gctGenerator/changelog.html
2017-11-29 15:13:32 +01:00

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<h1 style="text-align: center; width: 100%;">Detailed Changelog</h1>
<p style="margin: 0; width: 100%; text-align: center;">Main Page: <a href="https://bitpatty.github.io/gctGenerator/">https://bitpatty.github.io/gctGenerator/</a></p>
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<h2 id="171129"><a href="#171129">Nov 29, 2017</a> </h2>
<h3 id="1711291"><a href="#1711291">Updated 'Level Select' for PAL</a></h3>
<p>Fixed Pinna not resetting inside the park.</p>
<h2 id="171112"><a href="#171112">Nov 12, 2017</a> </h2>
<h3 id="1711121"><a href="#1711121">Updated 'Free Pause'</a></h3>
<p>Fixed 'Free Pause' incompatibility with 'Shine Get Timer' caused by them injecting code in the same address.</p>
<h2 id="171109"><a href="#171109">Nov 09, 2017</a> </h2>
<h3 id="1711091"><a href="#1711091">Site changes</a></h3>
<p>Added download button for raw codes for Dolphin.</p>
<h2 id="171108"><a href="#171108">Nov 08, 2017</a> </h2>
<h3 id="1711081"><a href="#1711081">Added 'Fast 79 Shines' for NTSC-U</a></h3>
<p>Same concept as 'Fast Any%'.</p>
<h2 id="171107"><a href="#171107">Nov 07, 2017</a> </h2>
<h3 id="1711071"><a href="#1711071">Seperated 'Exit Area Everywhere' from 'Free Pause'</a></h3>
<p>Seperated these two codes again since they don't depend on each other.</p>
<h2 id="171106"> <a href="#171106">Nov 06, 2017</a></h2>
<h3 id="1711061"> <a href="#1711061">Updated Ingame Timers and Level Select</a> </h3>
<p>The Original Ingame Timer has been marked as deprecated. You can still find it on the bottom of the codelist though if you still want to use it. Instead, there are now two other timers:
<br />
<ul>
<li>Shine Touch Timer: Starts on the last black frame of the loading screen and ends when you touch the shine.</li>
<li>Shine Get Timer: Starts on the last black frame of the loading screen and ends when the Shine Get animation starts (similiar to the x-cam timer of SM64).</li>
</ul>
</p>
<p>Since the Shine Get timer contained a way better Level Select, the Level Select code has been replaced with the one from the timer. It includes the most recent fixes and also has some maintenance advantages.</p>
<br />
<p>Level Select changes:
<ul>
<li>Mashing A during loading screens doesn't affect your level selection anymore.</li>
<li>Pinna game resets have been fixed.</li>
<li>Level Names in the intro have been fixed (shoutouts to Noki Doki).</li>
<li>Sirena 5 now loads the right casino.</li>
<li>Reloading Sirena does no longer respawn you in the Hotel. Reason: You can move earlier than usual if you do that, making it too inaccurate for practice.</li>
</ul>
</p>
<p>Timer changes (compared to original timer):
<ul>
<li>Changed timing (see above).</li>
<li>Resets on death.</li>
<li>Resets when using Shine Select.</li>
<li>Only uses existing timers for Piantissimo, Sirena/Pianta 6 and Ricco 2 underground.</li>
<li>Fixed Pinna 8 HUD.</li>
</ul>
</p>
<p>Known bugs:
<ul>
<li>Can't reset Pinna 8 properly after finishing the rollercoaster. Use the cannon to reenter or reset the game instead.</li>
<li>Box game timer doesn't work properly.</li>
</ul>
</p>
<h3 id="1711062"><a href="#1711062">Added 'Free Pause'</a></h3>
<p>'Free Pause' replaces 'Enable Pause Mid-Air' and 'Enable Exit Area Everywhere'. It now also allows you to pause during cutscenes.</p>
<h3 id="1711063"><a href="#1711063">Site Changes</a></h3>
<ul>
<li>Added detailed changelog.</li>
<li>Updated guide with more information about the maximum code size.</li>
</ul>
<h2 id="171104"><a href="#171104">Nov 04, 2017</a> </h2>
<h3 id="1711041"><a href="#1711041">Changed Shine Get Timer</a></h3>
<p>Fixed timer resetting during wrong cutscenes when using 'Exit Area' after touching a Shine.</p>
<h2 id="171030"><a href="#171030">Oct 30, 2017</a> </h2>
<h3 id="1710301"><a href="#1710301">Added 'Enable Exit Area Everywhere'</a></h3>
<p>Allows you to choose 'Exit Area' in the pause menu on Plaza.</p>
<h2 id="171029"><a href="#171029">Oct 29, 2017</a></h2>
<h3 id="1710291"><a href="#1710291">Added 'Shine Get Timer'</a></h3>
<p>New timer that starts and ends consistently in different levels, making comparisons easier.</p>
<h2 id="171028"><a href="#171028">Oct 28, 2017</a></h2>
<h3 id="1710281"><a href="#1710281">Updated 'DPad Functions'</a></h3>
<p>New functions have been added to the DPad Functions:</p>
<p>
<ul>
<li>X+D-Pad left: No FLUDD in secrets</li>
<li>X+D-Pad right: Always FLUDD in secrets</li>
<li>X+D-Pad up: Unlock Yoshi in stages</li>
<li>X+D-Pad down: Defauld FLUDD behaviour for secrets</li>
</ul>
</p>
<h2 id="171026"><a href="#171026">Oct 26, 2017</a></h2>
<h3 id="1710261"><a href="#1710261">Added 'Enable Pause Mid-Air'</a></h3>
<p>Allows you to pause mid-air.</p>
<h2 id="171024"><a href="#171024">Oct 24, 2017</a></h2>
<h3 id="1710241"><a href="#1710241">Added 'Shine Outfit'</a></h2> <p>Always wear glasses and the shirt.</p> <h2 id="171015"><a href="#171015">Oct 15, 2017</a></h2> <h3 id="1710151"><a href="#1710151">Site Changes</a></h2> <p>Fixed the download button not working for Firefox.</p> <h2 id="171014"><a href="#171014">Oct 14, 2017</a></h2> <h3 id="1710141"><a href="#1710141">Added 'Fast Any%' for JP and PAL</a></h2> <p>-</p> <h2 id="171030"><a href="#171011">Oct 11, 2017</a></h2> <h3 id="1710301"><a href="#1710111">Added 'Stage Randomizer' for NTSC-U</a></h3>
<p><i>Experimental!</i> Loads a random stage after exiting of finishing a level.</p>
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