ssc/loop stack.cs

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C#
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2015-12-07 13:15:02 +09:00
using System.Collections.Generic;
using System.Linq;
namespace arookas
{
class sunLoopStack
{
Stack<sunLoop> loops = new Stack<sunLoop>(5);
sunLoop Top { get { return loops.Peek(); } }
sunLoop this[string name] { get { return loops.FirstOrDefault(i => i.Name == name); } }
public int Count { get { return loops.Count; } }
public void Push() { Push(null); }
public void Push(string name) { loops.Push(new sunLoop(name)); }
public void Pop(sunContext context, sunPoint breakPoint, sunPoint continuePoint)
{
foreach (var _break in Top.Breaks)
{
context.Text.ClosePoint(_break, breakPoint.Offset);
}
foreach (var _continue in Top.Continues)
{
context.Text.ClosePoint(_continue, continuePoint.Offset);
}
loops.Pop();
}
public bool AddBreak(sunPoint point) { return AddBreak(point, null); }
public bool AddContinue(sunPoint point) { return AddContinue(point, null); }
public bool AddBreak(sunPoint point, string name)
{
if (Count < 1)
{
return false;
}
var loop = name == null ? Top : this[name];
if (loop == null)
{
return false;
}
loop.Breaks.Add(point);
return true;
}
public bool AddContinue(sunPoint point, string name)
{
if (Count < 1)
{
return false;
}
var loop = name == null ? Top : this[name];
if (loop == null)
{
return false;
}
loop.Continues.Add(point);
return true;
}
class sunLoop
{
public string Name { get; private set; }
public List<sunPoint> Breaks { get; private set; }
public List<sunPoint> Continues { get; private set; }
public sunLoop()
: this(null)
{
}
public sunLoop(string name)
{
Name = name;
Breaks = new List<sunPoint>(5);
Continues = new List<sunPoint>(5);
}
}
}
}