title lang="en-US">Enable Exit Area Everywhere</title>
|
||||
<author>Noki Doki</author>
|
||||
<version>1.0</version>
|
||||
<date>Oct 30, 2017</date>
|
||||
<description lang="en">Enables 'Exit Area' on Plaza and Airstrip.</description>
|
||||
<description lang="en-US">Enables 'Exit Area' on Plaza and Airstrip.</description>
|
||||
<source>
|
||||
C6218054 80218060
|
||||
</source>
|
||||
</code>
|
||||
<code>
|
||||
<title lang="en">Shine Get Timer</title>
|
||||
<title lang="en-US">Shine Get Timer</title>
|
||||
<author>Psychonauter, Noki Doki</author>
|
||||
<version>2.0</version>
|
||||
<description lang="en">
|
||||
<description lang="en-US">
|
||||
Adds the ingame timer to every level, starting on the last black frame after the loading screen and ending as soon as the 'Shine Get' animation starts (similar to the x-cam timer of SM64).
|
||||
The timer pauses during loading times.
|
||||
|
||||
|
@ -305,11 +305,11 @@
|
|||
</source>
|
||||
</code>
|
||||
<code>
|
||||
<title lang="en">Level Select</title>
|
||||
<title lang="en-US">Level Select</title>
|
||||
<author>Psychonauter, Dan Salvato, ParadoxKarl, Noki Doki</author>
|
||||
<version>1.14</version>
|
||||
<date>May 8, 2020</date>
|
||||
<description lang="en">
|
||||
<description lang="en-US">
|
||||
Allows warping to other levels when starting a file or when exiting level by holding the combination until the screen turns black.
|
||||
This code is not compatible with the Fast Any%, Stage Loader or Stage Randomizer code.
|
||||
|
||||
|
@ -447,11 +447,11 @@
|
|||
</source>
|
||||
</code>
|
||||
<code>
|
||||
<title lang="en">Fast Any%</title>
|
||||
<title lang="en-US">Fast Any%</title>
|
||||
<author>Psychonauter, Noki Doki</author>
|
||||
<version>1.4</version>
|
||||
<date>Feb 16, 2018</date>
|
||||
<description lang="en">Loads stages in any% order, skips all save boxes, replaces all dialog with "!!!" (except for the Pianta 5 secret) and makes all FMVs skippable (except for the Pinna 1 cutscenes). This code is not compatible with the Level Select or Stage Loader code.</description>
|
||||
<description lang="en-US">Loads stages in any% order, skips all save boxes, replaces all dialog with "!!!" (except for the Pianta 5 secret) and makes all FMVs skippable (except for the Pinna 1 cutscenes). This code is not compatible with the Level Select or Stage Loader code.</description>
|
||||
<source>
|
||||
C20FA19C 00000064
|
||||
3C60817F 60630100
|
||||
|
@ -580,10 +580,10 @@
|
|||
</source>
|
||||
</code>
|
||||
<code>
|
||||
<title lang="en">Replace Episode names with their ID</title>
|
||||
<title lang="en-US">Replace Episode names with their ID</title>
|
||||
<author>Psychonauter, Noki Doki</author>
|
||||
<version>1.1</version>
|
||||
<description lang="en">Replaces the Episode names with the episode number in the demo screen. (Useful for the stage loader.)</description>
|
||||
<description lang="en-US">Replaces the Episode names with the episode number in the demo screen. (Useful for the stage loader.)</description>
|
||||
<date>Feb 13, 2018</date>
|
||||
<source>
|
||||
C2232C70 00000004
|
||||
|
@ -594,11 +594,11 @@
|
|||
</source>
|
||||
</code>
|
||||
<code>
|
||||
<title lang="en">Shine Outfit</title>
|
||||
<title lang="en-US">Shine Outfit</title>
|
||||
<author>Ralf, Psychonauter</author>
|
||||
<version>1.0</version>
|
||||
<date>Oct 23, 2017</date>
|
||||
<description lang="en">Always wear shine outfit and sunglasses.</description>
|
||||
<description lang="en-US">Always wear shine outfit and sunglasses.</description>
|
||||
<source>
|
||||
04120D1C 60000004
|
||||
04120D20 B01D0004
|
||||
|
@ -606,31 +606,31 @@
|
|||
</source>
|
||||
</code>
|
||||
<code>
|
||||
<title lang="en">Any Fruit Opens Yoshi Eggs</title>
|
||||
<title lang="en-US">Any Fruit Opens Yoshi Eggs</title>
|
||||
<author>Unknown, Noki Doki</author>
|
||||
<version>1.0</version>
|
||||
<date>Aug 19, 2018</date>
|
||||
<description lang="en">Allows opening Yoshi eggs with a different fruit than the one depicted.</description>
|
||||
<description lang="en-US">Allows opening Yoshi eggs with a different fruit than the one depicted.</description>
|
||||
<source>
|
||||
041948E8 60000000
|
||||
</source>
|
||||
</code>
|
||||
<code>
|
||||
<title lang="en">Infinite Juice</title>
|
||||
<title lang="en-US">Infinite Juice</title>
|
||||
<author>Noki Doki</author>
|
||||
<version>1.0</version>
|
||||
<date>Apr 5, 2019</date>
|
||||
<description lang="en">Prevents Yoshi from despawning by running out of juice.</description>
|
||||
<description lang="en-US">Prevents Yoshi from despawning by running out of juice.</description>
|
||||
<source>
|
||||
0414DB88 60000000
|
||||
</source>
|
||||
</code>
|
||||
<code>
|
||||
<title lang="en">Position/angle/speed display</title>
|
||||
<title lang="en-US">Position/angle/speed display</title>
|
||||
<author>Noki Doki</author>
|
||||
<version>1.3</version>
|
||||
<date>Oct 28, 2019</date>
|
||||
<description lang="en">Shows Mario's position, angle and speed at any given time.</description>
|
||||
<description lang="en-US">Shows Mario's position, angle and speed at any given time.</description>
|
||||
<source>
|
||||
060F9B64 00000010
|
||||
49700515 60000000
|
||||
|
@ -706,11 +706,11 @@
|
|||
</source>
|
||||
</code>
|
||||
<code>
|
||||
<title lang="en">Intro skip</title>
|
||||
<title lang="en-US">Intro skip</title>
|
||||
<author>Noki Doki</author>
|
||||
<version>1.0</version>
|
||||
<date>Jun 19, 2019</date>
|
||||
<description lang="en">Removes the logos and cutscene that normally play before the title screen when loading or resetting the game.</description>
|
||||
<description lang="en-US">Removes the logos and cutscene that normally play before the title screen when loading or resetting the game.</description>
|
||||
<source>
|
||||
040E8C68 480002C4
|
||||
040E90DC 48000014
|
||||
|
@ -721,11 +721,11 @@
|
|||
</source>
|
||||
</code>
|
||||
<code>
|
||||
<title lang="en">Respawn One-Time Shines</title>
|
||||
<title lang="en-US">Respawn One-Time Shines</title>
|
||||
<author>Noki Doki</author>
|
||||
<version>1.0</version>
|
||||
<date>Aug 19, 2019</date>
|
||||
<description lang="en">Allows Shines obtained by cleaning graffiti, the Shine Gate or the bells to respawn.</description>
|
||||
<description lang="en-US">Allows Shines obtained by cleaning graffiti, the Shine Gate or the bells to respawn.</description>
|
||||
<source>
|
||||
041BF378 48000050
|
||||
021BFA48 00004800
|
||||
|
@ -733,11 +733,11 @@
|
|||
</source>
|
||||
</code>
|
||||
<code>
|
||||
<title lang="en">Force Plaza Events</title>
|
||||
<title lang="en-US">Force Plaza Events</title>
|
||||
<author>Noki Doki</author>
|
||||
<version>1.0</version>
|
||||
<date>Mar 8, 2020</date>
|
||||
<description lang="en">Forces the unlock events for Ricco, Gelato and Yoshi to happen any time the correct version of the plaza is loaded. Nozzle unlock events take precedence over Yoshi's if their conditions are met.</description>
|
||||
<description lang="en-US">Forces the unlock events for Ricco, Gelato and Yoshi to happen any time the correct version of the plaza is loaded. Nozzle unlock events take precedence over Yoshi's if their conditions are met.</description>
|
||||
<source>
|
||||
0410C4C8 48000018
|
||||
0410C514 48000018
|
||||
|
@ -747,22 +747,22 @@
|
|||
</source>
|
||||
</code>
|
||||
<code>
|
||||
<title lang="en">Fix Memory Card Encoding</title>
|
||||
<title lang="en-US">Fix Memory Card Encoding</title>
|
||||
<author>Noki Doki</author>
|
||||
<version>2.0</version>
|
||||
<date>Jun 25, 2020</date>
|
||||
<description lang="en">Enable this if your Nintendont saves do not work on your other loader (e.g. Gecko OS on a non-Japanese console).</description>
|
||||
<description lang="en-US">Enable this if your Nintendont saves do not work on your other loader (e.g. Gecko OS on a non-Japanese console).</description>
|
||||
<source>
|
||||
02408D18 00000000
|
||||
</source>
|
||||
</code>
|
||||
<!--
|
||||
<code>
|
||||
<title lang="en"><![CDATA[Original Ingame Timer (Deprecated)]]></title>
|
||||
<title lang="en-US"><![CDATA[Original Ingame Timer (Deprecated)]]></title>
|
||||
<author>Psychonauter, Dan Salvato, ParadoxKarl</author>
|
||||
<version>1.0</version>
|
||||
<date>May 27, 2017</date>
|
||||
<description lang="en"><![CDATA[Adds the ingame timer to every level, starting when the HUD appears and ending on when you touch a Shine. This code contains its own level select.]]></description>
|
||||
<description lang="en-US"><![CDATA[Adds the ingame timer to every level, starting when the HUD appears and ending on when you touch a Shine. This code contains its own level select.]]></description>
|
||||
<source>
|
||||
04092A78 7C9E2378
|
||||
04092A7C 7C1F0378
|
||||
|
@ -951,11 +951,11 @@
|
|||
</code>
|
||||
-->
|
||||
<!--<code>
|
||||
<title lang="en">Shine Touch Timer</title>
|
||||
<title lang="en-US">Shine Touch Timer</title>
|
||||
<author>Psychonauter, Noki Doki</author>
|
||||
<version>3.0</version>
|
||||
<date>Oct 11, 2019</date>
|
||||
<description lang="en"><![CDATA[Adds the ingame timer to every level, starting on the last black frame before you gain control of Mario and ending when you touch a Shine.<br /><br /><b><font color ="#0046da">Requires the Level Select code, Fast Any% or Stage Loader to be active.</font></b>]]></description>
|
||||
<description lang="en-US"><![CDATA[Adds the ingame timer to every level, starting on the last black frame before you gain control of Mario and ending when you touch a Shine.<br /><br /><b><font color ="#0046da">Requires the Level Select code, Fast Any% or Stage Loader to be active.</font></b>]]></description>
|
||||
<source>
|
||||
C20EC10C 0000000F
|
||||
3CC0817F 60C60100
|
||||
|
@ -1050,10 +1050,10 @@
|
|||
</code>-->
|
||||
<!--
|
||||
<code>
|
||||
<title lang="en">Fade-in Timer</title>
|
||||
<title lang="en-US">Fade-in Timer</title>
|
||||
<author>Psychonauter, Noki Doki</author>
|
||||
<version>1.0</version>
|
||||
<description lang="en"><![CDATA[Adds the ingame timer to every level, starting on the last black frame before taking control of Mario and ending as soon as the 'Shine Get' animation starts (Similiar to the x-cam timer of SM64).<br /><br /><b><font color ="#0046da">Requires the Level Select code, Fast Any% or Stage Loader to be active.</font></b>]]></description>
|
||||
<description lang="en-US"><![CDATA[Adds the ingame timer to every level, starting on the last black frame before taking control of Mario and ending as soon as the 'Shine Get' animation starts (Similiar to the x-cam timer of SM64).<br /><br /><b><font color ="#0046da">Requires the Level Select code, Fast Any% or Stage Loader to be active.</font></b>]]></description>
|
||||
<date>Nov 3, 2018</date>
|
||||
<source>
|
||||
C20EC10C 0000000F
|
||||
|
@ -1151,11 +1151,11 @@
|
|||
</code>
|
||||
-->
|
||||
<!--<code>
|
||||
<title lang="en">Persistent FMV Skips</title>
|
||||
<title lang="en-US">Persistent FMV Skips</title>
|
||||
<author>Noki Doki</author>
|
||||
<version>1.0</version>
|
||||
<date>Jul 26, 2018</date>
|
||||
<description lang="en">Allows skipping FMVs without having to watch them once first, except Shadow Mario taking Peach to Pinna Island and the Mecha-Bowser cutscenes. This code activates when starting an empty file and its effects persist on that save file until it is deleted.</description>
|
||||
<description lang="en-US">Allows skipping FMVs without having to watch them once first, except Shadow Mario taking Peach to Pinna Island and the Mecha-Bowser cutscenes. This code activates when starting an empty file and its effects persist on that save file until it is deleted.</description>
|
||||
<source>
|
||||
C20E7390 00000004
|
||||
7FE3FB78 A0830072
|
||||
|
|
100
codes/GMSJ0A.xml
100
codes/GMSJ0A.xml
|
@ -1,10 +1,10 @@
|
|||
<?xml version="1.0" encoding="UTF-8"?>
|
||||
<codes>
|
||||
<code>
|
||||
<title lang="en">DPad Functions</title>
|
||||
<title lang="en-US">DPad Functions</title>
|
||||
<author>Psychonauter, Noki Doki, Dan Salvato, Link Master, James0x57</author>
|
||||
<version>2.5</version>
|
||||
<description lang="en">
|
||||
<description lang="en-US">
|
||||
Allows various game modifications through a set of button combinations:
|
||||
|
||||
| Combination | Result |
|
||||
|
@ -73,21 +73,21 @@
|
|||
</source>
|
||||
</code>
|
||||
<code>
|
||||
<title lang="en">Infinite Lives</title>
|
||||
<title lang="en-US">Infinite Lives</title>
|
||||
<author>Noki Doki</author>
|
||||
<version>2.0</version>
|
||||
<date>Feb 28, 2020</date>
|
||||
<description lang="en">Prevents the life counter from decreasing.</description>
|
||||
<description lang="en-US">Prevents the life counter from decreasing.</description>
|
||||
<source>
|
||||
042784BC 60000000
|
||||
</source>
|
||||
</code>
|
||||
<code>
|
||||
<title lang="en">Disable Blue Coin Flag</title>
|
||||
<title lang="en-US">Disable Blue Coin Flag</title>
|
||||
<author>Psychonauter, Noki Doki</author>
|
||||
<version>1.1</version>
|
||||
<date>Sep 05, 2018</date>
|
||||
<description lang="en">Prevents the game from setting the blue coin flag, which makes them respawn after reentering the level.</description>
|
||||
<description lang="en-US">Prevents the game from setting the blue coin flag, which makes them respawn after reentering the level.</description>
|
||||
<source>
|
||||
04274220 60000000
|
||||
C2286584 00000003
|
||||
|
@ -97,65 +97,65 @@
|
|||
</source>
|
||||
</code>
|
||||
<code>
|
||||
<title lang="en">FMV Skips</title>
|
||||
<title lang="en-US">FMV Skips</title>
|
||||
<author>Psychonauter, Noki Doki</author>
|
||||
<version>1.0</version>
|
||||
<date>Jan 17, 2018</date>
|
||||
<description lang="en">Allows skipping FMVs without having to watch them once first.</description>
|
||||
<description lang="en-US">Allows skipping FMVs without having to watch them once first.</description>
|
||||
<source>
|
||||
04295AB4 38600001
|
||||
04295B18 38600001
|
||||
</source>
|
||||
</code>
|
||||
<code>
|
||||
<title lang="en">Mute Background Music</title>
|
||||
<title lang="en-US">Mute Background Music</title>
|
||||
<author>Psychonauter, Noki Doki</author>
|
||||
<version>1.0</version>
|
||||
<date>Jan 17, 2018</date>
|
||||
<description lang="en">Mutes background music, but keeps SFX on.</description>
|
||||
<description lang="en-US">Mutes background music, but keeps SFX on.</description>
|
||||
<source>
|
||||
04016A90 FC210828
|
||||
</source>
|
||||
</code>
|
||||
<code>
|
||||
<title lang="en">Remove Save Boxes</title>
|
||||
<title lang="en-US">Remove Save Boxes</title>
|
||||
<author>Psychonauter, Noki Doki</author>
|
||||
<version>1.0</version>
|
||||
<date>Jan 18, 2018</date>
|
||||
<description lang="en">Removes all saveboxes.</description>
|
||||
<description lang="en-US">Removes all saveboxes.</description>
|
||||
<source>
|
||||
0413934C 48000020
|
||||
04143178 4E800020
|
||||
</source>
|
||||
</code>
|
||||
<code>
|
||||
<title lang="en">Unlock Yoshi</title>
|
||||
<title lang="en-US">Unlock Yoshi</title>
|
||||
<author>Noki Doki</author>
|
||||
<version>1.0</version>
|
||||
<date>Feb 10, 2018</date>
|
||||
<description lang="en">Unlocks Yoshi everywhere.</description>
|
||||
<description lang="en-US">Unlocks Yoshi everywhere.</description>
|
||||
<source>
|
||||
C619BCF8 8019BD2C
|
||||
C619BD3C 8019BD58
|
||||
</source>
|
||||
</code>
|
||||
<code>
|
||||
<title lang="en">Unlock Nozzles</title>
|
||||
<title lang="en-US">Unlock Nozzles</title>
|
||||
<author>Noki Doki</author>
|
||||
<version>1.0</version>
|
||||
<date>Feb 12, 2018</date>
|
||||
<description lang="en">Unlocks all nozzle boxes.</description>
|
||||
<description lang="en-US">Unlocks all nozzle boxes.</description>
|
||||
<source>
|
||||
042740F8 38600001
|
||||
042740FC 4E800020
|
||||
</source>
|
||||
</code>
|
||||
<code>
|
||||
<title lang="en">Free Pause</title>
|
||||
<title lang="en-US">Free Pause</title>
|
||||
<author>Noki Doki</author>
|
||||
<version>1.1</version>
|
||||
<date>Jan 17, 2018</date>
|
||||
<description lang="en">Allows you to pause mid-air and during cutscenes.</description>
|
||||
<description lang="en-US">Allows you to pause mid-air and during cutscenes.</description>
|
||||
<source>
|
||||
C6277758 80277764
|
||||
C227767C 00000007
|
||||
|
@ -169,20 +169,20 @@
|
|||
</source>
|
||||
</code>
|
||||
<code>
|
||||
<title lang="en">Enable Exit Area Everywhere</title>
|
||||
<title lang="en-US">Enable Exit Area Everywhere</title>
|
||||
<author>Noki Doki</author>
|
||||
<version>1.0</version>
|
||||
<date>Jan 17, 2018</date>
|
||||
<description lang="en">Enables 'Exit Area' on Plaza and Airstrip.</description>
|
||||
<description lang="en-US">Enables 'Exit Area' on Plaza and Airstrip.</description>
|
||||
<source>
|
||||
C6137F98 80137FA4
|
||||
</source>
|
||||
</code>
|
||||
<code>
|
||||
<title lang="en">Shine Get Timer</title>
|
||||
<title lang="en-US">Shine Get Timer</title>
|
||||
<author>Psychonauter, Noki Doki</author>
|
||||
<version>2.0</version>
|
||||
<description lang="en">
|
||||
<description lang="en-US">
|
||||
Adds the ingame timer to every level, starting on the last black frame after the loading screen and ending as soon as the 'Shine Get' animation starts (similar to the x-cam timer of SM64).
|
||||
The timer pauses during loading times.
|
||||
|
||||
|
@ -305,11 +305,11 @@
|
|||
</source>
|
||||
</code>
|
||||
<code>
|
||||
<title lang="en">Level Select</title>
|
||||
<title lang="en-US">Level Select</title>
|
||||
<author>Psychonauter, Dan Salvato, ParadoxKarl, Noki Doki</author>
|
||||
<version>1.14</version>
|
||||
<date>May 8, 2020</date>
|
||||
<description lang="en">
|
||||
<description lang="en-US">
|
||||
Allows warping to other levels when starting a file or when exiting level by holding the combination until the screen turns black.
|
||||
This code is not compatible with the Fast Any%, Stage Loader or Stage Randomizer code.
|
||||
|
||||
|
@ -447,11 +447,11 @@
|
|||
</source>
|
||||
</code>
|
||||
<code>
|
||||
<title lang="en">Fast Any%</title>
|
||||
<title lang="en-US">Fast Any%</title>
|
||||
<author>Psychonauter, Noki Doki</author>
|
||||
<version>1.4</version>
|
||||
<date>Feb 16, 2018</date>
|
||||
<description lang="en">Loads stages in any% order, skips all save boxes, replaces all dialog with "!!!" (except for the Pianta 5 secret) and makes all FMVs skippable (except for the Pinna 1 cutscenes). This code is not compatible with the Level Select or Stage Loader code.</description>
|
||||
<description lang="en-US">Loads stages in any% order, skips all save boxes, replaces all dialog with "!!!" (except for the Pianta 5 secret) and makes all FMVs skippable (except for the Pinna 1 cutscenes). This code is not compatible with the Level Select or Stage Loader code.</description>
|
||||
<source>
|
||||
C22865F4 00000064
|
||||
3C60817F 60630100
|
||||
|
@ -580,10 +580,10 @@
|
|||
</source>
|
||||
</code>
|
||||
<code>
|
||||
<title lang="en">Replace Episode names with their ID</title>
|
||||
<title lang="en-US">Replace Episode names with their ID</title>
|
||||
<author>Psychonauter, Noki Doki</author>
|
||||
<version>1.1</version>
|
||||
<description lang="en">Replaces the Episode names with the episode number in the demo screen. (Useful for the stage loader.)</description>
|
||||
<description lang="en-US">Replaces the Episode names with the episode number in the demo screen. (Useful for the stage loader.)</description>
|
||||
<date>Feb 13, 2018</date>
|
||||
<source>
|
||||
C2153548 00000004
|
||||
|
@ -594,11 +594,11 @@
|
|||
</source>
|
||||
</code>
|
||||
<code>
|
||||
<title lang="en">Shine Outfit</title>
|
||||
<title lang="en-US">Shine Outfit</title>
|
||||
<author>Ralf, Noki Doki</author>
|
||||
<version>1.0</version>
|
||||
<date>Jan 17, 2018</date>
|
||||
<description lang="en">Always wear shine outfit and sunglasses.</description>
|
||||
<description lang="en-US">Always wear shine outfit and sunglasses.</description>
|
||||
<source>
|
||||
04221924 60000004
|
||||
04221928 B01D0004
|
||||
|
@ -606,31 +606,31 @@
|
|||
</source>
|
||||
</code>
|
||||
<code>
|
||||
<title lang="en">Any Fruit Opens Yoshi Eggs</title>
|
||||
<title lang="en-US">Any Fruit Opens Yoshi Eggs</title>
|
||||
<author>Unknown, Noki Doki</author>
|
||||
<version>1.0</version>
|
||||
<date>Aug 19, 2018</date>
|
||||
<description lang="en">Allows opening Yoshi eggs with a different fruit than the one depicted.</description>
|
||||
<description lang="en-US">Allows opening Yoshi eggs with a different fruit than the one depicted.</description>
|
||||
<source>
|
||||
0419C688 60000000
|
||||
</source>
|
||||
</code>
|
||||
<code>
|
||||
<title lang="en">Infinite Juice</title>
|
||||
<title lang="en-US">Infinite Juice</title>
|
||||
<author>Noki Doki</author>
|
||||
<version>1.0</version>
|
||||
<date>Apr 5, 2019</date>
|
||||
<description lang="en">Prevents Yoshi from despawning by running out of juice.</description>
|
||||
<description lang="en-US">Prevents Yoshi from despawning by running out of juice.</description>
|
||||
<source>
|
||||
0424E560 60000000
|
||||
</source>
|
||||
</code>
|
||||
<code>
|
||||
<title lang="en">Position/angle/speed display</title>
|
||||
<title lang="en-US">Position/angle/speed display</title>
|
||||
<author>Noki Doki</author>
|
||||
<version>1.3</version>
|
||||
<date>Oct 28, 2019</date>
|
||||
<description lang="en">Shows Mario's position, angle and speed at any given time.</description>
|
||||
<description lang="en-US">Shows Mario's position, angle and speed at any given time.</description>
|
||||
<source>
|
||||
06285FBC 00000010
|
||||
495740BD 60000000
|
||||
|
@ -706,11 +706,11 @@
|
|||
</source>
|
||||
</code>
|
||||
<code>
|
||||
<title lang="en">Intro skip</title>
|
||||
<title lang="en-US">Intro skip</title>
|
||||
<author>Noki Doki</author>
|
||||
<version>1.0</version>
|
||||
<date>Jun 19, 2019</date>
|
||||
<description lang="en">Removes the logos and cutscene that normally play before the title screen when loading or resetting the game.</description>
|
||||
<description lang="en-US">Removes the logos and cutscene that normally play before the title screen when loading or resetting the game.</description>
|
||||
<source>
|
||||
04275374 4800027C
|
||||
042757C8 48000014
|
||||
|
@ -721,11 +721,11 @@
|
|||
</source>
|
||||
</code>
|
||||
<code>
|
||||
<title lang="en">Respawn One-Time Shines</title>
|
||||
<title lang="en-US">Respawn One-Time Shines</title>
|
||||
<author>Noki Doki</author>
|
||||
<version>1.0</version>
|
||||
<date>Aug 19, 2019</date>
|
||||
<description lang="en">Allows Shines obtained by cleaning graffiti, the Shine Gate or the bells to respawn.</description>
|
||||
<description lang="en-US">Allows Shines obtained by cleaning graffiti, the Shine Gate or the bells to respawn.</description>
|
||||
<source>
|
||||
041C76A4 48000050
|
||||
021C7D74 00004800
|
||||
|
@ -733,11 +733,11 @@
|
|||
</source>
|
||||
</code>
|
||||
<code>
|
||||
<title lang="en">Force Plaza Events</title>
|
||||
<title lang="en-US">Force Plaza Events</title>
|
||||
<author>Noki Doki</author>
|
||||
<version>1.0</version>
|
||||
<date>Mar 8, 2020</date>
|
||||
<description lang="en">Forces the unlock events for Ricco, Gelato and Yoshi to happen any time the correct version of the plaza is loaded. Nozzle unlock events take precedence over Yoshi's if their conditions are met.</description>
|
||||
<description lang="en-US">Forces the unlock events for Ricco, Gelato and Yoshi to happen any time the correct version of the plaza is loaded. Nozzle unlock events take precedence over Yoshi's if their conditions are met.</description>
|
||||
<source>
|
||||
04297020 48000018
|
||||
0429706C 48000018
|
||||
|
@ -747,21 +747,21 @@
|
|||
</source>
|
||||
</code>
|
||||
<code>
|
||||
<title lang="en">Fix Memory Card Encoding</title>
|
||||
<title lang="en-US">Fix Memory Card Encoding</title>
|
||||
<author>Noki Doki</author>
|
||||
<version>2.0</version>
|
||||
<date>Jun 25, 2020</date>
|
||||
<description lang="en">Enable this if your Nintendont saves do not work on your other loader (e.g. Gecko OS on a non-Japanese console).</description>
|
||||
<description lang="en-US">Enable this if your Nintendont saves do not work on your other loader (e.g. Gecko OS on a non-Japanese console).</description>
|
||||
<source>
|
||||
023FDDB0 00000000
|
||||
</source>
|
||||
</code>
|
||||
<!--
|
||||
<code>
|
||||
<title lang="en">Fade-in Timer</title>
|
||||
<title lang="en-US">Fade-in Timer</title>
|
||||
<author>Psychonauter, Noki Doki</author>
|
||||
<version>1.0</version>
|
||||
<description lang="en"><![CDATA[Adds the ingame timer to every level, starting on the last black frame before taking control of Mario and ending as soon as the 'Shine Get' animation starts (Similiar to the x-cam timer of SM64).<br /><br /><b><font color ="#0046da">Requires the Level Select code, Fast Any% or Stage Loader to be active.</font></b>]]></description>
|
||||
<description lang="en-US"><![CDATA[Adds the ingame timer to every level, starting on the last black frame before taking control of Mario and ending as soon as the 'Shine Get' animation starts (Similiar to the x-cam timer of SM64).<br /><br /><b><font color ="#0046da">Requires the Level Select code, Fast Any% or Stage Loader to be active.</font></b>]]></description>
|
||||
<date>Nov 3, 2018</date>
|
||||
<source>
|
||||
C2278848 0000000F
|
||||
|
@ -859,11 +859,11 @@
|
|||
</code>
|
||||
-->
|
||||
<!--<code>
|
||||
<title lang="en">Shine Touch Timer</title>
|
||||
<title lang="en-US">Shine Touch Timer</title>
|
||||
<author>Psychonauter, Noki Doki</author>
|
||||
<version>3.0</version>
|
||||
<date>Oct 11, 2019</date>
|
||||
<description lang="en"><![CDATA[Adds the ingame timer to every level, starting on the last black frame before you gain control of Mario and ending when you touch a Shine.<br /><br /><b><font color ="#0046da">Requires the Level Select code, Fast Any% or Stage Loader to be active.</font></b>]]></description>
|
||||
<description lang="en-US"><![CDATA[Adds the ingame timer to every level, starting on the last black frame before you gain control of Mario and ending when you touch a Shine.<br /><br /><b><font color ="#0046da">Requires the Level Select code, Fast Any% or Stage Loader to be active.</font></b>]]></description>
|
||||
<source>
|
||||
C2278848 0000000F
|
||||
3CC0817F 60C60100
|
||||
|
@ -957,11 +957,11 @@
|
|||
</source>
|
||||
</code>-->
|
||||
<!--<code>
|
||||
<title lang="en">Persistent FMV Skips</title>
|
||||
<title lang="en-US">Persistent FMV Skips</title>
|
||||
<author>Noki Doki</author>
|
||||
<version>1.0</version>
|
||||
<date>Jul 26, 2018</date>
|
||||
<description lang="en">Allows skipping FMVs without having to watch them once first, except Shadow Mario taking Peach to Pinna Island and the Mecha-Bowser cutscenes. This code activates when starting an empty file and its effects persist on that save file until it is deleted.</description>
|
||||
<description lang="en-US">Allows skipping FMVs without having to watch them once first, except Shadow Mario taking Peach to Pinna Island and the Mecha-Bowser cutscenes. This code activates when starting an empty file and its effects persist on that save file until it is deleted.</description>
|
||||
<source>
|
||||
C2273A90 00000004
|
||||
7FE3FB78 A0830072
|
||||
|
|
104
codes/GMSP01.xml
104
codes/GMSP01.xml
|
@ -1,10 +1,10 @@
|
|||
<?xml version="1.0" encoding="UTF-8"?>
|
||||
<codes>
|
||||
<code>
|
||||
<title lang="en">DPad Functions</title>
|
||||
<title lang="en-US">DPad Functions</title>
|
||||
<author>Psychonauter, Noki Doki, Dan Salvato, Link Master, James0x57</author>
|
||||
<version>2.5</version>
|
||||
<description lang="en">
|
||||
<description lang="en-US">
|
||||
Allows various game modifications through a set of button combinations:
|
||||
|
||||
| Combination | Result |
|
||||
|
@ -82,21 +82,21 @@
|
|||
</source>
|
||||
</code>
|
||||
<code>
|
||||
<title lang="en">Infinite Lives</title>
|
||||
<title lang="en-US">Infinite Lives</title>
|
||||
<author>Noki Doki</author>
|
||||
<version>2.0</version>
|
||||
<date>Feb 28, 2020</date>
|
||||
<description lang="en">Prevents the life counter from decreasing.</description>
|
||||
<description lang="en-US">Prevents the life counter from decreasing.</description>
|
||||
<source>
|
||||
042906AC 60000000
|
||||
</source>
|
||||
</code>
|
||||
<code>
|
||||
<title lang="en">Disable Blue Coin Flag</title>
|
||||
<title lang="en-US">Disable Blue Coin Flag</title>
|
||||
<author>Psychonauter, Noki Doki</author>
|
||||
<version>1.1</version>
|
||||
<date>Sep 05, 2018</date>
|
||||
<description lang="en">Prevents the game from setting the blue coin flag, which makes them respawn after reentering the level.</description>
|
||||
<description lang="en-US">Prevents the game from setting the blue coin flag, which makes them respawn after reentering the level.</description>
|
||||
<source>
|
||||
0428C37C 60000000
|
||||
C229E680 00000003
|
||||
|
@ -106,65 +106,65 @@
|
|||
</source>
|
||||
</code>
|
||||
<code>
|
||||
<title lang="en">FMV Skips</title>
|
||||
<title lang="en-US">FMV Skips</title>
|
||||
<author>Psychonauter</author>
|
||||
<version>1.0</version>
|
||||
<date>Jan 20, 2017</date>
|
||||
<description lang="en">Allows skipping FMVs without having to watch them once first.</description>
|
||||
<description lang="en-US">Allows skipping FMVs without having to watch them once first.</description>
|
||||
<source>
|
||||
042ADE20 38600001
|
||||
042ADE88 38600001
|
||||
</source>
|
||||
</code>
|
||||
<code>
|
||||
<title lang="en">Mute Background Music</title>
|
||||
<title lang="en-US">Mute Background Music</title>
|
||||
<author>Psychonauter</author>
|
||||
<version>1.0</version>
|
||||
<date>Jan 28, 2017</date>
|
||||
<description lang="en">Mutes background music, but keeps SFX on.</description>
|
||||
<description lang="en-US">Mutes background music, but keeps SFX on.</description>
|
||||
<source>
|
||||
04016A90 FC210828
|
||||
</source>
|
||||
</code>
|
||||
<code>
|
||||
<title lang="en">Remove Save Boxes</title>
|
||||
<title lang="en-US">Remove Save Boxes</title>
|
||||
<author>Psychonauter</author>
|
||||
<version>1.0</version>
|
||||
<date>Oct 02, 2017</date>
|
||||
<description lang="en">Removes all saveboxes.</description>
|
||||
<description lang="en-US">Removes all saveboxes.</description>
|
||||
<source>
|
||||
0414CF44 48000020
|
||||
04157158 4E800020
|
||||
</source>
|
||||
</code>
|
||||
<code>
|
||||
<title lang="en">Unlock Yoshi</title>
|
||||
<title lang="en-US">Unlock Yoshi</title>
|
||||
<author>Noki Doki</author>
|
||||
<version>1.0</version>
|
||||
<date>Feb 10, 2018</date>
|
||||
<description lang="en">Unlocks Yoshi everywhere.</description>
|
||||
<description lang="en-US">Unlocks Yoshi everywhere.</description>
|
||||
<source>
|
||||
C61B3E28 801B3E5C
|
||||
C61B3E6C 801B3E88
|
||||
</source>
|
||||
</code>
|
||||
<code>
|
||||
<title lang="en">Unlock Nozzles</title>
|
||||
<title lang="en-US">Unlock Nozzles</title>
|
||||
<author>Noki Doki</author>
|
||||
<version>1.0</version>
|
||||
<date>Feb 12, 2018</date>
|
||||
<description lang="en">Unlocks all nozzle boxes.</description>
|
||||
<description lang="en-US">Unlocks all nozzle boxes.</description>
|
||||
<source>
|
||||
0428C254 38600001
|
||||
0428C258 4E800020
|
||||
</source>
|
||||
</code>
|
||||
<code>
|
||||
<title lang="en">Free Pause</title>
|
||||
<title lang="en-US">Free Pause</title>
|
||||
<author>Noki Doki</author>
|
||||
<version>1.1</version>
|
||||
<date>Nov 12, 2017</date>
|
||||
<description lang="en">Allows you to pause mid-air and during cutscenes.</description>
|
||||
<description lang="en-US">Allows you to pause mid-air and during cutscenes.</description>
|
||||
<source>
|
||||
C628F948 8028F954
|
||||
C228F86C 00000007
|
||||
|
@ -178,20 +178,20 @@
|
|||
</source>
|
||||
</code>
|
||||
<code>
|
||||
<title lang="en">Enable Exit Area Everywhere</title>
|
||||
<title lang="en-US">Enable Exit Area Everywhere</title>
|
||||
<author>Noki Doki</author>
|
||||
<version>1.0</version>
|
||||
<date>Oct 30, 2017</date>
|
||||
<description lang="en">Enables 'Exit Area' on Plaza and Airstrip.</description>
|
||||
<description lang="en-US">Enables 'Exit Area' on Plaza and Airstrip.</description>
|
||||
<source>
|
||||
C614BB94 8014BBA0
|
||||
</source>
|
||||
</code>
|
||||
<code>
|
||||
<title lang="en">Shine Get Timer</title>
|
||||
<title lang="en-US">Shine Get Timer</title>
|
||||
<author>Psychonauter, Noki Doki</author>
|
||||
<version>2.0</version>
|
||||
<description lang="en">
|
||||
<description lang="en-US">
|
||||
Adds the ingame timer to every level, starting on the last black frame after the loading screen and ending as soon as the 'Shine Get' animation starts (similar to the x-cam timer of SM64).
|
||||
The timer pauses during loading times.
|
||||
|
||||
|
@ -314,11 +314,11 @@
|
|||
</source>
|
||||
</code>
|
||||
<code>
|
||||
<title lang="en">Level Select</title>
|
||||
<title lang="en-US">Level Select</title>
|
||||
<author>Psychonauter, Dan Salvato, Noki Doki</author>
|
||||
<version>1.14</version>
|
||||
<date>May 8, 2020</date>
|
||||
<description lang="en">
|
||||
<description lang="en-US">
|
||||
Allows warping to other levels when starting a file or when exiting level by holding the combination until the screen turns black.
|
||||
This code is not compatible with the Fast Any%, Stage Loader or Stage Randomizer code.
|
||||
|
||||
|
@ -456,11 +456,11 @@
|
|||
</source>
|
||||
</code>
|
||||
<code>
|
||||
<title lang="en">Fast Any%</title>
|
||||
<title lang="en-US">Fast Any%</title>
|
||||
<author>Psychonauter, Noki Doki</author>
|
||||
<version>1.4</version>
|
||||
<date>Feb 16, 2018</date>
|
||||
<description lang="en">Loads stages in any% order, skips all save boxes, replaces all dialog with "!!!" (except for the Pianta 5 secret) and makes all FMVs skippable (except for the Pinna 1 cutscenes). This code is not compatible with the Level Select or Stage Loader code.</description>
|
||||
<description lang="en-US">Loads stages in any% order, skips all save boxes, replaces all dialog with "!!!" (except for the Pianta 5 secret) and makes all FMVs skippable (except for the Pinna 1 cutscenes). This code is not compatible with the Level Select or Stage Loader code.</description>
|
||||
<source>
|
||||
C229E668 00000064
|
||||
3C60817F 60630100
|
||||
|
@ -597,10 +597,10 @@
|
|||
</source>
|
||||
</code>
|
||||
<code>
|
||||
<title lang="en">Replace Episode names with their ID</title>
|
||||
<title lang="en-US">Replace Episode names with their ID</title>
|
||||
<author>Psychonauter, Noki Doki</author>
|
||||
<version>1.1</version>
|
||||
<description lang="en">Replaces the Episode names with the episode number in the demo screen. (Useful for the stage loader.)</description>
|
||||
<description lang="en-US">Replaces the Episode names with the episode number in the demo screen. (Useful for the stage loader.)</description>
|
||||
<date>Feb 13, 2018</date>
|
||||
<source>
|
||||
C2168758 00000004
|
||||
|
@ -611,11 +611,11 @@
|
|||
</source>
|
||||
</code>
|
||||
<code>
|
||||
<title lang="en">Shine Outfit</title>
|
||||
<title lang="en-US">Shine Outfit</title>
|
||||
<author>Ralf</author>
|
||||
<version>1.0</version>
|
||||
<date>Oct 23, 2017</date>
|
||||
<description lang="en">Always wear shine outfit and sunglasses.</description>
|
||||
<description lang="en-US">Always wear shine outfit and sunglasses.</description>
|
||||
<source>
|
||||
04239C88 60000004
|
||||
04239C8C B01D0004
|
||||
|
@ -623,31 +623,31 @@
|
|||
</source>
|
||||
</code>
|
||||
<code>
|
||||
<title lang="en">Any Fruit Opens Yoshi Eggs</title>
|
||||
<title lang="en-US">Any Fruit Opens Yoshi Eggs</title>
|
||||
<author>Unknown</author>
|
||||
<version>1.0</version>
|
||||
<date>Aug 19, 2018</date>
|
||||
<description lang="en">Allows opening Yoshi eggs with a different fruit than the one depicted.</description>
|
||||
<description lang="en-US">Allows opening Yoshi eggs with a different fruit than the one depicted.</description>
|
||||
<source>
|
||||
041B47B8 60000000
|
||||
</source>
|
||||
</code>
|
||||
<code>
|
||||
<title lang="en">Infinite Juice</title>
|
||||
<title lang="en-US">Infinite Juice</title>
|
||||
<author>Noki Doki</author>
|
||||
<version>1.0</version>
|
||||
<date>Apr 5, 2019</date>
|
||||
<description lang="en">Prevents Yoshi from despawning by running out of juice.</description>
|
||||
<description lang="en-US">Prevents Yoshi from despawning by running out of juice.</description>
|
||||
<source>
|
||||
0426659C 60000000
|
||||
</source>
|
||||
</code>
|
||||
<code>
|
||||
<title lang="en">Position/angle/speed display</title>
|
||||
<title lang="en-US">Position/angle/speed display</title>
|
||||
<author>Noki Doki</author>
|
||||
<version>1.3</version>
|
||||
<date>Oct 28, 2019</date>
|
||||
<description lang="en">Shows Mario's position, angle and speed at any given time.</description>
|
||||
<description lang="en-US">Shows Mario's position, angle and speed at any given time.</description>
|
||||
<source>
|
||||
0629E070 00000010
|
||||
4955C009 60000000
|
||||
|
@ -723,11 +723,11 @@
|
|||
</source>
|
||||
</code>
|
||||
<code>
|
||||
<title lang="en">Intro skip</title>
|
||||
<title lang="en-US">Intro skip</title>
|
||||
<author>Noki Doki</author>
|
||||
<version>1.0</version>
|
||||
<date>Jun 19, 2019</date>
|
||||
<description lang="en">Removes the logos and cutscene that normally play before the title screen when loading or resetting the game.</description>
|
||||
<description lang="en-US">Removes the logos and cutscene that normally play before the title screen when loading or resetting the game.</description>
|
||||
<source>
|
||||
0428D4C4 48000264
|
||||
0428D9B8 48000014
|
||||
|
@ -738,11 +738,11 @@
|
|||
</source>
|
||||
</code>
|
||||
<code>
|
||||
<title lang="en">Respawn One-Time Shines</title>
|
||||
<title lang="en-US">Respawn One-Time Shines</title>
|
||||
<author>Noki Doki</author>
|
||||
<version>1.0</version>
|
||||
<date>Aug 19, 2019</date>
|
||||
<description lang="en">Allows Shines obtained by cleaning graffiti, the Shine Gate or the bells to respawn.</description>
|
||||
<description lang="en-US">Allows Shines obtained by cleaning graffiti, the Shine Gate or the bells to respawn.</description>
|
||||
<source>
|
||||
041DF804 48000050
|
||||
021DFED4 00004800
|
||||
|
@ -750,11 +750,11 @@
|
|||
</source>
|
||||
</code>
|
||||
<code>
|
||||
<title lang="en">Force Plaza Events</title>
|
||||
<title lang="en-US">Force Plaza Events</title>
|
||||
<author>Noki Doki</author>
|
||||
<version>1.0</version>
|
||||
<date>Mar 8, 2020</date>
|
||||
<description lang="en">Forces the unlock events for Ricco, Gelato and Yoshi to happen any time the correct version of the plaza is loaded. Nozzle unlock events take precedence over Yoshi's if their conditions are met.</description>
|
||||
<description lang="en-US">Forces the unlock events for Ricco, Gelato and Yoshi to happen any time the correct version of the plaza is loaded. Nozzle unlock events take precedence over Yoshi's if their conditions are met.</description>
|
||||
<source>
|
||||
042AF7E0 48000018
|
||||
042AF82C 48000018
|
||||
|
@ -764,22 +764,22 @@
|
|||
</source>
|
||||
</code>
|
||||
<code>
|
||||
<title lang="en">Fix Memory Card Encoding</title>
|
||||
<title lang="en-US">Fix Memory Card Encoding</title>
|
||||
<author>Noki Doki</author>
|
||||
<version>2.0</version>
|
||||
<date>Jun 25, 2020</date>
|
||||
<description lang="en">Enable this if your Nintendont saves do not work on your other loader (e.g. Gecko OS on a Japanese console).</description>
|
||||
<description lang="en-US">Enable this if your Nintendont saves do not work on your other loader (e.g. Gecko OS on a Japanese console).</description>
|
||||
<source>
|
||||
024045B8 00000001
|
||||
</source>
|
||||
</code>
|
||||
<!--
|
||||
<code>
|
||||
<title lang="en"><![CDATA[Original Ingame Timer (Deprecated)]]></title>
|
||||
<title lang="en-US"><![CDATA[Original Ingame Timer (Deprecated)]]></title>
|
||||
<author>Psychonauter, Dan Salvato</author>
|
||||
<version>1.0</version>
|
||||
<date>May 27, 2017</date>
|
||||
<description lang="en"><![CDATA[Adds the ingame timer to every level, starting when the HUD appears and ending on when you touch a Shine. This code contains its own level select.]]></description>
|
||||
<description lang="en-US"><![CDATA[Adds the ingame timer to every level, starting when the HUD appears and ending on when you touch a Shine. This code contains its own level select.]]></description>
|
||||
<source>
|
||||
C229E668 0000007F
|
||||
3C60803E 606310D0
|
||||
|
@ -1004,11 +1004,11 @@
|
|||
</code>
|
||||
-->
|
||||
<!--<code>
|
||||
<title lang="en">Shine Touch Timer</title>
|
||||
<title lang="en-US">Shine Touch Timer</title>
|
||||
<author>Psychonauter, Noki Doki</author>
|
||||
<version>3.0</version>
|
||||
<date>Oct 11, 2019</date>
|
||||
<description lang="en"><![CDATA[Adds the ingame timer to every level, starting on the last black frame before you gain control of Mario and ending when you touch a Shine.<br /><br /><b><font color ="#0046da">Requires the Level Select code, Fast Any% or Stage Loader to be active.</font></b>]]></description>
|
||||
<description lang="en-US"><![CDATA[Adds the ingame timer to every level, starting on the last black frame before you gain control of Mario and ending when you touch a Shine.<br /><br /><b><font color ="#0046da">Requires the Level Select code, Fast Any% or Stage Loader to be active.</font></b>]]></description>
|
||||
<source>
|
||||
C2290A38 0000000F
|
||||
3CC0817F 60C60100
|
||||
|
@ -1103,10 +1103,10 @@
|
|||
</code>-->
|
||||
<!--
|
||||
<code>
|
||||
<title lang="en">Fade-in Timer</title>
|
||||
<title lang="en-US">Fade-in Timer</title>
|
||||
<author>Psychonauter, Noki Doki</author>
|
||||
<version>1.0</version>
|
||||
<description lang="en"><![CDATA[Adds the ingame timer to every level, starting on the last black frame before taking control of Mario and ending as soon as the 'Shine Get' animation starts (Similiar to the x-cam timer of SM64). <br /><br /><b><font color ="#0046da">Requires the Level Select code, Fast Any% or Stage Loader to be active.</font></b>]]></description>
|
||||
<description lang="en-US"><![CDATA[Adds the ingame timer to every level, starting on the last black frame before taking control of Mario and ending as soon as the 'Shine Get' animation starts (Similiar to the x-cam timer of SM64). <br /><br /><b><font color ="#0046da">Requires the Level Select code, Fast Any% or Stage Loader to be active.</font></b>]]></description>
|
||||
<date>Nov 3, 2018</date>
|
||||
<source>
|
||||
C2290A38 0000000F
|
||||
|
@ -1204,11 +1204,11 @@
|
|||
</code>
|
||||
-->
|
||||
<!--<code>
|
||||
<title lang="en">Persistent FMV Skips</title>
|
||||
<title lang="en-US">Persistent FMV Skips</title>
|
||||
<author>Noki Doki</author>
|
||||
<version>1.0</version>
|
||||
<date>Jul 26, 2018</date>
|
||||
<description lang="en">Allows skipping FMVs without having to watch them once first, except Shadow Mario taking Peach to Pinna Island and the Mecha-Bowser cutscenes. This code activates when starting an empty file and its effects persist on that save file until it is deleted.</description>
|
||||
<description lang="en-US">Allows skipping FMVs without having to watch them once first, except Shadow Mario taking Peach to Pinna Island and the Mecha-Bowser cutscenes. This code activates when starting an empty file and its effects persist on that save file until it is deleted.</description>
|
||||
<source>
|
||||
C228BBEC 00000004
|
||||
7FE3FB78 A0830072
|
||||
|
|
|
@ -8,45 +8,93 @@ const md = require('@vuepress/markdown')({
|
|||
plugins: ['attrs'],
|
||||
});
|
||||
|
||||
const customContainers = require('../site/.vuepress/data/customContainers.json');
|
||||
const themePlugins = require('../site/.vuepress/data/themePlugins.json');
|
||||
const locales = require('../site/.vuepress/data/locales.json');
|
||||
|
||||
// Constants
|
||||
const JSON_FILE_PATH = path.join(__dirname, '../site/.vuepress/data/gameVersions.json');
|
||||
const CODE_VERSIONS = ['GMSE01', 'GMSJ01', 'GMSP01', 'GMSJ0A'];
|
||||
const INJECTION_TAG = '<!-- injectionpoint -->';
|
||||
|
||||
// Register theme container such as tip/warning/danger
|
||||
customContainers.forEach((p) => {
|
||||
const container = Array.isArray(p) && p.length === 2 ? p[1] : null;
|
||||
if (!container) throw new Error();
|
||||
vuepressContainerPlugin(container).extendMarkdown(md);
|
||||
});
|
||||
/**
|
||||
* Reads the (localized) child node
|
||||
* @param {*} node The parent node
|
||||
* @param {*} identifier The childs tag name
|
||||
* @param {*} lang The target language
|
||||
* @param {*} fallbackLang The fallback language
|
||||
*/
|
||||
const readTextNode = (node, identifier, lang = null, fallbackLang = null) => {
|
||||
if (!lang) {
|
||||
const element = node.querySelector(identifier);
|
||||
if (!element) throw new Error(`${identifier} not found on ${node.textContent}`);
|
||||
return element.textContent;
|
||||
}
|
||||
|
||||
// Converts the XML source to a JSON object
|
||||
const localizedElement = node.querySelector(`${identifier}[lang='${lang}']`);
|
||||
if (localizedElement) return localizedElement.textContent;
|
||||
|
||||
if (!fallbackLang) throw new Error(`No localized ${identifier} found on ${node.textContent}`);
|
||||
const fallbackElement = node.querySelector(`${identifier}[lang='${fallbackLang}']`);
|
||||
if (fallbackElement) return fallbackElement.textContent;
|
||||
throw new Error(`No fallback ${identifier} found on ${node.textContent}`);
|
||||
};
|
||||
|
||||
/**
|
||||
* Creates an object of localized child nodes
|
||||
* @param {*} node The parent node
|
||||
* @param {*} identifier The childs tag name
|
||||
*/
|
||||
const localizeNode = (node, identifier) =>
|
||||
Object.keys(locales).map((locale) => ({
|
||||
lang: locales[locale].lang,
|
||||
content: readTextNode(node, identifier, locales[locale].lang, 'en-US'),
|
||||
}));
|
||||
|
||||
/**
|
||||
* Trims all lines in a multi-line string
|
||||
* @param {*} str The multiline string
|
||||
*/
|
||||
const trimLines = (str) => str.replace(/^ +/gm, '').replace(/ +$/gm, '');
|
||||
|
||||
const localizeMarkdown = (node, identifier) => {
|
||||
const markdowns = localizeNode(node, identifier).map((markdown) => ({
|
||||
...markdown,
|
||||
content: trimLines(markdown.content),
|
||||
}));
|
||||
|
||||
return markdowns.map((markdown) => ({
|
||||
...markdown,
|
||||
html: md.render(markdown.content).html,
|
||||
}));
|
||||
};
|
||||
|
||||
/**
|
||||
* Converts the XML source files to a JSON object
|
||||
* @param {*} xmlString The xml string
|
||||
*/
|
||||
const parseXml = (xmlString) => {
|
||||
const codeCollection = new JSDOM(xmlString, {
|
||||
contentType: 'text/xml',
|
||||
}).window.document.getElementsByTagName('code');
|
||||
|
||||
const parseTextNode = (node, identifier) => node.getElementsByTagName(identifier)[0].textContent;
|
||||
const trimLines = (str) => str.replace(/^ +/gm, '').replace(/ +$/gm, '');
|
||||
|
||||
const codes = [...codeCollection];
|
||||
|
||||
return codes.map((code) => {
|
||||
const descriptionMarkdown = trimLines(parseTextNode(code, 'description'));
|
||||
return codes.map((code) => ({
|
||||
author: readTextNode(code, 'author'),
|
||||
title: localizeNode(code, 'title'),
|
||||
description: localizeMarkdown(code, 'description'),
|
||||
version: readTextNode(code, 'version'),
|
||||
date: readTextNode(code, 'date'),
|
||||
source: readTextNode(code, 'source').replace(/[\s\n\r\t]+/gm, ''),
|
||||
}));
|
||||
};
|
||||
|
||||
return {
|
||||
author: parseTextNode(code, 'author'),
|
||||
title: parseTextNode(code, 'title'),
|
||||
description: md.render(descriptionMarkdown).html,
|
||||
descriptionMarkdown,
|
||||
version: parseTextNode(code, 'version'),
|
||||
date: parseTextNode(code, 'date'),
|
||||
source: parseTextNode(code, 'source').replace(/[\s\n\r\t]+/gm, ''),
|
||||
};
|
||||
// Register themes containers such as tip/warning/danger
|
||||
themePlugins.forEach((p) => {
|
||||
const container = Array.isArray(p) && p.length === 2 ? p[1] : null;
|
||||
if (!container) throw new Error();
|
||||
vuepressContainerPlugin(container).extendMarkdown(md);
|
||||
});
|
||||
};
|
||||
|
||||
// Read the current code list
|
||||
const codeJson = JSON.parse(fs.readFileSync(JSON_FILE_PATH));
|
||||
|
@ -60,11 +108,15 @@ for (let i = 0; i < CODE_VERSIONS.length; i++) {
|
|||
// Save the codeJSON with the updated codes
|
||||
fs.writeFileSync(JSON_FILE_PATH, JSON.stringify(codeJson));
|
||||
|
||||
Object.keys(locales).forEach((locale) => {
|
||||
const localeKey = locales[locale].lang;
|
||||
|
||||
// Populate the code reference
|
||||
for (let i = 0; i < CODE_VERSIONS.length; i++) {
|
||||
// Load the target reference file
|
||||
const filePath = path.join(
|
||||
__dirname,
|
||||
`../site/code-reference/${CODE_VERSIONS[i].toLowerCase()}.md`,
|
||||
`../site/${locale.trim('/')}/code-reference/${CODE_VERSIONS[i].toLowerCase()}.md`,
|
||||
);
|
||||
|
||||
// Get the current reference
|
||||
|
@ -76,16 +128,23 @@ for (let i = 0; i < CODE_VERSIONS.length; i++) {
|
|||
|
||||
// Everything after the injection tag is deleted from the file
|
||||
let fileContent = reference.split(INJECTION_TAG)[0] + INJECTION_TAG;
|
||||
|
||||
// Order codes by their localized title
|
||||
const codes = codeJson
|
||||
.find((c) => c.identifier === CODE_VERSIONS[i])
|
||||
.codes.sort((a, b) => (a.title > b.title ? 1 : -1));
|
||||
.codes.sort((a, b) =>
|
||||
a.title.find((t) => t.lang === localeKey).content >
|
||||
b.title.find((t) => t.lang === localeKey).content
|
||||
? 1
|
||||
: -1,
|
||||
);
|
||||
|
||||
// Create a semi-markdown version for all codes
|
||||
codes.forEach((code) => {
|
||||
const title = `### ${code.title}`;
|
||||
const title = `### ${code.title.find((t) => t.lang === localeKey).content}`;
|
||||
const author = `*${code.author.includes(',') ? 'Authors:' : 'Author:'} ${code.author}*`;
|
||||
const version = `*Version: ${code.version} (${code.date})*`;
|
||||
const description = code.descriptionMarkdown;
|
||||
const description = code.description.find((d) => d.lang === localeKey).content;
|
||||
|
||||
fileContent += `\n\n${title.trim()}\n\n${version.trim()} \n${author.trim()}\n\n${description.trim()}\n\n`;
|
||||
});
|
||||
|
@ -93,3 +152,4 @@ for (let i = 0; i < CODE_VERSIONS.length; i++) {
|
|||
// Save the reference file
|
||||
fs.writeFileSync(filePath, fileContent);
|
||||
}
|
||||
});
|
||||
|
|
|
@ -1,5 +1,6 @@
|
|||
const { description } = require('../../package');
|
||||
const customContainers = require('./data/customContainers.json');
|
||||
const themePlugins = require('./data/themePlugins.json');
|
||||
const locales = require('./data/locales.json');
|
||||
|
||||
module.exports = {
|
||||
title: 'GCT Generator',
|
||||
|
@ -20,6 +21,11 @@ module.exports = {
|
|||
},
|
||||
},
|
||||
|
||||
/**
|
||||
* Locales
|
||||
*/
|
||||
locales,
|
||||
|
||||
/**
|
||||
* Theme Configuration
|
||||
*/
|
||||
|
@ -29,29 +35,8 @@ module.exports = {
|
|||
docsDir: 'site',
|
||||
editLinkText: 'Edit this page on GitHub',
|
||||
lastUpdated: false,
|
||||
nav: [
|
||||
{
|
||||
text: 'Cookbook',
|
||||
link: '/guide.html',
|
||||
},
|
||||
{
|
||||
text: 'Code Reference',
|
||||
link: '/code-reference/index.html',
|
||||
},
|
||||
{
|
||||
text: 'Changelog',
|
||||
link: '/changelog.html',
|
||||
},
|
||||
{
|
||||
text: 'Installing IOS58',
|
||||
link: '/ios58.html',
|
||||
},
|
||||
{
|
||||
text: 'Sunshine Discord',
|
||||
link: 'https://discord.gg/9dGJWEc',
|
||||
},
|
||||
],
|
||||
plugins: customContainers,
|
||||
locales,
|
||||
plugins: themePlugins,
|
||||
},
|
||||
|
||||
/**
|
||||
|
|
File diff suppressed because it is too large
Load diff
58
site/.vuepress/data/locales.json
Normal file
58
site/.vuepress/data/locales.json
Normal file
|
@ -0,0 +1,58 @@
|
|||
{
|
||||
"/": {
|
||||
"fallback": "true",
|
||||
"lang": "en-US",
|
||||
"title": "GCT Generator",
|
||||
"nav": [
|
||||
{
|
||||
"text": "Cookbook",
|
||||
"link": "/guide.html"
|
||||
},
|
||||
{
|
||||
"text": "Code Reference",
|
||||
"link": "/code-reference/index.html"
|
||||
},
|
||||
{
|
||||
"text": "Changelog",
|
||||
"link": "/changelog.html"
|
||||
},
|
||||
{
|
||||
"text": "Installing IOS58",
|
||||
"link": "/ios58.html"
|
||||
},
|
||||
{
|
||||
"text": "Sunshine Discord",
|
||||
"link": "https://discord.gg/9dGJWEc"
|
||||
}
|
||||
]
|
||||
},
|
||||
"/de/": {
|
||||
"lang": "de-CH",
|
||||
"title": "GCT Generator",
|
||||
"selectText": "Sprache",
|
||||
"label": "Deutsch",
|
||||
"ariaLabel": "Sprache",
|
||||
"nav": [
|
||||
{
|
||||
"text": "Cookbook",
|
||||
"link": "/de/guide.html"
|
||||
},
|
||||
{
|
||||
"text": "Code Referenz",
|
||||
"link": "/de/code-reference/index.html"
|
||||
},
|
||||
{
|
||||
"text": "Changelog",
|
||||
"link": "/changelog.html"
|
||||
},
|
||||
{
|
||||
"text": "IOS58 Installation",
|
||||
"link": "/de/ios58.html"
|
||||
},
|
||||
{
|
||||
"text": "Sunshine Discord",
|
||||
"link": "https://discord.gg/9dGJWEc"
|
||||
}
|
||||
]
|
||||
}
|
||||
}
|
|
@ -8,3 +8,189 @@ editLink: false
|
|||
## List of available codes
|
||||
|
||||
<!-- injectionpoint -->
|
||||
|
||||
### Any Fruit Opens Yoshi Eggs
|
||||
|
||||
_Version: 1.0 (Aug 19, 2018)_
|
||||
_Authors: Unknown, Noki Doki_
|
||||
|
||||
Allows opening Yoshi eggs with a different fruit than the one depicted.
|
||||
|
||||
### DPad Functions
|
||||
|
||||
_Version: 2.5 (Apr 3, 2019)_
|
||||
_Authors: Psychonauter, Noki Doki, Dan Salvato, Link Master, James0x57_
|
||||
|
||||
Allows various game modifications through a set of button combinations:
|
||||
|
||||
| Combination | Result |
|
||||
| --------------- | ------------------------------------------- |
|
||||
| D-Pad Left | Save Mario's current position |
|
||||
| D-Pad Right | Load Mario's position |
|
||||
| D-Pad Up | Replace all dialog with a single "!!!" line |
|
||||
| D-Pad Down | Restore Dialog Boxes |
|
||||
| B + D-Pad Left | Lock Rocket Nozzle |
|
||||
| B + D-Pad Right | Lock Turbo Nozzle |
|
||||
| B + D-Pad Up | Lock Hover Nozzle |
|
||||
| B + D-Pad Down | Release Nozzle Lock |
|
||||
| X + D-Pad Left | No FLUDD in secrets |
|
||||
| X + D-Pad Right | FLUDD in all secrets |
|
||||
| X + D-Pad Down | FLUDD in completed secrets (default) |
|
||||
| X + D-Pad Up | Regrab last held object |
|
||||
|
||||
### Disable Blue Coin Flag
|
||||
|
||||
_Version: 1.1 (Sep 05, 2018)_
|
||||
_Authors: Psychonauter, Noki Doki_
|
||||
|
||||
Prevents the game from setting the blue coin flag, which makes them respawn after reentering the level.
|
||||
|
||||
### Enable Exit Area Everywhere
|
||||
|
||||
_Version: 1.0 (Oct 30, 2017)_
|
||||
_Author: Noki Doki_
|
||||
|
||||
Enables 'Exit Area' on Plaza and Airstrip.
|
||||
|
||||
### FMV Skips
|
||||
|
||||
_Version: 1.0 (Jan 20, 2017)_
|
||||
_Author: Psychonauter_
|
||||
|
||||
Allows skipping FMVs without having to watch them once first.
|
||||
|
||||
### Fast Any%
|
||||
|
||||
_Version: 1.4 (Feb 16, 2018)_
|
||||
_Authors: Psychonauter, Noki Doki_
|
||||
|
||||
Loads stages in any% order, skips all save boxes, replaces all dialog with "!!!" (except for the Pianta 5 secret) and makes all FMVs skippable (except for the Pinna 1 cutscenes). This code is not compatible with the Level Select, Stage Loader or Stage Randomizer code.
|
||||
|
||||
### Fix Memory Card Encoding
|
||||
|
||||
_Version: 2.0 (Jun 25, 2020)_
|
||||
_Author: Noki Doki_
|
||||
|
||||
Enable this if your Nintendont saves do not work on your other loader (e.g. Gecko OS on a Japanese console).
|
||||
|
||||
### Force Plaza Events
|
||||
|
||||
_Version: 1.0 (Mar 8, 2020)_
|
||||
_Author: Noki Doki_
|
||||
|
||||
Forces the unlock events for Ricco, Gelato and Yoshi to happen any time the correct version of the plaza is loaded. Nozzle unlock events take precedence over Yoshi's if their conditions are met.
|
||||
|
||||
### Free Pause
|
||||
|
||||
_Version: 1.1 (Nov 12, 2017)_
|
||||
_Author: Noki Doki_
|
||||
|
||||
Allows you to pause mid-air and during cutscenes.
|
||||
|
||||
### Infinite Juice
|
||||
|
||||
_Version: 1.0 (Apr 5, 2019)_
|
||||
_Author: Noki Doki_
|
||||
|
||||
Prevents Yoshi from despawning by running out of juice.
|
||||
|
||||
### Infinite Lives
|
||||
|
||||
_Version: 2.0 (Feb 28, 2020)_
|
||||
_Author: Noki Doki_
|
||||
|
||||
Prevents the life counter from decreasing.
|
||||
|
||||
### Intro skip
|
||||
|
||||
_Version: 1.0 (Jun 19, 2019)_
|
||||
_Author: Noki Doki_
|
||||
|
||||
Removes the logos and cutscene that normally play before the title screen when loading or resetting the game.
|
||||
|
||||
### Level Select
|
||||
|
||||
_Version: 1.14 (May 8, 2020)_
|
||||
_Authors: Psychonauter, Dan Salvato, Noki Doki_
|
||||
|
||||
Allows warping to other levels when starting a file or when exiting level by holding the combination until the screen turns black.
|
||||
This code is not compatible with the Fast Any%, Stage Loader or Stage Randomizer code.
|
||||
|
||||
Codes:
|
||||
|
||||
![Level Select Combinations](/img/levelselect.png){width=500}
|
||||
|
||||
### Mute Background Music
|
||||
|
||||
_Version: 1.0 (Jan 28, 2017)_
|
||||
_Author: Psychonauter_
|
||||
|
||||
Mutes background music, but keeps SFX on.
|
||||
|
||||
### Position/angle/speed display
|
||||
|
||||
_Version: 1.3 (Oct 28, 2019)_
|
||||
_Author: Noki Doki_
|
||||
|
||||
Shows Mario's position, angle and speed at any given time.
|
||||
|
||||
### Remove Save Boxes
|
||||
|
||||
_Version: 1.0 (Oct 02, 2017)_
|
||||
_Author: Psychonauter_
|
||||
|
||||
Removes all saveboxes.
|
||||
|
||||
### Replace Episode names with their ID
|
||||
|
||||
_Version: 1.1 (Feb 13, 2018)_
|
||||
_Authors: Psychonauter, Noki Doki_
|
||||
|
||||
Replaces the Episode names with the episode number in the demo screen. (Useful for the stage randomizer and the stage loader.)
|
||||
|
||||
### Respawn One-Time Shines
|
||||
|
||||
_Version: 1.0 (Aug 19, 2019)_
|
||||
_Author: Noki Doki_
|
||||
|
||||
Allows Shines obtained by cleaning graffiti, the Shine Gate or the bells to respawn.
|
||||
|
||||
### Shine Get Timer
|
||||
|
||||
_Version: 2.0 (Oct 11, 2019)_
|
||||
_Authors: Psychonauter, Noki Doki_
|
||||
|
||||
Adds the ingame timer to every level, starting on the last black frame after the loading screen and ending as soon as the 'Shine Get' animation starts (similar to the x-cam timer of SM64).
|
||||
The timer pauses during loading times.
|
||||
|
||||
::: warning
|
||||
Requires the Level Select code, Fast Any% or Stage Loader to be active.
|
||||
:::
|
||||
|
||||
### Shine Outfit
|
||||
|
||||
_Version: 1.0 (Oct 23, 2017)_
|
||||
_Authors: Ralf, Psychonauter_
|
||||
|
||||
Always wear shine outfit and sunglasses.
|
||||
|
||||
### Stage Randomizer (Experimental)
|
||||
|
||||
_Version: 1.0 (Oct 11, 2017)_
|
||||
_Author: Noki Doki_
|
||||
|
||||
Loads stages in randomized order. This code is not compatible with the Level Select or Fast Any% code.
|
||||
|
||||
### Unlock Nozzles
|
||||
|
||||
_Version: 1.0 (Feb 12, 2018)_
|
||||
_Author: Noki Doki_
|
||||
|
||||
Unlocks all nozzle boxes.
|
||||
|
||||
### Unlock Yoshi
|
||||
|
||||
_Version: 1.0 (Feb 10, 2018)_
|
||||
_Author: Noki Doki_
|
||||
|
||||
Unlocks Yoshi everywhere.
|
||||
|
|
|
@ -12,3 +12,182 @@ This site refers to version 1.0 of the NTSC-J release. For version 1.1 [click th
|
|||
## List of available codes
|
||||
|
||||
<!-- injectionpoint -->
|
||||
|
||||
### Any Fruit Opens Yoshi Eggs
|
||||
|
||||
_Version: 1.0 (Aug 19, 2018)_
|
||||
_Authors: Unknown, Noki Doki_
|
||||
|
||||
Allows opening Yoshi eggs with a different fruit than the one depicted.
|
||||
|
||||
### DPad Functions
|
||||
|
||||
_Version: 2.5 (Apr 3, 2019)_
|
||||
_Authors: Psychonauter, Noki Doki, Dan Salvato, Link Master, James0x57_
|
||||
|
||||
Allows various game modifications through a set of button combinations:
|
||||
|
||||
| Combination | Result |
|
||||
| --------------- | ------------------------------------------- |
|
||||
| D-Pad Left | Save Mario's current position |
|
||||
| D-Pad Right | Load Mario's position |
|
||||
| D-Pad Up | Replace all dialog with a single "!!!" line |
|
||||
| D-Pad Down | Restore Dialog Boxes |
|
||||
| B + D-Pad Left | Lock Rocket Nozzle |
|
||||
| B + D-Pad Right | Lock Turbo Nozzle |
|
||||
| B + D-Pad Up | Lock Hover Nozzle |
|
||||
| B + D-Pad Down | Release Nozzle Lock |
|
||||
| X + D-Pad Left | No FLUDD in secrets |
|
||||
| X + D-Pad Right | FLUDD in all secrets |
|
||||
| X + D-Pad Down | FLUDD in completed secrets (default) |
|
||||
| X + D-Pad Up | Regrab last held object |
|
||||
|
||||
### Disable Blue Coin Flag
|
||||
|
||||
_Version: 1.1 (Sep 05, 2018)_
|
||||
_Authors: Psychonauter, Noki Doki_
|
||||
|
||||
Prevents the game from setting the blue coin flag, which makes them respawn after reentering the level.
|
||||
|
||||
### Enable Exit Area Everywhere
|
||||
|
||||
_Version: 1.0 (Oct 30, 2017)_
|
||||
_Author: Noki Doki_
|
||||
|
||||
Enables 'Exit Area' on Plaza and Airstrip.
|
||||
|
||||
### FMV Skips
|
||||
|
||||
_Version: 1.0 (Jan 20, 2017)_
|
||||
_Author: Psychonauter_
|
||||
|
||||
Allows skipping FMVs without having to watch them once first.
|
||||
|
||||
### Fast Any%
|
||||
|
||||
_Version: 1.4 (Feb 16, 2018)_
|
||||
_Authors: Psychonauter, Noki Doki_
|
||||
|
||||
Loads stages in any% order, skips all save boxes, replaces all dialog with "!!!" (except for the Pianta 5 secret) and makes all FMVs skippable (except for the Pinna 1 cutscenes). This code is not compatible with the Level Select or Stage Loader code.
|
||||
|
||||
### Fix Memory Card Encoding
|
||||
|
||||
_Version: 2.0 (Jun 25, 2020)_
|
||||
_Author: Noki Doki_
|
||||
|
||||
Enable this if your Nintendont saves do not work on your other loader (e.g. Gecko OS on a non-Japanese console).
|
||||
|
||||
### Force Plaza Events
|
||||
|
||||
_Version: 1.0 (Mar 8, 2020)_
|
||||
_Author: Noki Doki_
|
||||
|
||||
Forces the unlock events for Ricco, Gelato and Yoshi to happen any time the correct version of the plaza is loaded. Nozzle unlock events take precedence over Yoshi's if their conditions are met.
|
||||
|
||||
### Free Pause
|
||||
|
||||
_Version: 1.1 (Nov 12, 2017)_
|
||||
_Author: Noki Doki_
|
||||
|
||||
Allows you to pause mid-air and during cutscenes.
|
||||
|
||||
### Infinite Juice
|
||||
|
||||
_Version: 1.0 (Apr 5, 2019)_
|
||||
_Author: Noki Doki_
|
||||
|
||||
Prevents Yoshi from despawning by running out of juice.
|
||||
|
||||
### Infinite Lives
|
||||
|
||||
_Version: 2.0 (Feb 28, 2020)_
|
||||
_Author: Noki Doki_
|
||||
|
||||
Prevents the life counter from decreasing.
|
||||
|
||||
### Intro skip
|
||||
|
||||
_Version: 1.0 (Jun 19, 2019)_
|
||||
_Author: Noki Doki_
|
||||
|
||||
Removes the logos and cutscene that normally play before the title screen when loading or resetting the game.
|
||||
|
||||
### Level Select
|
||||
|
||||
_Version: 1.14 (May 8, 2020)_
|
||||
_Authors: Psychonauter, Dan Salvato, ParadoxKarl, Noki Doki_
|
||||
|
||||
Allows warping to other levels when starting a file or when exiting level by holding the combination until the screen turns black.
|
||||
This code is not compatible with the Fast Any%, Stage Loader or Stage Randomizer code.
|
||||
|
||||
Codes:
|
||||
|
||||
![Level Select Combinations](/img/levelselect.png){width=500}
|
||||
|
||||
### Mute Background Music
|
||||
|
||||
_Version: 1.0 (Jan 28, 2017)_
|
||||
_Author: Psychonauter_
|
||||
|
||||
Mutes background music, but keeps SFX on.
|
||||
|
||||
### Position/angle/speed display
|
||||
|
||||
_Version: 1.3 (Oct 28, 2019)_
|
||||
_Author: Noki Doki_
|
||||
|
||||
Shows Mario's position, angle and speed at any given time.
|
||||
|
||||
### Remove Save Boxes
|
||||
|
||||
_Version: 1.0 (Oct 02, 2017)_
|
||||
_Author: Psychonauter_
|
||||
|
||||
Removes all saveboxes.
|
||||
|
||||
### Replace Episode names with their ID
|
||||
|
||||
_Version: 1.1 (Feb 13, 2018)_
|
||||
_Authors: Psychonauter, Noki Doki_
|
||||
|
||||
Replaces the Episode names with the episode number in the demo screen. (Useful for the stage loader.)
|
||||
|
||||
### Respawn One-Time Shines
|
||||
|
||||
_Version: 1.0 (Aug 19, 2019)_
|
||||
_Author: Noki Doki_
|
||||
|
||||
Allows Shines obtained by cleaning graffiti, the Shine Gate or the bells to respawn.
|
||||
|
||||
### Shine Get Timer
|
||||
|
||||
_Version: 2.0 (Oct 11, 2019)_
|
||||
_Authors: Psychonauter, Noki Doki_
|
||||
|
||||
Adds the ingame timer to every level, starting on the last black frame after the loading screen and ending as soon as the 'Shine Get' animation starts (similar to the x-cam timer of SM64).
|
||||
The timer pauses during loading times.
|
||||
|
||||
::: warning
|
||||
Requires the Level Select code, Fast Any% or Stage Loader to be active.
|
||||
:::
|
||||
|
||||
### Shine Outfit
|
||||
|
||||
_Version: 1.0 (Oct 23, 2017)_
|
||||
_Authors: Ralf, Psychonauter_
|
||||
|
||||
Always wear shine outfit and sunglasses.
|
||||
|
||||
### Unlock Nozzles
|
||||
|
||||
_Version: 1.0 (Feb 12, 2018)_
|
||||
_Author: Noki Doki_
|
||||
|
||||
Unlocks all nozzle boxes.
|
||||
|
||||
### Unlock Yoshi
|
||||
|
||||
_Version: 1.0 (Feb 10, 2018)_
|
||||
_Author: Noki Doki_
|
||||
|
||||
Unlocks Yoshi everywhere.
|
||||
|
|
|
@ -12,3 +12,182 @@ This site refers to version 1.1 of the NTSC-J release. For version 1.0 [click th
|
|||
## List of available codes
|
||||
|
||||
<!-- injectionpoint -->
|
||||
|
||||
### Any Fruit Opens Yoshi Eggs
|
||||
|
||||
_Version: 1.0 (Aug 19, 2018)_
|
||||
_Authors: Unknown, Noki Doki_
|
||||
|
||||
Allows opening Yoshi eggs with a different fruit than the one depicted.
|
||||
|
||||
### DPad Functions
|
||||
|
||||
_Version: 2.5 (Apr 3, 2019)_
|
||||
_Authors: Psychonauter, Noki Doki, Dan Salvato, Link Master, James0x57_
|
||||
|
||||
Allows various game modifications through a set of button combinations:
|
||||
|
||||
| Combination | Result |
|
||||
| --------------- | ------------------------------------------- |
|
||||
| D-Pad Left | Save Mario's current position |
|
||||
| D-Pad Right | Load Mario's position |
|
||||
| D-Pad Up | Replace all dialog with a single "!!!" line |
|
||||
| D-Pad Down | Restore Dialog Boxes |
|
||||
| B + D-Pad Left | Lock Rocket Nozzle |
|
||||
| B + D-Pad Right | Lock Turbo Nozzle |
|
||||
| B + D-Pad Up | Lock Hover Nozzle |
|
||||
| B + D-Pad Down | Release Nozzle Lock |
|
||||
| X + D-Pad Left | No FLUDD in secrets |
|
||||
| X + D-Pad Right | FLUDD in all secrets |
|
||||
| X + D-Pad Down | FLUDD in completed secrets (default) |
|
||||
| X + D-Pad Up | Regrab last held object |
|
||||
|
||||
### Disable Blue Coin Flag
|
||||
|
||||
_Version: 1.1 (Sep 05, 2018)_
|
||||
_Authors: Psychonauter, Noki Doki_
|
||||
|
||||
Prevents the game from setting the blue coin flag, which makes them respawn after reentering the level.
|
||||
|
||||
### Enable Exit Area Everywhere
|
||||
|
||||
_Version: 1.0 (Jan 17, 2018)_
|
||||
_Author: Noki Doki_
|
||||
|
||||
Enables 'Exit Area' on Plaza and Airstrip.
|
||||
|
||||
### FMV Skips
|
||||
|
||||
_Version: 1.0 (Jan 17, 2018)_
|
||||
_Authors: Psychonauter, Noki Doki_
|
||||
|
||||
Allows skipping FMVs without having to watch them once first.
|
||||
|
||||
### Fast Any%
|
||||
|
||||
_Version: 1.4 (Feb 16, 2018)_
|
||||
_Authors: Psychonauter, Noki Doki_
|
||||
|
||||
Loads stages in any% order, skips all save boxes, replaces all dialog with "!!!" (except for the Pianta 5 secret) and makes all FMVs skippable (except for the Pinna 1 cutscenes). This code is not compatible with the Level Select or Stage Loader code.
|
||||
|
||||
### Fix Memory Card Encoding
|
||||
|
||||
_Version: 2.0 (Jun 25, 2020)_
|
||||
_Author: Noki Doki_
|
||||
|
||||
Enable this if your Nintendont saves do not work on your other loader (e.g. Gecko OS on a non-Japanese console).
|
||||
|
||||
### Force Plaza Events
|
||||
|
||||
_Version: 1.0 (Mar 8, 2020)_
|
||||
_Author: Noki Doki_
|
||||
|
||||
Forces the unlock events for Ricco, Gelato and Yoshi to happen any time the correct version of the plaza is loaded. Nozzle unlock events take precedence over Yoshi's if their conditions are met.
|
||||
|
||||
### Free Pause
|
||||
|
||||
_Version: 1.1 (Jan 17, 2018)_
|
||||
_Author: Noki Doki_
|
||||
|
||||
Allows you to pause mid-air and during cutscenes.
|
||||
|
||||
### Infinite Juice
|
||||
|
||||
_Version: 1.0 (Apr 5, 2019)_
|
||||
_Author: Noki Doki_
|
||||
|
||||
Prevents Yoshi from despawning by running out of juice.
|
||||
|
||||
### Infinite Lives
|
||||
|
||||
_Version: 2.0 (Feb 28, 2020)_
|
||||
_Author: Noki Doki_
|
||||
|
||||
Prevents the life counter from decreasing.
|
||||
|
||||
### Intro skip
|
||||
|
||||
_Version: 1.0 (Jun 19, 2019)_
|
||||
_Author: Noki Doki_
|
||||
|
||||
Removes the logos and cutscene that normally play before the title screen when loading or resetting the game.
|
||||
|
||||
### Level Select
|
||||
|
||||
_Version: 1.14 (May 8, 2020)_
|
||||
_Authors: Psychonauter, Dan Salvato, ParadoxKarl, Noki Doki_
|
||||
|
||||
Allows warping to other levels when starting a file or when exiting level by holding the combination until the screen turns black.
|
||||
This code is not compatible with the Fast Any%, Stage Loader or Stage Randomizer code.
|
||||
|
||||
Codes:
|
||||
|
||||
![Level Select Combinations](/img/levelselect.png){width=500}
|
||||
|
||||
### Mute Background Music
|
||||
|
||||
_Version: 1.0 (Jan 17, 2018)_
|
||||
_Authors: Psychonauter, Noki Doki_
|
||||
|
||||
Mutes background music, but keeps SFX on.
|
||||
|
||||
### Position/angle/speed display
|
||||
|
||||
_Version: 1.3 (Oct 28, 2019)_
|
||||
_Author: Noki Doki_
|
||||
|
||||
Shows Mario's position, angle and speed at any given time.
|
||||
|
||||
### Remove Save Boxes
|
||||
|
||||
_Version: 1.0 (Jan 18, 2018)_
|
||||
_Authors: Psychonauter, Noki Doki_
|
||||
|
||||
Removes all saveboxes.
|
||||
|
||||
### Replace Episode names with their ID
|
||||
|
||||
_Version: 1.1 (Feb 13, 2018)_
|
||||
_Authors: Psychonauter, Noki Doki_
|
||||
|
||||
Replaces the Episode names with the episode number in the demo screen. (Useful for the stage loader.)
|
||||
|
||||
### Respawn One-Time Shines
|
||||
|
||||
_Version: 1.0 (Aug 19, 2019)_
|
||||
_Author: Noki Doki_
|
||||
|
||||
Allows Shines obtained by cleaning graffiti, the Shine Gate or the bells to respawn.
|
||||
|
||||
### Shine Get Timer
|
||||
|
||||
_Version: 2.0 (Oct 11, 2019)_
|
||||
_Authors: Psychonauter, Noki Doki_
|
||||
|
||||
Adds the ingame timer to every level, starting on the last black frame after the loading screen and ending as soon as the 'Shine Get' animation starts (similar to the x-cam timer of SM64).
|
||||
The timer pauses during loading times.
|
||||
|
||||
::: warning
|
||||
Requires the Level Select code, Fast Any% or Stage Loader to be active.
|
||||
:::
|
||||
|
||||
### Shine Outfit
|
||||
|
||||
_Version: 1.0 (Jan 17, 2018)_
|
||||
_Authors: Ralf, Noki Doki_
|
||||
|
||||
Always wear shine outfit and sunglasses.
|
||||
|
||||
### Unlock Nozzles
|
||||
|
||||
_Version: 1.0 (Feb 12, 2018)_
|
||||
_Author: Noki Doki_
|
||||
|
||||
Unlocks all nozzle boxes.
|
||||
|
||||
### Unlock Yoshi
|
||||
|
||||
_Version: 1.0 (Feb 10, 2018)_
|
||||
_Author: Noki Doki_
|
||||
|
||||
Unlocks Yoshi everywhere.
|
||||
|
|
|
@ -8,3 +8,182 @@ editLink: false
|
|||
## List of available codes
|
||||
|
||||
<!-- injectionpoint -->
|
||||
|
||||
### Any Fruit Opens Yoshi Eggs
|
||||
|
||||
_Version: 1.0 (Aug 19, 2018)_
|
||||
_Author: Unknown_
|
||||
|
||||
Allows opening Yoshi eggs with a different fruit than the one depicted.
|
||||
|
||||
### DPad Functions
|
||||
|
||||
_Version: 2.5 (Apr 3, 2019)_
|
||||
_Authors: Psychonauter, Noki Doki, Dan Salvato, Link Master, James0x57_
|
||||
|
||||
Allows various game modifications through a set of button combinations:
|
||||
|
||||
| Combination | Result |
|
||||
| --------------- | ------------------------------------------- |
|
||||
| D-Pad Left | Save Mario's current position |
|
||||
| D-Pad Right | Load Mario's position |
|
||||
| D-Pad Up | Replace all dialog with a single "!!!" line |
|
||||
| D-Pad Down | Restore Dialog Boxes |
|
||||
| B + D-Pad Left | Lock Rocket Nozzle |
|
||||
| B + D-Pad Right | Lock Turbo Nozzle |
|
||||
| B + D-Pad Up | Lock Hover Nozzle |
|
||||
| B + D-Pad Down | Release Nozzle Lock |
|
||||
| X + D-Pad Left | No FLUDD in secrets |
|
||||
| X + D-Pad Right | FLUDD in all secrets |
|
||||
| X + D-Pad Down | FLUDD in completed secrets (default) |
|
||||
| X + D-Pad Up | Regrab last held object |
|
||||
|
||||
### Disable Blue Coin Flag
|
||||
|
||||
_Version: 1.1 (Sep 05, 2018)_
|
||||
_Authors: Psychonauter, Noki Doki_
|
||||
|
||||
Prevents the game from setting the blue coin flag, which makes them respawn after reentering the level.
|
||||
|
||||
### Enable Exit Area Everywhere
|
||||
|
||||
_Version: 1.0 (Oct 30, 2017)_
|
||||
_Author: Noki Doki_
|
||||
|
||||
Enables 'Exit Area' on Plaza and Airstrip.
|
||||
|
||||
### FMV Skips
|
||||
|
||||
_Version: 1.0 (Jan 20, 2017)_
|
||||
_Author: Psychonauter_
|
||||
|
||||
Allows skipping FMVs without having to watch them once first.
|
||||
|
||||
### Fast Any%
|
||||
|
||||
_Version: 1.4 (Feb 16, 2018)_
|
||||
_Authors: Psychonauter, Noki Doki_
|
||||
|
||||
Loads stages in any% order, skips all save boxes, replaces all dialog with "!!!" (except for the Pianta 5 secret) and makes all FMVs skippable (except for the Pinna 1 cutscenes). This code is not compatible with the Level Select or Stage Loader code.
|
||||
|
||||
### Fix Memory Card Encoding
|
||||
|
||||
_Version: 2.0 (Jun 25, 2020)_
|
||||
_Author: Noki Doki_
|
||||
|
||||
Enable this if your Nintendont saves do not work on your other loader (e.g. Gecko OS on a Japanese console).
|
||||
|
||||
### Force Plaza Events
|
||||
|
||||
_Version: 1.0 (Mar 8, 2020)_
|
||||
_Author: Noki Doki_
|
||||
|
||||
Forces the unlock events for Ricco, Gelato and Yoshi to happen any time the correct version of the plaza is loaded. Nozzle unlock events take precedence over Yoshi's if their conditions are met.
|
||||
|
||||
### Free Pause
|
||||
|
||||
_Version: 1.1 (Nov 12, 2017)_
|
||||
_Author: Noki Doki_
|
||||
|
||||
Allows you to pause mid-air and during cutscenes.
|
||||
|
||||
### Infinite Juice
|
||||
|
||||
_Version: 1.0 (Apr 5, 2019)_
|
||||
_Author: Noki Doki_
|
||||
|
||||
Prevents Yoshi from despawning by running out of juice.
|
||||
|
||||
### Infinite Lives
|
||||
|
||||
_Version: 2.0 (Feb 28, 2020)_
|
||||
_Author: Noki Doki_
|
||||
|
||||
Prevents the life counter from decreasing.
|
||||
|
||||
### Intro skip
|
||||
|
||||
_Version: 1.0 (Jun 19, 2019)_
|
||||
_Author: Noki Doki_
|
||||
|
||||
Removes the logos and cutscene that normally play before the title screen when loading or resetting the game.
|
||||
|
||||
### Level Select
|
||||
|
||||
_Version: 1.14 (May 8, 2020)_
|
||||
_Authors: Psychonauter, Dan Salvato, Noki Doki_
|
||||
|
||||
Allows warping to other levels when starting a file or when exiting level by holding the combination until the screen turns black.
|
||||
This code is not compatible with the Fast Any%, Stage Loader or Stage Randomizer code.
|
||||
|
||||
Codes:
|
||||
|
||||
![Level Select Combinations](/img/levelselect.png){width=500}
|
||||
|
||||
### Mute Background Music
|
||||
|
||||
_Version: 1.0 (Jan 28, 2017)_
|
||||
_Author: Psychonauter_
|
||||
|
||||
Mutes background music, but keeps SFX on.
|
||||
|
||||
### Position/angle/speed display
|
||||
|
||||
_Version: 1.3 (Oct 28, 2019)_
|
||||
_Author: Noki Doki_
|
||||
|
||||
Shows Mario's position, angle and speed at any given time.
|
||||
|
||||
### Remove Save Boxes
|
||||
|
||||
_Version: 1.0 (Oct 02, 2017)_
|
||||
_Author: Psychonauter_
|
||||
|
||||
Removes all saveboxes.
|
||||
|
||||
### Replace Episode names with their ID
|
||||
|
||||
_Version: 1.1 (Feb 13, 2018)_
|
||||
_Authors: Psychonauter, Noki Doki_
|
||||
|
||||
Replaces the Episode names with the episode number in the demo screen. (Useful for the stage loader.)
|
||||
|
||||
### Respawn One-Time Shines
|
||||
|
||||
_Version: 1.0 (Aug 19, 2019)_
|
||||
_Author: Noki Doki_
|
||||
|
||||
Allows Shines obtained by cleaning graffiti, the Shine Gate or the bells to respawn.
|
||||
|
||||
### Shine Get Timer
|
||||
|
||||
_Version: 2.0 (Oct 11, 2019)_
|
||||
_Authors: Psychonauter, Noki Doki_
|
||||
|
||||
Adds the ingame timer to every level, starting on the last black frame after the loading screen and ending as soon as the 'Shine Get' animation starts (similar to the x-cam timer of SM64).
|
||||
The timer pauses during loading times.
|
||||
|
||||
::: warning
|
||||
Requires the Level Select code, Fast Any% or Stage Loader to be active.
|
||||
:::
|
||||
|
||||
### Shine Outfit
|
||||
|
||||
_Version: 1.0 (Oct 23, 2017)_
|
||||
_Author: Ralf_
|
||||
|
||||
Always wear shine outfit and sunglasses.
|
||||
|
||||
### Unlock Nozzles
|
||||
|
||||
_Version: 1.0 (Feb 12, 2018)_
|
||||
_Author: Noki Doki_
|
||||
|
||||
Unlocks all nozzle boxes.
|
||||
|
||||
### Unlock Yoshi
|
||||
|
||||
_Version: 1.0 (Feb 10, 2018)_
|
||||
_Author: Noki Doki_
|
||||
|
||||
Unlocks Yoshi everywhere.
|
||||
|
|
181
site/de/code-reference/gmse01.md
Normal file
181
site/de/code-reference/gmse01.md
Normal file
|
@ -0,0 +1,181 @@
|
|||
---
|
||||
sidebar: auto
|
||||
editLink: false
|
||||
---
|
||||
|
||||
# GMSE01 (NTSC-U / North America)
|
||||
|
||||
## List of available codes
|
||||
|
||||
<!-- injectionpoint -->
|
||||
|
||||
### Any Fruit Opens Yoshi Eggs
|
||||
|
||||
_Version: 1.0 (Aug 19, 2018)_
|
||||
_Authors: Unknown, Noki Doki_
|
||||
|
||||
Allows opening Yoshi eggs with a different fruit than the one depicted.
|
||||
|
||||
### DPad Funktionen
|
||||
|
||||
_Version: 2.5 (Apr 3, 2019)_
|
||||
_Authors: Psychonauter, Noki Doki, Dan Salvato, Link Master, James0x57_
|
||||
|
||||
D-Pad Funktionen
|
||||
|
||||
### Disable Blue Coin Flag
|
||||
|
||||
_Version: 1.1 (Sep 05, 2018)_
|
||||
_Authors: Psychonauter, Noki Doki_
|
||||
|
||||
Prevents the game from setting the blue coin flag, which makes them respawn after reentering the level.
|
||||
|
||||
### Enable Exit Area Everywhere
|
||||
|
||||
_Version: 1.0 (Oct 30, 2017)_
|
||||
_Author: Noki Doki_
|
||||
|
||||
Enables 'Exit Area' on Plaza and Airstrip.
|
||||
|
||||
### FMV Skips
|
||||
|
||||
_Version: 1.0 (Jan 20, 2017)_
|
||||
_Author: Psychonauter_
|
||||
|
||||
Allows skipping FMVs without having to watch them once first.
|
||||
|
||||
### Fast Any%
|
||||
|
||||
_Version: 1.4 (Feb 16, 2018)_
|
||||
_Authors: Psychonauter, Noki Doki_
|
||||
|
||||
Loads stages in any% order, skips all save boxes, replaces all dialog with "!!!" (except for the Pianta 5 secret) and makes all FMVs skippable (except for the Pinna 1 cutscenes). This code is not compatible with the Level Select, Stage Loader or Stage Randomizer code.
|
||||
|
||||
### Fix Memory Card Encoding
|
||||
|
||||
_Version: 2.0 (Jun 25, 2020)_
|
||||
_Author: Noki Doki_
|
||||
|
||||
Enable this if your Nintendont saves do not work on your other loader (e.g. Gecko OS on a Japanese console).
|
||||
|
||||
### Force Plaza Events
|
||||
|
||||
_Version: 1.0 (Mar 8, 2020)_
|
||||
_Author: Noki Doki_
|
||||
|
||||
Forces the unlock events for Ricco, Gelato and Yoshi to happen any time the correct version of the plaza is loaded. Nozzle unlock events take precedence over Yoshi's if their conditions are met.
|
||||
|
||||
### Free Pause
|
||||
|
||||
_Version: 1.1 (Nov 12, 2017)_
|
||||
_Author: Noki Doki_
|
||||
|
||||
Allows you to pause mid-air and during cutscenes.
|
||||
|
||||
### Infinite Juice
|
||||
|
||||
_Version: 1.0 (Apr 5, 2019)_
|
||||
_Author: Noki Doki_
|
||||
|
||||
Prevents Yoshi from despawning by running out of juice.
|
||||
|
||||
### Infinite Lives
|
||||
|
||||
_Version: 2.0 (Feb 28, 2020)_
|
||||
_Author: Noki Doki_
|
||||
|
||||
Prevents the life counter from decreasing.
|
||||
|
||||
### Intro skip
|
||||
|
||||
_Version: 1.0 (Jun 19, 2019)_
|
||||
_Author: Noki Doki_
|
||||
|
||||
Removes the logos and cutscene that normally play before the title screen when loading or resetting the game.
|
||||
|
||||
### Level Select
|
||||
|
||||
_Version: 1.14 (May 8, 2020)_
|
||||
_Authors: Psychonauter, Dan Salvato, Noki Doki_
|
||||
|
||||
Allows warping to other levels when starting a file or when exiting level by holding the combination until the screen turns black.
|
||||
This code is not compatible with the Fast Any%, Stage Loader or Stage Randomizer code.
|
||||
|
||||
Codes:
|
||||
|
||||
![Level Select Combinations](/img/levelselect.png){width=500}
|
||||
|
||||
### Mute Background Music
|
||||
|
||||
_Version: 1.0 (Jan 28, 2017)_
|
||||
_Author: Psychonauter_
|
||||
|
||||
Mutes background music, but keeps SFX on.
|
||||
|
||||
### Position/angle/speed display
|
||||
|
||||
_Version: 1.3 (Oct 28, 2019)_
|
||||
_Author: Noki Doki_
|
||||
|
||||
Shows Mario's position, angle and speed at any given time.
|
||||
|
||||
### Remove Save Boxes
|
||||
|
||||
_Version: 1.0 (Oct 02, 2017)_
|
||||
_Author: Psychonauter_
|
||||
|
||||
Removes all saveboxes.
|
||||
|
||||
### Replace Episode names with their ID
|
||||
|
||||
_Version: 1.1 (Feb 13, 2018)_
|
||||
_Authors: Psychonauter, Noki Doki_
|
||||
|
||||
Replaces the Episode names with the episode number in the demo screen. (Useful for the stage randomizer and the stage loader.)
|
||||
|
||||
### Respawn One-Time Shines
|
||||
|
||||
_Version: 1.0 (Aug 19, 2019)_
|
||||
_Author: Noki Doki_
|
||||
|
||||
Allows Shines obtained by cleaning graffiti, the Shine Gate or the bells to respawn.
|
||||
|
||||
### Shine Get Timer
|
||||
|
||||
_Version: 2.0 (Oct 11, 2019)_
|
||||
_Authors: Psychonauter, Noki Doki_
|
||||
|
||||
Adds the ingame timer to every level, starting on the last black frame after the loading screen and ending as soon as the 'Shine Get' animation starts (similar to the x-cam timer of SM64).
|
||||
The timer pauses during loading times.
|
||||
|
||||
::: warning
|
||||
Requires the Level Select code, Fast Any% or Stage Loader to be active.
|
||||
:::
|
||||
|
||||
### Shine Outfit
|
||||
|
||||
_Version: 1.0 (Oct 23, 2017)_
|
||||
_Authors: Ralf, Psychonauter_
|
||||
|
||||
Always wear shine outfit and sunglasses.
|
||||
|
||||
### Stage Randomizer (Experimental)
|
||||
|
||||
_Version: 1.0 (Oct 11, 2017)_
|
||||
_Author: Noki Doki_
|
||||
|
||||
Loads stages in randomized order. This code is not compatible with the Level Select or Fast Any% code.
|
||||
|
||||
### Unlock Nozzles
|
||||
|
||||
_Version: 1.0 (Feb 12, 2018)_
|
||||
_Author: Noki Doki_
|
||||
|
||||
Unlocks all nozzle boxes.
|
||||
|
||||
### Unlock Yoshi
|
||||
|
||||
_Version: 1.0 (Feb 10, 2018)_
|
||||
_Author: Noki Doki_
|
||||
|
||||
Unlocks Yoshi everywhere.
|
193
site/de/code-reference/gmsj01.md
Normal file
193
site/de/code-reference/gmsj01.md
Normal file
|
@ -0,0 +1,193 @@
|
|||
---
|
||||
sidebar: auto
|
||||
editLink: false
|
||||
---
|
||||
|
||||
# GMSJ01 (NTSC-J / Japan)
|
||||
|
||||
::: tip
|
||||
This site refers to version 1.0 of the NTSC-J release. For version 1.1 [click this link](/code-reference/gmsj0a.html).
|
||||
:::
|
||||
|
||||
## List of available codes
|
||||
|
||||
<!-- injectionpoint -->
|
||||
|
||||
### Any Fruit Opens Yoshi Eggs
|
||||
|
||||
_Version: 1.0 (Aug 19, 2018)_
|
||||
_Authors: Unknown, Noki Doki_
|
||||
|
||||
Allows opening Yoshi eggs with a different fruit than the one depicted.
|
||||
|
||||
### DPad Functions
|
||||
|
||||
_Version: 2.5 (Apr 3, 2019)_
|
||||
_Authors: Psychonauter, Noki Doki, Dan Salvato, Link Master, James0x57_
|
||||
|
||||
Allows various game modifications through a set of button combinations:
|
||||
|
||||
| Combination | Result |
|
||||
| --------------- | ------------------------------------------- |
|
||||
| D-Pad Left | Save Mario's current position |
|
||||
| D-Pad Right | Load Mario's position |
|
||||
| D-Pad Up | Replace all dialog with a single "!!!" line |
|
||||
| D-Pad Down | Restore Dialog Boxes |
|
||||
| B + D-Pad Left | Lock Rocket Nozzle |
|
||||
| B + D-Pad Right | Lock Turbo Nozzle |
|
||||
| B + D-Pad Up | Lock Hover Nozzle |
|
||||
| B + D-Pad Down | Release Nozzle Lock |
|
||||
| X + D-Pad Left | No FLUDD in secrets |
|
||||
| X + D-Pad Right | FLUDD in all secrets |
|
||||
| X + D-Pad Down | FLUDD in completed secrets (default) |
|
||||
| X + D-Pad Up | Regrab last held object |
|
||||
|
||||
### Disable Blue Coin Flag
|
||||
|
||||
_Version: 1.1 (Sep 05, 2018)_
|
||||
_Authors: Psychonauter, Noki Doki_
|
||||
|
||||
Prevents the game from setting the blue coin flag, which makes them respawn after reentering the level.
|
||||
|
||||
### Enable Exit Area Everywhere
|
||||
|
||||
_Version: 1.0 (Oct 30, 2017)_
|
||||
_Author: Noki Doki_
|
||||
|
||||
Enables 'Exit Area' on Plaza and Airstrip.
|
||||
|
||||
### FMV Skips
|
||||
|
||||
_Version: 1.0 (Jan 20, 2017)_
|
||||
_Author: Psychonauter_
|
||||
|
||||
Allows skipping FMVs without having to watch them once first.
|
||||
|
||||
### Fast Any%
|
||||
|
||||
_Version: 1.4 (Feb 16, 2018)_
|
||||
_Authors: Psychonauter, Noki Doki_
|
||||
|
||||
Loads stages in any% order, skips all save boxes, replaces all dialog with "!!!" (except for the Pianta 5 secret) and makes all FMVs skippable (except for the Pinna 1 cutscenes). This code is not compatible with the Level Select or Stage Loader code.
|
||||
|
||||
### Fix Memory Card Encoding
|
||||
|
||||
_Version: 2.0 (Jun 25, 2020)_
|
||||
_Author: Noki Doki_
|
||||
|
||||
Enable this if your Nintendont saves do not work on your other loader (e.g. Gecko OS on a non-Japanese console).
|
||||
|
||||
### Force Plaza Events
|
||||
|
||||
_Version: 1.0 (Mar 8, 2020)_
|
||||
_Author: Noki Doki_
|
||||
|
||||
Forces the unlock events for Ricco, Gelato and Yoshi to happen any time the correct version of the plaza is loaded. Nozzle unlock events take precedence over Yoshi's if their conditions are met.
|
||||
|
||||
### Free Pause
|
||||
|
||||
_Version: 1.1 (Nov 12, 2017)_
|
||||
_Author: Noki Doki_
|
||||
|
||||
Allows you to pause mid-air and during cutscenes.
|
||||
|
||||
### Infinite Juice
|
||||
|
||||
_Version: 1.0 (Apr 5, 2019)_
|
||||
_Author: Noki Doki_
|
||||
|
||||
Prevents Yoshi from despawning by running out of juice.
|
||||
|
||||
### Infinite Lives
|
||||
|
||||
_Version: 2.0 (Feb 28, 2020)_
|
||||
_Author: Noki Doki_
|
||||
|
||||
Prevents the life counter from decreasing.
|
||||
|
||||
### Intro skip
|
||||
|
||||
_Version: 1.0 (Jun 19, 2019)_
|
||||
_Author: Noki Doki_
|
||||
|
||||
Removes the logos and cutscene that normally play before the title screen when loading or resetting the game.
|
||||
|
||||
### Level Select
|
||||
|
||||
_Version: 1.14 (May 8, 2020)_
|
||||
_Authors: Psychonauter, Dan Salvato, ParadoxKarl, Noki Doki_
|
||||
|
||||
Allows warping to other levels when starting a file or when exiting level by holding the combination until the screen turns black.
|
||||
This code is not compatible with the Fast Any%, Stage Loader or Stage Randomizer code.
|
||||
|
||||
Codes:
|
||||
|
||||
![Level Select Combinations](/img/levelselect.png){width=500}
|
||||
|
||||
### Mute Background Music
|
||||
|
||||
_Version: 1.0 (Jan 28, 2017)_
|
||||
_Author: Psychonauter_
|
||||
|
||||
Mutes background music, but keeps SFX on.
|
||||
|
||||
### Position/angle/speed display
|
||||
|
||||
_Version: 1.3 (Oct 28, 2019)_
|
||||
_Author: Noki Doki_
|
||||
|
||||
Shows Mario's position, angle and speed at any given time.
|
||||
|
||||
### Remove Save Boxes
|
||||
|
||||
_Version: 1.0 (Oct 02, 2017)_
|
||||
_Author: Psychonauter_
|
||||
|
||||
Removes all saveboxes.
|
||||
|
||||
### Replace Episode names with their ID
|
||||
|
||||
_Version: 1.1 (Feb 13, 2018)_
|
||||
_Authors: Psychonauter, Noki Doki_
|
||||
|
||||
Replaces the Episode names with the episode number in the demo screen. (Useful for the stage loader.)
|
||||
|
||||
### Respawn One-Time Shines
|
||||
|
||||
_Version: 1.0 (Aug 19, 2019)_
|
||||
_Author: Noki Doki_
|
||||
|
||||
Allows Shines obtained by cleaning graffiti, the Shine Gate or the bells to respawn.
|
||||
|
||||
### Shine Get Timer
|
||||
|
||||
_Version: 2.0 (Oct 11, 2019)_
|
||||
_Authors: Psychonauter, Noki Doki_
|
||||
|
||||
Adds the ingame timer to every level, starting on the last black frame after the loading screen and ending as soon as the 'Shine Get' animation starts (similar to the x-cam timer of SM64).
|
||||
The timer pauses during loading times.
|
||||
|
||||
::: warning
|
||||
Requires the Level Select code, Fast Any% or Stage Loader to be active.
|
||||
:::
|
||||
|
||||
### Shine Outfit
|
||||
|
||||
_Version: 1.0 (Oct 23, 2017)_
|
||||
_Authors: Ralf, Psychonauter_
|
||||
|
||||
Always wear shine outfit and sunglasses.
|
||||
|
||||
### Unlock Nozzles
|
||||
|
||||
_Version: 1.0 (Feb 12, 2018)_
|
||||
_Author: Noki Doki_
|
||||
|
||||
Unlocks all nozzle boxes.
|
||||
|
||||
### Unlock Yoshi
|
||||
|
||||
_Version: 1.0 (Feb 10, 2018)_
|
||||
_Author: Noki Doki_
|
||||
|
||||
Unlocks Yoshi everywhere.
|
193
site/de/code-reference/gmsj0a.md
Normal file
193
site/de/code-reference/gmsj0a.md
Normal file
|
@ -0,0 +1,193 @@
|
|||
---
|
||||
sidebar: auto
|
||||
editLink: false
|
||||
---
|
||||
|
||||
# GMSJ01 (NTSC-J / Japan)
|
||||
|
||||
::: tip
|
||||
This site refers to version 1.1 of the NTSC-J release. For version 1.0 [click this link](/code-reference/gmsj01.html).
|
||||
:::
|
||||
|
||||
## List of available codes
|
||||
|
||||
<!-- injectionpoint -->
|
||||
|
||||
### Any Fruit Opens Yoshi Eggs
|
||||
|
||||
_Version: 1.0 (Aug 19, 2018)_
|
||||
_Authors: Unknown, Noki Doki_
|
||||
|
||||
Allows opening Yoshi eggs with a different fruit than the one depicted.
|
||||
|
||||
### DPad Functions
|
||||
|
||||
_Version: 2.5 (Apr 3, 2019)_
|
||||
_Authors: Psychonauter, Noki Doki, Dan Salvato, Link Master, James0x57_
|
||||
|
||||
Allows various game modifications through a set of button combinations:
|
||||
|
||||
| Combination | Result |
|
||||
| --------------- | ------------------------------------------- |
|
||||
| D-Pad Left | Save Mario's current position |
|
||||
| D-Pad Right | Load Mario's position |
|
||||
| D-Pad Up | Replace all dialog with a single "!!!" line |
|
||||
| D-Pad Down | Restore Dialog Boxes |
|
||||
| B + D-Pad Left | Lock Rocket Nozzle |
|
||||
| B + D-Pad Right | Lock Turbo Nozzle |
|
||||
| B + D-Pad Up | Lock Hover Nozzle |
|
||||
| B + D-Pad Down | Release Nozzle Lock |
|
||||
| X + D-Pad Left | No FLUDD in secrets |
|
||||
| X + D-Pad Right | FLUDD in all secrets |
|
||||
| X + D-Pad Down | FLUDD in completed secrets (default) |
|
||||
| X + D-Pad Up | Regrab last held object |
|
||||
|
||||
### Disable Blue Coin Flag
|
||||
|
||||
_Version: 1.1 (Sep 05, 2018)_
|
||||
_Authors: Psychonauter, Noki Doki_
|
||||
|
||||
Prevents the game from setting the blue coin flag, which makes them respawn after reentering the level.
|
||||
|
||||
### Enable Exit Area Everywhere
|
||||
|
||||
_Version: 1.0 (Jan 17, 2018)_
|
||||
_Author: Noki Doki_
|
||||
|
||||
Enables 'Exit Area' on Plaza and Airstrip.
|
||||
|
||||
### FMV Skips
|
||||
|
||||
_Version: 1.0 (Jan 17, 2018)_
|
||||
_Authors: Psychonauter, Noki Doki_
|
||||
|
||||
Allows skipping FMVs without having to watch them once first.
|
||||
|
||||
### Fast Any%
|
||||
|
||||
_Version: 1.4 (Feb 16, 2018)_
|
||||
_Authors: Psychonauter, Noki Doki_
|
||||
|
||||
Loads stages in any% order, skips all save boxes, replaces all dialog with "!!!" (except for the Pianta 5 secret) and makes all FMVs skippable (except for the Pinna 1 cutscenes). This code is not compatible with the Level Select or Stage Loader code.
|
||||
|
||||
### Fix Memory Card Encoding
|
||||
|
||||
_Version: 2.0 (Jun 25, 2020)_
|
||||
_Author: Noki Doki_
|
||||
|
||||
Enable this if your Nintendont saves do not work on your other loader (e.g. Gecko OS on a non-Japanese console).
|
||||
|
||||
### Force Plaza Events
|
||||
|
||||
_Version: 1.0 (Mar 8, 2020)_
|
||||
_Author: Noki Doki_
|
||||
|
||||
Forces the unlock events for Ricco, Gelato and Yoshi to happen any time the correct version of the plaza is loaded. Nozzle unlock events take precedence over Yoshi's if their conditions are met.
|
||||
|
||||
### Free Pause
|
||||
|
||||
_Version: 1.1 (Jan 17, 2018)_
|
||||
_Author: Noki Doki_
|
||||
|
||||
Allows you to pause mid-air and during cutscenes.
|
||||
|
||||
### Infinite Juice
|
||||
|
||||
_Version: 1.0 (Apr 5, 2019)_
|
||||
_Author: Noki Doki_
|
||||
|
||||
Prevents Yoshi from despawning by running out of juice.
|
||||
|
||||
### Infinite Lives
|
||||
|
||||
_Version: 2.0 (Feb 28, 2020)_
|
||||
_Author: Noki Doki_
|
||||
|
||||
Prevents the life counter from decreasing.
|
||||
|
||||
### Intro skip
|
||||
|
||||
_Version: 1.0 (Jun 19, 2019)_
|
||||
_Author: Noki Doki_
|
||||
|
||||
Removes the logos and cutscene that normally play before the title screen when loading or resetting the game.
|
||||
|
||||
### Level Select
|
||||
|
||||
_Version: 1.14 (May 8, 2020)_
|
||||
_Authors: Psychonauter, Dan Salvato, ParadoxKarl, Noki Doki_
|
||||
|
||||
Allows warping to other levels when starting a file or when exiting level by holding the combination until the screen turns black.
|
||||
This code is not compatible with the Fast Any%, Stage Loader or Stage Randomizer code.
|
||||
|
||||
Codes:
|
||||
|
||||
![Level Select Combinations](/img/levelselect.png){width=500}
|
||||
|
||||
### Mute Background Music
|
||||
|
||||
_Version: 1.0 (Jan 17, 2018)_
|
||||
_Authors: Psychonauter, Noki Doki_
|
||||
|
||||
Mutes background music, but keeps SFX on.
|
||||
|
||||
### Position/angle/speed display
|
||||
|
||||
_Version: 1.3 (Oct 28, 2019)_
|
||||
_Author: Noki Doki_
|
||||
|
||||
Shows Mario's position, angle and speed at any given time.
|
||||
|
||||
### Remove Save Boxes
|
||||
|
||||
_Version: 1.0 (Jan 18, 2018)_
|
||||
_Authors: Psychonauter, Noki Doki_
|
||||
|
||||
Removes all saveboxes.
|
||||
|
||||
### Replace Episode names with their ID
|
||||
|
||||
_Version: 1.1 (Feb 13, 2018)_
|
||||
_Authors: Psychonauter, Noki Doki_
|
||||
|
||||
Replaces the Episode names with the episode number in the demo screen. (Useful for the stage loader.)
|
||||
|
||||
### Respawn One-Time Shines
|
||||
|
||||
_Version: 1.0 (Aug 19, 2019)_
|
||||
_Author: Noki Doki_
|
||||
|
||||
Allows Shines obtained by cleaning graffiti, the Shine Gate or the bells to respawn.
|
||||
|
||||
### Shine Get Timer
|
||||
|
||||
_Version: 2.0 (Oct 11, 2019)_
|
||||
_Authors: Psychonauter, Noki Doki_
|
||||
|
||||
Adds the ingame timer to every level, starting on the last black frame after the loading screen and ending as soon as the 'Shine Get' animation starts (similar to the x-cam timer of SM64).
|
||||
The timer pauses during loading times.
|
||||
|
||||
::: warning
|
||||
Requires the Level Select code, Fast Any% or Stage Loader to be active.
|
||||
:::
|
||||
|
||||
### Shine Outfit
|
||||
|
||||
_Version: 1.0 (Jan 17, 2018)_
|
||||
_Authors: Ralf, Noki Doki_
|
||||
|
||||
Always wear shine outfit and sunglasses.
|
||||
|
||||
### Unlock Nozzles
|
||||
|
||||
_Version: 1.0 (Feb 12, 2018)_
|
||||
_Author: Noki Doki_
|
||||
|
||||
Unlocks all nozzle boxes.
|
||||
|
||||
### Unlock Yoshi
|
||||
|
||||
_Version: 1.0 (Feb 10, 2018)_
|
||||
_Author: Noki Doki_
|
||||
|
||||
Unlocks Yoshi everywhere.
|
189
site/de/code-reference/gmsp01.md
Normal file
189
site/de/code-reference/gmsp01.md
Normal file
|
@ -0,0 +1,189 @@
|
|||
---
|
||||
sidebar: auto
|
||||
editLink: false
|
||||
---
|
||||
|
||||
# GMSE01 (PAL / Europe)
|
||||
|
||||
## List of available codes
|
||||
|
||||
<!-- injectionpoint -->
|
||||
|
||||
### Any Fruit Opens Yoshi Eggs
|
||||
|
||||
_Version: 1.0 (Aug 19, 2018)_
|
||||
_Author: Unknown_
|
||||
|
||||
Allows opening Yoshi eggs with a different fruit than the one depicted.
|
||||
|
||||
### DPad Functions
|
||||
|
||||
_Version: 2.5 (Apr 3, 2019)_
|
||||
_Authors: Psychonauter, Noki Doki, Dan Salvato, Link Master, James0x57_
|
||||
|
||||
Allows various game modifications through a set of button combinations:
|
||||
|
||||
| Combination | Result |
|
||||
| --------------- | ------------------------------------------- |
|
||||
| D-Pad Left | Save Mario's current position |
|
||||
| D-Pad Right | Load Mario's position |
|
||||
| D-Pad Up | Replace all dialog with a single "!!!" line |
|
||||
| D-Pad Down | Restore Dialog Boxes |
|
||||
| B + D-Pad Left | Lock Rocket Nozzle |
|
||||
| B + D-Pad Right | Lock Turbo Nozzle |
|
||||
| B + D-Pad Up | Lock Hover Nozzle |
|
||||
| B + D-Pad Down | Release Nozzle Lock |
|
||||
| X + D-Pad Left | No FLUDD in secrets |
|
||||
| X + D-Pad Right | FLUDD in all secrets |
|
||||
| X + D-Pad Down | FLUDD in completed secrets (default) |
|
||||
| X + D-Pad Up | Regrab last held object |
|
||||
|
||||
### Disable Blue Coin Flag
|
||||
|
||||
_Version: 1.1 (Sep 05, 2018)_
|
||||
_Authors: Psychonauter, Noki Doki_
|
||||
|
||||
Prevents the game from setting the blue coin flag, which makes them respawn after reentering the level.
|
||||
|
||||
### Enable Exit Area Everywhere
|
||||
|
||||
_Version: 1.0 (Oct 30, 2017)_
|
||||
_Author: Noki Doki_
|
||||
|
||||
Enables 'Exit Area' on Plaza and Airstrip.
|
||||
|
||||
### FMV Skips
|
||||
|
||||
_Version: 1.0 (Jan 20, 2017)_
|
||||
_Author: Psychonauter_
|
||||
|
||||
Allows skipping FMVs without having to watch them once first.
|
||||
|
||||
### Fast Any%
|
||||
|
||||
_Version: 1.4 (Feb 16, 2018)_
|
||||
_Authors: Psychonauter, Noki Doki_
|
||||
|
||||
Loads stages in any% order, skips all save boxes, replaces all dialog with "!!!" (except for the Pianta 5 secret) and makes all FMVs skippable (except for the Pinna 1 cutscenes). This code is not compatible with the Level Select or Stage Loader code.
|
||||
|
||||
### Fix Memory Card Encoding
|
||||
|
||||
_Version: 2.0 (Jun 25, 2020)_
|
||||
_Author: Noki Doki_
|
||||
|
||||
Enable this if your Nintendont saves do not work on your other loader (e.g. Gecko OS on a Japanese console).
|
||||
|
||||
### Force Plaza Events
|
||||
|
||||
_Version: 1.0 (Mar 8, 2020)_
|
||||
_Author: Noki Doki_
|
||||
|
||||
Forces the unlock events for Ricco, Gelato and Yoshi to happen any time the correct version of the plaza is loaded. Nozzle unlock events take precedence over Yoshi's if their conditions are met.
|
||||
|
||||
### Free Pause
|
||||
|
||||
_Version: 1.1 (Nov 12, 2017)_
|
||||
_Author: Noki Doki_
|
||||
|
||||
Allows you to pause mid-air and during cutscenes.
|
||||
|
||||
### Infinite Juice
|
||||
|
||||
_Version: 1.0 (Apr 5, 2019)_
|
||||
_Author: Noki Doki_
|
||||
|
||||
Prevents Yoshi from despawning by running out of juice.
|
||||
|
||||
### Infinite Lives
|
||||
|
||||
_Version: 2.0 (Feb 28, 2020)_
|
||||
_Author: Noki Doki_
|
||||
|
||||
Prevents the life counter from decreasing.
|
||||
|
||||
### Intro skip
|
||||
|
||||
_Version: 1.0 (Jun 19, 2019)_
|
||||
_Author: Noki Doki_
|
||||
|
||||
Removes the logos and cutscene that normally play before the title screen when loading or resetting the game.
|
||||
|
||||
### Level Select
|
||||
|
||||
_Version: 1.14 (May 8, 2020)_
|
||||
_Authors: Psychonauter, Dan Salvato, Noki Doki_
|
||||
|
||||
Allows warping to other levels when starting a file or when exiting level by holding the combination until the screen turns black.
|
||||
This code is not compatible with the Fast Any%, Stage Loader or Stage Randomizer code.
|
||||
|
||||
Codes:
|
||||
|
||||
![Level Select Combinations](/img/levelselect.png){width=500}
|
||||
|
||||
### Mute Background Music
|
||||
|
||||
_Version: 1.0 (Jan 28, 2017)_
|
||||
_Author: Psychonauter_
|
||||
|
||||
Mutes background music, but keeps SFX on.
|
||||
|
||||
### Position/angle/speed display
|
||||
|
||||
_Version: 1.3 (Oct 28, 2019)_
|
||||
_Author: Noki Doki_
|
||||
|
||||
Shows Mario's position, angle and speed at any given time.
|
||||
|
||||
### Remove Save Boxes
|
||||
|
||||
_Version: 1.0 (Oct 02, 2017)_
|
||||
_Author: Psychonauter_
|
||||
|
||||
Removes all saveboxes.
|
||||
|
||||
### Replace Episode names with their ID
|
||||
|
||||
_Version: 1.1 (Feb 13, 2018)_
|
||||
_Authors: Psychonauter, Noki Doki_
|
||||
|
||||
Replaces the Episode names with the episode number in the demo screen. (Useful for the stage loader.)
|
||||
|
||||
### Respawn One-Time Shines
|
||||
|
||||
_Version: 1.0 (Aug 19, 2019)_
|
||||
_Author: Noki Doki_
|
||||
|
||||
Allows Shines obtained by cleaning graffiti, the Shine Gate or the bells to respawn.
|
||||
|
||||
### Shine Get Timer
|
||||
|
||||
_Version: 2.0 (Oct 11, 2019)_
|
||||
_Authors: Psychonauter, Noki Doki_
|
||||
|
||||
Adds the ingame timer to every level, starting on the last black frame after the loading screen and ending as soon as the 'Shine Get' animation starts (similar to the x-cam timer of SM64).
|
||||
The timer pauses during loading times.
|
||||
|
||||
::: warning
|
||||
Requires the Level Select code, Fast Any% or Stage Loader to be active.
|
||||
:::
|
||||
|
||||
### Shine Outfit
|
||||
|
||||
_Version: 1.0 (Oct 23, 2017)_
|
||||
_Author: Ralf_
|
||||
|
||||
Always wear shine outfit and sunglasses.
|
||||
|
||||
### Unlock Nozzles
|
||||
|
||||
_Version: 1.0 (Feb 12, 2018)_
|
||||
_Author: Noki Doki_
|
||||
|
||||
Unlocks all nozzle boxes.
|
||||
|
||||
### Unlock Yoshi
|
||||
|
||||
_Version: 1.0 (Feb 10, 2018)_
|
||||
_Author: Noki Doki_
|
||||
|
||||
Unlocks Yoshi everywhere.
|
7
site/de/code-reference/index.md
Normal file
7
site/de/code-reference/index.md
Normal file
|
@ -0,0 +1,7 @@
|
|||
---
|
||||
editLink: false
|
||||
---
|
||||
|
||||
# Code Reference
|
||||
|
||||
<VersionCards />
|
133
site/de/guide.md
Normal file
133
site/de/guide.md
Normal file
|
@ -0,0 +1,133 @@
|
|||
---
|
||||
sidebar: auto
|
||||
---
|
||||
|
||||
# Cookbook
|
||||
|
||||
A guide on how to install and use Super Mario Sunshine practice codes on Nintendont and Dolphin.
|
||||
|
||||
[[toc]]
|
||||
|
||||
## Preparing your Wii
|
||||
|
||||
### Install Homebrew
|
||||
|
||||
First of all you're gonna have to install Homebrew on your Wii. Make sure your SD card is formatted to FAT32 and then visit [https://wii.guide/](https://wii.guide/) for a detailed guide on how to get Homebrew on your Wii.
|
||||
|
||||
### Install the necessary applications
|
||||
|
||||
Using Nintendont is the recommended way to use practice codes. You can download the latest build by [clicking this link](https://share.zint.ch/nintendont/latest/Nintendont.zip). Unpack the archive and place the Nintendont folder with all of its contents in the "apps" folder of your SD card. If there is no "apps" folder create one in the root of your SD card.
|
||||
|
||||
## Installing the cheat file
|
||||
|
||||
### Generate the cheat file
|
||||
|
||||
First you need to know which version of the game you're using. The following table displays the supported versions as well as the respective game code:
|
||||
|
||||
| Version | Game Code |
|
||||
| ---------------------- | --------- |
|
||||
| PAL (Europe) | GMSP01 |
|
||||
| NTSC-U (North America) | GMSE01 |
|
||||
| NTSC-J (Japanese) | GMSJ01 |
|
||||
| NTSC-K (Korean) | GMSE01 |
|
||||
|
||||
::: tip Note for NTSC-J players
|
||||
JP 1.0 and JP 1.1 both use the same ID (GMSJ01). To identify which version you have check the back of your disc. It will read "DOL-GMSJ-0-00" for 1.0 and "DOL-GMSJ-0-01" for 1.1.
|
||||
|
||||
![](https://gct.zint.ch/img/jp_diff.png)
|
||||
:::
|
||||
|
||||
Visit the main site and select the appropriate game version from the dropdown menu. A list of available cheat codes will appear. Select all the cheats you want to have enabled from the list, choose GCT as file format and click "Download".
|
||||
|
||||
### Copy the file onto your SD card
|
||||
|
||||
Create a "codes" folder in the root of your SD card if there is none and copy the GCT file you just downloaded into that folder. This is what the resulting folder structure should look like on your SD card (the .gct files might be different depending on the version you chose):
|
||||
|
||||
![Sample Folder Structure](/img/folderstructure.png)
|
||||
|
||||
### Enable the codes
|
||||
|
||||
Open your Homebrew channel and from there launch Nintendont. Select SD and then press B on your Gamecube controller to see the settings. In your settings, make sure that "Cheats" are "On". You can switch it on/off by pressing A on your controller. (See image below)
|
||||
|
||||
![Enabling Cheats in Nintendont](/img/nintendont_cheats.jpg)
|
||||
|
||||
<!-- image -->
|
||||
|
||||
Press B again to return to the game list and launch your game. And with that you're done already.
|
||||
|
||||
## Troubleshooting
|
||||
|
||||
### The game doesn't launch / Stuck at black screen
|
||||
|
||||
This issue is not related to the practice codes. You have the following options if that happens to you:
|
||||
|
||||
- Restart Nintendont until the game launches (usually takes a few attempts).
|
||||
- Connect your Wii to the internet before launching Nintendont.
|
||||
- Wait for ~30 seconds on the game selection screen before booting the disc.
|
||||
- Reinstalling homebrew may fix this issue permanently.
|
||||
|
||||
### Nintendont says IOS58 is missing
|
||||
|
||||
[Here's](/ios58.html) a guide on how to install IOS58 for use with Nintendont.
|
||||
|
||||
### The game launches but the codes don't work
|
||||
|
||||
This can have multiple reasons:
|
||||
|
||||
- You don't have cheats enabled: See ["Enable the codes" section](#enable-the-codes) for details.
|
||||
- You're using an obsolete version of Nintendont. Make sure you use version 4.434 or newer.
|
||||
- Your cheatfile has the wrong name: Make sure the file is named "GMSE01.gct", "GMSJ01.gct" or "GMSP01.gct". It won't work with names like "GMSE01 (1).gct". Nintendont is very picky!
|
||||
- Your cheatfile is at the wrong location: Make sure the file is in the "codes" folder of your SD Card. Again, the folder has to be named "codes" (See sample folder structure in ["Copy the file onto your SD Card section"](#copy-the-file-onto-your-sd-card)). If you have a "games" folder, make sure there's no file with the same name in it or its subfolders.
|
||||
- Your cheatfile is too big: Using too many codes at once can cause Nintendont to disable them since the used space in the game is limited. Make sure you don't have two incompatible codes selected when downloading the cheatfile (for example "Level Select", "Fast Any%" and the Stage loader cannot be used simultaneously). If you're using Nintendont 4.434 or newer you don't have to worry about your file size unless it exceeds 8KB.
|
||||
- If you have a USB drive connected and use disc, make sure you select the device that contains the cheats for your disc.
|
||||
- If you use an ISO your cheat file and ISO must be on the same device (both on the SD card or both on the USB drive).
|
||||
|
||||
### I'm lost :(
|
||||
|
||||
You can ask for help on the [Super Mario Sunshine Discord](https://discord.gg/9dGJWEc).
|
||||
|
||||
## Appendix: Cheat Manager
|
||||
|
||||
The Cheat Manager is a homebrew application that allows you to generate GCTs on your Wii. This way you don't have to redownload your cheatfile everytime you want a different combination. However, you're gonna have to use a Wiimote to control the application.
|
||||
|
||||
### Setup
|
||||
|
||||
You can download the Cheat Manager from [here](/files/Cheat_manager_v0_3.zip). Unzip the archive and copy the contents into the "apps" folder of your SD card.
|
||||
|
||||
Using the generator on the main site, select all the codes you want to have available on the cheat manager and choose "Cheat Manager TXT" as file format instead of "GCT" to download a text file formatted for use with the cheat manager. Create a "txtcodes" folder in the root of your SD card if there is none and copy the generated text file into that folder. The name of the text file doesn't matter if you use this application, since the games ID is stored in the textfile.
|
||||
|
||||
Alternatively, a zip archive containing all codes available on this site can be downloaded from [here](/files/GCMCodes.zip).
|
||||
|
||||
### Using the Cheat Manager
|
||||
|
||||
Launch the cheat manager and grab your Wiimote. Navigate to your textfile using the DPad and select it with "A". On the following screen press "+" to activate and "-" to deactivate a cheat.
|
||||
|
||||
After activating your desired codes press "1" to generate the GCT file. The cheatmanager then creates the GCT file in your "codes" folder, overwriting the old one if there's already a GCT with the same name. If you now launch the game with cheats active the new codes will be loaded.
|
||||
|
||||
## Appendix: Dolphin
|
||||
|
||||
### Setup
|
||||
|
||||
To use the codes with Dolphin choose "Dolphin INI" as file format instead of "GCT" to download the codes formatted for use with Dolphin. Alternatively, a zip archive containing all codes available on this site can be downloaded from [here](/files/DolphinCodes.zip).
|
||||
|
||||
::: tip Code limits
|
||||
Dolphin doesn't use the same cheat loader as Nintendont. Its code limit is reached rather quickly and it won't tell you whether the codes you enabled exceed the internal limit. If your game crashes after enabling some codes, this might be the cause. Try to disable non-essential codes if that happens to you.
|
||||
:::
|
||||
|
||||
### Configuration
|
||||
|
||||
#### Dolphin 5.0 or older
|
||||
|
||||
Right-click the game in Dolphin and, then click on "Properties" and on the bottom left corner of the property window click the "Edit configuration" button. Open the text file you downloaded and copy everything following the `[Gecko]` tag below the same tag in the configuration you just opened. If there is no `[Gecko]` tag (it should be the first tag), create one on top of your configuration file. Save and close the configuration file.
|
||||
|
||||
![Dolphin Gecko Codes 5.0](/img/dolphin_gecko_codes_v1.png)
|
||||
|
||||
#### Dolphin 5.0-11XXX or newer
|
||||
|
||||
Right click the game in Dolphin and click on "Properties". In the "Game Config" section choose the "Editor" tab and paste the contents of the text file you just downloaded into the "User Config" editor.
|
||||
|
||||
![Dolphin Gecko Codes 5.0-11XXX](/img/dolphin_gecko_codes_v2.png)
|
||||
|
||||
### Using the codes
|
||||
|
||||
Select the "Gecko-Codes" tab in the game properties and check all the codes you want to be active. Most (but not all codes) will work with Dolphin.
|
5
site/de/index.md
Executable file
5
site/de/index.md
Executable file
|
@ -0,0 +1,5 @@
|
|||
---
|
||||
editLink: false
|
||||
---
|
||||
|
||||
<Generator />
|
67
site/de/ios58.md
Normal file
67
site/de/ios58.md
Normal file
|
@ -0,0 +1,67 @@
|
|||
---
|
||||
sidebar: auto
|
||||
---
|
||||
|
||||
# Installing IOS58
|
||||
|
||||
A guide on how to install IOS58 for use with Nintendont.
|
||||
|
||||
[[toc]]
|
||||
|
||||
## Download the ressources
|
||||
|
||||
### Get the NUS Downloader
|
||||
|
||||
NUS Downloader is a Windows program which you can use to download official IOSs from Nintendo. you can download it from [Wiibrew](http://wiibrew.org/wiki/NUS_Downloader).
|
||||
|
||||
### Download IOS58
|
||||
|
||||
Open NUSDownloader and select IOS58 from the database (see image). Make sure "Pack WAD" is checked. Uncheck "Keep Encrypted Contents" and hit "Start NUS Download!.
|
||||
|
||||
![NUS Downloader](/img/nusdownloader_00.png)
|
||||
|
||||
### Copy the WAD
|
||||
|
||||
The downloaded .wad will be located in `titles/000000010000003A/6176/` in your NUS Downloader directory. Copy the wad into the root of your SD card **without renaming** it.
|
||||
|
||||
### Download WiiMod
|
||||
|
||||
Download WiiMod from [GBAtemp](https://gbatemp.net/threads/wii-mod.272321/) and place the app into your apps folder. Put the SD card back into your Wii and open the homebrew channel.
|
||||
|
||||
## Install IOS58
|
||||
|
||||
**Launch WiiMod and select "IOSs"**
|
||||
|
||||
![Part 1](/img/wiimod_00.png)
|
||||
|
||||
**Navigate to 58 and press A**
|
||||
|
||||
![Part 2](/img/wiimod_01.png)
|
||||
|
||||
**Select "Install IOS"**
|
||||
|
||||
![Part 3](/img/wiimod_02.png)
|
||||
|
||||
**Select "6176"**
|
||||
|
||||
![Part 4](/img/wiimod_03.png)
|
||||
|
||||
**Confirm that you want to install "IOS58 v6176"**
|
||||
|
||||
![Part 5](/img/wiimod_04.png)
|
||||
|
||||
**Select revision 6176**
|
||||
|
||||
![Part 6](/img/wiimod_05.png)
|
||||
|
||||
**Make sure all options are set to "No"**
|
||||
|
||||
![Part 7](/img/wiimod_06.png)
|
||||
|
||||
**Press A again to start the installation**
|
||||
|
||||
![Part 8](/img/wiimod_07.png)
|
||||
|
||||
**That's it!**
|
||||
|
||||
![Part 9](/img/wiimod_08.png)
|
Loading…
Reference in a new issue