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939 lines
39 KiB
Markdown
939 lines
39 KiB
Markdown
ForgeFed/ActivityPub Federation in Vervis
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=========================================
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At the time of writing, here's the current status of federation implemented in
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Vervis.
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Summary:
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* To post a comment on a local ticket (same server), log in and browse
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to the ticket's page and use the ticket reply form, the regular way it's been
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on Vervis.
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* To post a comment on a remote ticket (other server), log in and browse to the
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/publish page, fill the form and the comment will be delivered to the right
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place
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For more details, read below.
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## Federation triggered by regular UI
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* Ticket comments are federated. If you submit a ticket comment, local and
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remote users who previously commented on the same ticket will get your
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comment delivered to their inboxes. The user who created the ticket's project
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will have it delivered to them too.
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* If you comment on a ticket, you automatically become a ticket follower, and
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all future comments on the ticket will be delivered to your inbox.
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* You can see users' outboxes.
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* You can see your inbox.
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* If you create a project, all comments on all tickets of the project will be
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delivered to your inbox.
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* There is UI for notifications about comments on tickets you commented on or
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whose projects you created. However there's no JS to display them in
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real-time and no email integration.
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The ticket comment UI allows to see tickets and comments, and if you're logged
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in, you can post new comments. If you wish to post a comment on a ticket hosted
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on another server, not the one on which your account is hosted, see the
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dedicated federation pages listed below.
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## GET endpoints
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`GET /publish`
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A page where you can write and publish a ticket comment, either on a local
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ticket (i.e. a ticket on a project hosted on the same server as your account)
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or on a remote ticket (i.e. a ticket on a project hosted on some other server).
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`GET /inbox`
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A test page that displays received activities and the result of their
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processing.
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`GET /s/joe/inbox`
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A page that displays your personal inbox. It should list all ticket comments on
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projects you've created and and ticket comments on tickets you previously
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commented on.
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`GET /s/joe/outbox`
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A page that displays your personal outbox. It should list all the activities
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you're published, all ticket comments you've made.
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## POST endpoints
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`POST /s/joe/outbox`
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Personal endpoint for publishing ticket comments. When you submit the form in
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the /publish page, this is where it is sent. In the future you'll be able to
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see the content of your outbox, and other people will be able to see the public
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items in your outbox.
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You can access this endpoint without using the /publish page, but Vervis
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doesn't have OAuth2 support yet, so you'll need to log in first and grab the
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cookie, and send it along with the request.
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`POST /s/joe/inbox`
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Personal endpoint to which other servers deliver ticket comments for you to
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see. These are comments on tickets on which you previously commented, and thus
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automatically became a follower of thosr tickets.
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`POST /s/joe/p/proj/inbox`
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Per-project inbox, to which projects receive ticket comments from other
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servers. If someone on another server publishes a comment on your project, then
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your project will receive the comment at this endpoint and the comment will be
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displayed when you visit the ticket page.
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## Spec
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Federation in Vervis is done using ActivityPub. Below comes a description of
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the details that aren't already common on the Fediverse. The details are
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written informally in the form of short simple proposals.
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### (A) Authentication
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Vervis uses HTTP Signatures to authenticate messages received in inboxes. The
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Host, (request-target), Date and Digest headers are required to be present and
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used in the signature, and the Digest header must be verified by computing the
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hash of the request body. Other headers may need signing too, as specified in
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the proposals below.
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The `publicKeyPem` field maps to the PEM encoding of the key. The PEM encoding
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contains not just the key itself, but also a code specifying the key type. The
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Fediverse de-facto standard is RSA, more precisely PKCS#1 v1.5, and used with
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the SHA-256 hash algorithm. This is often referred to as RSA-SHA256.
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#### (1) Actor key(s) in a separate document
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Allow an actor's signing key to be a separate document, rather than embedded in
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the actor document. In Vervis, the use of that is for server-scope keys (see
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proposal below), but otherwise, an embedded key is just as good.
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`GET /users/aviva/keys/key1`
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```json
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{ "@context": "https://w3id.org/security/v1"
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, "@id": "https://example.dev/users/aviva/keys/key1"
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, "@type": "Key"
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, "owner": "https://example.dev/users/aviva"
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, "publicKeyPem": "-----BEGIN PUBLIC KEY----- ..."
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}
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```
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`GET /users/aviva`
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```json
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{ "@context":
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[ "https://www.w3.org/ns/activitystreams"
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, "https://w3id.org/security/v1"
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]
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, "id": "https://example.dev/users/aviva"
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, "type": "Person"
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, "preferredUsername": "aviva"
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, "name": "Aviva"
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, "inbox": "https://example.dev/users/aviva/inbox"
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, "outbox": "https://example.dev/users/aviva/outbox"
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, "publicKey": "https://example.dev/users/aviva/keys/key1"
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}
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```
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Authentication requirements:
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- The `keyId` from the signature header matches the `@id` in the document you
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receive
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- The and key and the owner actor IDs are on the same host
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- They key specifies the `owner`, and the owner actor's `publicKey` links back
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to the key
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#### (2) Multiple actor keys
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Allow an actor to specify more than one key, or no key at all. This means that
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when you examine the owner actor of the key, you verify the actor links back to
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the key by checking that the key is listed among the actor's keys (instead of
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requiring/expecting only a single key to be specified by the actor).
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The reason this is used in Vervis is for key rotation using a pair of
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server-cope keys (see proposal below).
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When used along with proposal A.1, each key may be either embedded in the
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document, or a URI specifying the ID of a key defined in a separate document.
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Actors that never need to post activities can simply not specify any keys at
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all.
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`GET /users/aviva`
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```json
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{ "@context":
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[ "https://www.w3.org/ns/activitystreams"
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, "https://w3id.org/security/v1"
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]
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, "id": "https://example.dev/users/aviva"
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, "type": "Person"
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, "preferredUsername": "aviva"
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, "name": "Aviva"
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, "inbox": "https://example.dev/users/aviva/inbox"
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, "outbox": "https://example.dev/users/aviva/outbox"
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, "publicKey":
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[ { "id": "https://example.dev/users/aviva#main-key"
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, "type": "Key"
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, "owner": "https://example.dev/users/aviva"
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, "publicKeyPem": "-----BEGIN PUBLIC KEY----- ..."
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}
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, "https://example.dev/users/aviva/extra-keys/extra-key1"
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, "https://example.dev/users/aviva/extra-keys/extra-key2"
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]
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}
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```
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#### (3) Server-scope actor key
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Allows to have actor keys that can be used to sign (and verify) activities of
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any actor on the server, not limited to any specific actor. That allows to have
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some small constant number of keys on the server, which is very easy to manage
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and makes key rotations very cheap. It also saves storage of many local and
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remote actor keys.
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In the common Fediverse situation, there's a separate key for each actor, but
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all of these actor keys are managed by a single entity, the server. The
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signatures aren't made on users' devices using private keys they keep to
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themselves. They're made by the server, using private keys the server
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generates.
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Server-scope keys are made by the server too. The server makes the signatures,
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using a private key it generates and maintains. The server is the owner of the
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key, and a part of the signed message is the ID of the actor on whose behalf
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the message is being sent. Since the actor isn't specified by the key, the
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actor ID is instead placed in a HTTP header. And the actor still has to list
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the key under `publicKey` as usual.
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`GET /key1`
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```json
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{ "@context":
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[ "https://w3id.org/security/v1"
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, { "isShared": "https://peers.community/as2-ext#isShared"
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}
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]
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, "@id": "https://example.dev/key1"
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, "@type": "Key"
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, "owner": "https://example.dev"
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, "isShared": true
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, "publicKeyPem": "-----BEGIN PUBLIC KEY----- ..."
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}
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```
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`GET /users/aviva`
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```json
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{ "@context":
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[ "https://www.w3.org/ns/activitystreams"
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, "https://w3id.org/security/v1"
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]
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, "id": "https://example.dev/users/aviva"
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, "type": "Person"
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, "preferredUsername": "aviva"
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, "name": "Aviva"
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, "inbox": "https://example.dev/users/aviva/inbox"
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, "outbox": "https://example.dev/users/aviva/outbox"
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, "publicKey":
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[ { "id": "https://example.dev/users/aviva#main-key"
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, "type": "Key"
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, "owner": "https://example.dev/users/aviva"
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, "publicKeyPem": "-----BEGIN PUBLIC KEY----- ..."
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}
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, "https://example.dev/users/aviva/extra-keys/extra-key1"
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, "https://example.dev/users/aviva/extra-keys/extra-key2"
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, "https://example.dev/key1"
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]
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}
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```
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Requirements for a server-scope key:
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- Its `owner` is the top-level URI of the server, of the form `https://HOST`
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- The `isShared` property is `true`
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- The key is in its own document, not embedded in an actor
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Requirements for authentication using a server-scope key:
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- The actor ID is specified in the `ActivityPub-Actor` HTTP header
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- The actor and key are on the same server
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- That header is included in the HTTP Signature in the `Signature` header
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- That actor lists the key (as one of the keys) under `publicKey`
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- In the payload, i.e. the activity in the request body, the activity's actor
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is the same one specified in the `ActivityPub-Actor` (unless the activity is
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forwarded, see proposal B.2 about inbox forwarding)
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#### (4) Actor key expiration and revocation
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Allow to improve the secure handling of signing keys by supporting expiration
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and revocation. Expiration means the key specifies a time at which it stops
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being valid, and once that time comes, signatures made by that key are
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considered invalid. Revocation similary means the key specifies a time at which
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it stops being valid.
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`GET /users/aviva/keys/key1`
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```json
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{ "@context": "https://w3id.org/security/v1"
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, "@id": "https://example.dev/users/aviva/keys/key1"
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, "@type": "Key"
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, "owner": "https://example.dev/users/aviva"
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, "created": "2019-01-13T11:00:00+0000"
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, "expires": "2021-01-13T11:00:00+0000"
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, "publicKeyPem": "-----BEGIN PUBLIC KEY----- ..."
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}
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```
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Requirement: When verifying a signature, compare `expires` and `revoked`, if
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one of them or both of them are present, to the current time. If at least one
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of the 2 times is the current time or earlier, then consider the signature
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invalid. If using a cached version of the key, try to HTTP GET the key and try
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to authenticate once more, because it's possible the key has been replaced with
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a new valid one.
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#### (5) Ed25519 actor keys
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Allows actor keys to be [Ed25519](https://ed25519.cr.yp.to) keys, by allowing
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the `publicKeyPem` field to simply contain a PEM encoded Ed25519 public key.
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The [HTTP Signatures draft](https://tools.ietf.org/html/draft-cavage-http-signatures-11#appendix-E.2)
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lists more algorithms; we could support them too. This proposal just suggests
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that we all start supporting Ed25519 in addition to RSA.
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#### (6) HTTP Signature draft 11
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The draft linked above, from April 2019, makes some changes and
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recommendations. This proposal suggests we adopt them:
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- For the `algorithm` parameter, use the value `hs2019`, or none, and start
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deprecating the old values (such as `rsa-sha256`).
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- The new `created` and `expires` parameters seem to be mostly useful to web
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browser based clients, while our usage of HTTP Signatures is between servers.
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So perhaps they aren't very useful here. But if someone finds them useful,
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let's support them.
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- Support at least Ed25519 in addition to RSA, see proposal A.5 above.
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#### (7) Key rotation using a pair of server-scope keys
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Allows to easily and computationally-cheaply perform periodic key rotation.
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Rationale:
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If you deliver an activity and then rotate the key, the target servers will
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want to fetch the old key to verify your signatures, but, the old key has been
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replaced, so they will fail to authenticate your requests. When using per-actor
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keys, it's possible to try waiting for a time the user is inactive (which is
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hopefully common because most people probably sleep for a few hours every day),
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and use that as a safer chance to rotate the key. During the quiet time, other
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servers will have had enough time to process their activity inbox queues, and
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by the time we rotate, nobody will want the old key anymore.
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The weakness of that solution is that:
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- It's limited to periods of inactivity, which may limit rotation to once per
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day or less (what if you want to rotate more often? Hmm is there a good
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reason to? I'm not sure, just saying hypothetically)
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- It doesn't work for users that don't have inactivity periods, e.g. a user
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that uses scheduled activities, automatic responses etc.
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- It involves the computation of generating a new key for every user every day
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(assuming we don't want to rotate more often), which I suppose can be
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somewhat heavy, especially for RSA (but I haven't done any measurements)
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- It involves lots of network activity because other servers will be fetching
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the new rotated keys all the time, keys can't be cached for days or weeks or
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more if they keep being replaced every day or every hour (but I haven't done
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measurements of the effect on the amount of network requests)
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The proposal:
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- Each server has 2 or more server-scope keys. For simplicity of discussion,
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let's assume a server has exactly 2 keys, key A and key B.
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- The server does periodic rotation, but each time, it rotates one of the keys
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and leaves the other intact. It rotates key A, then next time it rotates key
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B, next time it rotates key A again, next time it rotates key B again... and
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so on.
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- When signing HTTP requests, the server always uses the newer key. For
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example, if it just rotated key A, it will sign the next requests with key A.
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When time comes for the next rotation, it will rotate key B and stop using
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key A, switching to using key B for signing requests.
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- The time frame suggested here for letting other servers finish processing our
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activities in their inbox queues is **one hour**, although this is just a
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suggestion and open to discussion. So it's suggested you do periodic rotation
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at most once an hour (or at least leave a key available for at least an hour
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without change after you stop using it)
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That way, when one of the keys is rotated, the other key is still available for
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another hour and other servers are able to use it to verify the signatures we
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sent. There's no need to wait for users to be inactive, and it's very cheap:
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Rotate 1 key per hour. Especially if that key is Ed25519.
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### (B) ActivityPub
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The following proposals are federation features in Vervis, or plans and ideas
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not implemented yet, but they aren't specific to forges, and other kinds of
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servers can benefit from them just as much.
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#### (1) Non-actor audience
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In C2S, the client sends the server an activity (or an object to be wrapped in
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a `Create`) that includes addressing properties, and the server delivers the
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activity to the listed recipients. The recipients may be listed as URIs or as
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embedded objects, and the audience can be anything, any Object, according to
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the AS2 vocabulary spec. Not limited to actors or collections. However, there
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are 2 kinds of recipients:
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- Actors: Recipients that have inboxes and you HTTP deliver the activity to
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them.
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- Non-actors: Recipients to whom you don't directly HTTP deliver, but possibly
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you dereference them in some way and a list of more actors to deliver to.
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Usually these non-actor recipients are Collections, and they are resolved
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into lists of actors, and delivery to them sometimes involves inbox
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forwarding.
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If the server gets just a list of URIs, some of which are on other servers, it
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has to HTTP GET them, and find out that some are actors and some are
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collections (or other non-actor objects). It may also do caching, remembering
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remote actors and collections in its database to avoid HTTP GETing them every
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time, but even then, it involves the initial GET where it fetches them and
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remembers in the DB.
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Observation: Very possibly, the client is *aware* which recipients are actors
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and which aren't. Especially when the non-actors are collections. So, the
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client can *hint* the server about that, so that the server doesn't even need
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to do the initial GET for recipients already known to be non-actors.
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There are 2 ways specified below, for making that hint. One is what Vervis
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currently does, and the other is perhaps a better way I'd like to propose as an
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alternative, and possibly switch Vervis to that better way.
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What Vervis currently does is to use a custom `nonActors` property, which lists
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recipients. The client uses that property to provide a list of recipients that
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are known to be non-actors. For example if the `to` property is `[x,y,z]` and
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the `nonActors` field is `[y]`, then the server can skip trying to GET the `y`
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recipient, and attempt delivery only to `x` and `z`.
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Another way, which is perhaps better and I'd like to propose, is to allow the
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client to specify the type of the recipient in the addressing properties
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themselves. For example, instead of this:
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```json
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[ "https://example.dev/users/martin"
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, "https://example.dev/users/martin/followers"
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]
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```
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We could do this:
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```json
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[ { "id": "https://example.dev/users/martin"
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, "type": "Person"
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}
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, { "id": "https://example.dev/users/martin/followers"
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, "type": "Collection"
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}
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]
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```
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The problem is:
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- There's no `Actor` type in ActivityPub, and if you use some custom actor type
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that the server doesn't recognize, it will have to GET the recipient to be
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sure.
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- There could be a custom type that is a subclass of `Collection`, and if the
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server doesn't recognize it, it will have to GET the recipient to be sure.
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Since this is just a hint, and it's C2S where the client and server *possibly*
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speak the same custom properties, these problems don't make the hint useless,
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but they still make this approach inferior in achieving its goal, than the
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custom `nonActors` property. The reason I propose it is that it uses object's
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types and doesn't require any custom property. The reason Vervis doesn't use it
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is that I don't see a clear way to *really* in practice tell actors from
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non-actors. It also requires more computation and coding, to figure out which
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things are subclasses of some actor type, or collection type, and if that's
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required then RDF inference is required, therefore JSON-LD processing is
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required. While in the `nonActors` approach, which maybe feels more like a
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trick, it's as simple as computing set/list difference, which is generally
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trivial to do.
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|
|
#### (2) Authenticated inbox forwarding
|
|
|
|
When you receive an activity from another server, by some actor A, you want to
|
|
have some confidence that the activity was really published by actor A, and not
|
|
by someone pretending to be actor A, or just sending you spam attributed to
|
|
random people. This is done as follows:
|
|
|
|
- You verify the HTTP Signature of the request
|
|
- You verify the signing key's owner actor is the same actor to which the
|
|
activity is attributed
|
|
|
|
However in some cases, such as in ForgeFed, an activity is delivered to you
|
|
indirectly, by someone who isn't the author. Specifically, there's a mechanism
|
|
in ActivityPub called *inbox forwarding*, in which a server receives an
|
|
activity at an inbox, and delivers it further to more actors. For example, in
|
|
ForgeFed, inbox forwarding is used to allow actors to address activities to
|
|
collections managed by other servers, and those servers dereference the
|
|
collections and forward the activity to the collection member actors.
|
|
|
|
This proposal suggests a way to authenticate such inbox-forwarded activities.
|
|
|
|
The concept is as follows: If Aviva sends Luke an activity, and she'd like him
|
|
to forward it, in the HTTP POST request to his inbox, she includes an
|
|
additional signature, in addition to the regular one. Luke uses the regular
|
|
signature to verify the sender is really Aviva. The additional signature, he
|
|
sends along when he forwards the activity, and the recipients use it to verify
|
|
that:
|
|
|
|
- The original author is really Aviva
|
|
- Aviva gave Luke explicit permission to forward the activity
|
|
|
|
In addition, the additional signature can be thought of as a *request* to
|
|
forward the activity.
|
|
|
|
The technical details:
|
|
|
|
- The additional HTTP Signature that Aviva includes in the POST request to
|
|
Luke's inbox is placed in the `Forwarding-Signature`.
|
|
- Aviva also includes a header `ActivityPub-Forwarder`, whose value is Luke's
|
|
ID URI.
|
|
- The `Forwarding-Signature` signature must use at least the headers `Digest`
|
|
and `ActivityPub-Forwarder`.
|
|
- When Luke receives the activity from Aviva, he notices that the
|
|
`ActivityPub-Forwarder` header is present, and that it's his ID URI, and that
|
|
`Forwarding-Signature` is present too, and he takes that as a request and
|
|
permission to perform inbox forwarding. He determines to whom to forward the
|
|
activity using the ActivityPub inbox forwarding rules, as specified in the
|
|
ActivityPub spec. Luke also may examine the `Forwarding-Signature`, verify
|
|
that the signed headers are present, and perhaps also fetch Aviva's key and
|
|
verify the signature.
|
|
- Luke verifies the regular HTTP Signature in Aviva's request, and verifies the
|
|
`Digest` header by computing the request body hash
|
|
- When Luke forwards the activity to other actors, he uses the exact same
|
|
request body that Aviva sent him, copying the bytes without any modification.
|
|
- Luke includes in his forwarding POST requests the `Digest` header copied from
|
|
Aviva's request, and the `Forwarding-Actor` header copied as well, and also
|
|
also her additional HTTP signature, except he places that signature in the
|
|
`Forwarded-Signature` header, not in `Forwarding-Signature`. For the
|
|
signature to be successfully verified by recipients, Luke will also need to
|
|
copy any other headers used in the `Forwarding-Signature` that Aviva sent.
|
|
Unless extensions to this proposal require other specific headers, the *only*
|
|
headers used in the forwarding signature should be `Digest` and
|
|
`ActivityPub-Forwarder`. In particular, don't use `Host` and
|
|
`(request-target)`, because these vary per request and that will make
|
|
authenticated forwarding impossible.
|
|
- Each recipient of Luke's forwarding POST tries to verify his HTTP Signature,
|
|
to verify that Luke is indeed the author of the activity. However the
|
|
recipient discovers that while Luke is the sender and his signature is valid,
|
|
the author is actually Aviva. The recipient then notices the
|
|
`Forwarded-Signature` header, which means this is a forwarded activity, and
|
|
that the `ActivityPub-Forwarder` is Luke, which means Aviva gave Luke
|
|
permission to forward this activity. The recipient then verifies the HTTP
|
|
Signature in the `Forwarded-Signature` header, verifying Aviva is the
|
|
original author and gave Luke permission to forward. The recipient then
|
|
proceeds to process the activity as usual.
|
|
|
|
#### (3) Non-announced following
|
|
|
|
#### (4) Object nesting depth
|
|
|
|
#### (5) Object capability authorization tokens
|
|
|
|
Allows actors to delegate resource access to other actors, by sending them an
|
|
authorization token. There are many kinds of authorization tokens, and many of
|
|
them are good relevant candidates here, for example:
|
|
|
|
- OCAP-LD
|
|
- Macaroons
|
|
- JWT
|
|
|
|
This proposal, however, describes the current implementation in Vervis, which
|
|
uses a simple HMAC to authenticate the authorization token. Vervis on purpose
|
|
uses a minimal approach, so that it's easy to keep track of what its minimal
|
|
needs really are. It's totally possible and acceptable though, that this
|
|
proposal switches to a standard auth token format such as the ones listed
|
|
above. Until this proposal gets feedback and discussion, it describes the
|
|
minimal HMAC approach.
|
|
|
|
Aviva manages a yoga school. Luke is a new yoga teacher in the school, and
|
|
Aviva would like to give him access to open and lock all the rooms in the
|
|
school building. Aviva posts a `Delegate` activity to her server:
|
|
|
|
```json
|
|
{ "@context":
|
|
[ "https://www.w3.org/ns/activitystreams"
|
|
, { "ext": "https://peers.community/as2-ext#"
|
|
, "Delegate": "ext:Delegate"
|
|
, "Role": "ext:Role"
|
|
}
|
|
]
|
|
, "type": "Delegate"
|
|
, "to":
|
|
[ "https://meditation.space/users/luke"
|
|
, "https://yoga.dev/school-staff"
|
|
]
|
|
, "target": "https://meditation.space/users/luke"
|
|
, "context": "https://yoga.dev/places/school-building"
|
|
, "object":
|
|
{ "id": "https://yoga.dev/roles/teacher"
|
|
, "type": "Role"
|
|
}
|
|
}
|
|
```
|
|
|
|
Aviva's server assigns an ID to the activity, and also attaches a cryptographic
|
|
proof. When Luke will later try to open doors in the school, the proof will be
|
|
used to validate his authorization token. The `proof` field maps to a Base64
|
|
encoding of the HMAC-SHA256 of the activity's ID, where the key used for the
|
|
HMAC is a secret key the server holds.
|
|
|
|
```json
|
|
{ "@context":
|
|
[ "https://www.w3.org/ns/activitystreams"
|
|
, { "ext": "https://peers.community/as2-ext#"
|
|
, "Delegate": "ext:Delegate"
|
|
, "Role": "ext:Role"
|
|
}
|
|
]
|
|
, "id": "https://yoga.dev/users/aviva/outbox/m10d6"
|
|
, "type": "Delegate"
|
|
, "to":
|
|
[ "https://meditation.space/users/luke"
|
|
, "https://yoga.dev/school-staff"
|
|
]
|
|
, "target": "https://meditation.space/users/luke"
|
|
, "context": "https://yoga.dev/places/school-building"
|
|
, "object":
|
|
{ "id": "https://yoga.dev/roles/teacher"
|
|
, "type": "Role"
|
|
}
|
|
, "proof": "bDMCcPFntgpMoEG6SSFkXCBRm2K96h0ecFsbr11hFx0="
|
|
}
|
|
```
|
|
|
|
Later, when Luke wants to open a door, he publishes an activity and attaches
|
|
the `proof` field. Aviva's server then:
|
|
|
|
- Verifies the HMAC
|
|
- Finds the Delegation in the database
|
|
- Finds out that delegation gives Luke access as a teacher
|
|
- Verifies the HTTP Signature of the activity, thus verifying the sender is
|
|
indeed Luke
|
|
- Checks that the door Luke wants to open can be opened by people holding a
|
|
teacher role
|
|
- If all checks pass, Luke can open the door
|
|
|
|
#### (6) Managing actor
|
|
|
|
Allows an object to specify which actor manages it. For example, if you'd like
|
|
to send an `Update` activity, or some other activity that targets or modifies
|
|
some object, but that object isn't an actor, how do you know to which actor to
|
|
send it? This proposal proposes to have a dedicated property for this purpose,
|
|
independent of any domain-specific vocabulary or extension.
|
|
|
|
The current working name for this property is `managedBy`.
|
|
|
|
#### (7) Events collection
|
|
|
|
Defines a standard property to provide a collection of activities related to a
|
|
given object.
|
|
|
|
Suppose Aviva is writing a story, and publishing its chapters as ActivityPub
|
|
activities. Aviva is an actor, with an inbox and with an outbox, but the
|
|
chapters aren't actors. She publishes them using Create activities, in which
|
|
the objects are of type Chapter or something like that. So, when Aviva
|
|
publishes a chapter, it appears in her outbox.
|
|
|
|
A while later, Luke joins her story writing project, and he writes some
|
|
chapters too. When he writes a chapter, he publishes it and delivers to Aviva's
|
|
inbox.
|
|
|
|
From Aviva's point of view, her story's activities exist in 2 places:
|
|
|
|
- Some of them exist in her outbox (the ones she publishes)
|
|
- And some in her inbox (and ones Luke publishes, or any future contributor)
|
|
|
|
If we wanted to get a list of all the activities and changes to the story, how
|
|
would we do that? If the story were an actor, we could deliver everything to
|
|
its inbox, and then its inbox would reflect all the events and changes. But
|
|
since the story isn't an actor, there's no obvious place for this. We'd have to
|
|
somehow get a filtered view of Aviva's outbox and a filtered view of Aviva's
|
|
inbox for this. And the latter is especially problematic, because inboxes are
|
|
generally private.
|
|
|
|
This proposal suggests a property named `events`, which maps to an
|
|
`OrderedCollection` of the activities related to the object. That way, even
|
|
objects that aren't stand-alone and aren't actors can provide a stream of
|
|
updates.
|
|
|
|
#### (8) List only direct related objects, not a flattened tree
|
|
|
|
There are various properties that typically form a tree or graph structure when
|
|
recursively traversed. And often a client may wish to fetch the entire
|
|
hierarchy. For example, there's the AS2 `replies` property. The AS2 spec says
|
|
it should list objects that are responses. But should/can that include indirect
|
|
replies, i.e. objects that are replies to replies, or should only direct
|
|
replies be listed, i.e. `replies` is the inverse property of `inReplyTo`?
|
|
|
|
In ForgeFed there's similarly a `dependsOn` property for listing a ticket's
|
|
dependent tickets, and the question arises there too: Provide a flat list
|
|
containing the whole transitive closure of dependent tickets, i.e. dependencies
|
|
of dependencies etc., or list the direct dependencies?
|
|
|
|
I suppose to some people the answer to this question is obvious, but to me it
|
|
wasn't, so I'd like to explicitly propose an answer and follow it.
|
|
|
|
`replies`, and `dependsOn`, and similar properties, map to a collection whose
|
|
items are the *direct related objects*, not indirect transitively-related
|
|
ancestors of descendants. So, `replies` is the inverse property of `inReplyTo`,
|
|
and if object A lists object B under `replies`, then the `inReplyTo` field of
|
|
object `B` should be pointing back to `A`.
|
|
|
|
It's still possible for object `B` to have its own `replies`, of course,
|
|
forming a tree/graph of discussion (and `dependsOn` forming a graph of ticket
|
|
dependencies). Whether or not those nested objects forming a tree/graph are
|
|
provided, is a separate question. See proposal B.4.
|
|
|
|
### (C) ForgeFed
|
|
|
|
#### (1) Actors
|
|
|
|
How to decide which types of objects are actors and which aren't?
|
|
|
|
The proposal here is that the following types be actors:
|
|
|
|
- Person
|
|
- Project
|
|
- Repository
|
|
- Group/Organization/Team
|
|
|
|
And other types such as these not be actors:
|
|
|
|
- Ticket
|
|
- Merge request
|
|
- Patch
|
|
- Diff
|
|
- Discussion thread
|
|
|
|
The lists above are just an example of the proposed rule for determining which
|
|
objects should be actors and which not. It's not necessarily always obvious,
|
|
but the proposed guideline is:
|
|
|
|
- If the object needs to be able to publish activities, it should be an actor
|
|
- If the object is stand-alone and its meaning is self-contained, it should be
|
|
an actor
|
|
- If the object's meaning and context are semantically inherently tied to some
|
|
parent object, it shouldn't be an actor
|
|
- If an object doesn't need to send or receive activities, even if it's self
|
|
contained, there's probably no need to make it an actor, because it
|
|
practically doesn't participate in actor-model communication
|
|
|
|
Examples:
|
|
|
|
- A ticket/issue/bug is created with respect to some project, repo, software,
|
|
system, the ticket is inherently a part of that parent object, so tickets
|
|
would generally not be actors
|
|
- A project or repository are generally self-contained entities, and even if
|
|
some forge has users as top-level namespace and repos are created under
|
|
users, the user managing/owning/sharing a repo is just a matter of access
|
|
control and authority, *it isn't a part of the meaning of the repo itself*,
|
|
and the repo could easily change hands and change maintainers while remaining
|
|
the same repo, same software, same content, same meaning. So, repos and
|
|
projects would generally be actors.
|
|
- A group/organization/team is a self-contained object, a set of users along
|
|
with access control and roles and so on, and it needs to be able to receive
|
|
update activities that update the team members list, structure and access and
|
|
so on, even though a team isn't a user and probably doesn't publish
|
|
activities. So, teams would generally be actors.
|
|
|
|
#### (2) Authorization and roles
|
|
|
|
#### (3) Comments
|
|
|
|
Comments are `Note` objects, published using the `Create` activity.
|
|
Requirements, suggestions and details:
|
|
|
|
- The AS2 `context` property must be specified, and must be a single value, and
|
|
refers to the discussion topic, which is a ticket or a merge request or a
|
|
patch or something else.
|
|
- The AS2 `inReplyTo` property must be provided, and must be a single value,
|
|
and either specifies the same value as `context` (which means it's a
|
|
top-level comment under the topic), or specifies another comment, to which it
|
|
replies.
|
|
- When receiving a comment with context C and inReplyTo some existing comment
|
|
message M, verify that the context of M is C too
|
|
- Some objects that are discussion topics, such as tickets, have a `followers`
|
|
collection, which should include all the previous commenters on the topic (if
|
|
you comment on a ticket, you probably want to start following it to be
|
|
notified on new comments, although this isn't required, so that people can
|
|
opt in and opt out of notifications) as well as anyone who sent a Follow
|
|
activity even without commenting, as well as the topic author (e.g. ticket
|
|
author), and this `followers` collection can be used for comment audience.
|
|
- Some objects similarly have a `team` collection (a new proposed ForgeFed
|
|
property). The `team` collection would include people who manage the object.
|
|
While `followers` is usually opt-in, `team` is usually opt-out: For example,
|
|
in a project managed by 3 people, the default could be that all 3 of them get
|
|
notified on every new comment on every new ticket, but once a ticket is
|
|
assigned to one of them, the others can opt out of notifications to reduce
|
|
the noise in their personal inboxes. But how `team` works is
|
|
behind-the-scenes for comments: Just consider it to be a collection of team
|
|
members managing the objects and who want to be notified on new comments.
|
|
- Some objects that are discussion topics are actors, or are managed by an
|
|
actor (for example tickets may exist under projects, and projects are
|
|
actors), and when you deliver the comment to them, they store and display it
|
|
in the appropriate discussion page
|
|
- Normally, the audience of a new comment would include:
|
|
* The discussion topic (if it's an actor) or the actor that manages it (e.g.
|
|
the project to which the ticket belongs, on which you're commenting)
|
|
* The topic's followers collection
|
|
* The topic's team collection
|
|
* Follower collections of objects/actors that manage the topic (e.g. a ticket
|
|
comment may be addressed to the project's followers)
|
|
* Specific individuals/groups you want to mention or bring the discussion to
|
|
their attention
|
|
- This setup with a followers collection means that clients don't need to do
|
|
any digging and querying to figure out who the commenters and team members
|
|
are, and it allows people to opt out of notifications if they previously
|
|
commented on some topic but don't want to be in the discussion anymore. This
|
|
makes it very easy for clients to correctly address comments.
|
|
- The wording in the ActivityPub spec implies that `followers` is a property of
|
|
actors, and I'm unsure whether it's safe and compatible to use it with
|
|
non-actors. So until this point is discussed, the temporary proposed name for
|
|
the followers collection is `participants`.
|
|
|
|
`GET /luke/outbox/A0O8l`
|
|
|
|
```json
|
|
{
|
|
"@context": "https://www.w3.org/ns/activitystreams",
|
|
"id": "https://dev.federated.coop/luke/outbox/A0O8l",
|
|
"type": "Create",
|
|
"to": [
|
|
"https://dev.federated.coop/luke/text-adventure",
|
|
"https://dev.federated.coop/luke/text-adventure/followers",
|
|
"https://dev.federated.coop/luke/text-adventure/issues/113/followers",
|
|
"https://dev.federated.coop/luke/text-adventure/issues/113/team"
|
|
],
|
|
"actor": "https://dev.federated.coop/luke",
|
|
"object": {
|
|
"id": "https://dev.federated.coop/luke/comments/L0dRp",
|
|
"type": "Note",
|
|
"attributedTo": "https://dev.federated.coop/luke",
|
|
"context": "https://dev.federated.coop/luke/text-adventure/issues/113",
|
|
"published": "2019-05-26T11:56:50.024267645Z",
|
|
"to": [
|
|
"https://dev.federated.coop/luke/text-adventure",
|
|
"https://dev.federated.coop/luke/text-adventure/followers",
|
|
"https://dev.federated.coop/luke/text-adventure/issues/113/followers",
|
|
"https://dev.federated.coop/luke/text-adventure/issues/113/team"
|
|
],
|
|
"content": "That's such a wonderful idea!",
|
|
"inReplyTo": "https://poetry.space/aviva/comments/xN82v"
|
|
}
|
|
}
|
|
```
|
|
|
|
TODO:
|
|
|
|
- `replies` and how the C2S object nesting depth proposal
|
|
- Use `nonActors` in the example?
|
|
- Content format? HTML? Markdown source? Tags? Referenced ticktes?
|
|
- Visibility and privacy?
|
|
|
|
#### (4) Tickets
|
|
|
|
`GET /luke/text-adventure/issues/113`
|
|
|
|
```json
|
|
{ "@context":
|
|
[ "https://www.w3.org/ns/activitystreams"
|
|
, { "ext": "https://peers.community/as2-ext#"
|
|
, "Ticket": "ext:Ticket"
|
|
, "assignedTo":
|
|
{ "@id": "ext:assignedTo"
|
|
, "@type": "@id"
|
|
}
|
|
, "isResolved": "ext:isResolved"
|
|
, "participants":
|
|
{ "@id": "ext:participants"
|
|
, "@type": "@id"
|
|
}
|
|
, "team":
|
|
{ "@id": "ext:team"
|
|
, "@type": "@id"
|
|
}
|
|
, "dependsOn":
|
|
{ "@id": "ext:dependsOn"
|
|
, "@type": "@id"
|
|
}
|
|
, "dependedBy":
|
|
{ "@id": "ext:dependedBy"
|
|
, "@type": "@id"
|
|
}
|
|
, "events":
|
|
{ "@id": "ext:events"
|
|
, "@type": "@id"
|
|
}
|
|
}
|
|
]
|
|
, "id": "https://dev.federated.coop/luke/text-adventure/issues/113"
|
|
, "type": "Ticket"
|
|
, "attributedTo": "https://poetry.space/aviva"
|
|
, "published": "2019-02-17T11:31:33Z"
|
|
, "updated": "2019-06-01T12:30:36Z"
|
|
, "context": "https://dev.federated.coop/luke/text-adventure"
|
|
, "name": "#113"
|
|
, "summary": "Game crashes when tasting the coconut cream"
|
|
, "content": "..."
|
|
, "mediaType": "text/html"
|
|
, "source":
|
|
{ "content": "..."
|
|
, "mediaType": "text/markdown"
|
|
}
|
|
, "replies":
|
|
[ ...
|
|
]
|
|
, "assignedTo": "https://dev.community/jerry"
|
|
, "isResolved": false
|
|
, "participants": "https://dev.federated.coop/luke/text-adventure/issues/113/participants"
|
|
, "team": "https://dev.federated.coop/luke/text-adventure/issues/113/team"
|
|
, "dependsOn":
|
|
[ "https://dev.federated.coop/luke/text-adventure/issues/106"
|
|
, "https://dev.community/jerry/text-game-engine/issues/1219"
|
|
]
|
|
, "dependedBy": "https://dev.federated.coop/luke/text-adventure/issues/87"
|
|
, "events":
|
|
[ ...
|
|
]
|
|
}
|
|
```
|
|
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|
TODO list actual examples under the "events" property (proposal B.7)
|
|
|
|
TODO replies and depends (ForgeFed #12)
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|
|
|
TODO content/source and media types (ForgeFed #11)
|
|
|
|
TODO Offer activity
|
|
|
|
#### (5) Patches
|
|
|
|
#### (6) Merge requests
|
|
|
|
#### (7) Commits
|
|
|
|
#### (8) Forks
|
|
|
|
#### (9) SSH keys
|
|
|
|
#### (10) Pushes
|
|
|
|
#### (11) Avatars
|
|
|
|
Proposal:
|
|
|
|
- Use Libravatar for user avatars, at least as an alternative to locally-hosted
|
|
avatars
|
|
- Support in Libravatar for getting the avatar by a fediverse ID? Even if it
|
|
isn't an OpenID? Or does that already work?
|
|
- Have forges be Libravatar servers?
|