Update Readme.md
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1 changed files with 3 additions and 3 deletions
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@ -37,7 +37,7 @@ Some codes store some states in the games memory starting from address 0x817F000
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| ![](./docs/unallocated.svg) | `0x24` | `0x93` | Not Allocated |
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| ![](./docs/reserved.svg) | `0x94` | `0xA3` | QF Timer: Coordinates of the Text box (LTRB) |
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| ![](./docs/reserved.svg) | `0xA4` | `0xB0` | QF Timer: Timer Format String |
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| ![](./docs/reserved.svg) | `0xB0` | `0xB0` | QF Timer: (Unused) |
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| ![](./docs/reserved.svg) | `0xB0` | `0xB1` | QF Timer: (Unused) |
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| ![](./docs/reserved.svg) | `0xB2` | `0xB2` | QF Timer: Stop at QFT Offset |
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| ![](./docs/reserved.svg) | `0xB3` | `0xB3` | QF Timer: Restart Flag |
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| ![](./docs/reserved.svg) | `0xB4` | `0xB7` | QF Timer: Cumulative time of previous areas since last reset (QFT Offset) |
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@ -49,8 +49,8 @@ Some codes store some states in the games memory starting from address 0x817F000
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| ![](./docs/reserved.svg) | `0x102` | `0x10B` | Ingame Timer: Stopwatch Backup |
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| ![](./docs/reserved.svg) | `0x10C` | `0x10C` | Ingame Timer: Stop Stopwatch Flag |
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| ![](./docs/buffer.svg) | `0x10D` | `0x10F` | Buffer (Ingame Timer) |
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| ![](./docs/reserved.svg) | `0x110` | `0xA4F` | QF Timer: Timer Textbox |
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| ![](./docs/unallocated.svg) | `0xA50` | `0xFFF` | Not Allocated |
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| ![](./docs/reserved.svg) | `0x110` | `0x237` | QF Timer: Timer Textbox |
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| ![](./docs/unallocated.svg) | `0x238` | `0xFFF` | Not Allocated |
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### Adding translations
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