Add Velocity Mode

When toggled, the color of each note will be affected by its velocity.
Suitable when practicing this kind of stuff:
https://wiwi.video/w/uuwkerA14WnDnysFCh6q4z?start=11m1s
This commit is contained in:
jxzhe 2023-04-05 14:40:27 +08:00 committed by sup39
parent 3377d1cf35
commit 810bae60b8
Signed by: sup39
GPG key ID: 111C00916C1641E5
4 changed files with 68 additions and 34 deletions

View file

@ -17,6 +17,7 @@ let bRadius = 4; // 黑鍵圓角(default: 4)
let keyAreaY = 3; // 白鍵從 Y 軸座標多少開始?(default: 3) let keyAreaY = 3; // 白鍵從 Y 軸座標多少開始?(default: 3)
let keyAreaHeight = 70; // 白鍵多高?(default: 70) let keyAreaHeight = 70; // 白鍵多高?(default: 70)
let rainbowMode = false; // 彩虹模式 (default: false) let rainbowMode = false; // 彩虹模式 (default: false)
let velocityMode = false; // 力度模式 (default: false)
let cc64now = 0; // 現在的踏板狀態 let cc64now = 0; // 現在的踏板狀態
let cc67now = 0; let cc67now = 0;
@ -92,9 +93,9 @@ function noteOn(pitch, velocity) {
totalIntensityScore += velocity; totalIntensityScore += velocity;
// piano visualizer // piano visualizer
isKeyOn[pitch] = 1; isKeyOn[pitch] = velocity;
if (nowPedaling) { if (nowPedaling) {
isPedaled[pitch] = 1; isPedaled[pitch] = velocity;
} }
} }
@ -136,9 +137,12 @@ function toggleRainbowMode(cb) {
select('#colorpicker').removeAttribute('disabled') select('#colorpicker').removeAttribute('disabled')
} }
function changeColor() { function toggleVelocityMode(cb) {
keyOnColor = pedaledColor = color(select('#colorpicker').value()); velocityMode = cb.checked;
darkenedColor = keyOnColor.levels.map(x => floor(x * .7)); }
pedaledColor = color(`rgb(${darkenedColor[0]}, ${darkenedColor[1]}, ${darkenedColor[2]})`)
console.log(pedaledColor.levels); function changeColor() {
keyOnColor = color(select('#colorpicker').value());
let darkenedColor = keyOnColor.levels.map(x => floor(x * .7));
pedaledColor = color(`rgb(${darkenedColor[0]}, ${darkenedColor[1]}, ${darkenedColor[2]})`);
} }

View file

@ -31,7 +31,14 @@
<div style="display: flex; align-items: center;"> <div style="display: flex; align-items: center;">
<span style="margin-right: 5px;">彩虹模式</span> <span style="margin-right: 5px;">彩虹模式</span>
<input type="checkbox" id="rainbow-mode-checkbox" onclick="toggleRainbowMode(this)"> <input type="checkbox" id="rainbow-mode-checkbox" onclick="toggleRainbowMode(this)">
<label for="rainbow-mode-checkbox"> <label for="rainbow-mode-checkbox" class="custom-checkbox">
<span class="switch-txt" turnOn="On" turnOff="Off"></span>
</label>
</div>
<div style="display: flex; align-items: center;">
<span style="margin-right: 5px;">力度模式</span>
<input type="checkbox" id="velocity-mode-checkbox" onclick="toggleVelocityMode(this)">
<label for="velocity-mode-checkbox" class="custom-checkbox">
<span class="switch-txt" turnOn="On" turnOff="Off"></span> <span class="switch-txt" turnOn="On" turnOff="Off"></span>
</label> </label>
</div> </div>

View file

@ -49,17 +49,29 @@ function drawWhiteKeys() {
for (let i = 21; i < 109; i++) { for (let i = 21; i < 109; i++) {
if (isBlack[i % 12] == 0) { if (isBlack[i % 12] == 0) {
// it's a white key // it's a white key
if (isKeyOn[i] == 1 && !rainbowMode) { if (velocityMode) {
let m = max(isKeyOn[i], isPedaled[i]) * .9 + .1;
if ((isKeyOn[i] || isPedaled[i]) && !rainbowMode) {
let whitenedColor = keyOnColor.levels.map(x => floor(x * m + 255 * (1 - m)));
fill(`rgb(${whitenedColor[0]}, ${whitenedColor[1]}, ${whitenedColor[2]})`); // keypressed
} else if ((isKeyOn[i] || isPedaled[i]) && rainbowMode) {
fill(map(i, 21, 108, 0, 1080) % 360, 100 * m, 100, 100); // rainbowMode
} else {
fill(0, 0, 100); // white key
}
} else {
if (isKeyOn[i] && !rainbowMode) {
fill(keyOnColor); // keypressed fill(keyOnColor); // keypressed
} else if (isKeyOn[i] == 1 && rainbowMode) { } else if (isKeyOn[i] && rainbowMode) {
fill(map(i, 21, 108, 0, 1080) % 360, 100, 100, 100); // rainbowMode fill(map(i, 21, 108, 0, 1080) % 360, 100, 100, 100); // rainbowMode
} else if (isPedaled[i] == 1 && !rainbowMode) { } else if (isPedaled[i] && !rainbowMode) {
fill(pedaledColor); // pedaled fill(pedaledColor); // pedaled
} else if (isPedaled[i] == 1 && rainbowMode) { } else if (isPedaled[i] && rainbowMode) {
fill(map(i, 21, 108, 0, 1080) % 360, 100, 70, 100); // pedaled rainbowMode fill(map(i, 21, 108, 0, 1080) % 360, 100, 70, 100); // pedaled rainbowMode
} else { } else {
fill(0, 0, 100); // white key fill(0, 0, 100); // white key
} }
}
let thisX = border + wIndex * (whiteKeyWidth + whiteKeySpace); let thisX = border + wIndex * (whiteKeyWidth + whiteKeySpace);
rect(thisX, keyAreaY, whiteKeyWidth, keyAreaHeight, radius); rect(thisX, keyAreaY, whiteKeyWidth, keyAreaHeight, radius);
// println(wIndex); // println(wIndex);
@ -80,16 +92,28 @@ function drawBlackKeys() {
if (isBlack[i % 12] > 0) { if (isBlack[i % 12] > 0) {
// it's a black key // it's a black key
if (isKeyOn[i] == 1 && !rainbowMode) { if (velocityMode) {
let m = max(isKeyOn[i], isPedaled[i]) * .9 + .1;
if ((isKeyOn[i] || isPedaled[i]) && !rainbowMode) {
let darkenedColor = keyOnColor.levels.map(x => floor(x * m));
fill(`rgb(${darkenedColor[0]}, ${darkenedColor[1]}, ${darkenedColor[2]})`); // keypressed
} else if ((isKeyOn[i] || isPedaled[i]) && rainbowMode) {
fill(map(i, 21, 108, 0, 1080) % 360, 100, 100 * m, 100); // rainbowMode
} else {
fill(0, 0, 0); // black key
}
} else {
if (isKeyOn[i] && !rainbowMode) {
fill(keyOnColor); // keypressed fill(keyOnColor); // keypressed
} else if (isKeyOn[i] == 1 && rainbowMode) { } else if (isKeyOn[i] && rainbowMode) {
fill(map(i, 21, 108, 0, 1080) % 360, 100, 100, 100); // rainbowMode fill(map(i, 21, 108, 0, 1080) % 360, 100, 100, 100); // rainbowMode
} else if (isPedaled[i] == 1 && !rainbowMode) { } else if (isPedaled[i] && !rainbowMode) {
fill(pedaledColor); // pedaled fill(pedaledColor); // pedaled
} else if (isPedaled[i] == 1 && rainbowMode) { } else if (isPedaled[i] && rainbowMode) {
fill(map(i, 21, 108, 0, 1080) % 360, 100, 70, 100); // pedaled rainbowMode fill(map(i, 21, 108, 0, 1080) % 360, 100, 70, 100); // pedaled rainbowMode
} else { } else {
fill(0, 0, 0); // white key fill(0, 0, 0); // black key
}
} }
let thisX = border + (wIndex - 1) * (whiteKeyWidth + whiteKeySpace) + isBlack[i % 12]; let thisX = border + (wIndex - 1) * (whiteKeyWidth + whiteKeySpace) + isBlack[i % 12];
@ -147,7 +171,7 @@ function pushHistories() {
shortTermTotal.push(notesThisFrame); shortTermTotal.push(notesThisFrame);
shortTermTotal.shift(); shortTermTotal.shift();
notesThisFrame = 0; notesThisFrame = 0;
legatoHistory.push(isKeyOn.reduce((accumulator, currentValue) => accumulator + currentValue, 0)); legatoHistory.push(isKeyOn.reduce((accumulator, currentValue) => accumulator + !!currentValue, 0));
legatoHistory.shift(); legatoHistory.shift();
@ -183,8 +207,7 @@ function getPressedKeys(returnString = true) {
let pressedOrPedaled = []; let pressedOrPedaled = [];
for (let i = 0; i < isKeyOn.length; i++) { for (let i = 0; i < isKeyOn.length; i++) {
pressedOrPedaled[i] = isKeyOn[i] === 1 || isPedaled[i] === 1 ? 1 : 0; pressedOrPedaled[i] = isKeyOn[i] || isPedaled[i];
} }
let noteNames = ['C', 'C#', 'D', 'D#', 'E', 'F', 'F#', 'G', 'G#', 'A', 'A#', 'B']; // default if sharp let noteNames = ['C', 'C#', 'D', 'D#', 'E', 'F', 'F#', 'G', 'G#', 'A', 'A#', 'B']; // default if sharp
@ -196,7 +219,7 @@ function getPressedKeys(returnString = true) {
const pressedKeys = []; const pressedKeys = [];
for (let i = 0; i < pressedOrPedaled.length; i++) { for (let i = 0; i < pressedOrPedaled.length; i++) {
if (pressedOrPedaled[i] === 1) { if (pressedOrPedaled[i]) {
const noteName = noteNames[i % 12]; const noteName = noteNames[i % 12];
const octave = Math.floor(i / 12) - 1; const octave = Math.floor(i / 12) - 1;
pressedKeys.push(`${noteName}${octave}`); pressedKeys.push(`${noteName}${octave}`);

View file

@ -552,7 +552,7 @@ input[type=checkbox] {
visibility: hidden; visibility: hidden;
} }
label[for=rainbow-mode-checkbox] { label.custom-checkbox {
cursor: pointer; cursor: pointer;
width: 50px; width: 50px;
height: 25px; height: 25px;
@ -563,7 +563,7 @@ label[for=rainbow-mode-checkbox] {
transition: .3s; transition: .3s;
} }
label[for=rainbow-mode-checkbox]:after { label.custom-checkbox:after {
content: ''; content: '';
position: absolute; position: absolute;
top: 1.25px; top: 1.25px;
@ -575,15 +575,15 @@ label[for=rainbow-mode-checkbox]:after {
transition: .3s; transition: .3s;
} }
input:checked + label[for=rainbow-mode-checkbox] { input:checked + label.custom-checkbox {
background: #6f42c1; background: #6f42c1;
} }
label[for=rainbow-mode-checkbox]:active:after { label.custom-checkbox:active:after {
width: 32.5px; width: 32.5px;
} }
input:checked + label[for=rainbow-mode-checkbox]:after { input:checked + label.custom-checkbox:after {
left: calc(100% - 1.25px); left: calc(100% - 1.25px);
transform: translateX(-100%); transform: translateX(-100%);
} }