457 lines
18 KiB
JavaScript
457 lines
18 KiB
JavaScript
if (navigator.userAgent.toLowerCase().indexOf("firefox") > -1) {
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HTMLElement.prototype.click = function() {
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var evt = this.ownerDocument.createEvent("MouseEvents");
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evt.initMouseEvent("click", true, true, this.ownerDocument.defaultView, 1, 0, 0, 0, 0, false, false, false, false, 0, null);
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this.dispatchEvent(evt);
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}
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}
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document.getElementById("checklist").addEventListener("click", function(ev) {
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if (ev.target && ev.target.nodeName == "LI") {
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ev.target.classList.toggle("checked");
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}
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});
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function parseXML(name) {
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var xml = new XMLHttpRequest();
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var file = "codes/" + name + ".xml";
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xml.onreadystatechange = function() {
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if (this.status == 200 && this.readyState == 4) {
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var xmlData = xml.responseXML;
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xmlData = (new DOMParser()).parseFromString(xml.responseText, "text/xml");
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xmlData = xmlData.getElementsByTagName("code");
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var i = 0;
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for (; i < xmlData.length; i++) {
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var li = document.createElement("li");
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var desc = xmlData[i].getElementsByTagName("title")[0].textContent;
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var t = document.createTextNode(desc);
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li.appendChild(t);
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li.setAttribute("data-codename", btoa(xmlData[i].getElementsByTagName("title")[0].textContent));
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li.setAttribute("data-codeauthor", btoa(xmlData[i].getElementsByTagName("author")[0].textContent));
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li.setAttribute("data-codedesc", btoa(xmlData[i].getElementsByTagName("description")[0].textContent));
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li.setAttribute("data-codeversion", btoa(xmlData[i].getElementsByTagName("version")[0].textContent));
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li.setAttribute("data-codedate", btoa(xmlData[i].getElementsByTagName("date")[0].textContent));
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li.setAttribute("data-codesrc", btoa(xmlData[i].getElementsByTagName("source")[0].textContent.replace(/[\s\n\r\t]+/gm, "")));
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li.setAttribute("onmouseover", "updateDescription(this)");
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document.getElementById("checklist").appendChild(li);
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}
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var buttons = document.getElementsByTagName("button");
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for (var i = 0; i < buttons.length; i++) buttons[i].disabled = false;
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document.getElementById("gameversion").disabled = false;
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}
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};
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xml.open("GET", file);
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xml.send();
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}
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function updateFastCode(name) {
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var xml = new XMLHttpRequest();
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var file = "codes/fast/" + name + ".json";
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xml.onreadystatechange = function() {
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if (this.status == 200 && this.readyState == 4) {
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document.getElementById("route_levels").setAttribute("data-json", btoa(xml.responseText));
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}
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}
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xml.open("GET",file);
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xml.send();
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}
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function downloadFile(data, filename) {
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var file = new Blob([data], {
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type: "application/octet-stream"
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});
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if (window.navigator.msSaveOrOpenBlob) window.navigator.msSaveOrOpenBlob(file, filename.replace("GMSJ0A","GMSJ01"));
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else {
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var a = document.createElement("a"),
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url = window.URL.createObjectURL(file);
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a.href = url;
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a.download = filename.replace("GMSJ0A","GMSJ01");
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a.click();
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setTimeout(function() { window.URL.revokeObjectURL(url); }, 500);
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}
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}
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function generateGCT() {
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if (document.getElementById("gameversion").value === "Choose Version") {
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alert("Select the game version!");
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return;
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}
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var data = "00D0C0DE00D0C0DE";
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var codeList = document.getElementById("checklist").getElementsByTagName("li");
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var valueSelected = false;
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for (var i = 0; i < codeList.length; i++) {
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if (codeList[i].className === "checked") {
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data += atob(codeList[i].getAttribute("data-codesrc"));
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valueSelected = true;
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}
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}
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var fastcode = getFastCode();
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if(fastcode !== false) {
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data += fastcode;
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valueSelected = true;
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}
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if (valueSelected) {
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data += "FF00000000000000";
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var rawData = new Uint8Array(data.length / 2);
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for (var x = 0; x < rawData.length; x++) {
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rawData[x] = parseInt(data.substr(x * 2, 2), 16);
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}
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downloadFile(rawData, document.getElementById("gameversion").value + ".gct");
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} else {
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alert("No cheat(s) selected!");
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}
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}
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function generateTXT() {
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var dolphin = (document.getElementById("downloadformat").value === "ini");
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if (document.getElementById("gameversion").value === "Choose Version") {
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alert("Select the game version!");
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return;
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}
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if (dolphin) var data = "Paste the following on top of your games .ini file:\r\n[Gecko]";
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else var data = document.getElementById("gameversion").value.replace("GMSJ0A","GMSJ01") + "\r\nSuper Mario Sunshine";
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var codeList = document.getElementById("checklist").getElementsByTagName("li");
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var valueSelected = false;
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for (var i = 0; i < codeList.length; i++) {
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if (codeList[i].className === "checked") {
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data += "\r\n";
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if (dolphin) data += "$";
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else data += "\r\n";
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data += atob(codeList[i].getAttribute("data-codename")) + " (" + atob(codeList[i].getAttribute("data-codedate")) + ") [" + atob(codeList[i].getAttribute("data-codeauthor")) + "]\r\n";
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data += (atob(codeList[i].getAttribute("data-codesrc")).match(/.{8}/g).join(" ")).replace(/(.{17})./g, "$1\r\n");
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valueSelected = true;
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}
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}
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var fastcode = getFastCode();
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if(fastcode !== false) {
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data += "\r\n";
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if (dolphin) data += "$";
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else data += "\r\n";
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data += "Stage list loader [Noki Doki]\r\n";
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data += (fastcode.match(/.{8}/g).join(" ")).replace(/(.{17})./g, "$1\r\n");
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valueSelected = true;
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}
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if (valueSelected)
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downloadFile(data, document.getElementById("gameversion").value + ".txt");
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else alert("No cheat(s) selected!");
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}
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function downloadCodes() {
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if (document.getElementById("downloadformat").value === "gct") generateGCT();
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else generateTXT();
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}
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function updateCodelist() {
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resetDescription();
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document.getElementById("gameversion").disabled = true;
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var buttons = document.getElementsByTagName("button");
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for (var i = 0; i < buttons.length; i++) buttons[i].disabled = true;
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document.getElementById("checklist").innerHTML = "";
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var gameVersion = document.getElementById("gameversion").value;
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parseXML(gameVersion);
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updateFastCode(gameVersion);
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document.getElementById("left").style.visibility = "visible";
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while (document.getElementsByClassName("initialhidden").length > 0) {
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document.getElementsByClassName("initialhidden")[0].classList.remove("initialhidden");
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}
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}
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function updateDescription(s) {
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document.getElementById("descriptionbox").innerHTML = "<h2>" +
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atob(s.getAttribute("data-codename")) + "</h2><p style=\"margin-top:0\"><i>Author(s): " +
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atob(s.getAttribute("data-codeauthor")) + "</i></p><p style=\"margin-top:0\"><i>Version: " +
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atob(s.getAttribute("data-codeversion")) + " (" +
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atob(s.getAttribute("data-codedate")) + ")</i></p>" + "<br /><h4>Description:</h4><p>" +
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atob(s.getAttribute("data-codedesc")) + "</p>";
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}
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function updateUIDescription(s) {
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if (s.id === "route_notext")
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document.getElementById("descriptionbox").innerHTML = "<h2>Remove Dialogue</h2><p>Replaces all Dialogue with \"!!!\". 'Always' and 'Not in Pianta 5' will override the dialogue skip from the DPad Functions.</p>";
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else if (s.id === "route_nofmvs")
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document.getElementById("descriptionbox").innerHTML = "<h2>Skippable Cutscenes</h2><p>Makes FMVs Skippable. 'Always' has the same effect as the 'FMV Skips' code. Also, having 'FMV Skips' enabled will override 'Not in Pinna 1' - so don't use both simultaneously.</p>";
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else if (s.id === "route_order")
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document.getElementById("descriptionbox").innerHTML = "<h2>Level Order</h2><p>The order in which levels are loaded:</p><h4>As specified</h4><p>The code loads levels in the order of the list.</p><h4>Random, no duplicates</h4><p>The code picks levels at random, excluding levels that you’ve finished already.</p><h4>Fully random</h4><p>The code picks levels at random, even levels that you’ve finished already.</p>";
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else if (s.id === "route_ending")
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document.getElementById("descriptionbox").innerHTML = "<h2>Route Ending</h2><p>What to do after you complete the final level on the list. This has no effect if the level order is set to Fully random.</p>";
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else if (s.id === "downloadformat")
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document.getElementById("descriptionbox").innerHTML = "<h2>File Format</h2><p>You can choose between 3 file formats:</p><h4>GCT</h4><p>Download a GCT file for use with Nintendont</p><h4>Dolphin INI</h4><p>Download a textfile containing the formatted codes for use with Dolphin. Copy the contents of the file on top of your games .ini file.</p><p>You can open the .ini file by right clicking the game in Dolphin. In the context menu select 'Properties' and then 'Edit configuration'.</p><h4>Cheat Manager TXT</h4><p>Download the cheats in a textfile formatted for use with the <a target=\"_blank\" href=\"http://wiibrew.org/wiki/CheatManager\">Gecko Cheat Manager</a>. Place the txt file in SD:/txtcodes/.</p><p>A zip archive containing pregenerated txt files with all available codes on this site can be downloaded <a target=\"_blank\" href=\"files/GCMCodes.zip\">here</a>.</p>";
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else if (s.id === "stageloader")
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document.getElementById("descriptionbox").innerHTML = "<h2>Stage Loader</h2><p>Select yes if you want to use a custom stage loader, which automatically loads the levels you choose, similiar to 'Fast Any%'.</p>";
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}
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function resetDescription() {
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document.getElementById("descriptionbox").innerHTML = "<p><h3>Choose your codes from the list...</h3></p>";
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}
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function updateChangelog() {
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document.getElementById("gameversion").style.visibility = "visible";
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var xml = new XMLHttpRequest();
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var file = "changelog.xml";
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xml.onload = function() {
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if (this.status == 200 && this.responseXML != null) {
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var changelogData = xml.responseXML;
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changelogData = (new DOMParser()).parseFromString(xml.responseText, "text/xml");
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changelogData = changelogData.getElementsByTagName("update");
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var recentchanges = "";
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try {
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document.getElementById("lastupdate").innerHTML = "Last Updated: " + changelogData[0].getElementsByTagName("date")[0].textContent;
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for (var i = 0; i < changelogData.length && i < 3;i++) {
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recentchanges += "<p style=\"margin-top:0\"><i>" + changelogData[i].getElementsByTagName("date")[0].textContent + ": ";
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var changes = changelogData[i].getElementsByTagName("change");
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for (var k = 0; k < changes.length && (i+k-1) < 3; k++) {
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recentchanges += changes[k].getElementsByTagName("head")[0].textContent + " ";
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}
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i += k-1;
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recentchanges += "</i></p>";
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}
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} catch (err) {}
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document.getElementById("changelog").innerHTML += recentchanges + "<p style=\"margin-top:0\"><a target=\"_blank\" href=\"changelog.html\"><i>more ...</i></a></p>";
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};
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}
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xml.open("GET", file);
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xml.send();
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}
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/****************************
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*
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* Fastcode, https://github.com/QbeRoot/fastcodes/blob/master/script.js
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*
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****************************/
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const levels = document.querySelector("#route_levels");
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const template = levels.lastElementChild;
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template.ondragstart = function() { return false; };
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function appendLevel(code) {
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const clone = template.cloneNode(true);
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clone.draggable = true;
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selSetHandlers(clone);
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clone.querySelector("select").value = code;
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levels.insertBefore(clone, template);
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}
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function clearLevels() {
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while (levels.firstChild !== template) levels.removeChild(levels.firstChild);
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}
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template.addEventListener("change", function () {
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appendLevel(template.querySelector("select").value);
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template.querySelector("select").value = "0F00";
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})
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levels.addEventListener("change", function (ev) {
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if (ev.target.value === "0F00" && ev.target.parentNode !== template) levels.removeChild(ev.target.parentNode);
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})
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levels.addEventListener("click", function (ev) {
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if (ev.target.tagName.toUpperCase() === "BUTTON") levels.removeChild(ev.target.parentNode);
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})
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document.querySelector("#route_ending").disabled = document.querySelector("#route_order").value === "random";
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document.querySelector("#route_order").addEventListener("change", function (ev) {
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document.querySelector("#route_ending").disabled = ev.currentTarget.value === "random";
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})
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document.querySelector("#route_presets").addEventListener("change", function (ev) {
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if (levels.childElementCount <= 1 || confirm("Loading a preset will erase your current list. Continue?")) {
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clearLevels();
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const preset = ev.currentTarget.value.split(";")[0];
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const ending = ev.currentTarget.value.split(";")[1];
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for (let i = 0; i <= preset.length - 4; i += 4) appendLevel(preset.substr(i, 4));
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if (ending) document.querySelector("#route_ending").value = ending
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}
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ev.currentTarget.value = "";
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})
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document.querySelector("#route_clear").addEventListener("click", function () {
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confirm("Do you really want to clear the list?") && clearLevels();
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})
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{
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let selection;
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function selDragStart(e) {
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selection = this;
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e.dataTransfer.effectAllowed = "move";
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e.dataTransfer.setData("html", this.querySelector("select").value);
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this.classList.add("dragelement");
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}
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function selDragOver(e) {
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if (e.preventDefault) {
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e.preventDefault();
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}
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this.classList.add("dragover");
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e.dataTransfer.dropEffect = "move";
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return false;
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}
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function selDragLeave() {
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this.classList.remove("dragover");
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}
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function selDragDrop(e) {
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if (e.stopPropagation) {
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e.stopPropagation();
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}
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if (selection != this) {
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this.parentNode.removeChild(selection);
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this.insertAdjacentHTML("afterend", template.outerHTML);
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this.nextSibling.querySelector("select").value = e.dataTransfer.getData('html');
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this.nextSibling.draggable = true;
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selSetHandlers(this.nextSibling);
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}
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this.classList.remove("dragover");
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return false;
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}
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function selDragEnd() {
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this.classList.remove("dragelement");
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}
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function selSetHandlers(elem) {
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elem.addEventListener('dragstart', selDragStart, false);
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elem.addEventListener('dragover', selDragOver, false);
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elem.addEventListener('dragleave', selDragLeave, false);
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elem.addEventListener('drop', selDragDrop, false);
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elem.addEventListener('dragend', selDragEnd, false);
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}
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}
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//Interface
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function getFastCode() {
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var levelCodes = [];
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for (var c = levels.getElementsByTagName("select"), i = 0; i < c.length; i++) {
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levelCodes.push(c[i].value);
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}
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levelCodes.pop();
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if (!(document.getElementById("usefastcode").checked) || levelCodes.length <= 1) return false;
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let game = JSON.parse(atob(document.getElementById("route_levels").getAttribute("data-json")));
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const order = document.getElementById("route_order").value;
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const ending = document.getElementById("route_ending").value;
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const branchBase = 0x18 + 0x24 * (order !== 'list');
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const asm = [];
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asm.push("48" + ("00000" + (Math.ceil(levelCodes.length / 2) + 1 << 2 | 1).toString(16).toUpperCase()).slice(-6)); // bl code
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for (let i = levelCodes.length - 1; i >= 0; i -= 2) {
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asm.push(levelCodes[i] + (levelCodes[i - 1] || "0000"));
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}
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// code:
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//Timer compatibility
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asm.push("3C80817F"); // lis r4, 0x817F
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asm.push("38000000"); // li r0, 0
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asm.push("9004010C"); // stw r0, 0x010C(r4)
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asm.push("38000001"); // li r0, 1
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asm.push("98040101"); // stb r0, 0x0101(r4)
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asm.push("887F0012"); // lbz r3, 0x12(r31)
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asm.push("2C030001"); // cmpwi r3, 1
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asm.push("4181" + ("000" + (branchBase + 0x48).toString(16).toUpperCase()).slice(-4)); // bgt- done
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asm.push("98040100"); // stb r0, 0x0100(r4)
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asm.push("80AD" + game.fmOffset); // lwz r5, TFlagManager::smInstance
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asm.push("7CC802A6"); // mflr r6
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asm.push("80640000"); // lwz r3, 0(r4)
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asm.push("881F000E"); // lbz r0, 0x0E(r31)
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asm.push("2C00000F"); // cmpwi r0, 15
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asm.push("40820010"); // bne- 0x10
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asm.push("3860" + ("000" + ((levelCodes.length - (order === 'random')) * 2).toString(16).toUpperCase()).slice(-4)); // li r3, length
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asm.push("90640000"); // stw r3, 0(r4)
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asm.push("48000018"); // b 0x18
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asm.push("2C030000"); // cmpwi r3, 0
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asm.push("4180" + ("000" + (0x1C + 0x14 * (order !== "list")).toString(16).toUpperCase()).slice(-4)); // blt- loadEnding
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asm.push("880500CC"); // lbz r0, 0xCC(r5)
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asm.push("54000673"); // rlwinm. r0, r0, 0, 25, 25
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asm.push("4182" + ("000" + branchBase.toString(16).toUpperCase()).slice(-4)); // beq- loadIndex
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if (order === "random") {
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asm.push("38630002"); // addi r3, r3, 2
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}
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if (order !== "list") {
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asm.push("7CEC42E6"); // mftbl r7
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asm.push("7C071B96"); // divwu r0, r7, r3
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asm.push("7C0019D6"); // mullw r0, r0, r3
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asm.push("7CE03850"); // sub r7, r7, r0
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asm.push("54E7003C"); // rlwinm r7, r7, 0, 0, 30
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}
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asm.push("3463FFFE"); // subic. r3, r3, 2
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if (order !== "random") {
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asm.push("90640000"); // stw r3, 0(r4)
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}
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asm.push("4080000C"); // bge- 0xC
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// loadEnding:
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asm.push("3860" + ending); // li r3, ending
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asm.push("4800" + ("000" + (0x8 + 0x10 * (order !== "list")).toString(16).toUpperCase()).slice(-4)); // b loadStage
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if (order !== "list") {
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asm.push("7C061A2E"); // lhzx r0, r6, r3
|
||
asm.push("7C863A2E"); // lhzx r4, r6, r7
|
||
asm.push("7C063B2E"); // sthx r0, r6, r7
|
||
asm.push("7C861B2E"); // sthx r4, r6, r3
|
||
}
|
||
|
||
// loadIndex:
|
||
asm.push("7C661A2E"); // lhzx r3, r6, r3
|
||
|
||
// loadStage:
|
||
asm.push("B07F0012"); // sth r3, 0x12(r31)
|
||
asm.push("986500DF"); // stb r3, 0xDF(r5)
|
||
|
||
// done:
|
||
asm.push("807F0020"); // lwz r3, 0x20(r31)
|
||
|
||
if (asm.length % 2 === 0) {
|
||
asm.push("60000000"); // nop
|
||
}
|
||
asm.push("00000000");
|
||
|
||
const geckoLines = asm.length / 2;
|
||
let gecko = "C2" + game.injectAddr + " " + ("0000000" + geckoLines.toString(16).toUpperCase()).slice(-8) + "\r\n";
|
||
for (let i = 0; i < geckoLines; ++i) {
|
||
gecko += asm[2 * i] + " " + asm[2 * i + 1] + "\r\n";
|
||
}
|
||
|
||
let codes = gecko +
|
||
game.notext[document.getElementById("route_notext").value] +
|
||
game.nofmvs[document.getElementById("route_nofmvs").value];
|
||
|
||
return codes.replace(/[^0-9A-F]/g, '');
|
||
}
|