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FEDERATION.md: Document actor choice in Vervis/ForgeFed
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@ -469,6 +469,54 @@ trivial to do.
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#### (1) Actors
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How to decide which types of objects are actors and which aren't?
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The proposal here is that the following types be actors:
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- Person
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- Project
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- Repository
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- Group/Organization/Team
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And other types such as these not be actors:
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- Ticket
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- Merge request
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- Patch
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- Diff
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- Discussion thread
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The lists above are just an example of the proposed rule for determining which
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objects should be actors and which not. It's not necessarily always obvious,
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but the proposed guideline is:
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- If the object needs to be able to publish activities, it should be an actor
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- If the object is stand-alone and its meaning is self-contained, it should be
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an actor
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- If the object's meaning and context are semantically inherently tied to some
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parent object, it shouldn't be an actor
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- If an object doesn't need to send or receive activities, even if it's self
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contained, there's probably no need to make it an actor, because it
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practically doesn't participate in actor-model communication
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Examples:
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- A ticket/issue/bug is created with respect to some project, repo, software,
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system, the ticket is inherently a part of that parent object, so tickets
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would generally not be actors
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- A project or repository are generally self-contained entities, and even if
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some forge has users as top-level namespace and repos are created under
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users, the user managing/owning/sharing a repo is just a matter of access
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control and authority, *it isn't a part of the meaning of the repo itself*,
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and the repo could easily change hands and change maintainers while remaining
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the same repo, same software, same content, same meaning. So, repos and
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projects would generally be actors.
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- A group/organization/team is a self-contained object, a set of users along
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with access control and roles and so on, and it needs to be able to receive
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update activities that update the team members list, structure and access and
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so on, even though a team isn't a user and probably doesn't publish
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activities. So, teams would generally be actors.
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#### (2) Authorization and roles
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#### (3) Comments
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