gctGenerator/docs/assets/js/37.31115601.js
2023-10-16 17:40:28 +09:00

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JavaScript

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Other loaders, such as Gecko OS, instead expect the saves to be in\nthe encoding that matches the region of the console.")]),t._v(" "),e("p",[t._v("This code directs Nintendont to use the encoding used for the NTSC-U/PAL region\n(ANSI) for writing to and reading from the memory card.")]),t._v(" "),e("p",[t._v("If you load a NTSC-J or NTSC-K version of the game in Nintendont and it asks you\nto format your memory card (see image below), you can bypass having to format\nyour card by using this code.")]),t._v(" "),e("p",[e("img",{attrs:{src:"/img/japanese_formatting_text.png",alt:"Japanese Formatting Text"}})]),t._v(" "),e("h2",{attrs:{id:"force-plaza-events"}},[e("a",{staticClass:"header-anchor",attrs:{href:"#force-plaza-events"}},[t._v("#")]),t._v(" Force Plaza Events")]),t._v(" "),e("VersionTag",{attrs:{version:"GMSE01",supported:"true"}}),t._v(" "),e("VersionTag",{attrs:{version:"GMSJ01",supported:"true"}}),t._v(" "),e("VersionTag",{attrs:{version:"GMSP01",supported:"true"}}),t._v(" "),e("VersionTag",{attrs:{version:"GMSJ0A",supported:"true"}}),t._v(" "),e("p",[e("em",[t._v("Version: 1.1 (Feb 23, 2023)")]),e("br"),t._v(" "),e("em",[t._v("Authors: Noki Doki, sup39(サポミク)")])]),t._v(" "),e("p",[t._v("Forces the unlock events for Ricco, Gelato and Yoshi to happen\nany time the correct version of the plaza is loaded via the Level Select code.")]),t._v(" "),e("p",[t._v("Nozzle unlock events take precedence over Yoshi's if their conditions are met.")]),t._v(" "),e("h2",{attrs:{id:"force-sjis-memory-card-encoding"}},[e("a",{staticClass:"header-anchor",attrs:{href:"#force-sjis-memory-card-encoding"}},[t._v("#")]),t._v(" Force SJIS Memory Card Encoding")]),t._v(" "),e("VersionTag",{attrs:{version:"GMSE01",supported:"true"}}),t._v(" "),e("VersionTag",{attrs:{version:"GMSP01",supported:"true"}}),t._v(" "),e("VersionTag",{attrs:{version:"GMSJ01",supported:"false"}}),t._v(" "),e("VersionTag",{attrs:{version:"GMSJ0A",supported:"false"}}),t._v(" "),e("p",[e("em",[t._v("Version: 2.0 (Jun 25, 2020)")]),e("br"),t._v(" "),e("em",[t._v("Author: Noki Doki")])]),t._v(" "),e("p",[t._v("Nintendont expects the save files on your memory card to use the encoding used\nin the game. 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"),e("em",[t._v("Author: Noki Doki")])]),t._v(" "),e("p",[t._v("Allows you to pause mid-air and during cutscenes.")]),t._v(" "),e("h2",{attrs:{id:"fruit-never-time-out"}},[e("a",{staticClass:"header-anchor",attrs:{href:"#fruit-never-time-out"}},[t._v("#")]),t._v(" Fruit Never Time Out")]),t._v(" "),e("VersionTag",{attrs:{version:"GMSE01",supported:"true"}}),t._v(" "),e("VersionTag",{attrs:{version:"GMSJ01",supported:"true"}}),t._v(" "),e("VersionTag",{attrs:{version:"GMSP01",supported:"true"}}),t._v(" "),e("VersionTag",{attrs:{version:"GMSJ0A",supported:"true"}}),t._v(" "),e("p",[e("em",[t._v("Version: 1.0 (Feb 13, 2023)")]),e("br"),t._v(" "),e("em",[t._v("Author: sup39(サポミク)")])]),t._v(" "),e("p",[t._v("Make fruits never time out.")]),t._v(" "),e("h2",{attrs:{id:"gci-loader"}},[e("a",{staticClass:"header-anchor",attrs:{href:"#gci-loader"}},[t._v("#")]),t._v(" GCI Loader")]),t._v(" "),e("VersionTag",{attrs:{version:"GMSE01",supported:"true"}}),t._v(" "),e("VersionTag",{attrs:{version:"GMSJ01",supported:"true"}}),t._v(" "),e("VersionTag",{attrs:{version:"GMSP01",supported:"true"}}),t._v(" "),e("VersionTag",{attrs:{version:"GMSJ0A",supported:"true"}}),t._v(" "),e("p",[e("em",[t._v("Version: 0.5 (May 16, 2023)")]),e("br"),t._v(" "),e("em",[t._v("Authors: sup39(サポミク), Psychonauter")])]),t._v(" "),e("p",[t._v("Execute Gecko code loaded from GCI file.")]),t._v(" "),e("div",{staticClass:"custom-block warning"},[e("p",{staticClass:"custom-block-title"},[t._v("WARNING")]),t._v(" "),e("p",[t._v("You will need to reset the game if you hotplug your memory card")])]),t._v(" "),e("h2",{attrs:{id:"in-game-time-savestate"}},[e("a",{staticClass:"header-anchor",attrs:{href:"#in-game-time-savestate"}},[t._v("#")]),t._v(" In-Game Time Savestate")]),t._v(" "),e("VersionTag",{attrs:{version:"GMSE01",supported:"true"}}),t._v(" "),e("VersionTag",{attrs:{version:"GMSJ01",supported:"true"}}),t._v(" "),e("VersionTag",{attrs:{version:"GMSP01",supported:"true"}}),t._v(" "),e("VersionTag",{attrs:{version:"GMSJ0A",supported:"true"}}),t._v(" "),e("p",[e("em",[t._v("Version: 1.0 (Feb 11, 2023)")]),e("br"),t._v(" "),e("em",[t._v("Author: sup39(サポミク)")])]),t._v(" "),e("table",[e("thead",[e("tr",[e("th",[t._v("Combination")]),t._v(" "),e("th",[t._v("Result")])])]),t._v(" "),e("tbody",[e("tr",[e("td",[t._v("D-Pad Left")]),t._v(" "),e("td",[t._v("Save current In-Game Time")])]),t._v(" "),e("tr",[e("td",[t._v("D-Pad Right")]),t._v(" "),e("td",[t._v("Load saved In-Game Time")])])])]),t._v(" "),e("h2",{attrs:{id:"in-stage-attempt-counter"}},[e("a",{staticClass:"header-anchor",attrs:{href:"#in-stage-attempt-counter"}},[t._v("#")]),t._v(" In-Stage Attempt Counter")]),t._v(" "),e("VersionTag",{attrs:{version:"GMSE01",supported:"true"}}),t._v(" "),e("VersionTag",{attrs:{version:"GMSJ01",supported:"true"}}),t._v(" "),e("VersionTag",{attrs:{version:"GMSP01",supported:"true"}}),t._v(" "),e("VersionTag",{attrs:{version:"GMSJ0A",supported:"true"}}),t._v(" "),e("p",[e("em",[t._v("Version: 1.0 (Feb 13, 2023)")]),e("br"),t._v(" "),e("em",[t._v("Author: sup39(サポミク)")])]),t._v(" "),e("table",[e("thead",[e("tr",[e("th",[t._v("Combination")]),t._v(" "),e("th",[t._v("Result")])])]),t._v(" "),e("tbody",[e("tr",[e("td",[t._v("D-Pad Left")]),t._v(" "),e("td",[t._v("Display the attempt counter")])]),t._v(" "),e("tr",[e("td",[t._v("D-Pad Right")]),t._v(" "),e("td",[t._v("Increase attempt count by 1")])])])]),t._v(" "),e("h2",{attrs:{id:"infinite-juice"}},[e("a",{staticClass:"header-anchor",attrs:{href:"#infinite-juice"}},[t._v("#")]),t._v(" Infinite Juice")]),t._v(" "),e("VersionTag",{attrs:{version:"GMSE01",supported:"true"}}),t._v(" "),e("VersionTag",{attrs:{version:"GMSJ01",supported:"true"}}),t._v(" "),e("VersionTag",{attrs:{version:"GMSP01",supported:"true"}}),t._v(" "),e("VersionTag",{attrs:{version:"GMSJ0A",supported:"true"}}),t._v(" "),e("p",[e("em",[t._v("Version: 1.0 (Apr 5, 2019)")]),e("br"),t._v(" "),e("em",[t._v("Author: Noki Doki")])]),t._v(" "),e("p",[t._v("Prevents Yoshi from despawning due to running out of juice.")]),t._v(" "),e("h2",{attrs:{id:"infinite-lives"}},[e("a",{staticClass:"header-anchor",attrs:{href:"#infinite-lives"}},[t._v("#")]),t._v(" Infinite Lives")]),t._v(" "),e("VersionTag",{attrs:{version:"GMSE01",supported:"true"}}),t._v(" "),e("VersionTag",{attrs:{version:"GMSJ01",supported:"true"}}),t._v(" "),e("VersionTag",{attrs:{version:"GMSP01",supported:"true"}}),t._v(" "),e("VersionTag",{attrs:{version:"GMSJ0A",supported:"true"}}),t._v(" "),e("p",[e("em",[t._v("Version: 2.0 (Feb 28, 2020)")]),e("br"),t._v(" "),e("em",[t._v("Author: Noki Doki")])]),t._v(" "),e("p",[t._v("Prevents the life counter from decreasing when you die in a level.")]),t._v(" "),e("h2",{attrs:{id:"instant-level-select"}},[e("a",{staticClass:"header-anchor",attrs:{href:"#instant-level-select"}},[t._v("#")]),t._v(" Instant Level Select")]),t._v(" "),e("VersionTag",{attrs:{version:"GMSE01",supported:"true"}}),t._v(" "),e("VersionTag",{attrs:{version:"GMSJ01",supported:"true"}}),t._v(" "),e("VersionTag",{attrs:{version:"GMSP01",supported:"true"}}),t._v(" "),e("VersionTag",{attrs:{version:"GMSJ0A",supported:"true"}}),t._v(" "),e("p",[e("em",[t._v("Version: 0.4 (Feb 21, 2023)")]),e("br"),t._v(" "),e("em",[t._v("Author: sup39(サポミク)")])]),t._v(" "),e("div",{staticClass:"custom-block warning"},[e("p",{staticClass:"custom-block-title"},[t._v("WARNING")]),t._v(" "),e("p",[t._v("Shine Get Timer does not restart with this code.")])]),t._v(" "),e("div",{staticClass:"custom-block warning"},[e("p",{staticClass:"custom-block-title"},[t._v("WARNING")]),t._v(" "),e("p",[t._v("Z menu will be disabled")])]),t._v(" "),e("h4",{attrs:{id:"instant-restart"}},[e("a",{staticClass:"header-anchor",attrs:{href:"#instant-restart"}},[t._v("#")]),t._v(" Instant Restart")]),t._v(" "),e("ul",[e("li",[t._v("Press "),e("code",[t._v("B + D-Pad Up")]),t._v(" to "),e("strong",[t._v("restart the current area")])]),t._v(" "),e("li",[t._v("The "),e("strong",[t._v("respawn position")]),t._v(" will be the same. It can be used to practice Honey Skip or stage movement in Delfino Plaza")])]),t._v(" "),e("h4",{attrs:{id:"level-select"}},[e("a",{staticClass:"header-anchor",attrs:{href:"#level-select"}},[t._v("#")]),t._v(" Level Select")]),t._v(" "),e("p",[t._v("Press "),e("code",[t._v("{the following button combination} + B + D-Pad Up")]),t._v(" to warp to other area instantly.\n"),e("img",{attrs:{src:"/img/levelselect.png",alt:"Level Select Combinations"}})]),t._v(" "),e("ul",[e("li",[t._v("For "),e("code",[t._v("Z + B + D-Pad Up")]),t._v(", the current area will be restarted, but the "),e("strong",[t._v("respawn position will be reset")]),t._v(". It is like B+Up, but the respawn position will be the default position instead of the previous one")]),t._v(" "),e("li",[t._v("For "),e("code",[t._v("Y + B + D-Pad Up")]),t._v(", it will restart from the "),e("strong",[t._v("previous selected area")]),t._v(". For example, if you select SB4 with this code, and enter hotel/casino then press Y+B+Up, it will restart from SB4 beach (instead of hotel/casino if you use B+Up or Z+B+Up)")])]),t._v(" "),e("h4",{attrs:{id:"area-lock"}},[e("a",{staticClass:"header-anchor",attrs:{href:"#area-lock"}},[t._v("#")]),t._v(" Area Lock")]),t._v(" "),e("ul",[e("li",[t._v("Press "),e("code",[t._v("R + D-Pad Left/Right")]),t._v(" to enable/disable "),e("strong",[t._v("Area Lock")])]),t._v(" "),e("li",[t._v("With Area Lock, warps will restart the current area instead of sending Mario to other areas, which can be used to practice specific area (e.g. outside of BH2 wildmill, secret stage entering)")]),t._v(" "),e("li",[t._v("Restarting acts like B+Up, and therefore can be used to practice Honey Skip, etc.")])]),t._v(" "),e("h4",{attrs:{id:"example-of-usage-practising-honey-skip"}},[e("a",{staticClass:"header-anchor",attrs:{href:"#example-of-usage-practising-honey-skip"}},[t._v("#")]),t._v(" Example of Usage: Practising Honey Skip")]),t._v(" "),e("ol",[e("li",[t._v("Press "),e("code",[t._v("R + D-Pad Left")]),t._v(" to enable Area Lock")]),t._v(" "),e("li",[t._v("Press "),e("code",[t._v("C-Stick LeftDown + B + D-Pad Up")]),t._v(" to go to Pianta Village")]),t._v(" "),e("li",[t._v("Press "),e("code",[t._v("C-Stick RightDown + Y + B + D-Pad Up")]),t._v(" to go to Pinna unlock plaza")]),t._v(" "),e("li",[t._v("Practice Honey Skip as much as you want! It will restart automatically when you are going to leave the area so you don't need to reset manually. You can also restart with "),e("code",[t._v("B + D-Pad Up")]),t._v(" if you want.")])]),t._v(" "),e("h2",{attrs:{id:"instant-restart-2"}},[e("a",{staticClass:"header-anchor",attrs:{href:"#instant-restart-2"}},[t._v("#")]),t._v(" Instant Restart")]),t._v(" "),e("VersionTag",{attrs:{version:"GMSE01",supported:"true"}}),t._v(" "),e("VersionTag",{attrs:{version:"GMSJ01",supported:"true"}}),t._v(" "),e("VersionTag",{attrs:{version:"GMSP01",supported:"true"}}),t._v(" "),e("VersionTag",{attrs:{version:"GMSJ0A",supported:"true"}}),t._v(" "),e("p",[e("em",[t._v("Version: 0.2.0 (Apr 28, 2022)")]),e("br"),t._v(" "),e("em",[t._v("Author: sup39(サポミク)")])]),t._v(" "),e("p",[t._v("When you pressed the buttons configured in "),e("a",{attrs:{href:"#config"}},[t._v("#Button Config")]),t._v(' simultaneously,\nyou can restart the current area without selecting "Exit Area" in pause menu.\nNote that the restart function behaves differently than pressing Y or Z with "Level Select".\nThis code only supports restarting 1 area only.\nFor example, you can restart outside a secret stage or inside a secret stage individually,\nbut you can NOT restart a combination of outside+inside a secret stage.')]),t._v(" "),e("div",{staticClass:"custom-block warning"},[e("p",{staticClass:"custom-block-title"},[t._v("WARNING")]),t._v(" "),e("p",[t._v("You can NOT restart after destroying the last platform in Bowser fight at the moment.")])]),t._v(" "),e("h2",{attrs:{id:"intro-skip"}},[e("a",{staticClass:"header-anchor",attrs:{href:"#intro-skip"}},[t._v("#")]),t._v(" Intro Skip")]),t._v(" "),e("VersionTag",{attrs:{version:"GMSE01",supported:"true"}}),t._v(" "),e("VersionTag",{attrs:{version:"GMSJ01",supported:"true"}}),t._v(" "),e("VersionTag",{attrs:{version:"GMSP01",supported:"true"}}),t._v(" "),e("VersionTag",{attrs:{version:"GMSJ0A",supported:"true"}}),t._v(" "),e("p",[e("em",[t._v("Version: 1.0 (Jun 19, 2019)")]),e("br"),t._v(" "),e("em",[t._v("Author: Noki Doki")])]),t._v(" "),e("p",[t._v("Removes the logos and cutscene that normally play before the\ntitle screen when loading or resetting the game.")]),t._v(" "),e("div",{staticClass:"custom-block warning"},[e("p",{staticClass:"custom-block-title"},[t._v("WARNING")]),t._v(" "),e("p",[t._v("This makes it impossible to toggle progressive or 60Hz mode,\nmake sure to set these the way you want without the code.")])]),t._v(" "),e("h2",{attrs:{id:"level-select-2"}},[e("a",{staticClass:"header-anchor",attrs:{href:"#level-select-2"}},[t._v("#")]),t._v(" Level Select")]),t._v(" "),e("VersionTag",{attrs:{version:"GMSE01",supported:"true"}}),t._v(" "),e("VersionTag",{attrs:{version:"GMSJ01",supported:"true"}}),t._v(" "),e("VersionTag",{attrs:{version:"GMSP01",supported:"true"}}),t._v(" "),e("VersionTag",{attrs:{version:"GMSJ0A",supported:"true"}}),t._v(" "),e("p",[e("em",[t._v("Version: 1.16 (Jul 9, 2023)")]),e("br"),t._v(" "),e("em",[t._v("Authors: Psychonauter, Dan Salvato, Noki Doki")])]),t._v(" "),e("p",[t._v("Allows warping to other levels when starting a file or when exiting a level\nby holding the combination until the screen turns black.")]),t._v(" "),e("div",{staticClass:"custom-block warning"},[e("p",{staticClass:"custom-block-title"},[t._v("WARNING")]),t._v(" "),e("p",[t._v("This code is not compatible with the Fast Any% or Stage Loader code.")])]),t._v(" "),e("p",[t._v("Codes:")]),t._v(" "),e("p",[e("img",{attrs:{src:"/img/levelselect.png",alt:"Level Select Combinations"}})]),t._v(" "),e("h2",{attrs:{id:"manual-attempt-counter"}},[e("a",{staticClass:"header-anchor",attrs:{href:"#manual-attempt-counter"}},[t._v("#")]),t._v(" Manual Attempt Counter")]),t._v(" "),e("VersionTag",{attrs:{version:"GMSE01",supported:"true"}}),t._v(" "),e("VersionTag",{attrs:{version:"GMSJ01",supported:"true"}}),t._v(" "),e("VersionTag",{attrs:{version:"GMSP01",supported:"true"}}),t._v(" "),e("VersionTag",{attrs:{version:"GMSJ0A",supported:"true"}}),t._v(" "),e("p",[e("em",[t._v("Version: 1.0 (Feb 13, 2023)")]),e("br"),t._v(" "),e("em",[t._v("Author: sup39(サポミク)")])]),t._v(" "),e("p",[t._v("Allows you to modify the attempt count and success count manually.")]),t._v(" "),e("table",[e("thead",[e("tr",[e("th",[t._v("Combination")]),t._v(" "),e("th",[t._v("Result")])])]),t._v(" "),e("tbody",[e("tr",[e("td",[t._v("R + X + D-Pad Left")]),t._v(" "),e("td",[t._v("Decrease attempt count by 1")])]),t._v(" "),e("tr",[e("td",[t._v("R + X + D-Pad Right")]),t._v(" "),e("td",[t._v("Increase attempt count by 1")])]),t._v(" "),e("tr",[e("td",[t._v("R + X + D-Pad Down")]),t._v(" "),e("td",[t._v("Decrease success count by 1")])]),t._v(" "),e("tr",[e("td",[t._v("R + X + D-Pad Up")]),t._v(" "),e("td",[t._v("Increase success count by 1")])])])]),t._v(" "),e("h2",{attrs:{id:"mario-savestate"}},[e("a",{staticClass:"header-anchor",attrs:{href:"#mario-savestate"}},[t._v("#")]),t._v(" Mario Savestate")]),t._v(" "),e("VersionTag",{attrs:{version:"GMSE01",supported:"true"}}),t._v(" "),e("VersionTag",{attrs:{version:"GMSJ01",supported:"true"}}),t._v(" "),e("VersionTag",{attrs:{version:"GMSP01",supported:"true"}}),t._v(" "),e("VersionTag",{attrs:{version:"GMSJ0A",supported:"true"}}),t._v(" "),e("p",[e("em",[t._v("Version: 1.0 (Feb 13, 2023)")]),e("br"),t._v(" "),e("em",[t._v("Author: sup39(サポミク)")])]),t._v(" "),e("p",[t._v("Allows to save and load the following states:")]),t._v(" "),e("ul",[e("li",[t._v("Mario's current state (e.g. dive, ground pound)")]),t._v(" "),e("li",[t._v("Mario's speed")]),t._v(" "),e("li",[t._v("Last held object")]),t._v(" "),e("li",[t._v("FLUDD's water amount")])]),t._v(" "),e("table",[e("thead",[e("tr",[e("th",[t._v("Combination")]),t._v(" "),e("th",[t._v("Result")])])]),t._v(" "),e("tbody",[e("tr",[e("td",[t._v("D-Pad Left")]),t._v(" "),e("td",[t._v("Save the states mentioned above")])]),t._v(" "),e("tr",[e("td",[t._v("D-Pad Right")]),t._v(" "),e("td",[t._v("Load the states mentioned above")])])])]),t._v(" "),e("h2",{attrs:{id:"mute-background-music"}},[e("a",{staticClass:"header-anchor",attrs:{href:"#mute-background-music"}},[t._v("#")]),t._v(" Mute Background Music")]),t._v(" "),e("VersionTag",{attrs:{version:"GMSE01",supported:"true"}}),t._v(" "),e("VersionTag",{attrs:{version:"GMSJ01",supported:"true"}}),t._v(" "),e("VersionTag",{attrs:{version:"GMSP01",supported:"true"}}),t._v(" "),e("VersionTag",{attrs:{version:"GMSJ0A",supported:"true"}}),t._v(" "),e("p",[e("em",[t._v("Version: 1.0 (Jan 28, 2017)")]),e("br"),t._v(" "),e("em",[t._v("Author: Psychonauter")])]),t._v(" "),e("p",[t._v("Mutes background music, but keeps SFX on.")]),t._v(" "),e("h2",{attrs:{id:"no-shine-get-animation"}},[e("a",{staticClass:"header-anchor",attrs:{href:"#no-shine-get-animation"}},[t._v("#")]),t._v(" No Shine Get Animation")]),t._v(" "),e("VersionTag",{attrs:{version:"GMSE01",supported:"true"}}),t._v(" "),e("VersionTag",{attrs:{version:"GMSJ01",supported:"true"}}),t._v(" 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If you find it's not working properly, simply release the nozzle lock.")])]),t._v(" "),e("h2",{attrs:{id:"pattern-selector"}},[e("a",{staticClass:"header-anchor",attrs:{href:"#pattern-selector"}},[t._v("#")]),t._v(" Pattern Selector")]),t._v(" "),e("VersionTag",{attrs:{version:"GMSE01",supported:"true"}}),t._v(" "),e("VersionTag",{attrs:{version:"GMSJ01",supported:"true"}}),t._v(" "),e("VersionTag",{attrs:{version:"GMSP01",supported:"true"}}),t._v(" "),e("VersionTag",{attrs:{version:"GMSJ0A",supported:"true"}}),t._v(" "),e("p",[e("em",[t._v("Version: 0.4 (Jan 31, 2023)")]),e("br"),t._v(" "),e("em",[t._v("Author: sup39(サポミク)")])]),t._v(" "),e("p",[t._v("Ⓑ is the cursor to select the pattern,\nand the three digits are the numbers representing the pattern.\nSee below for more information.")]),t._v(" "),e("table",[e("thead",[e("tr",[e("th",[t._v("Combination")]),t._v(" "),e("th",[t._v("Result")])])]),t._v(" "),e("tbody",[e("tr",[e("td",[t._v("L + D-Pad Left")]),t._v(" "),e("td",[t._v("Move cursor(Ⓑ) one digit to the left")])]),t._v(" "),e("tr",[e("td",[t._v("L + D-Pad Right")]),t._v(" "),e("td",[t._v("Move cursor(Ⓑ) one digit to the right")])]),t._v(" "),e("tr",[e("td",[t._v("L + D-Pad Up")]),t._v(" "),e("td",[t._v("Increase the number at the right of the cursor(Ⓑ)")])]),t._v(" "),e("tr",[e("td",[t._v("L + D-Pad Down")]),t._v(" "),e("td",[t._v("Decrease the number at the right of the cursor(Ⓑ)")])])])]),t._v(" "),e("p",[t._v("When the cursor(Ⓑ) is not shown, you can press L+D-Pad Left/Right to make it appear.")]),t._v(" "),e("p",[t._v("You can change the position and color of the text "),e("a",{attrs:{href:"#PatternSelector-config"}},[t._v("here")]),t._v(".")]),t._v(" "),e("h3",{attrs:{id:"chain-chomp-pv4"}},[e("a",{staticClass:"header-anchor",attrs:{href:"#chain-chomp-pv4"}},[t._v("#")]),t._v(" Chain Chomp (PV4)")]),t._v(" "),e("p",[t._v("Use the "),e("span",{staticClass:"emph"},[t._v("1st digit")]),t._v(" to select the pattern. 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