import { int2hex } from '../utils.js'; /** @type {Record} */ export const SHIFTS = { Z: 32 - 4, R: 32 - 5, L: 32 - 6, A: 32 - 8, B: 32 - 9, X: 32 - 10, Y: 32 - 11, S: 32 - 12, }; /** * @param {number} x0 * @param {number} y0 * @param {number} x1 * @param {number} y1 */ export const makeRect = (x0, y0, x1, y1) => [x0, y0, x1, y1].map((x) => int2hex(x, 1)).join(''); /** * @param {number} x * @param {number} y * @param {number} r * @param {number} s * @param {number} color */ export const makeNgon = (x, y, r, s, color) => [x, y, r, s].map((x) => int2hex(x, 1)).join('') + int2hex(color, 4); /** * @param {number} shift * @param {number} WA */ export const makeTriggerInfo = (shift, WA) => [shift, WA].map((x) => int2hex(x, 1)).join('');