Shared key means the key is used for multiple actors. I'm not sure explicitly
specifying this will be necessary, but I prefer to have it in place to help
with debugging in case something unexpected comes from other servers, or my
format overlaps with stuff used in other software and encodes a different
meaning.
Each public key can specify whether it's shared or personal, and this patch
checks for that when verifying a request signature. It rejects shared keys,
accepting valid sigs only from personal keys.
Very soon I'll add shared key support.
It already had one, but it didn't have a public key and it was using the old
mess of the Vervis.ActivityStreams module, which I'll possibly remove soon.
It's hopefully more elegant now.
I used this chance to make some name changes, add some utils, tweak some
imports, remove more `setTitle`s and so on. I also made person, repo,
key and project creation forms verify CI-uniqueness.
I decided to add some safety to routes:
- Use dedicated newtypes
- Use CI for the CI-unique DB fields
Since such a change requires so many changes in many source files, this
is also a chance to do other such breaking changes. I'm recording the
change gradually. It won't build until I finish, so for now don't waste
time trying to build the app.