ssc/stdlib/talk.sun

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/* ================================================= *\
* talk.sun
*
* ssc standard include utility
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* 2015-2016 arookas
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\* ================================================= */
// ================================================= \\
// TALK
// ================================================= \\
// flags
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var const TALKF_WAIT = 0;
var const TALKF_CLOSE = (1 << 0);
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// builtins
builtin getTalkMode();
builtin isTalkModeNow();
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builtin setTalkMsgID(msgID, flags);
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builtin getTalkNPC();
builtin getTalkNPCName();
builtin setValue2TalkVariable(variable, value); // stub
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// functions
function waitTalkStart(name) {
while (true) {
if (isTalkModeNow()) {
if (getTalkNPCName() == name) {
break;
}
}
yield;
}
}
function waitTalkStartHandle(handle) {
while (true) {
if (isTalkModeNow()) {
if (getTalkNPC() == handle) {
break;
}
}
yield;
}
}
// sets message (blocking)
function talk(msgID, flags) {
setTalkMsgID(msgID, flags);
if (flags & TALKF_CLOSE) {
while (isTalkModeNow()) {
yield;
}
}
else {
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yield;
while (!getTalkMode()) {
yield;
}
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}
}
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function talkAndWait(msgID) { talk(msgID, TALKF_WAIT); }
function talkAndClose(msgID) { talk(msgID, TALKF_CLOSE); }
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// ================================================= \\
// SELECT
// ================================================= \\
// builtins
builtin getTalkSelectedValue();
// functions
function select(msgID, flags) {
setTalkMsgID(msgID, flags);
if (flags & TALKF_CLOSE) {
while (isTalkModeNow()) {
yield;
}
}
else {
do {
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yield;
} while (!getTalkMode());
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}
return getTalkSelectedValue();
}
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function talkAndSelect(msgID) { return select(msgID, TALKF_WAIT); }
function talkAndSelectClose(msgID) { return select(msgID, TALKF_CLOSE); }
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// ================================================= \\
// FORCE
// ================================================= \\
// builtins
builtin __forceStartTalk(handle);
builtin __forceStartTalkExceptNpc(handle);
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builtin forceCloseTalk();
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// functions
function forceTalk(handle) {
var result = __forceStartTalk(handle);
if (result) {
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while (!isTalkModeNow()) {
yield;
}
}
return result;
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}
function forceTalkExceptNpc(handle) {
var result = __forceStartTalkExceptNpc(handle);
if (result) {
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while (!isTalkModeNow()) {
yield;
}
}
return result;
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}