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syuilo 2018-03-07 21:57:06 +09:00
parent 88d1ac2556
commit 50e40ed61e
3 changed files with 126 additions and 20 deletions

View file

@ -55,9 +55,7 @@ export default function(request: websocket.request, connection: websocket.connec
let winner;
if (isEnded) {
const blackCount = o.board.filter(s => s == 'black').length;
const whiteCount = o.board.filter(s => s == 'white').length;
winner = blackCount == whiteCount ? null : blackCount > whiteCount ? game.black_user_id : game.white_user_id;
winner = o.blackCount == o.whiteCount ? null : o.blackCount > o.whiteCount ? game.black_user_id : game.white_user_id;
}
const log = {
@ -79,9 +77,6 @@ export default function(request: websocket.request, connection: websocket.connec
}
});
publishOthelloGameStream(gameId, 'set', {
color: myColor,
pos
});
publishOthelloGameStream(gameId, 'set', log);
}
}

View file

@ -3,6 +3,11 @@ const BOARD_SIZE = 8;
export default class Othello {
public board: Array<'black' | 'white'>;
public stats: Array<{
b: number;
w: number;
}> = [];
/**
*
*/
@ -17,6 +22,27 @@ export default class Othello {
null, null, null, null, null, null, null, null,
null, null, null, null, null, null, null, null
];
this.stats.push({
b: 0.5,
w: 0.5
});
}
public get blackCount() {
return this.board.filter(s => s == 'black').length;
}
public get whiteCount() {
return this.board.filter(s => s == 'white').length;
}
public get blackP() {
return this.blackCount / (this.blackCount + this.whiteCount);
}
public get whiteP() {
return this.whiteCount / (this.blackCount + this.whiteCount);
}
public setByNumber(color, n) {
@ -88,6 +114,11 @@ export default class Othello {
break;
}
});
this.stats.push({
b: this.blackP,
w: this.whiteP
});
}
public set(color, pos) {
@ -118,10 +149,11 @@ export default class Othello {
/**
* (1)
*/
public canReverse2(myColor, targetx, targety): boolean {
return this.getReverse(myColor, targetx, targety) !== null;
public canReverse2(myColor, x, y): boolean {
return this.canReverse(myColor, x + (y * 8));
}
public canReverse(myColor, pos): boolean {
if (this.board[pos] != null) return false;
const x = pos % BOARD_SIZE;
const y = Math.floor(pos / BOARD_SIZE);
return this.getReverse(myColor, x, y) !== null;
@ -181,7 +213,7 @@ export default class Othello {
// 右下
iterate = createIterater();
for (let c = 0, i = 1; i < Math.min(BOARD_SIZE - targetx, BOARD_SIZE - targety); c++, i++) {
for (let c = 0, i = 1; i <= Math.min(BOARD_SIZE - targetx, BOARD_SIZE - targety); c++, i++) {
if (iterate(targetx + i, targety + i)) {
res.push([3, c]);
break;
@ -199,7 +231,7 @@ export default class Othello {
// 左下
iterate = createIterater();
for (let c = 0, i = 1; i < Math.min(targetx, BOARD_SIZE - targety); c++, i++) {
for (let c = 0, i = 1; i <= Math.min(targetx, BOARD_SIZE - targety); c++, i++) {
if (iterate(targetx - i, targety + i)) {
res.push([5, c]);
break;

View file

@ -2,12 +2,13 @@
<div class="root">
<header><b>{{ game.black_user.name }}</b>() vs <b>{{ game.white_user.name }}</b>()</header>
<p class="turn" v-if="!iAmPlayer && !isEnded">{{ turn.name }}のターンです<mk-ellipsis/></p>
<p class="turn" v-if="logPos != logs.length">{{ turn.name }}のターン</p>
<p class="turn" v-if="iAmPlayer && !isEnded">{{ isMyTurn ? 'あなたのターンです' : '相手のターンです' }}<mk-ellipsis v-if="!isMyTurn"/></p>
<p class="result" v-if="isEnded">
<p class="result" v-if="isEnded && logPos == logs.length">
<template v-if="winner"><b>{{ winner.name }}</b>の勝ち</template>
<template v-else>引き分け</template>
</p>
<div>
<div class="board">
<div v-for="(stone, i) in o.board"
:class="{ empty: stone == null, myTurn: isMyTurn, can: o.canReverse(turn.id == game.black_user.id ? 'black' : 'white', i) }"
@click="set(i)"
@ -16,6 +17,22 @@
<img v-if="stone == 'white'" :src="`${game.white_user.avatar_url}?thumbnail&size=64`" alt="">
</div>
</div>
<p>:{{ o.blackCount }} :{{ o.whiteCount }} 合計:{{ o.blackCount + o.whiteCount }}</p>
<div class="graph">
<div v-for="n in 61 - o.stats.length">
</div>
<div v-for="data in o.stats">
<div :style="{ height: `${ Math.floor(data.b * 100) }%` }"></div>
<div :style="{ height: `${ Math.floor(data.w * 100) }%` }"></div>
</div>
</div>
<div class="player" v-if="isEnded">
<el-button type="primary" @click="logPos = 0" :disabled="logPos == 0">%fa:fast-backward%</el-button>
<el-button type="primary" @click="logPos--" :disabled="logPos == 0">%fa:backward%</el-button>
<span>{{ logPos }} / {{ logs.length }}</span>
<el-button type="primary" @click="logPos++" :disabled="logPos == logs.length">%fa:forward%</el-button>
<el-button type="primary" @click="logPos = logs.length" :disabled="logPos == logs.length">%fa:fast-forward%</el-button>
</div>
</div>
</template>
@ -26,9 +43,12 @@ import Othello from '../../../../../common/othello';
export default Vue.extend({
props: ['game'],
data() {
return {
o: new Othello(),
logs: [],
logPos: 0,
turn: null,
isMyTurn: null,
isEnded: false,
@ -36,6 +56,7 @@ export default Vue.extend({
connection: null
};
},
computed: {
iAmPlayer(): boolean {
return this.game.black_user_id == (this as any).os.i.id || this.game.white_user_id == (this as any).os.i.id;
@ -47,24 +68,57 @@ export default Vue.extend({
return this.myColor == 'black' ? 'white' : 'black';
}
},
watch: {
logPos(v) {
if (!this.isEnded) return;
this.o = new Othello();
this.turn = this.game.black_user;
this.logs.forEach((log, i) => {
if (i < v) {
this.o.set(log.color, log.pos);
if (log.color == 'black' && this.o.getPattern('white').length > 0) {
this.turn = this.game.white_user;
}
if (log.color == 'black' && this.o.getPattern('white').length == 0) {
this.turn = this.game.black_user;
}
if (log.color == 'white' && this.o.getPattern('black').length > 0) {
this.turn = this.game.black_user;
}
if (log.color == 'white' && this.o.getPattern('black').length == 0) {
this.turn = this.game.white_user;
}
}
});
this.$forceUpdate();
}
},
created() {
this.game.logs.forEach(log => {
this.o.set(log.color, log.pos);
});
this.logs = this.game.logs;
this.logPos = this.logs.length;
this.turn = this.game.turn_user_id == this.game.black_user_id ? this.game.black_user : this.game.white_user;
this.isMyTurn = this.game.turn_user_id == (this as any).os.i.id;
this.isEnded = this.game.is_ended;
this.winner = this.game.winner;
},
mounted() {
this.connection = new OthelloGameStream((this as any).os.i, this.game);
this.connection.on('set', this.onSet);
},
beforeDestroy() {
this.connection.off('set', this.onSet);
this.connection.close();
},
methods: {
set(pos) {
if (!this.isMyTurn) return;
@ -75,9 +129,7 @@ export default Vue.extend({
this.turn = this.myColor == 'black' ? this.game.white_user : this.game.black_user;
} else if (this.o.getPattern(this.myColor).length == 0) {
this.isEnded = true;
const blackCount = this.o.board.filter(s => s == 'black').length;
const whiteCount = this.o.board.filter(s => s == 'white').length;
this.winner = blackCount == whiteCount ? null : blackCount > whiteCount ? this.game.black_user : this.game.white_user;
this.winner = this.o.blackCount == this.o.whiteCount ? null : this.o.blackCount > this.o.whiteCount ? this.game.black_user : this.game.white_user;
}
this.connection.send({
type: 'set',
@ -85,13 +137,15 @@ export default Vue.extend({
});
this.$forceUpdate();
},
onSet(x) {
this.logs.push(x);
this.logPos++;
this.o.set(x.color, x.pos);
if (this.o.getPattern('black').length == 0 && this.o.getPattern('white').length == 0) {
this.isEnded = true;
const blackCount = this.o.board.filter(s => s == 'black').length;
const whiteCount = this.o.board.filter(s => s == 'white').length;
this.winner = blackCount == whiteCount ? null : blackCount > whiteCount ? this.game.black_user : this.game.white_user;
this.winner = this.o.blackCount == this.o.whiteCount ? null : this.o.blackCount > this.o.whiteCount ? this.game.black_user : this.game.white_user;
} else {
if (this.iAmPlayer && this.o.getPattern(this.myColor).length > 0) {
this.isMyTurn = true;
@ -126,7 +180,7 @@ export default Vue.extend({
padding 8px
border-bottom dashed 1px #c4cdd4
> div
> .board
display grid
grid-template-rows repeat(8, 1fr)
grid-template-columns repeat(8, 1fr)
@ -168,4 +222,29 @@ export default Vue.extend({
display block
width 100%
height 100%
> .graph
display grid
grid-template-columns repeat(61, 1fr)
width 300px
height 38px
margin 0 auto 16px auto
> div
&:not(:empty)
background #ccc
> div:first-child
background #333
> div:last-child
background #ccc
> .player
margin-bottom 16px
> span
display inline-block
margin 0 8px
min-width 70px
</style>