# supSMS misc. code ## List of codes ||NTSC-J 1.0|NTSC-J 1.1|NTSC-U|PAL| |-|:-:|:-:|:-:|:-:| |[Pattern Selector](#pattern-selector)|◎|◎|[〇](https://twitter.com/torcnein/status/1518614922850148353)|?| |[Instant Restart](#instant-restart)|◎|◎|[〇](https://twitter.com/torcnein/status/1518614922850148353)|?| |[Fast Forward](#fast-forward)|◎|◎|?|?| |[Skip Stage Intro](#skip-stage-intro)|◎|◎|?|?| ◎: tested by sup39 〇: tested by others ?: untested ## Usage ### Pattern Selector - [Usage](https://gct.zint.ch/code-reference/#pattern-selector) - [Source code](https://github.com/sup39/SMS-PatternSelector) Note: **you need to enable `drawText` as well** ### Instant Restart - press `Y + D-Pad Up` to restart without pausing + exit area You can change the `0808` in the 3rd line to the button input value you want. ### Fast Forward - press `B + D-Pad Down` to fast forward 4x - press `B + D-Pad Up` to fast forward 8x (Note: this may cause lag) This code handles QFT (but not SGT) properly. ### Skip Stage Intro - press `R + D-Pad Up` to enable - press `R + D-Pad Down` to disable This code do not skip any frames but *fast forward* them. Therefore, objects will still move as regular in the intro cutscenes, but without being rendered on the screen. This code also handles QFT (but not SGT) properly just like the [Fast forward](#fast-forward) code. Note: **You may need to disable it manually when you are in secret stage and Bowser fight.**