Detailed Changelog

Main Page: https://bitpatty.github.io/gctGenerator/


Nov 12, 2017

Updated 'Free Pause'

Fixed 'Free Pause' incompatibility with 'Shine Get Timer' caused by them injecting code in the same address.

Nov 09, 2017

Site changes

Added download button for raw codes for Dolphin.

Nov 08, 2017

Added 'Fast 79 Shines' for NTSC-U

Same concept as 'Fast Any%'.

Nov 07, 2017

Seperated 'Exit Area Everywhere' from 'Free Pause'

Seperated these two codes again since they don't depend on each other.

Nov 06, 2017

Updated Ingame Timers and Level Select

The Original Ingame Timer has been marked as deprecated. You can still find it on the bottom of the codelist though if you still want to use it. Instead, there are now two other timers:

Since the Shine Get timer contained a way better Level Select, the Level Select code has been replaced with the one from the timer. It includes the most recent fixes and also has some maintenance advantages.


Level Select changes:

Timer changes (compared to original timer):

Known bugs:

Added 'Free Pause'

'Free Pause' replaces 'Enable Pause Mid-Air' and 'Enable Exit Area Everywhere'. It now also allows you to pause during cutscenes.

Site Changes

Nov 04, 2017

Changed Shine Get Timer

Fixed timer resetting during wrong cutscenes when using 'Exit Area' after touching a Shine.

Oct 30, 2017

Added 'Enable Exit Area Everywhere'

Allows you to choose 'Exit Area' in the pause menu on Plaza.

Oct 29, 2017

Added 'Shine Get Timer'

New timer that starts and ends consistently in different levels, making comparisons easier.

Oct 28, 2017

Updated 'DPad Functions'

New functions have been added to the DPad Functions:

Oct 26, 2017

Added 'Enable Pause Mid-Air'

Allows you to pause mid-air.

Oct 24, 2017

Added 'Shine Outfit'

Always wear glasses and the shirt.

Oct 15, 2017

Site Changes

Fixed the download button not working for Firefox.

Oct 14, 2017

Added 'Fast Any%' for JP and PAL

-

Oct 11, 2017

Added 'Stage Randomizer' for NTSC-U

Experimental! Loads a random stage after exiting of finishing a level.