57 lines
2.2 KiB
Markdown
57 lines
2.2 KiB
Markdown
# supSMS misc. code
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## List of codes
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||NTSC-J 1.0|NTSC-J 1.1|NTSC-U|PAL|
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|-|:-:|:-:|:-:|:-:|
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|[Pattern Selector](#pattern-selector)|◎|◎|[〇](https://twitter.com/torcnein/status/1518614922850148353)|?|
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|[Instant Restart](#instant-restart)|◎|◎|[〇](https://twitter.com/torcnein/status/1518614922850148353)|?|
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|[Fast Forward](#fast-forward)|◎|◎|?|?|
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|[Skip Stage Intro](#skip-stage-intro)|◎|◎|?|?|
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|[Mirror Mode](#mirror-mode)|◎|◎|[Source](https://discord.com/channels/83214196182880256/273126568795176960/960281550275104768)|?|
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◎: tested by sup39
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〇: tested by others
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?: untested
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## Usage
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### Pattern Selector
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- [Usage](https://gct.zint.ch/code-reference/#pattern-selector)
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- [Source code](https://github.com/sup39/SMS-PatternSelector)
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Note: **you need to enable `drawText` as well**
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### Instant Restart
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- press `Y + D-Pad Up` to restart without pausing + exit area
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You can change the `0808` in the 3rd line to the button input value you want.
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### Fast Forward
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- press `B + D-Pad Down` to fast forward 4x
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- press `B + D-Pad Up` to fast forward 8x (Note: this may cause lag)
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This code handles QFT (but not SGT) properly.
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### Skip Stage Intro
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- press `R + D-Pad Up` to enable
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- press `R + D-Pad Down` to disable
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This code do not skip any frames but *fast forward* them.
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Therefore, objects will still move as regular in the intro cutscenes,
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but without being rendered on the screen.
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This code also handles QFT (but not SGT) properly just like the [Fast forward](#fast-forward) code.
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Note: **You may need to disable it manually when you are in secret stage and Bowser fight.**
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### Mirror Mode
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Ported from JoshuaMK's
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[Mirror Mode (NTSC-U)](https://discord.com/channels/83214196182880256/273126568795176960/960281550275104768)
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by [mapping memory among versions](https://github.com/sup39/supSMS-Utils/blob/main/GeckoConverter/convert.ipynb).
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The function `TBathWaterFlatRenderer::render` is missing in NTSC-J 1.1 and PAL, and therefore the related codes are removed in these two versions.
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### Spawn Yoshi
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Press `Y +` the following button to spawn Yoshi with specific color and make Mario ride on Yoshi
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- `D-Pad Left`: Orange
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- `D-Pad Right`: Purple
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- `D-Pad Down`: Pink
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- `D-Pad Up`: Green
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