Got rid of scopes (for now)
The remnants of the previous sub-scope implementation is now hidden behind a dummy preprocessor symbol. I don't know if I'll add it back, but it'll at least be a while. The byte code and symbol table just don't like it.
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8ff73fe0f4
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9749b81452
6 changed files with 104 additions and 27 deletions
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@ -49,8 +49,9 @@ namespace arookas {
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public bool IsBranch { get { return Count > 0; } }
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public bool IsLeaf { get { return Count < 1; } }
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public int MaxLocalCount {
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public int LocalCount {
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get {
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#if SSC_SCOPES
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var locals = 0;
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var maxChildLocals = 0;
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foreach (var child in this) {
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@ -58,16 +59,28 @@ namespace arookas {
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++locals;
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}
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else if (child is sunCompoundStatement) {
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locals += child.MaxLocalCount; // HACK: compound statements aren't their own scope
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locals += child.LocalCount; // HACK: compound statements aren't their own scope
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}
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else if (!(child is sunFunctionDefinition)) { // don't recurse into function bodies
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var childLocals = child.MaxLocalCount;
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var childLocals = child.LocalCount;
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if (childLocals > maxChildLocals) {
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maxChildLocals = childLocals;
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}
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}
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}
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return locals + maxChildLocals;
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#else
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var locals = 0;
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foreach (var child in this) {
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if (child is sunVariableDeclaration || child is sunVariableDefinition) {
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++locals;
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}
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else if (!(child is sunFunctionDefinition)) { // don't recurse into function bodies
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locals += child.LocalCount;
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}
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}
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return locals;
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#endif
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}
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}
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@ -99,7 +99,9 @@ namespace arookas {
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: base(location) { }
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public override void Compile(sunCompiler compiler) {
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#if SSC_SCOPES
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compiler.Context.Scopes.Push();
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#endif
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var loop = PushLoop(compiler.Context);
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TryCompile(Declaration, compiler);
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var bodyPrologue = compiler.Binary.OpenPoint();
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@ -112,7 +114,9 @@ namespace arookas {
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compiler.Binary.ClosePoint(bodyEpilogue);
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loop.BreakPoint = compiler.Binary.OpenPoint();
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compiler.Context.Loops.Pop(compiler);
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#if SSC_SCOPES
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compiler.Context.Scopes.Pop();
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#endif
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}
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}
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class sunForDeclaration : sunNode {
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@ -9,9 +9,13 @@
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: base(location) { }
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public override void Compile(sunCompiler compiler) {
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#if SSC_SCOPES
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compiler.Context.Scopes.Push(compiler.Context.Scopes.Top.Type);
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#endif
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base.Compile(compiler);
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#if SSC_SCOPES
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compiler.Context.Scopes.Pop();
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#endif
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}
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}
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@ -102,7 +102,11 @@ namespace arookas {
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if (symbol == null) {
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throw new sunRedeclaredVariableException(node);
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}
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if (Scopes.Top.Type == sunScopeType.Script) { // global-scope variables are added to the symbol table
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#if SSC_SCOPES
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if (Scopes.Top.Type == sunScopeType.Script) {
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#else
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if (Scopes.Count == 1) {
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#endif
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SymbolTable.Add(symbol);
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}
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return symbol;
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78
ssc/scope.cs
78
ssc/scope.cs
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@ -5,12 +5,15 @@ using System.Linq;
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namespace arookas {
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class sunScopeStack : IEnumerable<sunScope> {
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List<sunScope> mStack;
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int mGlobals, mLocals;
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#if SSC_SCOPES
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int mLocals;
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#endif
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public int Count {
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get { return mStack.Count; }
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}
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#if SSC_SCOPES
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public sunScope Root {
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get { return this.FirstOrDefault(i => i.Type == Top.Type); }
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}
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@ -20,6 +23,7 @@ namespace arookas {
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public sunScope Function {
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get { return this.FirstOrDefault(i => i.Type == sunScopeType.Function); }
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}
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#endif
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public sunScope Top {
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get { return this[Count - 1]; }
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}
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@ -30,48 +34,69 @@ namespace arookas {
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public sunScopeStack() {
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mStack = new List<sunScope>(8);
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#if SSC_SCOPES
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Push(sunScopeType.Script); // push global scope
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#else
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Push();
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#endif
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}
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public void Push() { Push(Top.Type); }
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public void Push() {
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#if SSC_SCOPES
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Push(Top.Type);
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#else
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mStack.Add(new sunScope());
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#endif
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}
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#if SSC_SCOPES
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public void Push(sunScopeType type) {
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mStack.Add(new sunScope(type));
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}
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public void Pop() {
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#endif
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public void Pop(sunCompiler compiler) {
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if (Count > 1) {
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#if SSC_SCOPES
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if (Top.Type == sunScopeType.Script) {
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mLocals = 0; // left the function, reset locals
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}
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#else
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// close relocations while we still have references to the symbols
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foreach (var variable in Top) {
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variable.CloseRelocations(compiler);
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}
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#endif
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mStack.RemoveAt(Count - 1);
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}
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}
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public void Clear() {
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mStack.Clear();
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#if SSC_SCOPES
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Push(sunScopeType.Script); // add global scope
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mGlobals = 0;
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mLocals = 0;
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}
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public void ResetGlobalCount() {
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mGlobals = 0;
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}
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public void ResetLocalCount() {
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mLocals = 0;
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#else
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Push();
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#endif
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}
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public sunVariableSymbol DeclareVariable(string name) {
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#if SSC_SCOPES
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switch (Top.Type) {
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case sunScopeType.Script: return DeclareGlobal(name);
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case sunScopeType.Function: return DeclareLocal(name);
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}
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return null;
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#else
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return Top.DeclareVariable(name, Count - 1, Top.VariableCount);
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#endif
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}
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public sunConstantSymbol DeclareConstant(string name, sunExpression expression) {
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return Top.DeclareConstant(name, expression);
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}
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#if SSC_SCOPES
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sunVariableSymbol DeclareGlobal(string name) {
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var symbol = Top.DeclareVariable(name, 0, mGlobals);
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if (symbol != null) {
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++mGlobals;
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}
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return symbol;
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// symbol's display/index will be
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// filled out by the relocation code
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return Top.DeclareVariable(name, 0, 0);
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}
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sunVariableSymbol DeclareLocal(string name) {
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var symbol = Top.DeclareVariable(name, 1, mLocals);
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@ -80,6 +105,7 @@ namespace arookas {
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}
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return symbol;
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}
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#endif
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public IEnumerator<sunScope> GetEnumerator() {
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return mStack.GetEnumerator();
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@ -91,15 +117,25 @@ namespace arookas {
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class sunScope : IEnumerable<sunStorableSymbol> {
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List<sunStorableSymbol> mStorables;
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#if SSC_SCOPES
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sunScopeType mType;
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#endif
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#if SSC_SCOPES
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public sunScopeType Type {
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get { return mType; }
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}
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#endif
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#if SSC_SCOPES
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public sunScope(sunScopeType type) {
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#else
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public sunScope() {
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#endif
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mStorables = new List<sunStorableSymbol>(10);
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#if SSC_SCOPES
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mType = type;
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#endif
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}
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public int StorableCount {
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@ -151,8 +187,10 @@ namespace arookas {
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}
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}
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#if SSC_SCOPES
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enum sunScopeType {
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Script, // outside of a function
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Function, // inside of a function
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Script,
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Function,
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}
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#endif
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}
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@ -50,6 +50,17 @@ namespace arookas {
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mSymbols.Clear();
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}
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public IEnumerable<sunSymbol> Get() {
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return mSymbols;
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}
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public IEnumerable<TSymbol> Get<TSymbol>() where TSymbol : sunSymbol {
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return mSymbols.OfType<TSymbol>();
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}
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public int GetCount<TSymbol>() where TSymbol : sunSymbol {
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return mSymbols.Count(i => i is TSymbol);
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}
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public IEnumerator<sunSymbol> GetEnumerator() {
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return mSymbols.GetEnumerator();
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}
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@ -187,16 +198,19 @@ namespace arookas {
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public override void Compile(sunCompiler compiler) {
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mOffset = compiler.Binary.Offset;
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#if SSC_SCOPES
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compiler.Context.Scopes.Push(sunScopeType.Function);
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compiler.Context.Scopes.ResetLocalCount();
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#else
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compiler.Context.Scopes.Push();
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#endif
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foreach (var parameter in Parameters) {
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compiler.Context.Scopes.DeclareVariable(parameter); // since there is no AST node for these, they won't affect MaxLocalCount
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}
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compiler.Binary.WriteMKDS(1);
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compiler.Binary.WriteMKFR(mBody.MaxLocalCount);
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compiler.Binary.WriteMKFR(mBody.LocalCount);
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mBody.Compile(compiler);
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compiler.Binary.WriteRET0();
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compiler.Context.Scopes.Pop();
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compiler.Context.Scopes.Pop(compiler);
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++mCompiles;
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}
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public override sunRelocation CreateCallSite(sunCompiler compiler, int argCount) {
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