fixes Pinna not resetting inside the park on PAL
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4 changed files with 11 additions and 4 deletions
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<h1 style="text-align: center; width: 100%;">Detailed Changelog</h1>
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<h1 style="text-align: center; width: 100%;">Detailed Changelog</h1>
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<p style="margin: 0; width: 100%; text-align: center;">Main Page: <a href="https://bitpatty.github.io/gctGenerator/">https://bitpatty.github.io/gctGenerator/</a></p>
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<p style="margin: 0; width: 100%; text-align: center;">Main Page: <a href="https://bitpatty.github.io/gctGenerator/">https://bitpatty.github.io/gctGenerator/</a></p>
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<br />
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<br />
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<h2 id="171129"><a href="#171129">Nov 29, 2017</a> </h2>
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<h3 id="1711291"><a href="#1711291">Updated 'Level Select' for PAL</a></h3>
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<p>Fixed Pinna not resetting inside the park.</p>
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<h2 id="171112"><a href="#171112">Nov 12, 2017</a> </h2>
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<h2 id="171112"><a href="#171112">Nov 12, 2017</a> </h2>
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<h3 id="1711121"><a href="#1711121">Updated 'Free Pause'</a></h3>
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<h3 id="1711121"><a href="#1711121">Updated 'Free Pause'</a></h3>
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<p>Fixed 'Free Pause' incompatibility with 'Shine Get Timer' caused by them injecting code in the same address.</p>
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<p>Fixed 'Free Pause' incompatibility with 'Shine Get Timer' caused by them injecting code in the same address.</p>
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<?xml version="1.0" encoding="UTF-8"?>
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<?xml version="1.0" encoding="UTF-8"?>
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<updates>
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<updates>
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<update>
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<date>Nov 29, 2017</date>
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<change>Fixed Pinna not resetting inside the park on PAL.</change>
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</update>
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<update>
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<update>
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<date>Nov 12, 2017</date>
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<date>Nov 12, 2017</date>
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<change>Fixed 'Free Pause' compatibility with 'Shine Get Timer'.</change>
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<change>Fixed 'Free Pause' compatibility with 'Shine Get Timer'.</change>
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<code>
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<code>
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<title lang="en">Level Select</title>
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<title lang="en">Level Select</title>
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<author>Psychonauter, Dan Salvato, Noki Doki</author>
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<author>Psychonauter, Dan Salvato, Noki Doki</author>
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<version>1.5</version>
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<version>1.5.1</version>
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<date>Nov 06, 2017</date>
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<date>Nov 29, 2017</date>
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<description><![CDATA[Allows warping to other levels when starting a file or when exiting level by holding the combination until the screen turns black. Codes:<br /><br /><img src="img/levelselect.png" width="500px">]]></description>
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<description><![CDATA[Allows warping to other levels when starting a file or when exiting level by holding the combination until the screen turns black. Codes:<br /><br /><img src="img/levelselect.png" width="500px">]]></description>
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<source>
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<source>
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C229E668 0000007F
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C229E668 0000007F
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91030000 806D9EC8
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91030000 806D9EC8
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5509063E 992300DF
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5509063E 992300DF
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4800006C 39000D00
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4800006C 39000D00
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A083FFFC 2C040500
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8083FFFC 2C040500
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4082000C 39200000
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4082000C 39200000
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4BFFFFCC 2C040502
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4BFFFFCC 2C040502
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4082000C 39200001
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4082000C 39200001
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<p>
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<p>
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<h2>Mario Sunshine Cheatfile Generator</h2>
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<h2>Mario Sunshine Cheatfile Generator</h2>
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</p>
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</p>
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<p><i>Authors: <a href="https://twitter.com/psychonauter">Psy</a> & <a href="https://twitter.com/srlmilk">Milk</a><br />Last Updated: Nov 12, 2017</i></p>
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<p><i>Authors: <a href="https://twitter.com/psychonauter">Psy</a> & <a href="https://twitter.com/srlmilk">Milk</a><br />Last Updated: Nov 29, 2017</i></p>
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<p>Description:<br />This is a cheatfile generator for SMS Speedrun practice. A guide on how to use the generator and practice codes on your Wii can be found here: <a target="_blank" href="guide.html">Guide</a></p>
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<p>Description:<br />This is a cheatfile generator for SMS Speedrun practice. A guide on how to use the generator and practice codes on your Wii can be found here: <a target="_blank" href="guide.html">Guide</a></p>
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<h4>Changelog:</h4>
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<h4>Changelog:</h4>
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<p id="changelog"></p>
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<p id="changelog"></p>
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